dolphin/Source/Core/Core
Markus Wick 2abe333ce9
Merge pull request #7287 from degasus/idle_skipping
Jit64 / JitArm64: Optimized idle skipping detection.
2019-04-22 23:08:03 +02:00
..
Boot Fix u8 string literal C++20 compile error. 2019-04-16 16:31:12 -05:00
Config Merge pull request #7841 from iwubcode/config-mgr-onion 2019-04-21 00:01:47 -04:00
ConfigLoaders Merge pull request #7841 from iwubcode/config-mgr-onion 2019-04-21 00:01:47 -04:00
DSP DSPJit: various micro-optimizations 2018-09-29 09:52:30 +02:00
Debugger Common/DebugInterface: Namespace code under the Common namespace 2018-07-09 22:23:57 -04:00
FifoPlayer Use empty instead of size 2019-02-13 00:03:49 +01:00
HLE PowerPC: Factor out CR helpers into POD class 2019-03-08 20:42:09 +01:00
HW TextureCache: Simplify XFB reconstruction 2019-04-21 12:41:15 +10:00
IOS IOS/FS: Don't savestate m_root_path 2019-04-11 18:50:15 +02:00
PowerPC Interpreter: Drop idle skipping in interpreter. 2019-04-20 20:52:39 +02:00
ARDecrypt.cpp CommonFuncs: Generify rotation functions and move them to BitUtils.h 2018-03-31 18:09:45 -04:00
ARDecrypt.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
ActionReplay.cpp Use empty instead of size 2019-02-13 00:03:49 +01:00
ActionReplay.h Netplay: Sync codes 2018-10-29 23:00:51 +01:00
Analytics.cpp Config: Move the 'Display' settings from ConfigManager to the layered config system 2019-03-30 18:43:02 -05:00
Analytics.h Analytics: add simple framework for game quirks reporting 2018-11-15 03:32:49 +01:00
BootManager.cpp Disable BBA in NetPlay 2019-04-01 09:14:28 -04:00
BootManager.h VideoBackends: Pass window system info from host on creation 2018-10-20 21:11:34 +10:00
CMakeLists.txt WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor cleanups. 2019-04-12 16:50:59 -05:00
CommonTitles.h Include the Korean Wii Shop Channel when checking default credentials 2018-09-15 17:28:23 +02:00
ConfigManager.cpp Config: Move the 'Display' settings from ConfigManager to the layered config system 2019-03-30 18:43:02 -05:00
ConfigManager.h Config: Move the 'Display' settings from ConfigManager to the layered config system 2019-03-30 18:43:02 -05:00
Core.cpp ControllerInterface: Allow hotplug callbacks to be unregistered and don't reload the entire config from the ini file on hotplug, just update the control references. This should fix a crash on shutdown on Android. 2019-01-10 18:32:16 -06:00
Core.h VideoBackends: Pass window system info from host on creation 2018-10-20 21:11:34 +10:00
Core.vcxproj WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor cleanups. 2019-04-12 16:50:59 -05:00
Core.vcxproj.filters WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor cleanups. 2019-04-12 16:50:59 -05:00
CoreTiming.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
CoreTiming.h JitArm64: Implement timer SPRs 2017-04-25 09:20:09 +01:00
DSPEmulator.cpp DSPEmulator: Default destructor in the cpp file 2018-05-29 07:54:39 -04:00
DSPEmulator.h DSPEmulator: Make the IsLLE() member function const-qualified 2018-05-29 17:45:07 -04:00
GeckoCode.cpp PowerPC: Factor out CR helpers into POD class 2019-03-08 20:42:09 +01:00
GeckoCode.h Netplay: Sync codes 2018-10-29 23:00:51 +01:00
GeckoCodeConfig.cpp Keep track of GameTDB ID separately from game ID 2019-02-25 19:54:25 +01:00
GeckoCodeConfig.h Keep track of GameTDB ID separately from game ID 2019-02-25 19:54:25 +01:00
Host.h Core/Host: Allow frontends to block inputs 2019-03-21 13:16:21 +01:00
HotkeyManager.cpp NetPlay: Implement golf mode 2019-04-05 07:01:03 -04:00
HotkeyManager.h NetPlay: Implement golf mode 2019-04-05 07:01:03 -04:00
MachineContext.h Initial support for Haiku. 2017-03-27 23:46:19 -04:00
MemTools.cpp Common/MemTools: Make handler function internally linked on Windows 2018-04-28 12:55:38 -04:00
MemTools.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
MemoryWatcher.cpp Use empty instead of size 2019-02-13 00:03:49 +01:00
MemoryWatcher.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Movie.cpp WiimoteEmu: Code cleanups. 2019-02-02 19:40:31 -06:00
Movie.h WiimoteEmu: Code cleanups. 2019-02-02 19:40:31 -06:00
NetPlayClient.cpp Core/NetPlayClient: Reset GCAdapter device type in UpdateDevices 2019-04-13 06:32:45 -04:00
NetPlayClient.h Qt/NetPlay: Show feedback for index adding 2019-04-11 21:26:00 +02:00
NetPlayProto.h Merge pull request #7954 from Techjar/netplay-disable-bba 2019-04-09 13:13:05 +02:00
NetPlayServer.cpp Qt/NetPlay: Show feedback for index adding 2019-04-11 21:26:00 +02:00
NetPlayServer.h NetPlay: Add cancel button for chunked data transfers 2019-04-07 06:22:33 -04:00
PatchEngine.cpp Use empty instead of size 2019-02-13 00:03:49 +01:00
PatchEngine.h PatchEngine: Make PatchType an enum class 2018-05-13 15:46:51 -04:00
State.cpp VideoCommon: Change free-look's middle-mouse action to roll the camera. 2019-04-17 05:10:11 -05:00
State.h State: Remove unused Verify functions 2018-03-16 22:56:54 +01:00
SysConf.cpp FS: Add a struct for modes 2018-06-03 20:45:35 +02:00
SysConf.h Move SysConf to Core 2018-04-12 22:16:37 +02:00
TitleDatabase.cpp TitleDatabase: Don't hardcode HBC IDs that actually are in GameTDB 2019-02-25 19:55:49 +01:00
TitleDatabase.h TitleDatabase: Don't merge multiple languages into same map 2019-02-25 19:55:46 +01:00
WiiRoot.cpp NetPlay: Add full Wii save sync 2018-11-19 06:37:09 -05:00
WiiRoot.h NetPlay save data synchronization 2018-07-19 18:09:20 -04:00
WiiUtils.cpp WiiUtils: Clear IPL.TID when re-installing a title manually 2018-12-25 20:49:11 +01:00
WiiUtils.h Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon 2018-03-09 13:08:38 +01:00