LillyJadeKatrin
4214c301ef
Refactor AchievementsWindow::UpdateData to take a partial update parameter
...
UpdateData in AchievementsWindow now only updates the components being requested, massively improving the window's performance. The parameter is UpdatedItems in AchievementManager, which tracks which portions of the system have been updated for every update callback.
2024-05-01 07:04:32 -04:00
LillyJadeKatrin
fa2210f80d
Refactor leaderboard entry calls to use rc_client
...
Leaderboard entry calls are asyncronous and use a callback. Logic remains the same, but the callback populates the list that the UI grabs values from.
2024-05-01 06:43:20 -04:00
LillyJadeKatrin
c57be0efca
Refactor Leaderboard widget to allow partial updates
...
Similarly to the Progress widget (though without the separate object for each box, because each Leaderboard unit is just three text fields stacked vertically), AchievementLeaderboardWidget.UpdateData will now accept three options: destroy all and rebuild, update all, or update a set of rows.
As part of this, AchievementManager::GetLeaderboardsInfo has been refactored to GetLeaderboardInfo to return a single leaderboard for the ID passed in.
2024-05-01 06:43:20 -04:00
LillyJadeKatrin
d2069e888d
Refactored AchievementProgressWidget to maintain AchievementBox list
...
AchievementProgressWidget maintains in memory a map of AchievementBox pointers so that UpdateData can operate on them individually. UpdateData is overhauled for three options: UpdateData(true) will destroy the entire list and re-create it from scratch as before, to be used if the game or player changes/closes/logs out. UpdateData(false) will loop through the map and call UpdateData on every achievement box, to be used for certain settings changes such as enabling badges or disabling hardcore mode. UpdateData(set<IDs>) will call UpdateData on only the IDs in the set, to be used when achievements are unlocked.
2024-05-01 06:43:20 -04:00
LillyJadeKatrin
3793d723b9
Created AchievementBox Qt object
...
AchievementBox is an extension of QGroupBox that contains the data for a single achievement, initialized with the achievement data and able to reference AchievementManager to update itself.
2024-05-01 06:43:20 -04:00
LillyJadeKatrin
0627209131
Add DoState to AchievementManager
...
While state loading is not allowed in the hardcore mode that most players will use, it is allowed in softcore mode; more importantly, if something fails to unlock or unlocks when it shouldn't in either mode the player can create a save that retains the current achievement state.
2024-05-01 06:43:20 -04:00
LillyJadeKatrin
70116b222d
Handle Game Completed Client Event
2024-05-01 06:43:20 -04:00
LillyJadeKatrin
6b5b7cbd7c
Handle Achievement Progress Client Events
...
This is not a 1 to 1 relationship with how the events look primarily because currently achievement
progress messages are in OnScreenDisplay, which currently vanishes messages automatically.
As this covers the last remaining runtime-based event from the old event handler, that handler has been deleted and the new event handler has been renamed to take its place.
2024-05-01 06:43:19 -04:00
LillyJadeKatrin
a70733f74f
Handle Achievement Challenge Indicator Show/Hide Client Events
...
Also deletes the corresponding runtime-based events from the old event handler.
2024-05-01 06:43:19 -04:00
LillyJadeKatrin
7895b739ee
Display active leaderboard data on screen
...
Up to four leaderboards are displayed in a window in the bottom right of the screen (vertically above challenge icons, if there are any). As per RetroAchievements standards, the markers only display the current leaderboard values with no further context necessary.
2024-05-01 06:43:19 -04:00
LillyJadeKatrin
6f3a608e92
Add active leaderboard tracker to achievement manager
...
The active leaderboard data (leaderboards currently being attempted, which get displayed on screen) is now tracked. When a leaderboard is started its value is added to a vector (sorted by start frame). There are a separate set of client events specifically to handle leaderboard trackers, that are used to populate and manage this vector. The top portion of this vector (by RetroAchievement standards, the first four items) is exposed to be displayed on screen.
2024-05-01 06:43:19 -04:00
LillyJadeKatrin
eee77ec6b7
Handle Leaderboard Submitted/Started/Failed Client Events
...
Also deletes the corresponding runtime-based events from the old event handler.
2024-05-01 06:43:19 -04:00
LillyJadeKatrin
bc3e429dd9
Handle Achievement Triggered Client Event
...
Also deletes the old runtime-based Achievement Triggered event from the old handler, and the methods used by it to publish to the server and reactivate/deactivate achievements in the runtime.
2024-05-01 06:43:19 -04:00
LillyJadeKatrin
c88d4cf040
Created EventHandlerV2 and added client to DoFrame
...
As MemoryPeeker V1 is no longer in use, it is deleted and MemoryPeekerV2 is renamed in its place.
2024-05-01 06:43:19 -04:00
LillyJadeKatrin
7497df99df
Refactored Welcome Message to use rc_client
...
Restructured the welcome message to use the information in rc_client, particularly the summary. Redesigned the message in the process to look cleaner.
2024-05-01 06:43:19 -04:00
LillyJadeKatrin
c5bb1c4e68
Retooled achievement badge fetch process
...
This change was primarily made to refactor the badge fetching to use the client instead of the runtime, but in the process I also refactored the code to cut down on complexity and duplication. Now the FetchBadge method is passed a function that generates the badge name; this is used to ensure that once the badge is loaded that it is still the desired badge to avoid race conditions.
2024-05-01 06:43:19 -04:00
LillyJadeKatrin
7b835a20ca
Updated GetGameDisplayName to use rc_client
2024-05-01 06:43:19 -04:00
LillyJadeKatrin
486a9d2318
Refactored Achievement Mananger to load games through rc_client
...
HashGame has become LoadGame, similar structure with the file loaders but using the client instead. LoadGameCallback has been created to handle the results. The old LoadGameSync has been deleted as have
several hash and load methods that it called.
2024-05-01 06:43:19 -04:00
LillyJadeKatrin
355b892621
Get display name and score from client
...
Delete m_display_name and m_player_score fields and retrieve those values directly from the client's user information.
2024-05-01 06:43:18 -04:00
LillyJadeKatrin
3bf8b5fb90
Refactored Achievement Manager Login to use rc_client
...
LoginCallback was created to handle the results of the asynchronous client login calls; VerifyCredentials was deleted as no longer necessary.
2024-05-01 06:43:18 -04:00
LillyJadeKatrin
7b3fac18cd
Remove synchronous achievement login
...
Deletes AchievementManager::Login, renames LoginAsync to Login, and replaces the one synchronous call in the AchievementSettingsWidget with the async call. There is a minor usability regression in that the UI currently does not notify the user when a login has failed; this will be addressed in a later change (possibly in a different PR).
2024-05-01 06:43:18 -04:00
LillyJadeKatrin
ba519e4670
Add rc_client to AchievementManager
...
Also includes init and shutdown V2s.
2024-05-01 06:43:18 -04:00
LillyJadeKatrin
4ec662bcdf
Add rc_client MemoryPeekerV2 to AchievementManager
...
Has a more traditional read-x-bytes structure; for passing into rc_client in the constructor.
2024-05-01 06:43:18 -04:00
LillyJadeKatrin
05136ee099
Add rc_client RequestV2 to AchievementManager
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RequestV2 is to be passed into rc_client upon construction so rc_client can handle server calls internally.
2024-05-01 06:43:18 -04:00
mitaclaw
0397339ab1
DolphinQt: Properly Delete (Some) Widgets
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This is not every memory leak, just the ones that were obvious.
2024-04-30 11:17:28 -07:00
JMC47
2b261b9306
Merge pull request #12743 from Filoppi/remove-round-corners-on-game-window
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Remove rounded corners on emulation render window
2024-04-30 12:30:03 -04:00
mitaclaw
756ea81ab2
Jit64: Smaller Instruction Breakpoint Condition
...
Also some static_asserts in JitArm64.
2024-04-28 15:54:15 -07:00
Admiral H. Curtiss
efed26ceee
Merge pull request #12739 from malleoz/show_input_count_recording_only
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VideoCommon: Only show input count when recording
2024-04-28 20:31:28 +02:00
Admiral H. Curtiss
bec6842cbe
Merge pull request #12741 from Filoppi/fix-load-resampling
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Qt: fix 13524 - output resampling mode not loading correctly from ini
2024-04-28 20:30:32 +02:00
Dentomologist
628ab51b4b
CheatSearch: Use two's complement for negative hex values
2024-04-28 11:00:47 -07:00
Filoppi
91067044f1
Remove rounded corners on emulation render window
...
On Windows 11, when playing windowed in a separate window/widget from the main emulator window, we don't want the window to have rounded corners, as it prevents the corner pixels from being visible
2024-04-28 12:41:39 +03:00
Filoppi
3815819136
Qt: fix 13524 - output resampling mode not loading correctly from ini
2024-04-27 22:11:45 +03:00
sowens99
3ab1334cd9
VideoCommon: Only show input count when recording
2024-04-26 20:06:57 -04:00
mitaclaw
307a1e3ab8
Jit64/JitArm64: Check Breakpoints Before FPU Availability
...
CachedInterpreter already does it in the expected order.
2024-04-26 10:58:16 -07:00
Niel Lebeck
36cdb4a544
Eliminate SettingsHandler's `SetBytes` and `Reset` methods
...
Also make the `Decrypt` method private.
As far as I can tell, the only motivation for exposing the `SetBytes`
and `Reset` methods is to allow `CBoot::SetupWiiMemory` to use the same
`SettingsHandler` instance to read settings data and then write it back.
It seems cleaner to just use two separate instances, and require a given
`SettingsHandler` instance to be used for either writing data to a
buffer or reading data from a buffer, but not both.
A natural next step is to split the `SettingsHandler` class into two
classes, one for writing data and one for reading data. I've deferred
that change for a future PR.
2024-04-23 17:19:01 -07:00
Guilherme Janczak
50dc0ffbce
port to OpenBSD
2024-04-22 20:50:47 +00:00
JosJuice
e8154a529f
JitArm64: Increase farcode & nearcode cache size
...
This is a JitArm64 version of 219610d8a0
.
Due to limitations on how far you can jump with a single AArch64 branch
instruction, going above the former limit of 128 MiB of code (counting
nearcode and farcode combined) requires a bit of restructuring. With the
restructuring in place, the limit now is 256 MiB. See the new large
comment in Jit.h for a description of the new memory layout.
2024-04-22 08:31:48 +02:00
Tilka
b6f0e8876e
Merge pull request #12731 from JosJuice/jitarm64-mfcr-ubfx
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JitArm64: Skip UBFX in mfcr
2024-04-21 20:56:46 +01:00
Jordan Woyak
71de5c58b5
Merge pull request #12732 from JosJuice/arm64emitter-assert-category
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Arm64Emitter: Fix incorrect assert category (and a shadowed variable)
2024-04-21 14:40:49 -05:00
Jordan Woyak
a89336001a
Merge pull request #12733 from mitaclaw/instructionNumber
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JitState: Remove Unused instructionNumber
2024-04-21 14:39:25 -05:00
Jordan Woyak
d6bcbd0115
Merge pull request #12734 from mitaclaw/assert-dyna_rec
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JIT: Fix Incorrect Assert Category
2024-04-21 14:38:41 -05:00
OatmealDome
59c6739013
Merge pull request #12727 from Simonx22/android-dependencies-042024
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Android: Update dependencies
2024-04-21 13:54:37 -04:00
OatmealDome
c154134e28
ScmRevGen: Generate Info.plist for MacUpdater
2024-04-21 13:28:21 -04:00
OatmealDome
3ad1037d7f
ScmRevGen: Generate Info.plist for DolphinQt
2024-04-21 13:28:21 -04:00
mitaclaw
e3721bee1b
JIT: Fix Incorrect Assert Category
2024-04-21 09:07:47 -07:00
mitaclaw
e7dbd298a8
JitState: Remove Unused instructionNumber
2024-04-21 08:51:29 -07:00
JosJuice
de33831783
Arm64Emitter: Fix shadowed variable
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A lambda at the end of ARM64XEmitter::ParallelMoves named its parameter
`move`.
2024-04-21 16:20:59 +02:00
JosJuice
e140491fa9
Arm64Emitter: Fix incorrect assert category
2024-04-21 16:19:10 +02:00
JosJuice
e64cdca405
JitArm64: Skip UBFX in mfcr
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We can implement the same behavior in one instruction less.
2024-04-21 16:13:33 +02:00
JosJuice
a17331d568
DolphinQt: Don't ask user about creating Skylanders folder
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We don't have prompts like this for any other path handled by Dolphin.
If the folder doesn't exist, let's just create it.
2024-04-21 09:28:01 +02:00
JosJuice
3bc9008715
PPCAnalyst: Prevent discarding registers around breakpoints
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Fixes https://bugs.dolphin-emu.org/issues/13526 .
2024-04-21 08:50:04 +02:00
Admiral H. Curtiss
d3cf35019c
Merge pull request #12726 from JosJuice/i18n-2024-04-20
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i18n: Add comments and improve source strings
2024-04-20 23:34:32 +02:00
Admiral H. Curtiss
a46ffc5d08
Merge pull request #12686 from JosJuice/android-remove-strikeout
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Android: Unset STRIKE_THRU_TEXT_FLAG for editable settings
2024-04-20 23:34:05 +02:00
Admiral H. Curtiss
8236e4eaf9
Merge pull request #12636 from KjubDusJub/dolphin-tool-extractcommand
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DolphinTool: Add an image extract command
2024-04-20 23:29:32 +02:00
Tilka
020e7b3e2d
Merge pull request #11144 from JosJuice/jit64-arith-inline-avx
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Jit64: Inline avx_op into fp_arith
2024-04-20 22:03:47 +01:00
JosJuice
83b280d903
i18n: Add comments and improve source strings
2024-04-20 23:02:46 +02:00
Tilka
f1e40f73bd
Merge pull request #12705 from JosJuice/get-span-for-address
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Memmap: Replace GetPointer with GetSpanForAddress
2024-04-20 21:16:54 +01:00
Tilka
6443084e8c
Merge pull request #12724 from Tilka/readstate
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TAPServerConnection: drop unused enum class ReadState
2024-04-20 21:12:54 +01:00
JosJuice
c204b33314
VideoCommon/BPStructs: Add a missing bounds check
...
Happened to find this when working on the previous commit.
2024-04-20 18:31:08 +02:00
JosJuice
3cfa233b63
VideoCommon: Use GetSpanForAddress safely in texture decoding
...
Now only VertexLoader remains... But that one might be tricky.
2024-04-20 18:31:08 +02:00
JosJuice
5c9bb80638
Memmap: Replace GetPointer with GetSpanForAddress
...
To ensure memory safety, callers of GetPointer have to perform a bounds
check. But how is this bounds check supposed to be performed?
GetPointerForRange contained one implementation of a bounds check, but
it was cumbersome, and it also isn't obvious why it's correct.
To make doing the right thing easier, this commit changes GetPointer to
return a span that tells the caller how many bytes it's allowed to
access.
2024-04-20 18:31:08 +02:00
Simonx22
e4f97a2532
Android: Update dependencies
2024-04-20 17:53:11 +02:00
JosJuice
13e9d5c889
Jit64: Improve register handling in fp_arith
...
This lets us avoid the "ugly" case.
2024-04-20 17:50:54 +02:00
JosJuice
2bb59ff0dc
Jit64: Inline avx_op into fp_arith
...
This will let us manage registers better in the next commit.
2024-04-20 17:50:54 +02:00
JosJuice
2c2e06bf39
Jit64: Add extra cases for reversible avx_op
...
Optimization.
2024-04-20 17:50:54 +02:00
JosJuice
bb3306701b
Jit64: Flatten avx_op
...
Reduces indentation and places the "ugly" case last. No behavior change.
2024-04-20 17:50:54 +02:00
JosJuice
4ac52cf053
JitArm64: Minor mtfsfix optimization
...
BFI takes two cycles on many CPUs, whereas AND (immediate) only takes
one.
2024-04-20 16:55:29 +02:00
Tilka
20665ebce7
Merge pull request #12710 from jordan-woyak/mouse-pointing-disable-relative
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DolphinQt/Mapping: Disable relative input when "Mouse Controlled Pointing" button is pressed.
2024-04-20 14:14:03 +01:00
Tilka
017f72f43e
Merge pull request #12672 from JosJuice/jit64-extract-with-byte-offset
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Jit64: Clean up ExtractWithByteOffset
2024-04-20 12:41:29 +01:00
Tilka
b98176075e
Merge pull request #12719 from stblr/device-change-again
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HIDv4: Fix racy device change behavior
2024-04-20 12:26:40 +01:00
Tillmann Karras
8ed41e7264
TAPServerConnection: drop unused enum class ReadState
...
This also fixes a -Wshadow warning because there is a function-local
equivalent in ReadThreadHandler().
2024-04-20 12:04:28 +01:00
JosJuice
758097f09c
Merge pull request #12717 from mitaclaw/downcountAmount
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Change JitState::downcountAmount to a u32
2024-04-20 10:39:33 +02:00
Admiral H. Curtiss
0e7346ac10
Merge pull request #12718 from nicovank/master
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Apply Clang-Tidy's modernize-use-starts-ends-with
2024-04-20 05:21:38 +02:00
Admiral H. Curtiss
2252635070
Merge pull request #12702 from Dentomologist/gamelist_show_disc1_for_two_disc_games
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GameList: Show (Disc 1) for first disc of two-disc games
2024-04-20 05:03:38 +02:00
Pablo Stebler
93b29cb8b2
HIDv4: Fix racy device change behavior
...
This prevents the device changes happening between 2 GETDEVICECHANGE
calls from being missed by the application.
Same as 7e7b0971ab
.
2024-04-19 21:56:12 +02:00
Nicolas van Kempen
932645f245
Apply modernize-use-starts-ends-with
2024-04-19 14:55:29 -04:00
mitaclaw
65ff0146b9
Change JitState::downcountAmount to u32
2024-04-19 04:08:34 -07:00
Jordan Woyak
df7dd5d36a
Config: Expose GFX_OVERLAY_PROJ_STATS setting in UI.
2024-04-18 14:45:28 -05:00
Jordan Woyak
1e27183dff
VideoCommon: Show the average projection to viewport ratio in statistics
...
window.
2024-04-18 14:45:28 -05:00
Jonas Kalsvik
859ac40ca2
DolphinTool: Add an image extract command
2024-04-18 21:11:19 +02:00
Admiral H. Curtiss
1805f6e381
Merge pull request #12660 from jordan-woyak/hide-makepkg
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Hide branch name from title bar when there are no commits ahead of master.
2024-04-18 17:21:24 +02:00
Admiral H. Curtiss
8268ae1cf7
Merge pull request #12698 from iwubcode/xfb_copy_hash_in_present
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VideoCommon: add xfbs hashes to present info if available
2024-04-18 17:11:49 +02:00
Sepalani
c0fd59adfd
BBA/HLE: Handle connection error
2024-04-17 20:18:20 +04:00
Sepalani
73aa8c50a2
BBA/HLE: Sleep when no data is received
2024-04-17 20:18:20 +04:00
Sepalani
05ed1a2fae
BBA/HLE: Poll as much data as possible
2024-04-17 20:18:20 +04:00
Sepalani
c71134c4ab
BBA/HLE: Check queue overrun
2024-04-17 20:18:20 +04:00
Dentomologist
9c5605a59c
AudioCommon: When ALSA is absent on Linux, default to Cubeb backend
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Default to Cubeb instead of the NULL backend on Linux when ALSA isn't
valid.
2024-04-16 14:06:28 -07:00
Admiral H. Curtiss
83b5124d40
Merge pull request #12559 from sepalani/bba-refactor
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BBA/HLE: Code refactoring
2024-04-16 22:43:04 +02:00
Admiral H. Curtiss
e757d5ea9c
Merge pull request #12708 from brad0/openbsd_sound_backend
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Set default sound backend on OpenBSD to cubeb
2024-04-16 22:41:28 +02:00
Jordan Woyak
47b06d274e
InputCommon: Fix unnecessary "Modifier/Range" ini file entries.
2024-04-15 18:32:31 -05:00
Jordan Woyak
31dc3477ad
DolphinQt/Mapping: Disable relative input when "Mouse Controlled Pointing" button is pressed.
2024-04-15 14:52:26 -05:00
OatmealDome
dbc7e03577
Merge pull request #12709 from mitaclaw/rcheevos-posix
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RetroAchievements: Put "RetroAchievements.ini" in the correct config location for POSIX
2024-04-15 01:21:43 -04:00
mitaclaw
48b38f6e9b
RetroAchievements: Put "RetroAchievements.ini" in the correct config location for POSIX
2024-04-14 21:47:41 -07:00
OatmealDome
ab53f6934c
Merge pull request #12704 from mitaclaw/symbol-description-view
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PPCSymbolDB: GetDescription by std::string_view
2024-04-14 22:14:18 -04:00
Brad Smith
ba2ccf3889
Set default sound backend on OpenBSD to cubeb
...
Set the default sound backend to cubeb instead of the default
being none.
2024-04-14 18:47:20 -04:00
Dentomologist
37b89d5b71
GameList: Show (Disc 1) for first disc of two-disc games
...
Append disc label to the first disc of two-disc games too, rather than
only labelling the second disc.
2024-04-14 13:55:18 -07:00
Jordan Woyak
637ae12ff4
Merge pull request #12703 from nlebeck/settingshandler-nomove-2
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Pass `SettingsHandler` buffers by const ref instead of rvalue ref (since the contents are copied either way)
2024-04-13 17:10:11 -05:00
JosJuice
5456d990d1
Android/ControllerInterface: Run the init code
...
This was broken by a9a9fdd9e9
. Because Init didn't run, the Android
input backend would crash whenever it tried to call into JVM code.
2024-04-13 22:39:10 +02:00
Tilka
e62d8ecfa8
Merge pull request #12632 from jordan-woyak/input-backend-impls
...
Implement missing InputBackend classes.
2024-04-13 11:56:27 +01:00
mitaclaw
672be6a8cf
PPCSymbolDB: GetDescription by std::string_view
...
Should save a lot of deep copies.
2024-04-13 00:19:01 -07:00
Admiral H. Curtiss
1bfeeb8a63
Merge pull request #12693 from Tilka/zelda3
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DSPHLE/Zelda: simplify AFC decoding
2024-04-13 03:57:13 +02:00
Niel Lebeck
d2b96736e0
Pass SettingsHandler buffers by const ref instead of rvalue ref
2024-04-12 18:50:21 -07:00
Admiral H. Curtiss
b3939052b4
Merge pull request #12436 from Filoppi/frame-dump-raw-internal-resolution
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Frame dump at raw internal resolution
2024-04-13 03:39:37 +02:00
Admiral H. Curtiss
2f13be5a2d
VideoConfig: Adjust FrameDumpResolutionType enum class to style guidelines
2024-04-13 03:21:39 +02:00
Admiral H. Curtiss
107379bf74
Merge pull request #12569 from GregoireLD/dolphin-GBAProfilePathFix
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Fix path-loading of GBA map configurations
2024-04-13 02:46:07 +02:00
Admiral H. Curtiss
3a0720dd1f
Merge pull request #12681 from nlebeck/taskviewmodel-refactor
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Refactor `TaskViewModel` to track task-related state in a single `MutableLiveData` instance
2024-04-13 01:42:12 +02:00
Admiral H. Curtiss
b623a36005
Merge pull request #12688 from JosJuice/android-alert-synchronize
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Android: Fix race condition in displayAlertMsg
2024-04-13 01:40:30 +02:00
Admiral H. Curtiss
d58c998d6d
Merge pull request #12696 from mitaclaw/verify-widget-core-state-slot
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VerifyWidget: Listen for Core::State OnEmulationStateChanged
2024-04-13 01:39:32 +02:00
Admiral H. Curtiss
0c1a76398b
Merge pull request #12691 from mitaclaw/jit-profiling-restoration
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JitCache: Software Profiling Restoration
2024-04-13 01:35:25 +02:00
Jordan Woyak
9321318cb6
DolphinQt: Ensure controller settings show the game-controller indicator while expression editing.
2024-04-12 15:54:18 -05:00
Jordan Woyak
e9fe0d3d5b
NumericSetting: Stop values from binding to numbered input names.
2024-04-12 15:54:18 -05:00
Jordan Woyak
5039072ae9
ExpressionParser: Support unary plus operator.
2024-04-12 15:52:35 -05:00
Tilka
2011c7a448
Merge pull request #12697 from JosJuice/no-getpointer-part-4
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VideoCommon: Remove calls to GetPointer
2024-04-12 20:01:09 +01:00
Tilka
9a9be5ca51
Merge pull request #12614 from nlebeck/settingshandler-edgecase
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Add SettingsHandler unit tests exercising the edge case fixed in PR #8704
2024-04-12 17:32:51 +01:00
Tilka
771858b182
Merge pull request #12701 from Tilka/usbwait
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Qt: trigger first USB device scan without a timer
2024-04-12 14:25:45 +01:00
Tilka
1fa5c3485c
Merge pull request #12699 from mitaclaw/cached-interpreter-perfmon-optimization
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CachedInterpreter: Skip Updating Instruction PERFMON When There Are None
2024-04-11 16:19:42 +01:00
Tillmann Karras
99a8849125
Qt: trigger first USB device scan without a timer
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Currently the dialog makes you wait one second before it shows anything.
Instead, trigger the first scan manually.
2024-04-11 16:48:10 +02:00
mitaclaw
bc7b11517f
MenuBar: Optimize SearchInstruction
2024-04-10 17:00:45 -07:00
mitaclaw
3073e8fd40
CachedInterpreter: Skip Updating Instruction PERFMON When There Are None
2024-04-10 04:09:37 -07:00
iwubcode
abf380b705
VideoCommon: add xfb hash values (if available) to present information
2024-04-09 18:59:33 -05:00
iwubcode
e5b7b2e9ee
VideoCommon: add xfbs presented to video events
2024-04-09 18:57:32 -05:00
mitaclaw
94712ea06f
Android: Access Software JIT Profiling
2024-04-09 13:43:32 -07:00
mitaclaw
6dad5cee65
DolphinQt: Access Software JIT Profiling
2024-04-09 13:43:32 -07:00
mitaclaw
30c63fa4a6
Common: Remove Unused PerformanceCounter Code
2024-04-09 13:43:32 -07:00
mitaclaw
ee8bcf2ccc
JitCache: Software Profiling Restoration
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Rekindle software JIT profiling with a std::chrono conversion and a config connection.
2024-04-09 13:43:31 -07:00
mitaclaw
fe8f836668
VerifyWidget: Listen for Core::State OnEmulationStateChanged
2024-04-09 12:13:02 -07:00
JosJuice
54773bc5d2
VideoCommon: Remove calls to GetPointer
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This fourth part of my series of patches to get rid of unsafe uses of
GetPointer takes care of the "easy" cases in VideoCommon. Three uses of
GetPointer now remain in Dolphin: VertexLoaderManager, TextureInfo, and
the software renderer's TextureSampler.
2024-04-09 21:08:57 +02:00
Admiral H. Curtiss
69aca2fbfc
Merge pull request #11141 from JosJuice/jit64-soft-fma-nans-preserve
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Jit64: Preserve inputs when software_fma && m_accurate_nans
2024-04-09 06:04:21 +02:00
Admiral H. Curtiss
35836225c5
Merge pull request #12646 from mitaclaw/ppc-cache-global-system
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PPCCache: Avoid Global System Accessor
2024-04-09 05:57:57 +02:00
Admiral H. Curtiss
e77def0478
Merge pull request #12690 from JosJuice/no-getpointer-part-3
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IOS::HLE::BluetoothEmuDevice: Remove calls to GetPointer
2024-04-09 05:53:56 +02:00
mitaclaw
cf74c0d683
PPCCache: Avoid Global System Accessor
2024-04-08 19:49:57 -07:00
mitaclaw
eb92d6f0a8
Core::GetState: Avoid Global System Accessor
2024-04-08 16:23:23 -07:00
Filoppi
66592f79f2
Video: remove enforced resolution least common multiple of 4 when dumping screenshots and not videos (only videos encoders have this limit).
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NOTE: this will likely trigger FIFOCI differences.
2024-04-08 22:54:45 +03:00
Filoppi
72db62e178
Video: split frame dumping settings into 3 resolution dumping modes
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also polish aspect ratio related code for clarity
2024-04-08 22:54:45 +03:00
Niel Lebeck
d7836efa1a
Refactor TaskViewModel to track task-related state in a single MutableLiveData instance
2024-04-07 17:10:02 -07:00
Tillmann Karras
5db9924d13
DSPHLE/Zelda: set COMBINED_CMD_0D flag appropriately
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All relevant games other than Pikmin 1 Wii seem to always set the two
dwords to zero, so previously they were ignored during command dispatch
and now we still ignore them but in the right place.
2024-04-07 18:53:01 +01:00
Tillmann Karras
8533b5649e
DSPHLE/Zelda: simplify AFC decoding
2024-04-07 10:55:21 +01:00
mitaclaw
be27c4f877
NativeLibrary: Create displayToastMsg Method
2024-04-06 15:41:23 -07:00
Tillmann Karras
d1db347c8a
evdev: close file descriptors in a separate thread
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For some reason Linux is surprisingly slow at closing file descriptors
of event devices. This commit improves GUI startup times on my computer
by about 1.5 seconds.
2024-04-06 20:58:17 +01:00
JosJuice
5e58a46361
Jit64: Preserve inputs when software_fma && m_accurate_nans
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When writing the software FMA code, I didn't realize that we can't
overwrite d if d is the same register as one of the inputs and
HandleNaNs is going to be called. This fixes that.
2024-04-06 21:38:58 +02:00
JosJuice
f40dc7b5f9
IOS::HLE::BluetoothEmuDevice: Remove calls to GetPointer
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Part 3 of stopping using GetPointer. This gets rid of the last
GetPointer call in IOS, which I skipped in part 1.
2024-04-06 21:04:54 +02:00
Sepalani
07a2429367
BBA/HLE: Fix network_ref coding style
2024-04-06 21:43:48 +04:00
Sepalani
f3194b777b
BBA/HLE: Move polling data logic into a method
2024-04-06 21:43:48 +04:00
Sepalani
fbebbcc0fd
BBA/HLE: Move functions to anonymous namespace
2024-04-06 21:43:48 +04:00
Sepalani
6e2a081cb9
BBA/HLE: Loop over network_ref once
2024-04-06 21:43:48 +04:00
Sepalani
9e0bf29329
BBA/HLE: Move GetSlot methods
2024-04-06 21:43:48 +04:00
Sepalani
5388f35cc4
BBA/HLE: Add NetworkRef::Clear method
2024-04-06 21:43:48 +04:00
Sepalani
e915f990bb
BBA/HLE: Make network_ref into a class
2024-04-06 21:43:48 +04:00
Tillmann Karras
9c705f1011
Movie: simplify silly loop
2024-04-06 18:28:43 +01:00
JosJuice
9ca9d073df
Android: Fix race condition in displayAlertMsg
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It was possible for sAlertMessageLock.notify() to be called before
sAlertMessageLock.wait(), causing Dolphin to deadlock. In particular,
this was guaranteed to happen if displayAlertMsg was called from the UI
thread while the emulation activity is being destroyed, because
runOnUiThread runs the passed-in anonymous function immediately when
called from the UI thread.
By replacing Object.wait/Object.notify with Semaphore.acquire/
Semaphore.release, it no longer matters what order the methods are
called in.
2024-04-05 22:46:48 +02:00