dolphin/Source/Core/VideoBackends/OGL
comex 073cce959a Create userdir/Dump/Frames as needed.
This is used for framedump.raw in non-Windows builds without libav
support.
2014-10-28 17:24:07 -04:00
..
GLExtensions Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
CMakeLists.txt Stop building GLExtensions.cpp twice(One in GL, one in software). We don't need to build it twice, this'll save a bit of time in the build process. 2014-01-19 11:37:37 -06:00
FramebufferManager.cpp OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
FramebufferManager.h OGL: force enable postprocessing 2014-10-23 00:21:52 +02:00
GLInterfaceBase.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
GLUtil.cpp OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
GLUtil.h OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
NativeVertexFormat.cpp OGL: Add static to a function in NativeVertexFormat 2014-08-15 14:16:04 -04:00
OGL.vcxproj msvc: remove some remnants of SDL and DSound from projects and general cleanup. 2014-09-01 21:27:44 -07:00
OGL.vcxproj.filters Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
PerfQuery.cpp Move GLInterface around to remove VideoBackends dependency on DolphinWX 2014-08-02 09:34:39 -07:00
PerfQuery.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
PostProcessing.cpp OGL: force enable postprocessing 2014-10-23 00:21:52 +02:00
PostProcessing.h Merge pull request #1322 from degasus/ogl-pp 2014-10-25 13:48:27 +11:00
ProgramShaderCache.cpp OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
ProgramShaderCache.h OGL: Fix brace and body placements 2014-08-15 14:12:29 -04:00
RasterFont.cpp Merge pull request #1142 from lioncash/linucks 2014-09-23 13:43:18 +10:00
RasterFont.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
Render.cpp Create userdir/Dump/Frames as needed. 2014-10-28 17:24:07 -04:00
Render.h Cleanup Renderer::CalculateTargetSize(), and allow IRs higher than 4x to be set via ini. 2014-09-25 19:50:25 -04:00
SamplerCache.cpp Remove another auto .. -> declaration. 2014-10-14 01:10:35 -04:00
SamplerCache.h Fix more header sorting issues in VideoBackends/ (now check-includes clean). 2014-02-20 01:01:11 +01:00
StreamBuffer.cpp Rename Log2 and add IsPow2 to MathUtils for future use 2014-09-08 20:15:45 -07:00
StreamBuffer.h OGL: Fix brace and body placements 2014-08-15 14:12:29 -04:00
TextureCache.cpp OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
TextureCache.h BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations. 2014-03-25 23:57:58 +01:00
TextureConverter.cpp OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
TextureConverter.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
VertexManager.cpp OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
VertexManager.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
VideoBackend.h Core: Remove UpdateFPSDisplay 2014-08-19 10:05:58 -04:00
main.cpp OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
main.h Move GLInterface around to remove VideoBackends dependency on DolphinWX 2014-08-02 09:34:39 -07:00