Commit Graph

19619 Commits

Author SHA1 Message Date
Ryan Houdek d354034498 Merge pull request #3443 from sigmabeta/android-overclock-ui
[Android] Add UI support for the so-called "Overclock" feature
2016-01-04 05:21:52 -05:00
Chris Burgener fe4e99d6bf AVIDump Clean Up and Fixes 2016-01-03 18:39:52 -05:00
Ryan Houdek 465ef93beb Merge pull request #3441 from Sonicadvance1/opensles_audio_delay
[OpenSLES] Fix a delay in audio processing.
2016-01-03 18:34:20 -05:00
Mathew Maidment 18ac844e4b Merge pull request #3442 from lioncash/unique_ptr
OGL: Correct unique_ptr types
2016-01-03 17:29:07 -05:00
sigmabeta b882a79322 Add support for the CPU Clock Override feature to Android UI 2016-01-03 16:46:29 -05:00
Lioncash 1bcfae5fd7 OGL: Correct unique_ptr types
By default unique_ptr will call delete on the given type if an array
qualifier isn't present, not delete[]. It's important to explicitly
specify an array is being handled.
2016-01-03 16:00:16 -05:00
Ryan Houdek a898aa1585 Merge pull request #3436 from endrift/fix-libusb
HW: Fix libusb support for older libusb APIs
2016-01-03 12:35:08 -05:00
Ryan Houdek 1db01a8c56 [OpenSLES] Fix a delay in audio processing.
A failure on my part. I was updating the two buffers in the wrong order, so we were always a buffer behind in sending audio out to OpenSLES.
2016-01-03 11:33:38 -06:00
Ryan Houdek 6e60dc60e0 [Android] Disable screen lock when a title is running.
Encountered this when testing out the Wii U Gamecube Adapter.
2016-01-03 09:42:41 -06:00
Jules Blok 8c3108b354 Render: Clamp the z range to the full range. 2016-01-03 15:39:34 +01:00
Sepalani ba794272f5 Debug Builds: Fixed vector assertion 2016-01-03 13:17:26 +01:00
Mathew Maidment a63873535f Merge pull request #3437 from endrift/missing-include
HW: Add missing header for sprintf()
2016-01-03 04:52:15 -05:00
Ganael Laplanche fb3b1e4eb0 Add missing header for sprintf() 2016-01-03 01:30:39 -08:00
Jeffrey Pfau d4e2c9fa98 HW: Fix libusb support for older libusb APIs 2016-01-03 00:53:31 -08:00
Pierre Bourdon f0e5811d9a Merge pull request #3435 from lioncash/backend
VideoBackend: Get rid of a boolean global
2016-01-03 00:09:39 +01:00
Lioncash 01f99a04a2 VideoBackend: Get rid of a boolean global
Also gets rid of global headers
2016-01-02 18:03:28 -05:00
Lioncash edda018d54 OnScreenDisplay: Make CallbackType an enum class 2016-01-02 14:57:55 -05:00
Lioncash f3c05d39b9 GLInterface: Make GLInterfaceMode an enum class 2016-01-02 14:26:43 -05:00
Lioncash df9c9ad706 GLInterfaceBase: In-class initialize protected members
Gives the class a well-defined initial state
2016-01-02 14:26:42 -05:00
Lioncash 11a7defdba WGL: Make class member private 2016-01-02 14:26:41 -05:00
Lioncash df2f6089be GLInterface: Add missing override specifiers 2016-01-02 14:26:36 -05:00
Ryan Houdek 497a93d45f Merge pull request #3425 from Sonicadvance1/Android_add_am_launch
[Android] Add support for launching a game through activity monitor.
2016-01-02 13:24:16 -05:00
Ryan Houdek 73d4cf6361 Remove our modified GL headers. 2016-01-02 10:34:16 -06:00
Ryan Houdek 37525f3fcf Make GLExtensions no longer require slghtly modified GL headers.
In fact, removes the need for external headers at all.
2016-01-02 10:34:13 -06:00
Stenzek 617f9d9532 ShaderGen: Remove virtual methods from ShaderGeneratorInterface, move string buffer to ShaderCode
This fixes the crashes occuring at startup with a non-empty shader cache.
Because LinearDiskCache reads/writes to the storage of ShaderUid, ShaderUid must be trivially copyable.
Additionally, adds a static assert to LinearDiskCache to ensure this doesn't happen in the future.

The initialization of ShaderUid data has been moved to the code generation functions, so the above condition holds true.
2016-01-02 17:35:06 +10:00
Lioncash 6093d1f72a ProgramShaderCache: Simplify SHADERUID comparison operators 2016-01-01 22:28:42 -05:00
skidau 066af14272 Merge pull request #3409 from sepalani/r_menu_code
RegisterView: View code menu added
2016-01-02 11:40:02 +11:00
skidau 96d8ea5537 Merge pull request #3415 from rabbott99/movie-end-pause
Movie: Fix "Pause at End of Movie" for wii games
2016-01-02 09:08:06 +11:00
Mathew Maidment 988f62dfb1 Merge pull request #3427 from rohit-n/build-pch
Fix building with PCH disabled.
2016-01-01 15:36:48 -05:00
Ryan Houdek b4e9bbb551 Merge pull request #3336 from Sonicadvance1/improve_glextensions
[GLExtensions] Improve the extension loader.
2016-01-01 13:01:51 -05:00
Rohit Nirmal 76333b388f Fix building with PCH disabled. 2016-01-01 10:26:15 -06:00
Ryan Houdek e77d454b8b [Android] Add support for launching a game through activity monitor.
This also allows setting the user directory.
This is mainly for FifoCI in the future.
2016-01-01 08:57:19 -06:00
Ryan Houdek f836e5937f Merge pull request #3422 from Sonicadvance1/Linux_bba_bridge
Support multiple bridge interfaces in Linux.
2016-01-01 04:23:06 -05:00
Ryan Houdek 75eda242e4 Merge pull request #3423 from Sonicadvance1/better_llvm_check
Improve our LLVM check
2016-01-01 04:22:58 -05:00
Ryan Houdek 454ebb7150 Merge pull request #3417 from aserna3/remove_salt_button
[Netplay] Disabled loading savestates
2016-01-01 04:02:43 -05:00
Ryan Houdek ff907ce0d1 Improve our LLVM check
Adds a link check in to the LLVM find script to make sure it can actually link against the library it finds.
Noticed this issue since I have a non-standard LLVM version built and installed.
2016-01-01 02:52:51 -06:00
Ryan Houdek 4e22bab71d Support multiple bridge interfaces in Linux.
This allows you to run multiple instances of Dolphin that touch the BBA (Up to a 32 interface limit)
2016-01-01 02:51:31 -06:00
Scott Mansell 552ea58bf5 Merge pull request #3419 from Sonicadvance1/QC_driverdetails
Add a comment to DriverDetails about Qualcomm failing our alpha tests.
2016-01-01 21:50:22 +13:00
Scott Mansell d2e9688ab0 Merge pull request #3388 from spxtr/DQt2
DQt2: Implement Paths config dialog
2016-01-01 21:48:05 +13:00
Scott Mansell 5cd4619a1d Merge pull request #3413 from spxtr/follow-pointers
Allow MemoryWatcher to follow pointers
2016-01-01 21:45:44 +13:00
Scott Mansell 42d168221d Merge pull request #3421 from rohit-n/build-pch
Fix building with PCH disabled.
2016-01-01 21:42:08 +13:00
Rohit Nirmal a551e8adbb Fix building with PCH disabled. 2016-01-01 02:32:53 -06:00
Anthony Serna 42c38cbbd3 Blocked netplay users from desyncing by messing with savestates. 2015-12-31 18:50:45 -06:00
Ryan Houdek 721d319c7b Add a comment to DriverDetails about Qualcomm failing our alpha tests. 2015-12-31 10:14:14 -06:00
rabbott99 d2ef903d1a Movie: Fix "Pause at End of Movie" for wii games.
InputUpdate() is never called during wii playback, so the pause never
executed.
2015-12-30 23:11:40 -05:00
spxtr 525fc4fe8a Allow MemoryWatcher to follow pointers 2015-12-30 19:10:31 -08:00
spxtr 5b2a76458d DQt2: Implement Paths config dialog 2015-12-30 19:03:13 -08:00
Mathew Maidment 787bf156f0 Merge pull request #3414 from booto/set-dtv-bit-for-wads-too
VI: set the JP bit of VI's DTV reg when needed
2015-12-30 17:47:25 -05:00
booto d9e921cc2c VI: set the JP bit of VI's DTV reg when needed
The "Force NTSC-J" option was broken by 480dbb22f2
 (i.e. field-timing). A side effect of this was that it exposed a bug
 where the JP region bit of VI's DTV reg was not automatically set for wads
 from the JP region.
2015-12-31 05:36:29 +08:00
Markus Wick 330329254c Merge pull request #3361 from stenzek/d3d-vectored-efb-pokes
D3D: Implement vectored efb pokes
2015-12-30 15:27:24 +01:00