Commit Graph

12931 Commits

Author SHA1 Message Date
degasus 717d4bfbcc Interpreter: Idle skipping support 2015-06-30 20:11:23 +02:00
Jeffrey Pfau 6f8a38cefb WiimoteReal: Add IOHIDDevice support for OS X 2015-06-29 23:13:18 -07:00
Shane Nelson 388ab13db1 Audio: new dsp_coef.bin with windowed sinc filter coefficients 2015-06-29 22:24:24 -04:00
Ryan Houdek afc3d30f5c [AArch64] Implement BFI & UBFIZ in the emitter.
Also fixes a bug in the UBFX instruction emitter. Naughty Naughty PPSSPP, not testing emitter functions you add.
2015-06-29 19:00:22 -05:00
Markus Wick 134a18fdad Merge pull request #2674 from lioncash/emplace
Use emplace() instead of insert() where applicable for maps.
2015-06-29 17:19:08 +02:00
Jules Blok c06342c3cf Merge branch 'stable' 2015-06-29 11:04:17 +02:00
Lioncash daa205990f Use emplace() instead of insert() where applicable for maps. 2015-06-28 19:52:40 -04:00
Jules Blok 3f39e38372 CheatSearchTab: Check Core state instead of checking a memory pointer. 2015-06-28 18:28:55 +02:00
Jules Blok 1120132d26 Merge branch 'stable' 2015-06-28 13:28:23 +02:00
JosJuice 66136fc710 Fix more game list name encoding errors caused by 4.0-6419 (d7900b4)
4.0-6442 (a26cf63) didn't fix names read from INIs or titles.txt.
2015-06-28 10:39:24 +02:00
Jules Blok a71e81a143 Merge pull request #2659 from Armada651/openal-conv
OpenALStream: Fix sample conversion.
2015-06-27 00:13:02 +02:00
Admiral H. Curtiss 69b7296fc2 WiimoteReal: Make sure that Wiimote thread isn't already running before starting it.
This fixes a crash when switching a Wiimote's internal slot or type in the Dolphin config.
2015-06-26 20:48:45 +02:00
Jules Blok cff6d9f922 Merge pull request #2640 from AdmiralCurtiss/real-wiimote-crash-fix
WiimoteReal: Fix crash when switching a real Wiimote to a different slot or type during emulation.
2015-06-26 20:33:50 +02:00
Admiral H. Curtiss 716c54217a WiimoteReal: Make sure that Wiimote thread isn't already running before starting it.
This fixes a crash when switching a Wiimote's internal slot or type in the Dolphin config.
2015-06-26 17:12:18 +02:00
Tillmann Karras 2711d5201b Interpreter: turn SNaNs into QNaNs 2015-06-26 09:29:18 +02:00
Tillmann Karras b78310bbe5 Interpreter: simplify fres 2015-06-26 09:29:18 +02:00
Tillmann Karras 174ada3a62 Interpreter: assign directly instead via variables 2015-06-26 08:16:34 +02:00
Tillmann Karras b2c21e800a Interpreter: drop unused macros 2015-06-26 08:16:34 +02:00
Tillmann Karras ca36ff0551 Interpreter: consolidate fdiv/fdivs/ps_div 2015-06-26 08:07:46 +02:00
Ryan Houdek 63a2180c1f [AArch64] Implement slwx in the recompiler.
I streamed this implementation earlier today to get people to have a feel for implementing instructions in the AArch64 recompiler.
This one was a fairly simple one to implement.
2015-06-26 00:51:06 -05:00
Jules Blok da7ec75350 Merge pull request #2643 from comex/fix-do-file-search
Fix DoFileSearch returning the passed-in directories themselves.
2015-06-25 15:20:16 +02:00
comex 384a1b4e3b Fix DoFileSearch returning the passed-in directories themselves.
Fixes https://code.google.com/p/dolphin-emu/issues/detail?id=8697&can=3
2015-06-25 15:17:52 +02:00
Jules Blok 86dd81cf6b OpenALStream: Fix sample conversion.
Looks like it wasn't symmetric anymore.
2015-06-25 12:42:41 +02:00
Jules Blok 75a9740ab7 Merge branch 'stable' 2015-06-25 12:24:15 +02:00
Jules Blok 8fd5f249fa Merge pull request #2656 from Armada651/ogl-inv-depth
OGL: Allow inverted depth ranges.
2015-06-25 12:06:56 +02:00
Lioncash 0034492151 Add an OSD notification for screenshot saving 2015-06-25 09:23:37 +02:00
Jules Blok 30eae0d258 Merge pull request #2657 from lioncash/screenshot
Render: Add an OSD notification for screenshot saving
2015-06-25 09:22:26 +02:00
Ryan Houdek 521f6e89c3 Merge pull request #2624 from sigmabeta/android-save-screenshot
Android: Save screenshot at end of an emulation session.
2015-06-24 21:39:47 -05:00
Lioncash 67c5ce5d96 Add an OSD notification for screenshot saving 2015-06-24 21:44:38 -04:00
Jules Blok dbfdbf7dbd D3D: Cosmetics.
Merge two cases which should've already been merged.
2015-06-24 23:16:53 +02:00
Jules Blok 743296f1c4 OGL: Allow inverted depth ranges. 2015-06-24 22:28:36 +02:00
Jules Blok 2a5dd69c72 Merge branch 'stable' 2015-06-24 19:34:16 +02:00
mimimi085181 829fc3dc2d Quick fix for an invalid iterator 2015-06-24 19:12:46 +02:00
Tillmann Karras 6d273f6119 Jit64: fix pre-SSE4.1 fallback of ps_sum1 2015-06-24 18:32:10 +02:00
Jules Blok 519a7c4a29 Merge pull request #2652 from Tilka/ps_sum1
Jit64: fix pre-SSE4.1 fallback of ps_sum1 with AccurateNaNs=True
2015-06-24 18:28:33 +02:00
Tillmann Karras 2bd11469a5 Jit64: fix pre-SSE4.1 fallback of ps_sum1 2015-06-24 16:48:26 +02:00
Tillmann Karras a725c06425 Logging: trigger _assert_() in release builds 2015-06-24 15:16:55 +02:00
Tillmann Karras 83ab721939 Fix -Wformat-extra-args warning 2015-06-24 14:44:09 +02:00
Tillmann Karras 5b23182793 Common: drop GEKKO define
Afaict, it was used to build parts of Dolphin with DSPSpy, but that's
been broken forever, so lets clean up a little bit.
2015-06-24 12:13:41 +02:00
Scott Mansell 8b4734133e IPC_HLE: Don't open/close file for every single file operation.
On the first boot of Pokemon Snap it copies a 144KB file to the Wii's
NAND, but it only copies 32 bytes per IPC write call.

This was causing dolphin to open and close the same file over 4000
times. This wouldn't usually be a huge issue, except some operating
systems (namely Windows) allow 3rd party programs (namely antivirus
software) to hook all accesses to the filesystem.

This causes the antivirus software to scan the same file for viruses
4000+ times, which is kind of slow.

This fix reduces the initial boot time of pokemon snap from 3+ min
to just a few seconds. Could also improve other games which write
things to NAND.

Will break a few things, see the next commit for an improved fix.
2015-06-24 19:23:10 +12:00
Markus Wick 8493feb89f Merge pull request #2602 from mimimi085181/partial-texture-updates2
Support partial texture updates via efb copies
2015-06-24 09:22:50 +02:00
Scott Mansell 03124ec3f0 IPC_HLE: Simplify lifecycle of devices with shared pointers.
This also fixes a memory/filehandle leak when loading savestates.
2015-06-24 19:22:04 +12:00
Eder Bastos 7935c1c57a Android: Ensure that the target folder for screenshots exists before attempting to save. 2015-06-23 23:08:10 -04:00
sigmabeta 8ca620db7f Android: Invalidate Picasso screenshot cache every time a screenshot is displayed. 2015-06-23 22:36:27 -04:00
sigmabeta a028805626 Android: Save screenshot at end of an emulation session. 2015-06-23 22:22:01 -04:00
Tillmann Karras c9af7def28 Fix some warnings 2015-06-23 21:11:56 +02:00
Jules Blok 21a70903ed Merge branch 'stable' 2015-06-23 20:16:55 +02:00
Tillmann Karras de3c01dc2a x64FPURoundMode: fix comments 2015-06-23 02:17:36 +02:00
flacs 319394d63e Merge pull request #2637 from lioncash/devirt
Mixer: Devirtualize the logging functions.
2015-06-22 23:24:22 +02:00
comex afaa0d92df Merge pull request #2613 from AdmiralCurtiss/netplay-sram-sync
Netplay: Sync GameCube SRAM.
2015-06-22 12:48:38 -04:00
degasus 5bc88d5c6a Revert "GeometryShaderGen: Don't use `centroid in` for input variables."
This reverts commit 4cbaddb7ad.
2015-06-22 17:20:41 +02:00
comex 6d2631a173 Merge pull request #2639 from rukai/master
Translations fix for Linux & Mac OS X
2015-06-21 17:10:07 -04:00
comex acd6cb79a4 Fix DoFileSearch returning the passed-in directories themselves.
Fixes https://code.google.com/p/dolphin-emu/issues/detail?id=8697&can=3
2015-06-21 16:07:56 -04:00
comex f6d27a5ce8 Merge pull request #2641 from comex/trivial-fixes
Trivial fixes
2015-06-21 15:51:25 -04:00
comex 700b850acd Fix misc. clang warnings - mostly complaints about inconsistent use of override.
Previously, MacOpenFile only overrode anything on OS X; otherwise it was
just a useless method, which is presumably why it wasn't marked override
in the first place.  Address this more sanely by wrapping it in #ifdef
__APPLE__.
2015-06-21 15:42:49 -04:00
mimimi085181 0ed6b5623f Support partial texture updates via efb copies 2015-06-21 14:02:44 +02:00
rukai c9e8179c5a Added namespace to GetBundleDirectory to compile on Mac OSX 2015-06-21 20:41:41 +10:00
rukai bbde9cbeae Swapped out spaces for tabs 2015-06-21 20:41:41 +10:00
rukai cc22151495 Fixes translation on Linux and potentially Mac OSX, by specifying location of *.gmo files 2015-06-21 20:41:41 +10:00
Ryan Houdek a811370329 [AArch64] Fix a couple of bugs in the vertex loader
In particular this fixes the 6666 colour format
We were loading from the wrong location and it was causing /terrible/ colour changes.

This also fixes a bug in the all the colour formats(except 888) where the unaligned path was loading in to the wrong register.
2015-06-20 21:12:31 -05:00
Lioncash 9dd607b923 Mixer: Fix erroneous global prefixes on class variables 2015-06-20 21:48:50 -04:00
Lioncash d81dffd4f0 Mixer: Devirtualize DTK and DSP audio logging functions
Their functionality is already complete in the base class; there's no need to allow overriding.
2015-06-20 21:46:20 -04:00
Lioncash fa7d93690e Hash: Remove the HashFNV prototype
It has no function definition.
2015-06-20 21:23:25 -04:00
flacs a702c4e01e Merge pull request #2629 from lioncash/vertexloader-ifdef
VertexLoader: Remove the LOADERDECL define.
2015-06-21 03:17:38 +02:00
Lioncash 619e333dcc VertexLoader: Remove the LOADERDECL define.
These functions aren't called from jitted code anymore so it isn't necessary.
2015-06-20 20:52:54 -04:00
Markus Wick 1003d08d81 Merge pull request #2632 from lioncash/var
RenderBase: Remove an unused variable
2015-06-20 09:28:27 +02:00
skidau c18662432f Merge pull request #2622 from AdmiralCurtiss/homebrew-video-modes
Fix Homebrew region inconsistency exposed by #2596.
2015-06-20 11:49:57 +10:00
Lioncash cfead69f67 RenderBase: Remove an unused variable 2015-06-19 20:30:29 -04:00
flacs 9b9bab2179 Merge pull request #2631 from lioncash/regcache
JitRegCache: Get rid of an unnecessary cast
2015-06-20 00:16:03 +02:00
Lioncash 6ca6896b6e JitRegCache: Get rid of an unnecessary cast 2015-06-19 18:10:56 -04:00
Lioncash 4c79aa8216 HiresTextures: Remove unused variable 2015-06-19 17:31:04 -04:00
rukai f91a228697 OpenGL exclusive fullscreen OSD notification is made consistent with the one used for D3D. 2015-06-20 00:18:13 +10:00
Admiral H. Curtiss 7276d80adc Boot: Decide setting.txt's country settings based on the game's video mode when no valid country code is found rather than defaulting to Europe. 2015-06-19 15:09:21 +02:00
Admiral H. Curtiss 1b8b99e9f1 ConfigManager: Set homebrew video mode based on Dolphin's PAL60 config instead of always using 50Hz.
This is a bit indirect, but since homebrew always boots in a European environment the framerate depends on the bPAL60 flag, which is always auto turned off if bNTSC is set to true as of 2e5e724f94. By actually indicating that we're PAL on homebrew boot, the rest just falls into place.
2015-06-19 15:07:19 +02:00
Lioncash 458378528b DolphinWX: Remove the Toggle IR hotkey.
This isn't necessary since Increase IR and Decrease IR are present.
2015-06-19 05:10:40 -04:00
Matthew Parlane 45aeeee699 Fix aniso filtering on d3d to not set aniso filter when using 1x 2015-06-19 20:55:32 +12:00
degasus dd2183dbb5 Revert "GeometryShaderGen: Don't use `centroid in` for input variables."
This reverts commit 4cbaddb7ad.
2015-06-18 20:25:32 +02:00
Markus Wick 156fb82117 Merge pull request #2620 from JosJuice/more-decodestring
Volume: Use DecodeString more
2015-06-18 14:57:10 +02:00
JosJuice a825c7ddfe Volume: Use DecodeString more
DecodeString handles the case where there is no trailing null byte,
so using it lets the code be a bit simpler.
2015-06-18 14:45:26 +02:00
skidau 3df28a4ea0 Merge pull request #2598 from JosJuice/cache-games-without-banners
Cache games without banners
2015-06-18 09:56:03 +10:00
Ryan Houdek 22e7024da5 Merge pull request #2614 from endrift/fix-gdbstub-build
PowerPC: Fix GDBStub build
2015-06-16 02:15:21 -05:00
Jeffrey Pfau 46cf44bcec PowerPC: Fix GDBStub build 2015-06-16 00:10:28 -07:00
skidau c6f72115e9 Merge pull request #2596 from AdmiralCurtiss/pal60-config-option
PAL60 improvements: Allow setting in GameINI, disable for NTSC games, store in Movie files.
2015-06-16 14:44:31 +10:00
Fiora c68bb0bdec Merge pull request #2456 from aserna3/master
UI improvements to Add AR Code and Add Patch windows.
2015-06-14 18:53:49 -07:00
Ryan Houdek 87b45de634 Merge pull request #2606 from Sonicadvance1/aarch64_optimize_psq_st
[AArch64] Optimize paired quantized stores.
2015-06-14 19:03:50 -05:00
Admiral H. Curtiss 277348cd75 Movie: Add the PAL60 setting to Movie files. 2015-06-14 17:10:34 +02:00
Admiral H. Curtiss 2e5e724f94 Boot: Automatically temporarily disable PAL60 for NTSC Wii games.
Fixes issues like https://code.google.com/p/dolphin-emu/issues/detail?id=7714 and https://code.google.com/p/dolphin-emu/issues/detail?id=8036.
2015-06-14 17:10:12 +02:00
Admiral H. Curtiss f9067cbf38 Boot: Setting overrides should be applied after all settings from ini/movie/netplay/... are read. 2015-06-14 17:03:45 +02:00
Admiral H. Curtiss abb65515b9 Netplay: Sync GameCube SRAM. 2015-06-14 16:52:08 +02:00
JosJuice a7d374bcb9 Cache games without banners
Games without banners were not cached before, because a banner could
become available at any time, making the cache outdated without it
becoming invalidated. Instead of not caching anything, this change makes
Dolphin check for a banner every time a cache that lacks a banner is read.
This is faster than reading all metadata, because reading a Wii banner
only reads from the game's save file, not the volume and its filesystem.

The cache revision is incremented, because otherwise banners will be
missing if a cache without a banner is created in the new version and
the user switches to an old version and creates a savefile.
2015-06-14 12:23:48 +02:00
JosJuice 8793f7c325 DolphinQt: Store GameFile banner as empty if missing 2015-06-14 12:23:41 +02:00
Ryan Houdek 96058c5de1 [AArch64] Reenable psq_l.
The bug was due to issues in the FPR cache.
2015-06-14 04:11:59 -05:00
Ryan Houdek 282282aafc [AArch64] Fix a few bugs in the FPR cache. 2015-06-14 04:11:26 -05:00
yerejm fff81fecb1 Reinstate format string.
Avoid the consequences in the unlikely event the path includes a %.
2015-06-14 16:49:35 +10:00
Matthew Parlane 6d9711c02c Merge pull request #2599 from Sonicadvance1/aarch64_clean_cpudetect
[AArch64] Clean up our CPUDetect.
2015-06-14 15:19:03 +10:00
Matthew Parlane b39014eac5 Merge pull request #2590 from endrift/fix-freebsd-build
Fix FreeBSD
2015-06-14 15:18:26 +10:00
Matthew Parlane 2d8fdb791e Merge pull request #2603 from JosJuice/move-getcompany
Move GetCompany() to ISOFile.h/GameFile.h
2015-06-14 15:16:20 +10:00
Jeffrey Pfau 1b9f55692b Fix 64-bit FreeBSD build 2015-06-13 21:52:47 -07:00
Jeffrey Pfau b6d1512587 Common: Use more portable invocation of shm_open 2015-06-13 21:52:47 -07:00
Jeffrey Pfau 7085fcc8d6 Fix FreeBSD build 2015-06-13 21:52:47 -07:00