Created AchievementBox Qt object
AchievementBox is an extension of QGroupBox that contains the data for a single achievement, initialized with the achievement data and able to reference AchievementManager to update itself.
This commit is contained in:
parent
0627209131
commit
3793d723b9
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@ -306,6 +306,11 @@ AchievementManager::PointSpread AchievementManager::TallyScore() const
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return spread;
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}
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rc_client_t* AchievementManager::GetClient()
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{
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return m_client;
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}
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rc_api_fetch_game_data_response_t* AchievementManager::GetGameData()
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{
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return &m_game_data;
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@ -316,10 +321,20 @@ const AchievementManager::BadgeStatus& AchievementManager::GetGameBadge() const
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return m_game_badge;
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}
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const AchievementManager::UnlockStatus&
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const AchievementManager::BadgeStatus& AchievementManager::GetAchievementBadge(AchievementId id,
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bool locked) const
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{
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auto& badge_list = locked ? m_locked_badges : m_locked_badges;
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auto itr = badge_list.find(id);
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return (itr == badge_list.end()) ? m_default_badge : itr->second;
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}
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const AchievementManager::UnlockStatus*
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AchievementManager::GetUnlockStatus(AchievementId achievement_id) const
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{
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return m_unlock_map.at(achievement_id);
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if (m_unlock_map.count(achievement_id) < 1)
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return nullptr;
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return &m_unlock_map.at(achievement_id);
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}
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AchievementManager::ResponseType
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@ -136,9 +136,11 @@ public:
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const BadgeStatus& GetPlayerBadge() const;
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std::string_view GetGameDisplayName() const;
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PointSpread TallyScore() const;
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rc_client_t* GetClient();
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rc_api_fetch_game_data_response_t* GetGameData();
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const BadgeStatus& GetGameBadge() const;
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const UnlockStatus& GetUnlockStatus(AchievementId achievement_id) const;
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const BadgeStatus& GetAchievementBadge(AchievementId id, bool locked) const;
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const UnlockStatus* GetUnlockStatus(AchievementId achievement_id) const;
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AchievementManager::ResponseType GetAchievementProgress(AchievementId achievement_id, u32* value,
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u32* target);
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const std::unordered_map<AchievementId, LeaderboardStatus>& GetLeaderboardsInfo() const;
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@ -163,6 +165,8 @@ private:
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std::unique_ptr<DiscIO::Volume> volume;
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};
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const BadgeStatus m_default_badge;
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static void* FilereaderOpenByFilepath(const char* path_utf8);
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static void* FilereaderOpenByVolume(const char* path_utf8);
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static void FilereaderSeek(void* file_handle, int64_t offset, int origin);
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@ -0,0 +1,104 @@
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// Copyright 2024 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#ifdef USE_RETRO_ACHIEVEMENTS
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#include "DolphinQt/Achievements/AchievementBox.h"
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#include <QDateTime>
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#include <QHBoxLayout>
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#include <QLabel>
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#include <QProgressBar>
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#include <QVBoxLayout>
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#include <QWidget>
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#include <rcheevos/include/rc_api_runtime.h>
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#include "Core/AchievementManager.h"
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#include "Core/Config/AchievementSettings.h"
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#include "DolphinQt/QtUtils/FromStdString.h"
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AchievementBox::AchievementBox(QWidget* parent, rc_client_achievement_t* achievement)
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: QGroupBox(parent), m_achievement(achievement)
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{
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const auto& instance = AchievementManager::GetInstance();
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if (!instance.IsGameLoaded())
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return;
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m_badge = new QLabel();
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QLabel* title = new QLabel(QString::fromUtf8(achievement->title, strlen(achievement->title)));
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QLabel* description =
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new QLabel(QString::fromUtf8(achievement->description, strlen(achievement->description)));
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QLabel* points = new QLabel(tr("%1 points").arg(achievement->points));
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m_status = new QLabel();
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m_progress_bar = new QProgressBar();
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QSizePolicy sp_retain = m_progress_bar->sizePolicy();
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sp_retain.setRetainSizeWhenHidden(true);
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m_progress_bar->setSizePolicy(sp_retain);
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QVBoxLayout* a_col_right = new QVBoxLayout();
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a_col_right->addWidget(title);
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a_col_right->addWidget(description);
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a_col_right->addWidget(points);
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a_col_right->addWidget(m_status);
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a_col_right->addWidget(m_progress_bar);
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QHBoxLayout* a_total = new QHBoxLayout();
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a_total->addWidget(m_badge);
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a_total->addLayout(a_col_right);
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setLayout(a_total);
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UpdateData();
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}
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void AchievementBox::UpdateData()
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{
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std::lock_guard lg{AchievementManager::GetInstance().GetLock()};
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const auto& badge = AchievementManager::GetInstance().GetAchievementBadge(
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m_achievement->id, m_achievement->state != RC_CLIENT_ACHIEVEMENT_STATE_UNLOCKED);
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std::string_view color = AchievementManager::GRAY;
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if (m_achievement->unlocked & RC_CLIENT_ACHIEVEMENT_UNLOCKED_HARDCORE)
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color = AchievementManager::GOLD;
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else if (m_achievement->unlocked & RC_CLIENT_ACHIEVEMENT_UNLOCKED_SOFTCORE)
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color = AchievementManager::BLUE;
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if (Config::Get(Config::RA_BADGES_ENABLED) && badge.name != "")
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{
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QImage i_badge{};
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if (i_badge.loadFromData(&badge.badge.front(), static_cast<int>(badge.badge.size())))
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{
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m_badge->setPixmap(QPixmap::fromImage(i_badge).scaled(64, 64, Qt::KeepAspectRatio,
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Qt::SmoothTransformation));
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m_badge->adjustSize();
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m_badge->setStyleSheet(
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QStringLiteral("border: 4px solid %1").arg(QtUtils::FromStdString(color)));
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}
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}
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else
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{
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m_badge->setText({});
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}
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if (m_achievement->state == RC_CLIENT_ACHIEVEMENT_STATE_UNLOCKED)
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{
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m_status->setText(
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tr("Unlocked at %1")
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.arg(QDateTime::fromSecsSinceEpoch(m_achievement->unlock_time).toString()));
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}
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else
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{
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m_status->setText(tr("Locked"));
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}
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if (m_achievement->measured_percent > 0.000)
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{
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m_progress_bar->setRange(0, 100);
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m_progress_bar->setValue(m_achievement->measured_percent);
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m_progress_bar->setVisible(true);
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}
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else
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{
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m_progress_bar->setVisible(false);
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}
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}
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#endif // USE_RETRO_ACHIEVEMENTS
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@ -0,0 +1,32 @@
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// Copyright 2024 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#ifdef USE_RETRO_ACHIEVEMENTS
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#include <QGroupBox>
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#include "Core/AchievementManager.h"
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class QLabel;
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class QProgressBar;
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class QWidget;
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struct rc_api_achievement_definition_t;
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class AchievementBox final : public QGroupBox
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{
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Q_OBJECT
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public:
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explicit AchievementBox(QWidget* parent, rc_client_achievement_t* achievement);
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void UpdateData();
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private:
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QLabel* m_badge;
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QLabel* m_status;
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QProgressBar* m_progress_bar;
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rc_client_achievement_t* m_achievement;
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};
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#endif // USE_RETRO_ACHIEVEMENTS
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@ -18,11 +18,10 @@
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#include "Core/Config/MainSettings.h"
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#include "Core/Core.h"
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#include "DolphinQt/Achievements/AchievementBox.h"
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#include "DolphinQt/QtUtils/ClearLayoutRecursively.h"
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#include "DolphinQt/Settings.h"
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static constexpr bool hardcore_mode_enabled = false;
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AchievementProgressWidget::AchievementProgressWidget(QWidget* parent) : QWidget(parent)
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{
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m_common_box = new QGroupBox();
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@ -42,88 +41,6 @@ AchievementProgressWidget::AchievementProgressWidget(QWidget* parent) : QWidget(
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setLayout(layout);
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}
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QGroupBox*
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AchievementProgressWidget::CreateAchievementBox(const rc_api_achievement_definition_t* achievement)
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{
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const auto& instance = AchievementManager::GetInstance();
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if (!instance.IsGameLoaded())
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return new QGroupBox();
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QLabel* a_badge = new QLabel();
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const auto unlock_status = instance.GetUnlockStatus(achievement->id);
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const AchievementManager::BadgeStatus* badge = &unlock_status.locked_badge;
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std::string_view color = AchievementManager::GRAY;
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if (unlock_status.remote_unlock_status == AchievementManager::UnlockStatus::UnlockType::HARDCORE)
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{
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badge = &unlock_status.unlocked_badge;
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color = AchievementManager::GOLD;
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}
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else if (hardcore_mode_enabled && unlock_status.session_unlock_count > 1)
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{
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badge = &unlock_status.unlocked_badge;
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color = AchievementManager::GOLD;
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}
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else if (unlock_status.remote_unlock_status ==
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AchievementManager::UnlockStatus::UnlockType::SOFTCORE)
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{
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badge = &unlock_status.unlocked_badge;
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color = AchievementManager::BLUE;
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}
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else if (unlock_status.session_unlock_count > 1)
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{
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badge = &unlock_status.unlocked_badge;
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color = AchievementManager::BLUE;
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}
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if (Config::Get(Config::RA_BADGES_ENABLED) && badge->name != "")
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{
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QImage i_badge{};
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if (i_badge.loadFromData(&badge->badge.front(), (int)badge->badge.size()))
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{
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a_badge->setPixmap(QPixmap::fromImage(i_badge).scaled(64, 64, Qt::KeepAspectRatio,
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Qt::SmoothTransformation));
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a_badge->adjustSize();
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a_badge->setStyleSheet(
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QStringLiteral("border: 4px solid %1").arg(QString::fromStdString(std::string(color))));
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}
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}
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QLabel* a_title = new QLabel(QString::fromUtf8(achievement->title, strlen(achievement->title)));
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QLabel* a_description =
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new QLabel(QString::fromUtf8(achievement->description, strlen(achievement->description)));
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QLabel* a_points = new QLabel(tr("%1 points").arg(achievement->points));
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QLabel* a_status = new QLabel(GetStatusString(achievement->id));
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QProgressBar* a_progress_bar = new QProgressBar();
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QSizePolicy sp_retain = a_progress_bar->sizePolicy();
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sp_retain.setRetainSizeWhenHidden(true);
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a_progress_bar->setSizePolicy(sp_retain);
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unsigned int value = 0;
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unsigned int target = 0;
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if (AchievementManager::GetInstance().GetAchievementProgress(achievement->id, &value, &target) ==
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AchievementManager::ResponseType::SUCCESS &&
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target > 0)
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{
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a_progress_bar->setRange(0, target);
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a_progress_bar->setValue(value);
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}
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else
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{
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a_progress_bar->setVisible(false);
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}
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QVBoxLayout* a_col_right = new QVBoxLayout();
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a_col_right->addWidget(a_title);
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a_col_right->addWidget(a_description);
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a_col_right->addWidget(a_points);
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a_col_right->addWidget(a_status);
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a_col_right->addWidget(a_progress_bar);
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QHBoxLayout* a_total = new QHBoxLayout();
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a_total->addWidget(a_badge);
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a_total->addLayout(a_col_right);
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QGroupBox* a_group_box = new QGroupBox();
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a_group_box->setLayout(a_total);
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return a_group_box;
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}
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void AchievementProgressWidget::UpdateData()
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{
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ClearLayoutRecursively(m_common_layout);
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@ -132,34 +49,18 @@ void AchievementProgressWidget::UpdateData()
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if (!instance.IsGameLoaded())
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return;
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const auto* game_data = instance.GetGameData();
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for (u32 ix = 0; ix < game_data->num_achievements; ix++)
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auto* client = instance.GetClient();
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auto* achievement_list =
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rc_client_create_achievement_list(client, RC_CLIENT_ACHIEVEMENT_CATEGORY_CORE_AND_UNOFFICIAL,
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RC_CLIENT_ACHIEVEMENT_LIST_GROUPING_LOCK_STATE);
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for (u32 ix = 0; ix < achievement_list->num_buckets; ix++)
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{
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m_common_layout->addWidget(CreateAchievementBox(game_data->achievements + ix));
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}
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}
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QString AchievementProgressWidget::GetStatusString(u32 achievement_id) const
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{
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const auto unlock_status = AchievementManager::GetInstance().GetUnlockStatus(achievement_id);
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if (unlock_status.session_unlock_count > 0)
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{
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if (Config::Get(Config::RA_ENCORE_ENABLED))
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for (u32 jx = 0; jx < achievement_list->buckets[ix].num_achievements; jx++)
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{
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return tr("Unlocked %1 times this session").arg(unlock_status.session_unlock_count);
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m_common_layout->addWidget(
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new AchievementBox(this, achievement_list->buckets[ix].achievements[jx]));
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}
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return tr("Unlocked this session");
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}
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switch (unlock_status.remote_unlock_status)
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{
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case AchievementManager::UnlockStatus::UnlockType::LOCKED:
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return tr("Locked");
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case AchievementManager::UnlockStatus::UnlockType::SOFTCORE:
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return tr("Unlocked (Casual)");
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case AchievementManager::UnlockStatus::UnlockType::HARDCORE:
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return tr("Unlocked");
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}
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return {};
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}
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#endif // USE_RETRO_ACHIEVEMENTS
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@ -24,9 +24,6 @@ public:
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void UpdateData();
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private:
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QGroupBox* CreateAchievementBox(const rc_api_achievement_definition_t* achievement);
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QString GetStatusString(u32 achievement_id) const;
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QGroupBox* m_common_box;
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QVBoxLayout* m_common_layout;
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};
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@ -28,6 +28,8 @@ add_executable(dolphin-emu
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CheatSearchWidget.h
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CheatsManager.cpp
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CheatsManager.h
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Achievements/AchievementBox.cpp
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Achievements/AchievementBox.h
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Achievements/AchievementHeaderWidget.cpp
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Achievements/AchievementHeaderWidget.h
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Achievements/AchievementLeaderboardWidget.cpp
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@ -48,6 +48,7 @@
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<ClCompile Include="CheatSearchFactoryWidget.cpp" />
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<ClCompile Include="CheatSearchWidget.cpp" />
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<ClCompile Include="CheatsManager.cpp" />
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<ClCompile Include="Achievements\AchievementBox.cpp" />
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<ClCompile Include="Achievements\AchievementHeaderWidget.cpp" />
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<ClCompile Include="Achievements\AchievementLeaderboardWidget.cpp" />
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<ClCompile Include="Achievements\AchievementProgressWidget.cpp" />
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@ -267,6 +268,7 @@
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<QtMoc Include="CheatSearchFactoryWidget.h" />
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<QtMoc Include="CheatSearchWidget.h" />
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<QtMoc Include="CheatsManager.h" />
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<QtMoc Include="Achievements\AchievementBox.h" />
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<QtMoc Include="Achievements\AchievementHeaderWidget.h" />
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<QtMoc Include="Achievements\AchievementLeaderboardWidget.h" />
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<QtMoc Include="Achievements\AchievementProgressWidget.h" />
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