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GLExtensions
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ogl: add ARB_texture_multisample
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2014-05-19 09:21:44 +02:00 |
CMakeLists.txt
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Stop building GLExtensions.cpp twice(One in GL, one in software). We don't need to build it twice, this'll save a bit of time in the build process.
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2014-01-19 11:37:37 -06:00 |
FramebufferManager.cpp
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ogl: pixel format shader without resolving
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2014-05-19 09:29:40 +02:00 |
FramebufferManager.h
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ogl: pixel format shader without resolving
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2014-05-19 09:29:40 +02:00 |
GLUtil.cpp
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OpenGL backend: remove useless header Globals.h.
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2014-04-12 19:25:37 -07:00 |
GLUtil.h
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Convert all includes to relative paths.
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2014-02-18 02:19:10 -05:00 |
NativeVertexFormat.cpp
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clang-modernize -use-nullptr
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2014-03-09 21:14:26 +01:00 |
OGL.vcxproj
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ogl: drop NV_framebuffer_multisample_coverage
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2014-05-19 09:21:44 +02:00 |
OGL.vcxproj.filters
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ogl: drop NV_framebuffer_multisample_coverage
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2014-05-19 09:21:44 +02:00 |
PerfQuery.cpp
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Convert all includes to relative paths.
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2014-02-18 02:19:10 -05:00 |
PerfQuery.h
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clang-modernize -add-override
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2014-03-09 21:12:01 +01:00 |
PostProcessing.cpp
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Kill off some usages of c_str.
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2014-03-14 13:51:23 -04:00 |
PostProcessing.h
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Convert all includes to relative paths.
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2014-02-18 02:19:10 -05:00 |
ProgramShaderCache.cpp
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ogl: pixel format shader without resolving
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2014-05-19 09:29:40 +02:00 |
ProgramShaderCache.h
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OGL: Remove some dead code.
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2014-03-14 22:26:26 +01:00 |
RasterFont.cpp
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ogl: fix signed vs unsigned comparison warning
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2014-05-05 17:06:36 +02:00 |
RasterFont.h
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Kill off some usages of c_str.
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2014-03-14 13:51:23 -04:00 |
Render.cpp
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Use strings instead of arbitrary buffers for video statistics
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2014-05-25 21:11:29 -04:00 |
Render.h
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ogl: use ARB_texture_multisample for msaa
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2014-05-19 09:21:44 +02:00 |
SamplerCache.cpp
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Convert all includes to relative paths.
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2014-02-18 02:19:10 -05:00 |
SamplerCache.h
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Fix more header sorting issues in VideoBackends/ (now check-includes clean).
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2014-02-20 01:01:11 +01:00 |
StreamBuffer.cpp
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OGL-StreamBuffer: make the SLOT calculation much easier
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2014-06-05 13:32:13 +02:00 |
StreamBuffer.h
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OGL-StreamBuffer: make the SLOT calculation much easier
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2014-06-05 13:32:13 +02:00 |
TextureCache.cpp
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OpenGL backend: remove useless header Globals.h.
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2014-04-12 19:25:37 -07:00 |
TextureCache.h
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BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations.
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2014-03-25 23:57:58 +01:00 |
TextureConverter.cpp
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OpenGL: delete unused function parameter in TextureConverter.
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2014-05-05 10:56:36 -07:00 |
TextureConverter.h
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Convert all includes to relative paths.
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2014-02-18 02:19:10 -05:00 |
VertexManager.cpp
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OGL/VertexManager: Remove unnused m_CurrentVertexFmt
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2014-05-13 23:59:08 +02:00 |
VertexManager.h
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OGL/VertexManager: Remove unnused m_CurrentVertexFmt
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2014-05-13 23:59:08 +02:00 |
VideoBackend.h
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More range-based loops and overrides
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2014-03-17 02:55:55 +01:00 |
main.cpp
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ogl: drop csaa support
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2014-05-19 09:21:44 +02:00 |
main.h
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Convert all includes to relative paths.
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2014-02-18 02:19:10 -05:00 |
stdafx.cpp
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Convert all includes to relative paths.
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2014-02-18 02:19:10 -05:00 |
stdafx.h
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Remove the min/max functions in CommonFuncs.
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2014-05-29 21:44:41 -04:00 |