Commit Graph

16251 Commits

Author SHA1 Message Date
Tillmann Karras f5545477e3 VertexLoaderX64: suggestions by @magumagu
- avoid register merges
- avoid redundant MOV
2015-01-18 13:30:19 +01:00
Tillmann Karras b27ba3802e VertexLoaderX64: implement pre-Haswell fallbacks 2015-01-18 13:29:34 +01:00
Tillmann Karras e80b657cf4 Move MOVBE wrappers directly into XEmitter class 2015-01-18 13:29:34 +01:00
Tillmann Karras e82e9f97f5 VertexLoader: add new JIT 2015-01-18 13:29:34 +01:00
Tillmann Karras eb13aa43fe XEmitter: overload MOVBE() 2015-01-18 12:59:33 +01:00
Tillmann Karras 20ded4c1e5 VertexLoader: remove old JIT 2015-01-18 12:59:33 +01:00
Tillmann Karras bec30068a6 VertexLoader_TextCoord: reorder function list 2015-01-18 12:59:33 +01:00
Tillmann Karras d86957944a VertexLoader_Color: clean up 2015-01-18 12:59:33 +01:00
Tillmann Karras 6a26771cd5 VertexLoader_Normal: use shorter notation 2015-01-18 12:59:33 +01:00
Tillmann Karras 20bc18cd5d VertexLoaderManager: make it nicer to read 2015-01-18 12:59:33 +01:00
Tillmann Karras b0df4b08ec VertexLoaderTester: fix a few problems 2015-01-18 12:59:33 +01:00
Tillmann Karras 2cedc0034d DataReader: turn WritePointer into GetPointer 2015-01-18 12:59:33 +01:00
Tillmann Karras 68d204e877 D3D: remove unused variable 2015-01-18 12:59:33 +01:00
skidau 37a770bb9f Merge pull request #1896 from johnwchadwick/asmcommon-larger-codespace
Increase AsmCommon code space to fix crashes on Linux systems.
2015-01-18 15:22:31 +11:00
Markus Wick 0acbb88aa2 Merge pull request #1905 from degasus/master
VideoSW: Fix vertex skipping
2015-01-18 04:59:16 +01:00
degasus 3630de99ed VideoSW: Fix vertex skipping 2015-01-18 04:52:56 +01:00
skidau a2d98ced67 Merge pull request #1892 from magumagu/backpatch-padding
JIT: Fix the return pointer for backpatched operations.
2015-01-18 14:20:03 +11:00
Markus Wick dbdae093cc Merge pull request #1902 from mimimi085181/master
Fix another small bug with the efb2ram cache
2015-01-18 01:45:36 +01:00
mimimi085181 96bcb09fb2 Fix another small bug with the efb2ram cache
Textures that are directly next to each other were falsely detected as overlapping.
2015-01-17 19:10:00 +01:00
Linktothepast f361a85063 Gameini database update.
Includes gameinis for the Pal and Ntsc region of TurboGrafx-16, some
Commodore 64 gameinis, removes old notes about mmu games, enforces
virtual xfb in games fixed by PR #1818, updates Star Wars: Rogue Leader
and Star Wars - Rogue Squadron III - Rebel Strike
according to the zfreeze pr updates,  MySims Kingdom is added and
Sakura Wars: So Long, My Love is updated.
Fixes issues 8091 and 8086.
2015-01-17 18:42:23 +02:00
Jules Blok 8d69658a9d Add exclusive mode OSD messages. 2015-01-17 16:11:17 +01:00
Jules Blok b87fddb027 D3D: Allow borderless fullscreen to be turned on/off during gameplay. 2015-01-17 16:11:12 +01:00
JosJuice ace060748b Don't read from disk when checking volume type
Should be faster than relying on the OS to cache the magic words.
Also gets rid of the odd recursive call in VolumeDirectory.
2015-01-17 13:21:02 +01:00
John Chadwick 390ec6977c Increase AsmCommon code space to fix crashes on Linux systems.
Revision b058bbd was causing the AsmCommon routines to overrun the code
buffer allocated for it. According to Fiora, it happens only on Linux
because of the fact that Linux has more caller-save registers than other
platforms.
2015-01-17 01:36:45 -05:00
skidau 5dedf88922 Escaped the backslash character and relabelled the = key to EQUALS so that it gets saved in the ini profile. 2015-01-17 11:46:56 +11:00
skidau 6d8ab0c256 Draw buttons in rows of eight in the Controller config. 2015-01-17 11:16:15 +11:00
skidau 5e8ab05cc0 Added GameCube Keyboard support. 2015-01-17 09:36:05 +11:00
Jules Blok 803bea5004 D3D: Fix Dolphin immediately exiting exclusive fullscreen. 2015-01-16 16:01:29 +01:00
magumagu c09e41d652 JIT: Fix the return pointer for backpatch trampolines.
The key change is that for stores less than 5 bytes, the correct
place for the trampoline to return is immediately after the backpatched jump,
not somewhere inside it.
2015-01-15 19:30:59 -08:00
skidau c2bdcbe71c Merge pull request #1837 from adamdmoss/sdl-more-haptic
SDL Input: Support more types of force feedback for controllers through SDL
2015-01-16 12:39:24 +11:00
magumagu e92e1e5873 Remove HLE_HOOK_END.
It isn't used, it isn't implemented in interpreter, and the implementation
in JIT is wrong.
2015-01-15 11:54:20 -08:00
Stevoisiak d83e7dde86 De-capitalized countries 2015-01-14 23:44:03 -05:00
skidau 9d9ffa5b83 Merge pull request #1880 from Shadoxfix/master
Allow minimum volume to be set to 0% in the interface.
2015-01-15 14:08:38 +11:00
skidau 98f0f1a70e Merge pull request #1832 from shonumi/disable-configs
Properly disable or enable Configure buttons for GC controllers
2015-01-15 14:07:54 +11:00
Daniel Stuart Baxter 4de47a4187 Properly disable or enable Configure buttons for GC controllers
Only disable GBA and None
2015-01-14 20:16:13 -06:00
Ryan Houdek 8c42349287 Merge pull request #1886 from Tilka/psq_fix
Jit64: fix psq_l/st regression
2015-01-14 17:13:46 -06:00
Ryan Houdek fdce69473d Merge pull request #1877 from jcowgill/free-fonts
Replace gamecube fonts with free alternatives
2015-01-14 17:12:29 -06:00
Tillmann Karras 904a1c5558 Jit64: fix psq_l/st regression 2015-01-14 23:36:24 +01:00
James Cowgill f3aea4b5bc Replace gamecube fonts with free alternatives
Previously the gamecube fonts were based on Arial and Lucida which are not
freely distributable. The new fonts are generated using fonts under free
licenses with the "gc-font-tool" program I wrote.
2015-01-14 21:41:25 +00:00
Ryan Houdek abb083169b Merge pull request #1884 from Buddybenj/remove-DVDXDV
Remove DVDXDV INI
2015-01-14 13:57:09 -06:00
Ryan Houdek 0a3cb35320 Merge pull request #1688 from waddlesplash/dolphin-qt
DolphinQt: remove non-render-to-main and add fullscreen.
2015-01-14 13:56:37 -06:00
Benjamin Przybocki 4ab60f42c4 Remove DVDXDV
According to GameTDB's database, this is not a known title ID. It was likely added by mistake. For those wondering, DVDX doesn't use this or it would be in GameTDB's database because they also keep track of homebrew, and Dolphin doesn't have INIs for homebrew/hacks anyway.
2015-01-13 16:38:58 -06:00
Markus Wick 7069450ce5 Merge pull request #1872 from degasus/texcache
Texcache cleanup 2
2015-01-13 22:45:49 +01:00
Adam D. Moss 3300c176e4 SDL haptic: minor style change based on review feedback 2015-01-13 16:00:35 +00:00
Markus Wick 0932282caf Merge pull request #1818 from ZephyrSurfer/master
Fix scaling in Virtual XFB.
2015-01-13 07:58:54 +01:00
Stevoisiak f31b688cf5 More minor consistency changes 2015-01-12 22:28:12 -05:00
Markus Wick 980ce440ef Merge pull request #1813 from Armada651/convergence
Add UI for per-game stereoscopy settings.
2015-01-13 00:25:38 +01:00
Markus Wick 5be85cf928 Merge pull request #1814 from phire/worldspace_untangling
Move worldpos into it's own varying.
2015-01-12 22:59:21 +01:00
Markus Wick 197c38e865 Merge pull request #1878 from skidau/fifo-overflow-xfb
Made the CPU thread wait for the GPU thread to swap
2015-01-12 22:53:46 +01:00
Stevoisiak cb86db7b68 Minor consistency changes
Mostly small changes, like capitalization and spelling
2015-01-12 15:18:18 -05:00