ogl: fix signed vs unsigned comparison warning
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07fbb13bba
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25b8edd2a6
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@ -10,10 +10,10 @@
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namespace OGL {
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static const u32 char_width = 8;
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static const u32 char_height = 13;
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static const u32 char_offset = 32;
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static const u32 char_count = 95;
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static const int char_width = 8;
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static const int char_height = 13;
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static const int char_offset = 32;
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static const int char_count = 95;
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const u8 rasters[char_count][char_height] = {
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
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@ -141,11 +141,11 @@ RasterFont::RasterFont()
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glActiveTexture(GL_TEXTURE0+8);
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glBindTexture(GL_TEXTURE_2D, texture);
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u32* texture_data = new u32[char_width*char_count*char_height];
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for (u32 y = 0; y < char_height; y++)
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for (int y = 0; y < char_height; y++)
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{
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for (u32 c = 0; c < char_count; c++)
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for (int c = 0; c < char_count; c++)
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{
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for (u32 x = 0; x < char_width; x++)
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for (int x = 0; x < char_width; x++)
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{
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bool pixel = (0 != (rasters[c][y] & (1<<(char_width-x-1))));
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texture_data[char_width*char_count*y+char_width*c+x] = pixel ? -1 : 0;
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