GLInterfaceBase: In-class initialize protected members
Gives the class a well-defined initial state
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@ -20,10 +20,10 @@ class cInterfaceBase
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{
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protected:
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// Window dimensions.
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u32 s_backbuffer_width;
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u32 s_backbuffer_height;
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u32 s_backbuffer_width = 0;
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u32 s_backbuffer_height = 0;
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u32 s_opengl_mode;
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u32 s_opengl_mode = GLInterfaceMode::MODE_DETECT;
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public:
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virtual ~cInterfaceBase() {}
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virtual void Swap() {}
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