Created AchievementBox Qt object

AchievementBox is an extension of QGroupBox that contains the data for a single achievement, initialized with the achievement data and able to reference AchievementManager to update itself.
This commit is contained in:
LillyJadeKatrin 2024-03-09 14:14:08 -05:00
parent 0627209131
commit 3793d723b9
8 changed files with 171 additions and 114 deletions

View File

@ -306,6 +306,11 @@ AchievementManager::PointSpread AchievementManager::TallyScore() const
return spread;
}
rc_client_t* AchievementManager::GetClient()
{
return m_client;
}
rc_api_fetch_game_data_response_t* AchievementManager::GetGameData()
{
return &m_game_data;
@ -316,10 +321,20 @@ const AchievementManager::BadgeStatus& AchievementManager::GetGameBadge() const
return m_game_badge;
}
const AchievementManager::UnlockStatus&
const AchievementManager::BadgeStatus& AchievementManager::GetAchievementBadge(AchievementId id,
bool locked) const
{
auto& badge_list = locked ? m_locked_badges : m_locked_badges;
auto itr = badge_list.find(id);
return (itr == badge_list.end()) ? m_default_badge : itr->second;
}
const AchievementManager::UnlockStatus*
AchievementManager::GetUnlockStatus(AchievementId achievement_id) const
{
return m_unlock_map.at(achievement_id);
if (m_unlock_map.count(achievement_id) < 1)
return nullptr;
return &m_unlock_map.at(achievement_id);
}
AchievementManager::ResponseType

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@ -136,9 +136,11 @@ public:
const BadgeStatus& GetPlayerBadge() const;
std::string_view GetGameDisplayName() const;
PointSpread TallyScore() const;
rc_client_t* GetClient();
rc_api_fetch_game_data_response_t* GetGameData();
const BadgeStatus& GetGameBadge() const;
const UnlockStatus& GetUnlockStatus(AchievementId achievement_id) const;
const BadgeStatus& GetAchievementBadge(AchievementId id, bool locked) const;
const UnlockStatus* GetUnlockStatus(AchievementId achievement_id) const;
AchievementManager::ResponseType GetAchievementProgress(AchievementId achievement_id, u32* value,
u32* target);
const std::unordered_map<AchievementId, LeaderboardStatus>& GetLeaderboardsInfo() const;
@ -163,6 +165,8 @@ private:
std::unique_ptr<DiscIO::Volume> volume;
};
const BadgeStatus m_default_badge;
static void* FilereaderOpenByFilepath(const char* path_utf8);
static void* FilereaderOpenByVolume(const char* path_utf8);
static void FilereaderSeek(void* file_handle, int64_t offset, int origin);

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@ -0,0 +1,104 @@
// Copyright 2024 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef USE_RETRO_ACHIEVEMENTS
#include "DolphinQt/Achievements/AchievementBox.h"
#include <QDateTime>
#include <QHBoxLayout>
#include <QLabel>
#include <QProgressBar>
#include <QVBoxLayout>
#include <QWidget>
#include <rcheevos/include/rc_api_runtime.h>
#include "Core/AchievementManager.h"
#include "Core/Config/AchievementSettings.h"
#include "DolphinQt/QtUtils/FromStdString.h"
AchievementBox::AchievementBox(QWidget* parent, rc_client_achievement_t* achievement)
: QGroupBox(parent), m_achievement(achievement)
{
const auto& instance = AchievementManager::GetInstance();
if (!instance.IsGameLoaded())
return;
m_badge = new QLabel();
QLabel* title = new QLabel(QString::fromUtf8(achievement->title, strlen(achievement->title)));
QLabel* description =
new QLabel(QString::fromUtf8(achievement->description, strlen(achievement->description)));
QLabel* points = new QLabel(tr("%1 points").arg(achievement->points));
m_status = new QLabel();
m_progress_bar = new QProgressBar();
QSizePolicy sp_retain = m_progress_bar->sizePolicy();
sp_retain.setRetainSizeWhenHidden(true);
m_progress_bar->setSizePolicy(sp_retain);
QVBoxLayout* a_col_right = new QVBoxLayout();
a_col_right->addWidget(title);
a_col_right->addWidget(description);
a_col_right->addWidget(points);
a_col_right->addWidget(m_status);
a_col_right->addWidget(m_progress_bar);
QHBoxLayout* a_total = new QHBoxLayout();
a_total->addWidget(m_badge);
a_total->addLayout(a_col_right);
setLayout(a_total);
UpdateData();
}
void AchievementBox::UpdateData()
{
std::lock_guard lg{AchievementManager::GetInstance().GetLock()};
const auto& badge = AchievementManager::GetInstance().GetAchievementBadge(
m_achievement->id, m_achievement->state != RC_CLIENT_ACHIEVEMENT_STATE_UNLOCKED);
std::string_view color = AchievementManager::GRAY;
if (m_achievement->unlocked & RC_CLIENT_ACHIEVEMENT_UNLOCKED_HARDCORE)
color = AchievementManager::GOLD;
else if (m_achievement->unlocked & RC_CLIENT_ACHIEVEMENT_UNLOCKED_SOFTCORE)
color = AchievementManager::BLUE;
if (Config::Get(Config::RA_BADGES_ENABLED) && badge.name != "")
{
QImage i_badge{};
if (i_badge.loadFromData(&badge.badge.front(), static_cast<int>(badge.badge.size())))
{
m_badge->setPixmap(QPixmap::fromImage(i_badge).scaled(64, 64, Qt::KeepAspectRatio,
Qt::SmoothTransformation));
m_badge->adjustSize();
m_badge->setStyleSheet(
QStringLiteral("border: 4px solid %1").arg(QtUtils::FromStdString(color)));
}
}
else
{
m_badge->setText({});
}
if (m_achievement->state == RC_CLIENT_ACHIEVEMENT_STATE_UNLOCKED)
{
m_status->setText(
tr("Unlocked at %1")
.arg(QDateTime::fromSecsSinceEpoch(m_achievement->unlock_time).toString()));
}
else
{
m_status->setText(tr("Locked"));
}
if (m_achievement->measured_percent > 0.000)
{
m_progress_bar->setRange(0, 100);
m_progress_bar->setValue(m_achievement->measured_percent);
m_progress_bar->setVisible(true);
}
else
{
m_progress_bar->setVisible(false);
}
}
#endif // USE_RETRO_ACHIEVEMENTS

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@ -0,0 +1,32 @@
// Copyright 2024 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#ifdef USE_RETRO_ACHIEVEMENTS
#include <QGroupBox>
#include "Core/AchievementManager.h"
class QLabel;
class QProgressBar;
class QWidget;
struct rc_api_achievement_definition_t;
class AchievementBox final : public QGroupBox
{
Q_OBJECT
public:
explicit AchievementBox(QWidget* parent, rc_client_achievement_t* achievement);
void UpdateData();
private:
QLabel* m_badge;
QLabel* m_status;
QProgressBar* m_progress_bar;
rc_client_achievement_t* m_achievement;
};
#endif // USE_RETRO_ACHIEVEMENTS

View File

@ -18,11 +18,10 @@
#include "Core/Config/MainSettings.h"
#include "Core/Core.h"
#include "DolphinQt/Achievements/AchievementBox.h"
#include "DolphinQt/QtUtils/ClearLayoutRecursively.h"
#include "DolphinQt/Settings.h"
static constexpr bool hardcore_mode_enabled = false;
AchievementProgressWidget::AchievementProgressWidget(QWidget* parent) : QWidget(parent)
{
m_common_box = new QGroupBox();
@ -42,88 +41,6 @@ AchievementProgressWidget::AchievementProgressWidget(QWidget* parent) : QWidget(
setLayout(layout);
}
QGroupBox*
AchievementProgressWidget::CreateAchievementBox(const rc_api_achievement_definition_t* achievement)
{
const auto& instance = AchievementManager::GetInstance();
if (!instance.IsGameLoaded())
return new QGroupBox();
QLabel* a_badge = new QLabel();
const auto unlock_status = instance.GetUnlockStatus(achievement->id);
const AchievementManager::BadgeStatus* badge = &unlock_status.locked_badge;
std::string_view color = AchievementManager::GRAY;
if (unlock_status.remote_unlock_status == AchievementManager::UnlockStatus::UnlockType::HARDCORE)
{
badge = &unlock_status.unlocked_badge;
color = AchievementManager::GOLD;
}
else if (hardcore_mode_enabled && unlock_status.session_unlock_count > 1)
{
badge = &unlock_status.unlocked_badge;
color = AchievementManager::GOLD;
}
else if (unlock_status.remote_unlock_status ==
AchievementManager::UnlockStatus::UnlockType::SOFTCORE)
{
badge = &unlock_status.unlocked_badge;
color = AchievementManager::BLUE;
}
else if (unlock_status.session_unlock_count > 1)
{
badge = &unlock_status.unlocked_badge;
color = AchievementManager::BLUE;
}
if (Config::Get(Config::RA_BADGES_ENABLED) && badge->name != "")
{
QImage i_badge{};
if (i_badge.loadFromData(&badge->badge.front(), (int)badge->badge.size()))
{
a_badge->setPixmap(QPixmap::fromImage(i_badge).scaled(64, 64, Qt::KeepAspectRatio,
Qt::SmoothTransformation));
a_badge->adjustSize();
a_badge->setStyleSheet(
QStringLiteral("border: 4px solid %1").arg(QString::fromStdString(std::string(color))));
}
}
QLabel* a_title = new QLabel(QString::fromUtf8(achievement->title, strlen(achievement->title)));
QLabel* a_description =
new QLabel(QString::fromUtf8(achievement->description, strlen(achievement->description)));
QLabel* a_points = new QLabel(tr("%1 points").arg(achievement->points));
QLabel* a_status = new QLabel(GetStatusString(achievement->id));
QProgressBar* a_progress_bar = new QProgressBar();
QSizePolicy sp_retain = a_progress_bar->sizePolicy();
sp_retain.setRetainSizeWhenHidden(true);
a_progress_bar->setSizePolicy(sp_retain);
unsigned int value = 0;
unsigned int target = 0;
if (AchievementManager::GetInstance().GetAchievementProgress(achievement->id, &value, &target) ==
AchievementManager::ResponseType::SUCCESS &&
target > 0)
{
a_progress_bar->setRange(0, target);
a_progress_bar->setValue(value);
}
else
{
a_progress_bar->setVisible(false);
}
QVBoxLayout* a_col_right = new QVBoxLayout();
a_col_right->addWidget(a_title);
a_col_right->addWidget(a_description);
a_col_right->addWidget(a_points);
a_col_right->addWidget(a_status);
a_col_right->addWidget(a_progress_bar);
QHBoxLayout* a_total = new QHBoxLayout();
a_total->addWidget(a_badge);
a_total->addLayout(a_col_right);
QGroupBox* a_group_box = new QGroupBox();
a_group_box->setLayout(a_total);
return a_group_box;
}
void AchievementProgressWidget::UpdateData()
{
ClearLayoutRecursively(m_common_layout);
@ -132,34 +49,18 @@ void AchievementProgressWidget::UpdateData()
if (!instance.IsGameLoaded())
return;
const auto* game_data = instance.GetGameData();
for (u32 ix = 0; ix < game_data->num_achievements; ix++)
auto* client = instance.GetClient();
auto* achievement_list =
rc_client_create_achievement_list(client, RC_CLIENT_ACHIEVEMENT_CATEGORY_CORE_AND_UNOFFICIAL,
RC_CLIENT_ACHIEVEMENT_LIST_GROUPING_LOCK_STATE);
for (u32 ix = 0; ix < achievement_list->num_buckets; ix++)
{
m_common_layout->addWidget(CreateAchievementBox(game_data->achievements + ix));
}
}
QString AchievementProgressWidget::GetStatusString(u32 achievement_id) const
{
const auto unlock_status = AchievementManager::GetInstance().GetUnlockStatus(achievement_id);
if (unlock_status.session_unlock_count > 0)
{
if (Config::Get(Config::RA_ENCORE_ENABLED))
for (u32 jx = 0; jx < achievement_list->buckets[ix].num_achievements; jx++)
{
return tr("Unlocked %1 times this session").arg(unlock_status.session_unlock_count);
m_common_layout->addWidget(
new AchievementBox(this, achievement_list->buckets[ix].achievements[jx]));
}
return tr("Unlocked this session");
}
switch (unlock_status.remote_unlock_status)
{
case AchievementManager::UnlockStatus::UnlockType::LOCKED:
return tr("Locked");
case AchievementManager::UnlockStatus::UnlockType::SOFTCORE:
return tr("Unlocked (Casual)");
case AchievementManager::UnlockStatus::UnlockType::HARDCORE:
return tr("Unlocked");
}
return {};
}
#endif // USE_RETRO_ACHIEVEMENTS

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@ -24,9 +24,6 @@ public:
void UpdateData();
private:
QGroupBox* CreateAchievementBox(const rc_api_achievement_definition_t* achievement);
QString GetStatusString(u32 achievement_id) const;
QGroupBox* m_common_box;
QVBoxLayout* m_common_layout;
};

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@ -28,6 +28,8 @@ add_executable(dolphin-emu
CheatSearchWidget.h
CheatsManager.cpp
CheatsManager.h
Achievements/AchievementBox.cpp
Achievements/AchievementBox.h
Achievements/AchievementHeaderWidget.cpp
Achievements/AchievementHeaderWidget.h
Achievements/AchievementLeaderboardWidget.cpp

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@ -48,6 +48,7 @@
<ClCompile Include="CheatSearchFactoryWidget.cpp" />
<ClCompile Include="CheatSearchWidget.cpp" />
<ClCompile Include="CheatsManager.cpp" />
<ClCompile Include="Achievements\AchievementBox.cpp" />
<ClCompile Include="Achievements\AchievementHeaderWidget.cpp" />
<ClCompile Include="Achievements\AchievementLeaderboardWidget.cpp" />
<ClCompile Include="Achievements\AchievementProgressWidget.cpp" />
@ -267,6 +268,7 @@
<QtMoc Include="CheatSearchFactoryWidget.h" />
<QtMoc Include="CheatSearchWidget.h" />
<QtMoc Include="CheatsManager.h" />
<QtMoc Include="Achievements\AchievementBox.h" />
<QtMoc Include="Achievements\AchievementHeaderWidget.h" />
<QtMoc Include="Achievements\AchievementLeaderboardWidget.h" />
<QtMoc Include="Achievements\AchievementProgressWidget.h" />