Stenzek
ccb39e9907
Merge pull request #4435 from stenzek/vulkan-async-framedump
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Vulkan: Implement asynchronous frame dumping.
2016-11-10 21:33:09 +10:00
Stenzek
38c3ca5cd4
Vulkan: Implement asynchronous frame dumping
2016-11-10 01:07:46 +10:00
Mat M
e05553acfc
Merge pull request #4428 from lioncash/event
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DolphinWX: Move common wxUpdateUIEvent functions to WxEventUtils
2016-11-08 17:11:16 -05:00
Markus Wick
5378b6ab85
Merge pull request #4345 from degasus/framedump_threaded
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Renderer: Threaded frame dumping.
2016-11-08 11:01:40 +01:00
Markus Wick
363dec7bc7
Merge pull request #4344 from degasus/framedump_ogl
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OGL: Use PBO for framedump, with async readback.
2016-11-08 10:50:38 +01:00
degasus
741debe229
OGL: Avoid reallocation of frame dumping PBO.
2016-11-07 22:32:54 +01:00
degasus
f6a6cc9c67
OGL: Use PBO for framedump, with async readback.
2016-11-07 22:17:32 +01:00
degasus
a47332bf8a
VideoCommon/Render: Use a flag for screenshot.
2016-11-07 22:16:34 +01:00
degasus
d79840078f
Renderer: Threaded frame dumping.
2016-11-07 22:11:13 +01:00
Lioncash
5022c0dfb5
DolphinWX: Move common wxUpdateUIEvent functions to WxEventUtils
2016-11-06 09:02:59 -05:00
Mat M
136a10482f
Merge pull request #4427 from lioncash/config-update
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DolphinWX: Enable/disable config UI options based on core state
2016-11-06 08:21:02 -05:00
Lioncash
c2d00d25fe
DolphinWX: Make the main config dialog modeless
2016-11-06 08:04:54 -05:00
Markus Wick
3924a99942
Merge pull request #4423 from degasus/framedump
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Framedump: Use an object for the framedumping state.
2016-11-06 02:07:08 +01:00
Lioncash
bfa9cc2736
DolphinWX: Enable/disable config UI options based on core state
2016-11-05 11:14:37 -04:00
Mat M
0ad4e70fc5
Merge pull request #4422 from lioncash/codewindow-menu
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CodeWindow: Migrate more menubar handling code to CFrame
2016-11-05 08:19:28 -04:00
Lioncash
9543b9d20d
CodeWindow: Rename GetMenuBar() to GetParentMenuBar()
2016-11-04 22:02:36 -04:00
Lioncash
07e3835a49
GeneralConfigPane: rename cpu_cores to m_cpu_cores
2016-11-04 21:57:46 -04:00
degasus
3c65c5f2c5
AVIDump: Drop frames which are delayed over a savestate.
2016-11-04 18:39:50 +01:00
degasus
be29090aae
AVIDump: Add a struct for the state.
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So AddFrame use no global state and can be threaded well.
2016-11-04 18:35:42 +01:00
degasus
dad5041737
AVIDump: Inline OSD error handling.
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This fixes a review feedback in PR #4345 .
2016-11-04 18:03:14 +01:00
degasus
03d8efc270
AVIDump: Merge redundant variables.
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They were always the same. We also don't scale at all.
2016-11-04 18:03:14 +01:00
degasus
112e18a5d1
AVIDump: Drop stored frame.
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This used an invalid pointer, which was only valid within AddFrame.
This drops a feature which shall dump the last frame as it might was dropped before.
A good implementation however should "overwrite" the last frame if the time matches.
But this needs to delay every frame a bit.
2016-11-04 18:03:14 +01:00
JosJuice
d88295d5a1
Merge pull request #4421 from Pringo/wiimote-log
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Change "Wiimote" to "Wii Remote" in Logs
2016-11-04 17:03:11 +01:00
Markus Wick
234691abf7
Merge pull request #4385 from leoetlino/disable-bt-check
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Disable descriptor check for BT passthrough in some cases
2016-11-04 14:38:19 +01:00
Stenzek
ac2971b30e
Merge pull request #4374 from stenzek/vulkan-xfb
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Vulkan: Cleanup and implement XFB support
2016-11-04 23:11:10 +10:00
Markus Wick
d2fdafa155
Merge pull request #4415 from degasus/arm
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JitArm64: Also push/pop gpr.R(addr).
2016-11-04 09:33:53 +01:00
Lioncash
5d4c714662
CodeWindow: Hide GetMenuBar()
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This eliminates public usage of the GetMenuBar() function in CodeWindow.
The benefit of this is it also gets rid of the need to perform direct
access across the config dialog and the main frame. It also gets rid of
the use of the main_frame global.
GetMenuBar() will be removed entirely from CodeWindow in a follow-up that
also removes any related remnants of code made obsolete with its removal.
2016-11-04 00:09:47 -04:00
Lioncash
5ae6c21c2e
CodeWindow: Eliminate explicit menu item updating from CodeWindow
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Gets rid of more menu-related code from CodeWindow and puts it back in
CFrame where it belongs.
This turns the previous menu update function within CodeWindow into one
that simply updates the debugger font for its managed controls. It also
improves how the font is actually updated. Previously, fonts would change,
however this wouldn't actually reflect onto the respective controls until
a refresh or update event occurred. Since codeview, callstack, symbols,
callers, and calls windows are all managed by a wxAuiManager instance,
calling Update() on it after the font has been set will reflect font
changes immediately.
2016-11-04 00:01:45 -04:00
Pringo
93bdab64fa
Change "Wiimote" to "Wii Remote" in Logs
2016-11-03 17:58:28 -07:00
Stenzek
c880c37244
Vulkan: Rename screenshot buffer to frame dump buffer.
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Name makes more sense given the methods it calls in the base class.
2016-11-03 22:38:48 +10:00
Stenzek
9aed27cdcf
Vulkan: Combine frame dumping and present into one command buffer.
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Small optimization that should make things slightly more efficient when
frame dumping is enabled.
2016-11-03 22:38:48 +10:00
Stenzek
690a6deeb3
Vulkan: Fix swapped top/bottom images in TAB stereo mode
2016-11-03 22:33:24 +10:00
Stenzek
70eb904536
Vulkan: Fix incorrect geometry shader input/output usage
2016-11-03 22:33:24 +10:00
Stenzek
5250f3c6a4
Vulkan: Add missing call to ObjectCache::RecompileSharedShaders
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This was causing issues when the stereo mode was changed at runtime.
2016-11-03 22:33:24 +10:00
Stenzek
d67877d27e
Vulkan: Fix fast clear path not being used in all cases
2016-11-03 22:33:24 +10:00
Stenzek
5182e6b549
Vulkan: Implement virtual/real XFB support
2016-11-03 22:33:24 +10:00
Stenzek
3593fa27ab
Vulkan: Move CopyRectangleFromTexture to TextureCache
2016-11-03 22:01:55 +10:00
Stenzek
01b3c0f036
Vulkan: Make TextureCache::TCacheEntry public
2016-11-03 22:01:54 +10:00
Stenzek
b066d51dfa
Vulkan: Remove parameters/members of single-instance classes
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There's not a lot of point in passing these around or storing them
(texture cache/state tracker mainly) as there will only ever be a single
instance of the class.
Also adds downcast helpers such as Vulkan::Renderer::GetInstance().
2016-11-03 22:01:54 +10:00
shuffle2
ab9f539233
Merge pull request #4387 from aldelaro5/gpr1-and-gpr2-friendly-labels
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Add precision about the names of r1, r2 and r13 for the register view
2016-11-03 02:29:40 -07:00
degasus
abe9c30d3d
JitArm64: Also push/pop gpr.R(addr).
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This fixes slowmem load instruction with update.
2016-11-02 22:38:03 +01:00
JosJuice
e18ceca7af
Automatic translation resources sync with Transifex
2016-11-02 19:06:18 +01:00
JosJuice
25070d149e
Merge pull request #4412 from JosJuice/more-debug-text
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More debug text fixes
2016-11-02 17:58:59 +01:00
JosJuice
3c6742f66f
More debug text fixes
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Also a few small non-debug text changes.
2016-11-02 17:46:52 +01:00
Markus Wick
342c053bf5
Merge pull request #4368 from JosJuice/updatewantdeterminism-loadinput
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Movie: Add missing calls to UpdateWantDeterminism
2016-11-02 16:26:48 +01:00
Markus Wick
9ce1cdde98
Merge pull request #4414 from linkmauve/single-newline
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Remove double newlines at the end of *_LOG messages
2016-11-02 12:20:46 +01:00
aldelaro5
2f5d00450a
Add precision about the names of r1, r2 and r13 for the register view
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In the code view, it would never say r1 or r2, but rather sp (stack pointer) and rtoc (register of the table of content) respectively. In the register view, all it says is the register number. This is an inconvenience considering it might not be obvious which register belongs to which of these terms.
Also make r13 named the "sda" for small data area with the same convention as above.
2016-11-02 01:13:00 -04:00
Emmanuel Gil Peyrot
c9e6b05ce9
Core: Remove double newlines at the end of *_LOG messages.
2016-11-02 02:09:33 +00:00
Markus Wick
24fa4c9e57
Merge pull request #4400 from degasus/master
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JitArm64: Store the carry flag within the host flag.
2016-11-01 23:29:50 +01:00
Jules Blok
49ac577ac0
Merge pull request #4388 from ligfx/portaudio_static
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CMake: build PortAudio as static library
2016-11-01 18:32:12 +01:00