.. |
AVIDump.cpp
|
do not assign in conditional statements
|
2017-06-07 20:09:44 -07:00 |
AVIDump.h
|
MSVC: define HAVE_FFMPEG
|
2017-05-26 00:53:58 -07:00 |
AbstractTexture.cpp
|
Support frame and video dumping from VideoCommon
|
2017-11-17 22:11:23 -06:00 |
AbstractTexture.h
|
Support frame and video dumping from VideoCommon
|
2017-11-17 22:11:23 -06:00 |
AsyncRequests.cpp
|
VideoCommon: Eliminate static state in Renderer
|
2017-03-04 16:39:50 +10:00 |
AsyncRequests.h
|
specify custom brace style to fix unions
|
2017-01-05 12:55:13 +01:00 |
AsyncShaderCompiler.cpp
|
VideoBackends: Support a different number of threads for precompiling
|
2017-07-30 17:43:59 +10:00 |
AsyncShaderCompiler.h
|
AsyncShaderCompiler: use std::make_unique in CreateWorkItem()
|
2017-09-02 14:08:00 -04:00 |
BPFunctions.cpp
|
Renderer: Move cull mode to a rasterization state object
|
2017-09-11 20:01:45 +10:00 |
BPFunctions.h
|
RenderBase: Drop SetColorMask and SetLogicOpMode
|
2017-09-03 14:14:54 +10:00 |
BPMemory.cpp
|
ShaderGen: Support writing integer colors when logic op is enabled
|
2017-09-03 16:33:25 +10:00 |
BPMemory.h
|
ShaderGen: Support writing integer colors when logic op is enabled
|
2017-09-03 16:33:25 +10:00 |
BPStructs.cpp
|
Video Backends: Remove the right of the xfb region for games where the
|
2017-11-17 22:11:32 -06:00 |
BPStructs.h
|
VideoCommon: Header cleanup
|
2016-01-17 20:11:45 -05:00 |
BoundingBox.cpp
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
BoundingBox.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
CMakeLists.txt
|
ShaderGen: Implement vertex ubershaders
|
2017-07-30 17:43:59 +10:00 |
CPMemory.cpp
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
CPMemory.h
|
specify custom brace style to fix unions
|
2017-01-05 12:55:13 +01:00 |
CommandProcessor.cpp
|
CommandProcessor: Limit scope of ugly SCPFifoStruct.
|
2017-01-27 19:04:56 +01:00 |
CommandProcessor.h
|
CommandProcessor: Remove unnecessary include
|
2017-09-02 13:34:21 -04:00 |
ConstantManager.h
|
ConstantManager: Use std::array where applicable
|
2017-08-27 15:41:36 -04:00 |
DataReader.h
|
Common: Move byte swapping utilities into their own header
|
2017-03-03 17:18:18 -05:00 |
Debugger.cpp
|
Further fixes to the formatting change. WX sucks.
|
2016-06-24 12:16:10 +02:00 |
Debugger.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
DriverDetails.cpp
|
Vulkan: Extend the NVIDIA MSAA bug to render-pass based clears
|
2017-09-07 17:05:43 +10:00 |
DriverDetails.h
|
Vulkan: Extend the NVIDIA MSAA bug to render-pass based clears
|
2017-09-07 17:05:43 +10:00 |
FPSCounter.cpp
|
VideoCommon: Improve precision of FPS counter
|
2017-07-30 12:38:48 +10:00 |
FPSCounter.h
|
VideoCommon: Improve precision of FPS counter
|
2017-07-30 12:38:48 +10:00 |
Fifo.cpp
|
CommandProcessor: Remove unnecessary include
|
2017-09-02 13:34:21 -04:00 |
Fifo.h
|
Fifo: const correctness
|
2017-03-26 23:08:33 -04:00 |
FramebufferManagerBase.cpp
|
HybridXFB: Fix lint errors
|
2017-11-17 22:11:31 -06:00 |
FramebufferManagerBase.h
|
HybridXFB: Fix lint errors
|
2017-11-17 22:11:31 -06:00 |
GeometryShaderGen.cpp
|
VideoBackends: Move SamplerState to common
|
2017-09-11 20:01:54 +10:00 |
GeometryShaderGen.h
|
VideoBackends: Move SamplerState to common
|
2017-09-11 20:01:54 +10:00 |
GeometryShaderManager.cpp
|
ShaderManagers: Use aggregate initialization for some variables.
|
2016-12-10 17:33:51 -05:00 |
GeometryShaderManager.h
|
VideoBackends: Merge Initialize and Shutdown functions.
|
2016-06-26 12:34:59 +02:00 |
HiresTextures.cpp
|
Video: Clearly separate Texture and EFB Copy formats
|
2017-08-03 18:35:29 -07:00 |
HiresTextures.h
|
Video: Clearly separate Texture and EFB Copy formats
|
2017-08-03 18:35:29 -07:00 |
HiresTextures_DDSLoader.cpp
|
HiresTextures: Support loading BC7 (BPTC) from DDS files
|
2017-08-01 11:59:38 +10:00 |
ImageWrite.cpp
|
Add a namespace to OpenFStream
|
2017-06-15 21:34:04 +02:00 |
ImageWrite.h
|
ImageWriter: Don't use inplace alpha truncation.
|
2016-10-08 12:02:49 +02:00 |
IndexGenerator.cpp
|
fix various instances of -1 being assigned to unsigned types
|
2017-06-07 19:52:07 -07:00 |
IndexGenerator.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
LightingShaderGen.cpp
|
ShaderGenCommon: Remove unnecessary includes
|
2017-02-01 12:19:55 -05:00 |
LightingShaderGen.h
|
LightingShaderGen: Remove unnecessary includes
|
2017-02-01 01:06:00 -05:00 |
LookUpTables.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
MainBase.cpp
|
Video Common: Improve texture dumping to work with fifoci and
|
2017-11-17 22:11:32 -06:00 |
NativeVertexFormat.h
|
Remove NonCopyable
|
2017-08-22 16:40:34 +02:00 |
OnScreenDisplay.cpp
|
Revert "Merge pull request #4286 from shuffle2/Aestek-clean-osd"
|
2016-10-15 12:44:37 +02:00 |
OnScreenDisplay.h
|
Revert "Merge pull request #4286 from shuffle2/Aestek-clean-osd"
|
2016-10-15 12:44:37 +02:00 |
OpcodeDecoding.cpp
|
CommandProcessor: Limit scope of ugly SCPFifoStruct.
|
2017-01-27 19:04:56 +01:00 |
OpcodeDecoding.h
|
OpcodeDecoding: Convert #defines into enum constants
|
2017-02-08 00:05:17 -05:00 |
PerfQueryBase.cpp
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
PerfQueryBase.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
PixelEngine.cpp
|
CommandProcessor: Remove unnecessary include
|
2017-09-02 13:34:21 -04:00 |
PixelEngine.h
|
PixelEngine: Move enum constants into the PixelEngine namespace
|
2017-02-28 07:01:50 -05:00 |
PixelShaderGen.cpp
|
D3D: Fix shader compile error with logicop and alpha test enabled
|
2017-09-07 11:48:01 +10:00 |
PixelShaderGen.h
|
VideoBackends: Clear uid bits that are unused for the current backend
|
2017-09-05 23:49:42 +10:00 |
PixelShaderManager.cpp
|
Ubershaders: Fix 6-bit color truncation not being applied
|
2017-08-01 00:01:09 +10:00 |
PixelShaderManager.h
|
Ubershaders: Fix 6-bit color truncation not being applied
|
2017-08-01 00:01:09 +10:00 |
PostProcessing.cpp
|
replace DoFileSearch with optimized version
|
2017-06-23 17:25:53 -07:00 |
PostProcessing.h
|
VideoConfigDiag: Move post-processing shader list to post processor
|
2017-04-25 14:27:05 +10:00 |
RenderBase.cpp
|
Hybrid XFB: Fix lint errors
|
2017-11-17 22:11:32 -06:00 |
RenderBase.h
|
Hybrid XFB: Fix lint errors
|
2017-11-17 22:11:32 -06:00 |
RenderState.cpp
|
Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher IRs by detecting & fixing the mipmaps that aren't just used for downscaling, but are handmade to create a gradient.
|
2017-10-27 00:45:20 -07:00 |
RenderState.h
|
Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher IRs by detecting & fixing the mipmaps that aren't just used for downscaling, but are handmade to create a gradient.
|
2017-10-27 00:45:20 -07:00 |
SamplerCommon.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
ShaderGenCommon.cpp
|
ShaderGen: Implement pixel ubershaders
|
2017-07-30 17:43:59 +10:00 |
ShaderGenCommon.h
|
ShaderGen: Implement vertex ubershaders
|
2017-07-30 17:43:59 +10:00 |
Statistics.cpp
|
VertexLoaderManager: Return debug strings by value
|
2017-03-26 23:50:09 -04:00 |
Statistics.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
TextureCacheBase.cpp
|
TextureCacheBase: Fix issue in Rogue Squadron 2 where overlapping textures caused a hash change which would cause us to do a lookup from memory that gave us an incorrect result in XFB2Ram
|
2017-11-17 22:11:33 -06:00 |
TextureCacheBase.h
|
Hybrid XFB: Fix lint errors
|
2017-11-17 22:11:32 -06:00 |
TextureConfig.cpp
|
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
|
2017-06-13 00:41:51 -05:00 |
TextureConfig.h
|
TextureConfig: Specialize std::hash for TextureConfig
|
2017-10-08 23:55:14 -04:00 |
TextureConversionShader.cpp
|
HybridXFB: Fix lint errors
|
2017-11-17 22:11:31 -06:00 |
TextureConversionShader.h
|
Video Common: Add XFB decoding via the GPU
|
2017-11-17 22:11:30 -06:00 |
TextureDecoder.h
|
Add support for hybrid XFB
|
2017-11-17 19:47:56 -06:00 |
TextureDecoder_Common.cpp
|
HybridXFB: Fix lint errors
|
2017-11-17 22:11:31 -06:00 |
TextureDecoder_Generic.cpp
|
Video: Clearly separate Texture and EFB Copy formats
|
2017-08-03 18:35:29 -07:00 |
TextureDecoder_Util.h
|
TextureDecoder: Deduplicate some utility code
|
2017-01-15 20:23:26 +11:00 |
TextureDecoder_x64.cpp
|
HybridXFB: Fix lint errors
|
2017-11-17 22:11:31 -06:00 |
UberShaderCommon.cpp
|
Ubershaders: Support per-pixel lighting
|
2017-07-30 17:43:59 +10:00 |
UberShaderCommon.h
|
Ubershaders: Support per-pixel lighting
|
2017-07-30 17:43:59 +10:00 |
UberShaderPixel.cpp
|
VideoBackends: Clear uid bits that are unused for the current backend
|
2017-09-05 23:49:42 +10:00 |
UberShaderPixel.h
|
VideoBackends: Clear uid bits that are unused for the current backend
|
2017-09-05 23:49:42 +10:00 |
UberShaderVertex.cpp
|
Ubershaders: Support per-pixel lighting
|
2017-07-30 17:43:59 +10:00 |
UberShaderVertex.h
|
ShaderGen: Implement vertex ubershaders
|
2017-07-30 17:43:59 +10:00 |
VertexLoader.cpp
|
VertexLoaderJit: Fix out-of-bounds access for zfreeze.
|
2016-09-17 16:47:12 +02:00 |
VertexLoader.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
VertexLoaderARM64.cpp
|
Merge pull request #4210 from degasus/arm
|
2016-09-27 18:45:14 +02:00 |
VertexLoaderARM64.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
VertexLoaderBase.cpp
|
VertexLoaderBase: Return debug strings by value
|
2017-03-26 23:49:59 -04:00 |
VertexLoaderBase.h
|
fix various instances of -1 being assigned to unsigned types
|
2017-06-07 19:52:07 -07:00 |
VertexLoaderManager.cpp
|
Vulkan: Uber shader support
|
2017-07-30 17:43:59 +10:00 |
VertexLoaderManager.h
|
Vulkan: Uber shader support
|
2017-07-30 17:43:59 +10:00 |
VertexLoaderUtils.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
VertexLoaderX64.cpp
|
Remove code for only allocating low memory
|
2017-05-20 09:35:53 +02:00 |
VertexLoaderX64.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
VertexLoader_Color.cpp
|
Common: Move byte swapping utilities into their own header
|
2017-03-03 17:18:18 -05:00 |
VertexLoader_Color.h
|
VideoCommon: Header cleanup
|
2016-01-17 20:11:45 -05:00 |
VertexLoader_Normal.cpp
|
Common: Move byte swapping utilities into their own header
|
2017-03-03 17:18:18 -05:00 |
VertexLoader_Normal.h
|
Common: Move byte swapping utilities into their own header
|
2017-03-03 17:18:18 -05:00 |
VertexLoader_Position.cpp
|
Common: Move byte swapping utilities into their own header
|
2017-03-03 17:18:18 -05:00 |
VertexLoader_Position.h
|
Common: Move byte swapping utilities into their own header
|
2017-03-03 17:18:18 -05:00 |
VertexLoader_TextCoord.cpp
|
Common: Move byte swapping utilities into their own header
|
2017-03-03 17:18:18 -05:00 |
VertexLoader_TextCoord.h
|
Common: Move byte swapping utilities into their own header
|
2017-03-03 17:18:18 -05:00 |
VertexManagerBase.cpp
|
Fix incorrect handling of auto IR
|
2017-11-03 16:04:46 +01:00 |
VertexManagerBase.h
|
Renderer: Move cull mode to a rasterization state object
|
2017-09-11 20:01:45 +10:00 |
VertexShaderGen.cpp
|
ShaderGen: Use consistent variable names for texture coordinates
|
2017-07-30 17:43:59 +10:00 |
VertexShaderGen.h
|
ShaderGen: Pass host config to shader generation functions
|
2017-07-20 17:54:33 +10:00 |
VertexShaderManager.cpp
|
ConstantManager: Use std::array where applicable
|
2017-08-27 15:41:36 -04:00 |
VertexShaderManager.h
|
ShaderGen: Implement vertex ubershaders
|
2017-07-30 17:43:59 +10:00 |
VideoBackendBase.cpp
|
Remove D3D12
|
2017-05-18 17:01:12 -07:00 |
VideoBackendBase.h
|
Video Common: Improve texture dumping to work with fifoci and
|
2017-11-17 22:11:32 -06:00 |
VideoCommon.h
|
HybridXFB: Fix lint errors
|
2017-11-17 22:11:31 -06:00 |
VideoCommon.vcxproj
|
Support frame and video dumping from VideoCommon
|
2017-11-17 22:11:23 -06:00 |
VideoCommon.vcxproj.filters
|
Add ability to dump xfb copies to texture for debugging purposes
|
2017-11-17 22:11:28 -06:00 |
VideoConfig.cpp
|
Add 'immediate xfb' which reduces xfb latency at the cost of graphical errors
|
2017-11-17 22:11:30 -06:00 |
VideoConfig.h
|
HybridXFB: Fix lint errors
|
2017-11-17 22:11:31 -06:00 |
VideoState.cpp
|
VertexManagerBase: Get rid of static behavior
|
2016-08-21 23:30:38 -04:00 |
VideoState.h
|
VideoBackends: Merge Initialize and Shutdown functions.
|
2016-06-26 12:34:59 +02:00 |
XFMemory.cpp
|
VideoCommon: Header cleanup
|
2016-01-17 20:11:45 -05:00 |
XFMemory.h
|
XFMemory: Convert several registers to bitfields
|
2017-07-30 17:43:59 +10:00 |
XFStructs.cpp
|
ShaderGen: Implement vertex ubershaders
|
2017-07-30 17:43:59 +10:00 |
XFStructs.h
|
Set copyright year to when a file was created
|
2015-05-25 13:22:31 +02:00 |
sfont.inc
|
Update license headers to GPLv2+
|
2015-05-25 13:22:31 +02:00 |