Merge pull request #2390 from darkengine-io/new-qt
More miscellaneous Qt fixes
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commit
f706518dc0
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@ -78,6 +78,7 @@ DMainWindow::DMainWindow(QWidget* parent_widget)
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connect(m_ui->actionGitHub, SIGNAL(triggered()), this, SLOT(OnOpenGitHub()));
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connect(m_ui->actionSystemInfo, SIGNAL(triggered()), this, SLOT(OnOpenSystemInfo()));
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connect(m_ui->actionAbout, SIGNAL(triggered()), this, SLOT(OnOpenAbout()));
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connect(m_ui->actionAboutQt, SIGNAL(triggered()), this, SLOT(OnOpenAboutQt()));
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// Update GUI items
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emit CoreStateChanged(Core::CORE_UNINITIALIZED);
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@ -92,6 +93,11 @@ DMainWindow::~DMainWindow()
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{
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}
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void DMainWindow::closeEvent(QCloseEvent* ce)
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{
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Stop();
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}
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// Emulation
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void DMainWindow::StartGame(const QString filename)
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@ -111,9 +117,15 @@ void DMainWindow::StartGame(const QString filename)
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m_ui->centralWidget->addWidget(m_render_widget.get());
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m_ui->centralWidget->setCurrentWidget(m_render_widget.get());
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// TODO: When rendering to main, this won't resize the parent window...
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m_render_widget->resize(SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowWidth,
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SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowHeight);
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderWindowAutoSize)
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{
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// Resize main window to fit render
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m_render_widget->setMinimumSize(SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowWidth,
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SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowHeight);
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qApp->processEvents(); // Force a redraw so the window has time to resize
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m_render_widget->setMinimumSize(0, 0); // Allow the widget to scale down
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}
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m_render_widget->adjustSize();
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}
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if (!BootManager::BootCore(filename.toStdString()))
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@ -351,3 +363,8 @@ void DMainWindow::OnOpenAbout()
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DAboutDialog* dlg = new DAboutDialog(this);
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dlg->open();
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}
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void DMainWindow::OnOpenAboutQt()
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{
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QApplication::aboutQt();
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}
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@ -58,11 +58,13 @@ private slots:
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void OnOpenGitHub();
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void OnOpenSystemInfo();
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void OnOpenAbout();
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void OnOpenAboutQt();
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// Misc.
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void UpdateIcons();
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private:
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void closeEvent(QCloseEvent* ce);
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std::unique_ptr<Ui::DMainWindow> m_ui;
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DGameTracker* m_game_tracker;
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@ -32,7 +32,7 @@
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<x>0</x>
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<y>0</y>
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<width>990</width>
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<height>24</height>
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<height>19</height>
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</rect>
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</property>
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<widget class="QMenu" name="mnuFile">
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@ -218,17 +218,23 @@
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</action>
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<action name="actionPlay_mnu">
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<property name="text">
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<string>Play</string>
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<string>&Play</string>
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</property>
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<property name="shortcut">
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<string>F10</string>
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</property>
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</action>
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<action name="actionStop_mnu">
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<property name="text">
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<string>Stop</string>
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<string>&Stop</string>
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</property>
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<property name="shortcut">
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<string>Esc</string>
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</property>
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</action>
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<action name="actionReset">
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<property name="text">
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<string>Reset</string>
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<string>&Reset</string>
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</property>
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</action>
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</widget>
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