Created EventHandlerV2 and added client to DoFrame
As MemoryPeeker V1 is no longer in use, it is deleted and MemoryPeekerV2 is renamed in its place.
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@ -36,10 +36,11 @@ void AchievementManager::Init()
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{
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if (!m_client && Config::Get(Config::RA_ENABLED))
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{
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m_client = rc_client_create(MemoryPeekerV2, RequestV2);
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m_client = rc_client_create(MemoryPeeker, RequestV2);
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std::string host_url = Config::Get(Config::RA_HOST_URL);
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if (!host_url.empty())
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rc_client_set_host(m_client, host_url.c_str());
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rc_client_set_event_handler(m_client, EventHandlerV2);
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rc_client_enable_logging(m_client, RC_CLIENT_LOG_LEVEL_VERBOSE,
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[](const char* message, const rc_client_t* client) {
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INFO_LOG_FMT(ACHIEVEMENTS, "{}", message);
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@ -215,15 +216,7 @@ void AchievementManager::DoFrame()
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}
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{
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std::lock_guard lg{m_lock};
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rc_runtime_do_frame(
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&m_runtime,
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[](const rc_runtime_event_t* runtime_event) {
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GetInstance().AchievementEventHandler(runtime_event);
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},
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[](unsigned address, unsigned num_bytes, void* ud) {
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return static_cast<AchievementManager*>(ud)->MemoryPeeker(address, num_bytes, ud);
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},
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this, nullptr);
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rc_client_do_frame(m_client);
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}
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if (!m_system)
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return;
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@ -237,36 +230,6 @@ void AchievementManager::DoFrame()
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}
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}
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u32 AchievementManager::MemoryPeeker(u32 address, u32 num_bytes, void* ud)
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{
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if (!m_system)
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return 0u;
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Core::CPUThreadGuard threadguard(*m_system);
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switch (num_bytes)
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{
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case 1:
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return m_system->GetMMU()
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.HostTryReadU8(threadguard, address, PowerPC::RequestedAddressSpace::Physical)
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.value_or(PowerPC::ReadResult<u8>(false, 0u))
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.value;
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case 2:
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return Common::swap16(
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m_system->GetMMU()
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.HostTryReadU16(threadguard, address, PowerPC::RequestedAddressSpace::Physical)
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.value_or(PowerPC::ReadResult<u16>(false, 0u))
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.value);
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case 4:
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return Common::swap32(
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m_system->GetMMU()
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.HostTryReadU32(threadguard, address, PowerPC::RequestedAddressSpace::Physical)
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.value_or(PowerPC::ReadResult<u32>(false, 0u))
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.value);
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default:
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ASSERT(false);
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return 0u;
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}
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}
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void AchievementManager::AchievementEventHandler(const rc_runtime_event_t* runtime_event)
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{
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switch (runtime_event->type)
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@ -757,10 +720,7 @@ void AchievementManager::GenerateRichPresence(const Core::CPUThreadGuard& guard)
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std::lock_guard lg{m_lock};
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rc_runtime_get_richpresence(
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&m_runtime, m_rich_presence.data(), RP_SIZE,
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[](unsigned address, unsigned num_bytes, void* ud) {
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return static_cast<AchievementManager*>(ud)->MemoryPeeker(address, num_bytes, ud);
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},
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this, nullptr);
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[](unsigned address, unsigned num_bytes, void* ud) { return 0u; }, this, nullptr);
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}
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AchievementManager::ResponseType AchievementManager::AwardAchievement(AchievementId achievement_id)
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@ -1168,7 +1128,7 @@ void AchievementManager::RequestV2(const rc_api_request_t* request,
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});
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}
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u32 AchievementManager::MemoryPeekerV2(u32 address, u8* buffer, u32 num_bytes, rc_client_t* client)
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u32 AchievementManager::MemoryPeeker(u32 address, u8* buffer, u32 num_bytes, rc_client_t* client)
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{
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if (buffer == nullptr)
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return 0u;
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@ -1239,4 +1199,8 @@ void AchievementManager::FetchBadge(AchievementManager::BadgeStatus* badge, u32
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});
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}
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void AchievementManager::EventHandlerV2(const rc_client_event_t* event, rc_client_t* client)
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{
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}
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#endif // USE_RETRO_ACHIEVEMENTS
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@ -127,7 +127,6 @@ public:
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void FetchGameBadges();
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void DoFrame();
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u32 MemoryPeeker(u32 address, u32 num_bytes, void* ud);
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void AchievementEventHandler(const rc_runtime_event_t* runtime_event);
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std::recursive_mutex& GetLock();
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@ -201,8 +200,9 @@ private:
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static void RequestV2(const rc_api_request_t* request, rc_client_server_callback_t callback,
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void* callback_data, rc_client_t* client);
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static u32 MemoryPeekerV2(u32 address, u8* buffer, u32 num_bytes, rc_client_t* client);
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static u32 MemoryPeeker(u32 address, u8* buffer, u32 num_bytes, rc_client_t* client);
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void FetchBadge(BadgeStatus* badge, u32 badge_type, const BadgeNameFunction function);
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static void EventHandlerV2(const rc_client_event_t* event, rc_client_t* client);
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rc_runtime_t m_runtime{};
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rc_client_t* m_client{};
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