Merge pull request #4423 from degasus/framedump
Framedump: Use an object for the framedumping state.
This commit is contained in:
commit
3924a99942
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@ -824,8 +824,9 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
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D3D11_MAPPED_SUBRESOURCE map;
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D3D::context->Map(s_screenshot_texture, 0, D3D11_MAP_READ, 0, &map);
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AVIDump::Frame state = AVIDump::FetchState(ticks);
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DumpFrameData(reinterpret_cast<const u8*>(map.pData), source_width, source_height, map.RowPitch,
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ticks);
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state);
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FinishFrameData();
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D3D::context->Unmap(s_screenshot_texture, 0);
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@ -777,8 +777,9 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
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D3D12_RANGE read_range = {0, dst_location.PlacedFootprint.Footprint.RowPitch * source_height};
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CheckHR(s_screenshot_texture->Map(0, &read_range, &screenshot_texture_map));
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AVIDump::Frame state = AVIDump::FetchState(ticks);
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DumpFrameData(reinterpret_cast<const u8*>(screenshot_texture_map), source_width, source_height,
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dst_location.PlacedFootprint.Footprint.RowPitch, ticks);
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dst_location.PlacedFootprint.Footprint.RowPitch, state);
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FinishFrameData();
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D3D12_RANGE write_range = {};
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@ -1455,8 +1455,9 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
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glReadPixels(flipped_trc.left, flipped_trc.bottom, flipped_trc.GetWidth(),
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flipped_trc.GetHeight(), GL_RGBA, GL_UNSIGNED_BYTE, image.data());
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AVIDump::Frame state = AVIDump::FetchState(ticks);
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DumpFrameData(image.data(), flipped_trc.GetWidth(), flipped_trc.GetHeight(),
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flipped_trc.GetWidth() * 4, ticks, true);
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flipped_trc.GetWidth() * 4, state, true);
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FinishFrameData();
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}
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// Finish up the current frame, print some stats
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@ -125,7 +125,8 @@ void SWRenderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
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// Save screenshot
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if (IsFrameDumping())
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{
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DumpFrameData(GetCurrentColorTexture(), fbWidth, fbHeight, fbWidth * 4, ticks);
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AVIDump::Frame state = AVIDump::FetchState(ticks);
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DumpFrameData(GetCurrentColorTexture(), fbWidth, fbHeight, fbWidth * 4, state);
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FinishFrameData();
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}
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@ -747,10 +747,11 @@ bool Renderer::DrawFrameDump(const EFBRectangle& rc, u32 xfb_addr,
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void Renderer::DumpFrame(u64 ticks)
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{
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AVIDump::Frame state = AVIDump::FetchState(ticks);
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DumpFrameData(reinterpret_cast<const u8*>(m_frame_dump_readback_texture->GetMapPointer()),
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static_cast<int>(m_frame_dump_render_texture->GetWidth()),
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static_cast<int>(m_frame_dump_render_texture->GetHeight()),
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static_cast<int>(m_frame_dump_readback_texture->GetRowStride()), ticks);
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static_cast<int>(m_frame_dump_readback_texture->GetRowStride()), state);
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FinishFrameData();
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}
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@ -23,7 +23,9 @@ extern "C" {
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#include "Core/HW/SystemTimers.h"
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#include "Core/HW/VideoInterface.h" //for TargetRefreshRate
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#include "Core/Movie.h"
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#include "VideoCommon/AVIDump.h"
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#include "VideoCommon/OnScreenDisplay.h"
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#include "VideoCommon/VideoConfig.h"
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#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(55, 28, 1)
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@ -42,16 +44,10 @@ static int s_height;
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static u64 s_last_frame;
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static bool s_last_frame_is_valid = false;
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static bool s_start_dumping = false;
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static bool s_stop_dumping = false;
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static u64 s_last_pts;
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static int s_current_width;
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static int s_current_height;
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static int s_file_index = 0;
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static const u8* s_stored_frame_data;
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static int s_stored_frame_width;
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static int s_stored_frame_height;
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static int s_stored_frame_stride;
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static u64 s_stored_frame_ticks;
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static int s_savestate_index = 0;
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static int s_last_savestate_index = 0;
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static void InitAVCodec()
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{
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@ -69,18 +65,17 @@ bool AVIDump::Start(int w, int h)
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s_width = w;
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s_height = h;
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s_current_width = w;
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s_current_height = h;
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s_last_frame_is_valid = false;
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s_last_pts = 0;
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s_stop_dumping = false;
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InitAVCodec();
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bool success = CreateFile();
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if (!success)
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{
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CloseFile();
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OSD::AddMessage("AVIDump Start failed");
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}
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return success;
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}
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@ -160,6 +155,9 @@ bool AVIDump::CreateFile()
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return false;
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}
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OSD::AddMessage(StringFromFormat("Dumping Frames to \"%s\" (%dx%d)", s_format_context->filename,
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s_width, s_height));
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return true;
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}
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@ -170,24 +168,24 @@ static void PreparePacket(AVPacket* pkt)
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pkt->size = 0;
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}
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void AVIDump::AddFrame(const u8* data, int width, int height, int stride, u64 ticks)
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void AVIDump::AddFrame(const u8* data, int width, int height, int stride, const Frame& state)
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{
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// Store current frame data in case frame dumping stops before next frame update,
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// but make sure that you don't store the last stored frame and check the resolution upon
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// closing the file or else you store recursion, and dolphins don't like recursion.
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if (!s_stop_dumping)
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// Assume that the timing is valid, if the savestate id of the new frame
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// doesn't match the last one.
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if (state.savestate_index != s_last_savestate_index)
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{
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StoreFrameData(data, width, height, stride, ticks);
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CheckResolution(width, height);
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s_last_savestate_index = state.savestate_index;
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s_last_frame_is_valid = false;
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}
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CheckResolution(width, height);
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s_src_frame->data[0] = const_cast<u8*>(data);
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s_src_frame->linesize[0] = stride;
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s_src_frame->format = s_pix_fmt;
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s_src_frame->width = s_width;
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s_src_frame->height = s_height;
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// Convert image from {BGR24, RGBA} to desired pixel format, and scale to initial
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// width and height
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// Convert image from {BGR24, RGBA} to desired pixel format
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if ((s_sws_context =
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sws_getCachedContext(s_sws_context, width, height, s_pix_fmt, s_width, s_height,
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s_stream->codec->pix_fmt, SWS_BICUBIC, nullptr, nullptr, nullptr)))
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@ -208,26 +206,25 @@ void AVIDump::AddFrame(const u8* data, int width, int height, int stride, u64 ti
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// incorrectly.
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if (!s_last_frame_is_valid)
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{
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s_last_frame = ticks;
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s_last_frame = state.ticks;
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s_last_frame_is_valid = true;
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}
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if (!s_start_dumping && Movie::GetCurrentFrame() < 1)
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if (!s_start_dumping && state.first_frame)
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{
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delta = ticks;
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delta = state.ticks;
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last_pts = AV_NOPTS_VALUE;
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s_start_dumping = true;
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}
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else
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{
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delta = ticks - s_last_frame;
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last_pts = (s_last_pts * s_stream->codec->time_base.den) / SystemTimers::GetTicksPerSecond();
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delta = state.ticks - s_last_frame;
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last_pts = (s_last_pts * s_stream->codec->time_base.den) / state.ticks_per_second;
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}
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u64 pts_in_ticks = s_last_pts + delta;
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s_scaled_frame->pts =
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(pts_in_ticks * s_stream->codec->time_base.den) / SystemTimers::GetTicksPerSecond();
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s_scaled_frame->pts = (pts_in_ticks * s_stream->codec->time_base.den) / state.ticks_per_second;
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if (s_scaled_frame->pts != last_pts)
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{
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s_last_frame = ticks;
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s_last_frame = state.ticks;
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s_last_pts = pts_in_ticks;
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error = avcodec_encode_video2(s_stream->codec, &pkt, s_scaled_frame, &got_packet);
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}
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@ -259,10 +256,6 @@ void AVIDump::AddFrame(const u8* data, int width, int height, int stride, u64 ti
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void AVIDump::Stop()
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{
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s_stop_dumping = true;
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// Write the last stored frame just in case frame dumping stops before the next frame update
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AddFrame(s_stored_frame_data, s_stored_frame_width, s_stored_frame_height, s_stored_frame_stride,
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s_stored_frame_ticks);
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av_write_trailer(s_format_context);
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CloseFile();
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s_file_index = 0;
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@ -302,7 +295,7 @@ void AVIDump::CloseFile()
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void AVIDump::DoState()
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{
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s_last_frame_is_valid = false;
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s_savestate_index++;
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}
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void AVIDump::CheckResolution(int width, int height)
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@ -312,22 +305,21 @@ void AVIDump::CheckResolution(int width, int height)
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// (possibly width as well, but no examples known) to have a value of zero. This can occur as the
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// VI is able to be set to a zero value for height/width to disable output. If this is the case,
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// simply keep the last known resolution of the video for the added frame.
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if ((width != s_current_width || height != s_current_height) && (width > 0 && height > 0))
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if ((width != s_width || height != s_height) && (width > 0 && height > 0))
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{
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int temp_file_index = s_file_index;
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Stop();
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s_file_index = temp_file_index + 1;
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Start(width, height);
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s_current_width = width;
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s_current_height = height;
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}
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}
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void AVIDump::StoreFrameData(const u8* data, int width, int height, int stride, u64 ticks)
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AVIDump::Frame AVIDump::FetchState(u64 ticks)
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{
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s_stored_frame_data = data;
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s_stored_frame_width = width;
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s_stored_frame_height = height;
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s_stored_frame_stride = stride;
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s_stored_frame_ticks = ticks;
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Frame state;
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state.ticks = ticks;
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state.first_frame = Movie::GetCurrentFrame() < 1;
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state.ticks_per_second = SystemTimers::GetTicksPerSecond();
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state.savestate_index = s_savestate_index;
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return state;
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}
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@ -12,11 +12,24 @@ private:
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static bool CreateFile();
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static void CloseFile();
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static void CheckResolution(int width, int height);
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static void StoreFrameData(const u8* data, int width, int height, int stride, u64 ticks);
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public:
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struct Frame
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{
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u64 ticks = 0;
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u32 ticks_per_second = 0;
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bool first_frame = false;
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int savestate_index = 0;
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};
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static bool Start(int w, int h);
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static void AddFrame(const u8* data, int width, int height, int stride, u64 ticks);
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static void AddFrame(const u8* data, int width, int height, int stride, const Frame& state);
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static void Stop();
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static void DoState();
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#if defined(HAVE_LIBAV) || defined(_WIN32)
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static Frame FetchState(u64 ticks);
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#else
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static Frame FetchState(u64 ticks) { return {}; }
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#endif
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};
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@ -660,14 +660,14 @@ bool Renderer::IsFrameDumping()
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AVIDump::Stop();
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std::vector<u8>().swap(m_frame_data);
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m_AVI_dumping = false;
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OSD::AddMessage("Stop dumping frames", 2000);
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OSD::AddMessage("Stop dumping frames");
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}
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m_last_frame_dumped = false;
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#endif
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return false;
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}
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void Renderer::DumpFrameData(const u8* data, int w, int h, int stride, u64 ticks,
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void Renderer::DumpFrameData(const u8* data, int w, int h, int stride, const AVIDump::Frame& state,
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bool swap_upside_down)
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{
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if (w == 0 || h == 0)
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@ -698,20 +698,10 @@ void Renderer::DumpFrameData(const u8* data, int w, int h, int stride, u64 ticks
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if (!m_last_frame_dumped)
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{
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m_AVI_dumping = AVIDump::Start(w, h);
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if (!m_AVI_dumping)
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{
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OSD::AddMessage("AVIDump Start failed", 2000);
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}
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else
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{
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OSD::AddMessage(StringFromFormat("Dumping Frames to \"%sframedump0.avi\" (%dx%d RGB24)",
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File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), w, h),
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2000);
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}
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}
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if (m_AVI_dumping)
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{
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AVIDump::AddFrame(m_frame_data.data(), w, h, stride, ticks);
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AVIDump::AddFrame(m_frame_data.data(), w, h, stride, state);
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}
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m_last_frame_dumped = true;
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@ -147,7 +147,7 @@ protected:
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static void RecordVideoMemory();
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bool IsFrameDumping();
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void DumpFrameData(const u8* data, int w, int h, int stride, u64 ticks,
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void DumpFrameData(const u8* data, int w, int h, int stride, const AVIDump::Frame& state,
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bool swap_upside_down = false);
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void FinishFrameData();
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