Jordan Woyak
725d34b2f0
DolphinQt/InputCommon: Fix a few memory leaks.
2019-03-17 18:31:41 -05:00
JosJuice
185b1cf90c
DolphinQt: Fix OnStopRecording/OnExportRecording logic
2019-03-13 17:35:20 +01:00
JosJuice
6c89957cf1
DolphinQt: Save movie when closing emulation
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Missing feature from DolphinWX.
2019-03-13 15:40:36 +01:00
spycrab
70da86f1c3
Qt: Use ModalMessageBox everywhere
2019-03-04 21:53:02 +01:00
Tilka
8d59d1bb11
Merge pull request #7798 from ShFil119/impr/empty
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Use empty instead of size
2019-02-13 01:59:43 +00:00
Filip Gawin
49fe9f5db1
Use empty instead of size
2019-02-13 00:03:49 +01:00
Jordan Woyak
0d1fbe7bbc
WiimoteEmu: Major renaming and cleanup.
2019-02-02 19:40:31 -06:00
Stenzek
31a5dd15a9
DolphinQt: Connect Host::RequestStop() to MainWindow::RequestStop()
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The fact that this wasn't connected was causing fifoplayer to hang if
looping was disabled.
2019-02-02 13:36:46 +10:00
JMC47
7907633126
Merge pull request #7715 from Techjar/qt-delete-unparented
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Qt/MainWindow: Directly delete unparented dialogs
2019-01-28 06:42:07 -05:00
Techjar
408029e8a3
Qt/MainWindow: Don't unpause after confirming shutdown
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There's no good reason to do this, as it just causes running signals to
be sent as the core is shutting down.
2019-01-26 07:27:37 -05:00
Stenzek
c9c0b85056
VideoBackends: Store a backbuffer 'scale'
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This is a scaling factor, used for hi-dpi configurations.
2019-01-25 11:15:57 +10:00
Techjar
47cc5b02e3
Qt/MainWindow: Directly delete unparented dialogs
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Calling deleteLater in MainWindow's destructor doesn't work, as the
event loop will stop before it gets around to deleting these dialogs.
Seeing as this is a QObject destructor, we should already be on the
event loop anyways, so simply using delete should be safe.
2019-01-19 04:37:07 -05:00
Léo Lam
3627ef8a04
Merge pull request #7696 from TryTwo/Debugger_Restore_Tabbed_Docking
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Qt/Debugger restore tabbed docking
2019-01-17 13:40:02 +01:00
Léo Lam
a8bc6f9899
Merge pull request #7693 from jordan-woyak/hotplug-callback-fix
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ControllerInterface: Hotplug callback fixes.
2019-01-16 21:00:48 +01:00
TryTwo
b557faa386
Debugger restore tabbed docking
2019-01-11 14:32:27 -07:00
Jordan Woyak
b425f86121
ControllerInterface: Allow hotplug callbacks to be unregistered and don't reload the entire config from the ini file on hotplug, just update the control references. This should fix a crash on shutdown on Android.
2019-01-10 18:32:16 -06:00
JosJuice
0c622929ba
Add M3U file support for automatic disc switching
2019-01-04 09:24:42 +01:00
JosJuice
bd665aad5d
Automatic disc change for 2-disc games
2019-01-04 09:24:38 +01:00
spycrab
75b8824c95
Merge pull request #7658 from spycrab/debugger_show
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Qt/Debugger: Add Show in Code / Show in Memory
2018-12-29 15:08:51 +01:00
spycrab
3e3f9565ec
Qt/Debugger: Add Show in Code / Show in Memory
2018-12-28 20:30:38 +01:00
spycrab
fc998093cc
Merge pull request #7600 from spycrab/resource_pack
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Implement resource packs
2018-12-23 16:04:05 +01:00
spycrab
71d53c922f
Implement resource packs
2018-12-19 11:03:09 +01:00
Léo Lam
2eb85c8fcf
Merge pull request #7594 from TryTwo/NestedDocks
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Add nested docking to increase layout choices while debugging.
2018-12-05 17:14:46 +01:00
Techjar
577f6a5fb1
Qt: Disable controller configuration while NetPlay is running
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Doing pretty much anything in the controller config breaks NetPlay
(desync and/or deadlock), as saving the settings reconfigures
controller interfaces, which NetPlay doesn't expect.
2018-11-29 07:31:45 -05:00
TryTwo
c18aa36eab
Add nested docking to increase layout choices while debugging.
2018-11-27 11:14:46 -07:00
Techjar
ef89e4e70c
NetPlay: Sync power button event
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This fixes the deadlock on shutdown when Wii Remotes are in use.
2018-11-12 22:32:18 -05:00
Stenzek
52828901ef
Core: Switch controller interface to render widget on booting
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Previously, the Qt frontend would initialize the controller
interface on starting, resulting in the cursor position being
relative to the main window, instead of the render window.
2018-10-29 11:46:06 +10:00
Stenzek
a7f334dc2a
ControllerInterface: Don't crash on non-X11 QPA
2018-10-29 11:46:06 +10:00
Pierre Bourdon
9095233d21
Merge pull request #7483 from Zexaron/netplay_save-host-settings
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Netplay: Properly save hosting settings
2018-10-29 01:44:41 +01:00
Pierre Bourdon
2071dea9b7
Merge pull request #7497 from stenzek/lazy-initialize
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Qt/MainWindow: Lazy initialize child windows
2018-10-28 23:51:23 +01:00
Pierre Bourdon
98b0efb6de
Merge pull request #7499 from JosJuice/purge-game-list-cache
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DolphinQt: Implement "Purge Game List Cache"
2018-10-28 17:00:04 +01:00
JosJuice
8bbec31295
DolphinQt: Implement "Purge Game List Cache"
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This is a missing feature from DolphinWX.
2018-10-25 08:29:54 +02:00
Stenzek
eb284b5d66
VideoBackends: Pass window system info from host on creation
2018-10-20 21:11:34 +10:00
Stenzek
a3961750a7
Drop Host_GetRenderSurface and pass display to backend
2018-10-20 21:11:34 +10:00
Stenzek
ea77899ddd
Qt/MainWindow: Maintain pointer to hotkey window
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Prevents multiple hotkey windows from being opened.
2018-10-14 22:24:31 +10:00
Stenzek
211a9bf6d2
Qt/MainWindow: Lazy initialize child windows
2018-10-14 21:46:59 +10:00
Zexaron
550aa93ed0
NetPlay: Properly save Hosting GUI settings
2018-10-13 10:35:42 +02:00
Antonio Maiorano
bf18f19b0a
Make the progress dialog look better (used for e.g. shader compiling)
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* Removed the Cancel button since the code doesn't react to it anyway.
* Only show a window title, not the help icon (?), and disable the close button
* Set the title to "Dolphin" instead of repeating the label text
2018-10-03 21:35:10 -04:00
spycrab
77ebd721e3
Qt: Fix widgets being visible when they shouldn't be
2018-08-20 00:39:57 +02:00
Pierre Bourdon
0fdb6f4267
Merge pull request #7249 from yourWaifu/discord-rpc-join
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Add Discord Join Net Play functionally
2018-08-19 13:43:33 +02:00
Sleepy Flower Girl
158c0d54b1
Force IPv4 on external IP addresses
2018-08-13 21:17:38 -04:00
spycrab
9739ad9f48
Qt/TAS: Make TAS input windows independent
2018-08-13 14:15:09 +02:00
Sleepy Flower Girl
c2aedb7649
Adds a UI for accepting Discord join requests in Dolphin
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also did these things
fixed crash from joining user that isn't hosting via a direct connection
current game stat can now pass to override the current game in config
uses ip endpoint from dolphin.org
2018-08-06 16:12:03 -04:00
Stenzek
dca1096664
DolphinQt: Add .dff to open file filter
2018-08-03 17:39:17 +10:00
Sleepy Flower Girl
b7c241ea4c
Add Discord Join Net Play functionally
2018-07-31 22:24:10 -04:00
spycrab
81c3400681
Merge pull request #7269 from lioncash/qt
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DolphinQt/MainWindow: Replace includes with forward declarations
2018-07-30 11:56:31 +02:00
Techjar
cfeffdcf42
Fix more segfaults on NetPlay quit
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Basically everything here was race conditions in Qt callbacks, so I changed the client/server instances to std::shared_ptr and added null checks. It checks that the object exists in the callback, and the shared_ptr ensures it doesn't get destroyed until we're done with it.
MD5 check would also cause a segfault if you quit without cancelling it first, which was pretty silly.
2018-07-21 00:04:14 -04:00
Techjar
4407854e9c
NetPlay save data synchronization
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This adds the functionality of sending the host's save data (raw memory
cards, as well as GCI files and Wii saves with a matching GameID) to
all other clients. The data is compressed using LZO1X to greatly reduce
its size while keeping compression/decompression fast. Save
synchronization is enabled by default, and toggleable with a checkbox
in the NetPlay dialog.
On clicking start, if the option is enabled, game boot will be delayed
until all players have received the save data sent by the host. If any
player fails to receive it properly, boot will be cancelled to prevent
desyncs.
2018-07-19 18:09:20 -04:00
Lioncash
a9003aadc6
DolphinQt/MainWindow: Replace includes with forward declarations
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Reduces the amount of dependencies dragged in by the main window's
header. This also removes MainWindow.h includes elsewhere where they
aren't necessary, reducing the amount of UI files that need to be
recompiled if the main window's header changes.
2018-07-15 18:46:26 -04:00
Lioncash
9b2ffb6221
Qt/GameList: Replace includes with forward declarations where applicable
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Avoids dragging in a bunch of includes from the header files, and also
reduces the amount of files that need to be recompiled if one of those
included headers' source content is ever changed.
2018-07-10 16:03:38 -04:00
Mat M
9487892c18
Merge pull request #7226 from lioncash/netplay
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Core: Namespace NetPlay utilities under the NetPlay namespace
2018-07-09 00:38:12 -04:00
Michael M
e7cbee235c
Convert Dolphin.Core.DefaultISO to use new-style config
2018-07-06 19:28:19 -07:00
Lioncash
675260b0f7
Core: Namespace NetPlay utilities under the NetPlay namespace
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Previously there was only one function under the NetPlay namespace,
which is kind of silly considering we have all of these other types
and functions existing outside of the namespace.
This moves the rest of them into the namespace.
This gets some general names, like Player, for example, out of the global namespace.
2018-07-06 19:53:23 -04:00
spycrab
13ba24c5a6
Move DolphinQt2 to DolphinQt
2018-07-07 00:48:38 +02:00
Anthony Serna
2ee84a20fe
[UI] Remove DolphinQt
2016-01-05 19:42:02 -06:00
waddlesplash
4acd90d570
DolphinQt: Get rid of unneeded abbreviation macros.
2015-11-25 23:16:54 -05:00
waddlesplash
f5743f5ee9
DolphinQt: Handle the Host_UpdateTitle callback.
2015-09-13 09:37:00 -04:00
waddlesplash
0e2ea1ba64
DolphinQt: Remove '&' on closures where it isn't needed.
2015-09-13 09:33:26 -04:00
waddlesplash
7c13021627
DolphinQt: Add 'Screenshot' button.
2015-09-13 09:33:24 -04:00
waddlesplash
db8b50cf7e
DolphinQt: Indentation fixes.
2015-09-13 09:33:22 -04:00
waddlesplash
831d8ef13f
DolphinQt: Properly handle quit events.
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* Confirm stopping emulation when the window is closing, not just the "Stop" button
* Don't resume if we were already paused when we got the quit event
* Shutdown the core at the end of main() so we don't crash on exit
* Miscellaneous other logic cleanups related to this
2015-09-13 09:32:09 -04:00
waddlesplash
436f1133dd
DolphinQt: Simplify action setup.
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We don't need two sets of actions (one with icons, one without icons)
for Play/Stop, we can just tell Qt not to display the icons in the menus.
2015-09-12 11:24:00 -04:00
Lioncash
4643da73a3
Merge pull request #3021 from waddlesplash/dolphin-qt-fixup
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DolphinQt: Use more C++11, add more sanity to VS projects.
2015-09-12 00:36:35 -04:00
Corwin Mcknight
b2e4019383
DolphinQt: Disable Display Sleep on Windows.
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Disables Display Sleeping on Windows on DolphinQt while the game runs,
and re-enables it after the game closes.
2015-09-11 16:06:59 -07:00
waddlesplash
8fbf70ec55
DolphinQt: Make use of the C++11 signal/slot connection syntax.
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Also use lambdas over one-line functions in some cases.
2015-09-10 23:31:40 -04:00
Lioncash
4fc71e9708
Common: Remove StdMakeUnique.h
2015-09-06 04:09:53 -04:00
degasus
c375111076
Options: merge SCoreStartupParameter into SConfig
2015-06-12 19:07:45 +02:00
Ryan Houdek
f706518dc0
Merge pull request #2390 from darkengine-io/new-qt
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More miscellaneous Qt fixes
2015-05-25 23:45:21 -04:00
Tillmann Karras
cefcb0ace9
Update license headers to GPLv2+
2015-05-25 13:22:31 +02:00
Simon McFarlane
64cf6d167f
Qt: Make 'About Qt' action actually open the about box
2015-05-10 13:57:45 -07:00
Simon McFarlane
406270bcf9
Qt: resize main window to fit render
2015-05-10 13:57:45 -07:00
Simon McFarlane
6474616c83
Qt: Prevent crash when closed by the window manager
2015-05-10 13:57:44 -07:00
Simon McFarlane
6c6fe8d724
QT: Add reset button
2015-05-07 12:37:19 -07:00
Simon McFarlane
5988750fe4
QT: Add Play/Pause to Emulation menu
2015-05-07 12:37:19 -07:00
Simon McFarlane
29a9c24b73
QT: Add ISO folder browser
2015-05-07 12:37:18 -07:00
Simon McFarlane
629f45f1a5
QT: add exit function
2015-05-05 17:58:21 -07:00
Rohit Nirmal
10aa6488d9
Qt: Check if game filename is null before loading.
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This is so that the error message box does not
appear if the user simply cancels loading a game.
2015-04-26 11:13:16 -05:00
Benjamin Przybocki
4f324ad742
Clean Up
2015-01-24 17:10:21 -06:00
Ryan Houdek
0a3cb35320
Merge pull request #1688 from waddlesplash/dolphin-qt
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DolphinQt: remove non-render-to-main and add fullscreen.
2015-01-14 13:56:37 -06:00
Tillmann Karras
4d1face540
Fix indentation
2015-01-07 21:51:47 +01:00
Augustin Cavalier
d857306190
DolphinQt: remove non-render-to-main and add fullscreen.
2014-12-24 14:28:46 -05:00
Augustin Cavalier
1d4b3a90eb
Micro-optimize RenderWidgetHasFocus().
2014-12-02 09:44:31 -05:00
Augustin Cavalier
1e17bbce0f
DolphinQt: GameList!
2014-11-21 18:36:49 -05:00
Lioncash
b94dbca160
Host: Kill off GetRenderWindowSize
2014-11-17 13:44:49 -05:00
Augustin Cavalier
a96acea03c
Dolphin[Qt|WX]: Miscellaneous cleanup.
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DolphinQt:
* Make the connect() calls explicit, not automatic
* Follow better naming convention for the QActions
* Remove the Open action from the toolbar.
Dolphin[Qt|WX]:
* Move the "Skip Bundle" option to the root CMakeLists so that both DolphinQt and DolphinWX can use it.
2014-11-06 15:47:27 -05:00
Augustin Cavalier
3d63d22e53
DolphinQt: adapt so that it can boot games.
2014-11-02 13:53:48 -05:00
Augustin Cavalier
69cd8229d8
Fixes to the About dialog & add the SystemInfo dialog.
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Also fix the build on Mac OS X.
2014-10-25 20:59:07 -04:00
Augustin Cavalier
8d4068527b
DolphinQt: Stub Host_* functions & Resource system.
2014-10-19 15:36:37 -04:00
Shawn Hoffman
ae3a5ce9e3
Qt: Add msvc support
2014-09-15 15:07:33 -07:00
Augustin Cavalier
16c6a19190
DolphinQt: initial commit.
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This adds the beginning of the DolphinQt user interface. It doesn't
do anything useful yet and only builds via CMake.
2014-09-15 15:06:05 -07:00