HiresTextures: Remove unused variable

This commit is contained in:
Lioncash 2015-06-19 17:31:04 -04:00
parent c19903e0fe
commit 4c79aa8216
1 changed files with 0 additions and 1 deletions

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@ -79,7 +79,6 @@ void HiresTexture::Update()
s_textureCache.clear();
}
std::vector<std::string> Directories;
const std::string& gameCode = SConfig::GetInstance().m_strUniqueID;
std::string szDir = StringFromFormat("%s%s", File::GetUserPath(D_HIRESTEXTURES_IDX).c_str(), gameCode.c_str());