Commit Graph

1599 Commits

Author SHA1 Message Date
hrydgard 99e735b464 Add NANDContentLoader to SConscript to fix linux build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2467 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 08:54:23 +00:00
hrydgard 34b4a51973 add missing ;
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2466 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 08:38:37 +00:00
hrydgard cbd7804044 allow user to clear "default iso"
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2465 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 08:37:12 +00:00
fires.gc 148d7bd195 fixed assert
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2464 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 02:22:59 +00:00
fires.gc b3a302e050 ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2463 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 02:01:11 +00:00
fires.gc 9ecd025107 ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2462 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 01:59:09 +00:00
fires.gc cbd5345696 improved FileHandlerARC
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2461 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 01:49:30 +00:00
fires.gc 0e9a49af7f added destructor
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2460 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 01:48:37 +00:00
hrydgard 4bdb4aa0d1 Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp.
Not really anything interesting, just some better comments, some slightly more portable/cleaner code in places.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2459 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 01:26:56 +00:00
fires.gc 2783f24cfe just small updated
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2458 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 01:15:52 +00:00
fires.gc f13633ab74 disabled code that i have submitted by accident
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2457 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 00:03:29 +00:00
fires.gc ca372ba0f2 IPC ES emulation are two files now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2456 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 00:02:45 +00:00
fires.gc c76c477a6d restructured NAND application loading... it isn't complete but an improvement
i have changed the update of the IPC too... update for the command queues and update of the devices are split in two functions now


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2455 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 23:44:15 +00:00
nakeee 25b569e152 osx compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2453 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 10:40:16 +00:00
Shawn Hoffman e52bacc769 fix debug when it actually runs, and make the toolbar buttons not way spaced out.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2452 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 06:24:54 +00:00
XTra.KrazzY c19210b641 Working screenshots for everyone! This may not be the 'best' way to implement it but it's the most compatible, working and least mutually exclusive as possible (works with DC too). More coming soon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2449 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 03:56:34 +00:00
XTra.KrazzY 8f303fb63e Compile fix on linux 64-bit, thanks ector.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2448 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 15:09:12 +00:00
bushing 6ff164585c omgkeyz
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2447 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 13:29:51 +00:00
John Peterson bd891cfff6 Paths: Made a WII_SYSCONF_FILE path for the Wii configuration, and removed an unused variable
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2444 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 08:12:40 +00:00
tmator 0b8f7439cb fix plugin dir on osx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2443 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 07:24:50 +00:00
John Peterson e9bf47d1fc Wii Progressive Scan: Off by default, I think that's better, and how it was before
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2437 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 21:40:12 +00:00
nakeee 4812f02b69 Revering stringutil (don't you hate it when ector is right?;)
And small compile fix on linux


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2434 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 13:31:13 +00:00
nakeee bec2a115d8 Added set and get in ini for comma seperated list
Also merged the StripSpaces with StripNewline and 
cleaned it up a bit.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2433 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 10:33:09 +00:00
fires.gc 04e54f92d2 fixed problem with decrypting so the real size of an content was wrong
changed some panic alerts to asserts so you get them in debug only

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2431 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 07:07:06 +00:00
donkopunchstania b7c398574f Memory pools are set up in core timing to avoid frequent calls to new and delete. This reduces memory usage and gives a very minor speed boost in windows debug.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2430 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 07:06:02 +00:00
hrydgard 0cdb2308ab Oops, looks like I broke raw disc reading under Win32 with a bad call to ReadFile. Now works again.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2428 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 22:25:45 +00:00
hrydgard a65517af16 Star Wars The Force Unleashed not-really-tested fix for non-SSSE3
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2427 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 22:11:02 +00:00
hrydgard 5644cfa884 Fix for The Force Unleashed - SSSE3+ only. SSE2 solution is coming.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2426 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 21:54:04 +00:00
fires.gc bf7d379537 added some more function for ES emulation and NANDLoader... but IOCTL_ES_LAUNCH so a lot of WADs aren't loaded completely
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2425 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 21:45:36 +00:00
hrydgard 1f029ab1b5 fix linux build - this line was pretty redundant anyway.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2423 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 21:21:09 +00:00
hrydgard 4fef62aa3b Be friendlier when trying to but from empty DVD drives.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2422 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 19:57:29 +00:00
hrydgard 6eb19ec78c WxUtils were added to the wrong project.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2421 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 19:41:12 +00:00
nakeee ab93b00385 Ported wxutils from soap branch (Should make launch and explore work in Linux and osx as well) please test on windows.
Fixed a compile bug and a small bug in the cdutils(thanks lp).



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2420 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 19:31:32 +00:00
daco65 2d6a977dc5 made the menu display the drive path in a more common way instead of the NT device path
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2416 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 17:06:27 +00:00
nakeee 53060dff38 Trying to manually edit vcproj
Hopefully I can add/remove files manually there from now on


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2415 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 16:05:09 +00:00
nakeee 136dc45522 Forgot to svn add CDUtils
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2414 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 15:06:52 +00:00
nakeee 9b1f0f9083 Added cdutils which suppose to scan for devices in a portable way (ripped from cdio)
Changed the Code to use it instead of DriveUtil code.
Please test the code


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2413 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 15:04:12 +00:00
LPFaint99 e79a93f616 remove panicalert, tested & reported working by Lanny
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2412 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:57:10 +00:00
LPFaint99 be57ca2148 fix windows build for r2409
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2411 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:47:58 +00:00
LPFaint99 5dfbb9438e Attempt at raw drive access for linux / osx, test please :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2410 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:30:10 +00:00
fires.gc 772e37be9a added reset to WII IPC HLE so all devices are closed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2409 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:23:17 +00:00
fires.gc 595dc42dcb added check if "file open dialog" changes the working directory. i dunno why but some times the file open dialog changes my working directory... the code is for further investigations
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2408 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:18:08 +00:00
fires.gc f4f0fc9c00 added HCI_CMD_DELETE_STORED_LINK_KEY... but as long as all is okay it shouldnt be called
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2407 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:16:34 +00:00
omegadox 8c93e39ddd Linux build fixes and some warning cleanup for GCC
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2406 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 05:20:52 +00:00
John Peterson af225bc9d2 Last Commit (Threads and Stop): Another Linux build fix, hopefully it works now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2404 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 04:54:00 +00:00
John Peterson 04def4f7b8 Last Commit (Threads and Stop): Linux build fix, I forgot to change the definition of the function there to
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2402 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 04:24:58 +00:00
John Peterson 5f4d304ebc Threads and Stop: How about this? A timeout only for the shutdown process? That way the shutdown can either work anyway, or crash, which is simpler than having to open the Task Manager and manually end the deadlocked process.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2401 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 03:03:11 +00:00
John Peterson b739dd3817 Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2400 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 02:40:17 +00:00
hrydgard 541a10b2fc Hopefully make the callstack more accurate
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2398 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 21:27:58 +00:00
hrydgard 042034f199 Restore proper functionality of events and thread waits. The arbitrary 5 sec timeout ( ??? ) broke stepping in the debugger.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2397 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 20:52:52 +00:00
hrydgard 96827d9996 Introduce JitCommon folder to share things between the two jits.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2396 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 20:29:55 +00:00
hrydgard 7d84ac6a5a fix two typos in configmanager
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2395 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 20:18:23 +00:00
hrydgard 3b7875bf3f just some minor cleanup (texdecoder, dsoundstream)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2394 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 19:47:58 +00:00
hrydgard a09a3e08f1 First step towards fixing star wars force unleashed : make 64-bit hw writes possible
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2393 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 19:45:40 +00:00
fires.gc dda5ca5c73 fixed read content of ES
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2392 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 19:19:38 +00:00
facugaich cd93093cc8 Fix: Memcard Manager dialog in Linux
Fix: IniFile's handling of CRLF in Linux

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2391 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 18:08:03 +00:00
nakeee d43c22b8dc Linux compile fix,
added SLEEP to common, please use this macro if really don't want to use the sleep in thread


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2390 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 09:54:12 +00:00
John Peterson 4beff606d7 Main Configuration: Fixed the game specific Wii settings so that they don't cause the global settings to be forgotten
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2389 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 09:34:28 +00:00
LPFaint99 473cd01181 UUpdate svn:eol-style=native ( r1438 ) for Source/*.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2385 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 06:17:57 +00:00
LPFaint99 578c402d2c Update svn:eol-style=native ( r1442 ) for Source/*.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2384 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 06:15:48 +00:00
John Peterson 472582022b Core and Common Threads Stop and Start: Added timeout to the thread waiting loops. If we have waited more than five seconds we can be pretty sure that the thread is deadlocked. So then we can just as well continue and hope for the best.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2383 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 00:15:19 +00:00
Shawn Hoffman 6bc6731f51 "load symbol map" now loads <filname>.map if you booted in dol or elf mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2382 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 23:36:13 +00:00
hrydgard 14d8db715f don't reject wii backups
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2381 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 23:36:00 +00:00
hrydgard 68f5cc1873 Attempt to workaround some stop hangs by using MsgWait instead of Wait. change order of dsp / video shutdown. some comments.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2379 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 22:49:42 +00:00
nakeee 9ec81d4bf0 linux compile fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2377 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 21:37:36 +00:00
John Peterson 927815bc9b Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2375 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 21:16:12 +00:00
XTra.KrazzY 16584c83d1 (Itsy Bitsy) Reindentation.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2373 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 18:15:31 +00:00
XTra.KrazzY 0a3f193cbc (Tiny) Collapsing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2372 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 18:13:50 +00:00
hrydgard 3dfac4fcc8 Better drive detection - won't return flash drives and stuff anymore, just disc drives, real + virtual.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2371 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 17:13:20 +00:00
hrydgard 8224c3b449 Fix bug, reenable the drive optimization.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2370 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 16:59:22 +00:00
hrydgard 925a66d498 Hm, disable previous change - seems to have broken gcz reading
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2369 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 16:54:28 +00:00
hrydgard e3d1704979 Attempt to speed up drive reading by doing larger block reads - didn't help very much. we need to support async reads, I think.
Also delete some copypasta in DriveBlob - it already inherits those functions so it doesn't need them itself.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2368 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 16:48:54 +00:00
hyperiris 42a7d2fc85 Fix of issue 408, the game still can't boot.
Implement DVDLowUnencryptedRead, Medal Of Honor Heroes 2 use it to get DVD PartitionsInfo (disk offset 0x40000).
and the game try to use IOCtlV, code 0x8b, bushing point out, IOCtlV 0x8b is DVDLowOpenPartition too, so I just return 0 for success.
need further work on this.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2367 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 13:59:06 +00:00
hrydgard 03a950a1e5 Some menu tweaks
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2366 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:53:29 +00:00
hrydgard 564bc674a5 forgot to update the sconscript
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2365 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:44:13 +00:00
hrydgard aff0f1fbe3 Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2364 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:43:25 +00:00
hrydgard 8276ca3b21 Attempt to fix 64-bit seeks in DriveReader. Please test.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2363 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:40:38 +00:00
hrydgard 8741026ba0 fix tiny buffer overflow in Hex2Ascii()
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2361 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 11:01:08 +00:00
LPFaint99 e5cf9c8b8c Fix for read from raw drive on some machines,
must have been a fluke that it worked for me and a few others
thanks to shuffle2 and daxtsu for testing patch

some linux compile fixes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2360 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 07:52:02 +00:00
John Peterson 42101f0ce6 OpenGL: Added a Setup.h option to avoid another annoying WaitForSingleObject() hanging. WaitForSingleObject() in Fifo_ExitLoop() would hang the thread it was waiting for when it arrived at Callback_PeekMessages(). Can't these waiting loops be replaced by a timer somehow? They are pretty ineffective if they hang the loop they are waiting for all the time.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2359 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 06:47:27 +00:00
John Peterson 2a94635523 OpenGL: Added option to build without WxWidgets in Windows to, if it has anything to do with the FreeLibrary() hanging. It doesn't seem to do, but now it's easier to compile without it at least.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2358 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 05:21:54 +00:00
LPFaint99 db691a4f0d linux build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2357 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 04:26:09 +00:00
John Peterson fc6a7c47d5 Core Stop and Start: Fixed stop and start again by avoiding FreeLibrary() of the OpenGL plugin, and avoiding a crash in its ShutDown() function. You need to use SETUP_FREE_PLUGIN_ON_BOOT to compile with this option that works on my system. Also, I noticed that I don't need the SETUP_AVOID_CHILD_WINDOW_RENDERING_HANG anymore, I can now delete the g_EmuThread without having it hanging in its waiting function.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2356 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 04:24:53 +00:00
LPFaint99 5057d3b446 Linux build fix.. I think..
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2355 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 04:21:32 +00:00
XTra.KrazzY 691be5eec4 naming conventions...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2354 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 03:49:50 +00:00
LPFaint99 341ac26401 MemcardManager general cleanup, ini settings fixes
disallows multiple formats for icons

adds export all saves to right click menu

sets exported save name to gamecode+filename.gci


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2353 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 03:23:48 +00:00
LPFaint99 3d0fcfaaac Enable Loading backup from drive for GC for windows
takes about 60-90 seconds on loading
about the same speed ingame as running from the hard drive
changed to the correct flag for CreateFile

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2352 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 02:39:16 +00:00
hyperiris cfd2a12857 some prepare / debugging of issue 408, can't work now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2349 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 00:54:53 +00:00
fires.gc 5c2694a629 added support to load WAD files of the WII
the WiiWAD loader encrypts the WAD, loads the NAND AppLoader and executes it. The NAND Loader will load more parts of the WAD to memory and execute them.

Some WADs show the loading screen but hanging because the BT devices cant be initialized. Dolphin is not able to connect to devices that arnt validates per SYSCONF. Perhaps a global flag is wrong or missing or we have to preload the SYSCONF by hand (or fix/improve the BT handling :))

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2348 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 00:40:52 +00:00
omegadox 2b48640441 small cleanup in OGL/VideoCommon and small fix to ARCodeAddEdit by slink
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2346 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 23:56:10 +00:00
LPFaint99 9cfa4e9385 Adds IsDrive to FileUtil for win32,
Adds booting from drive to gui. disabled as it is currently too slow unless it is a virtual drive

Changes DriveUtil to start checking at D: as it is unlikely that a, b, or c will be a cd/dvd drive

Addes DriveBlob functions, untested on linux/osx probably needs more work

Removes duplicate message from EXI_DeviceMemoryCard.cpp when creating a brand new memcard



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2345 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 23:44:40 +00:00
John Peterson b4b94fe594 OpenGL: Fixed the screen size adjustment by moving it to Render::Swap(), where the final version of the picture is placed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2344 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 20:59:30 +00:00
XTra.KrazzY ca47268669 Vertex Shading / Projection Matrix done right (D3D)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2343 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 17:17:24 +00:00
XTra.KrazzY 0c13bf4761 Some more info in the memmap getpointer error.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2342 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 15:45:38 +00:00
daco65 6222414ba5 Killed the issues column and made emulationstate "Problems" provide more info when its set in the gameini. the config looks a bit ugly imo but thats cause im horrible in such stuff :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2340 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 14:40:34 +00:00
hrydgard a1685984a0 Forgot to check in this.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2338 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 13:48:22 +00:00
hrydgard 98a86325ce Fix bug in audio queue. This will hopefully fix the screechy noises that sometimes happen when starting a game.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2333 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:07:51 +00:00
hrydgard 28cbd0a6ba CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2332 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:07:03 +00:00
hrydgard 76a78dd60d Make InputCommon build in debug mode. Seriously, WTF? Debugging code relying on functions that simply aren't there. Nakee?????
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2331 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 11:49:14 +00:00
donkopunchstania 5a66927610 Fog uses depth from z texture if it is available.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2330 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 06:59:44 +00:00
omegadox 228652b070 Some cleanup in OGL plugin and VideoCommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2329 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 02:42:35 +00:00
hrydgard e6ca85c059 Fix for a single core mode stop-hang. Fix a build error in IL mode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2328 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 00:54:52 +00:00
omegadox 757d8728b7 Only apply patches in the SI Callback
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2327 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 23:42:21 +00:00
hrydgard 86965aaa0b Hm, not sure I meant to turn this on :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2325 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:39:05 +00:00
hrydgard 6529363ab5 fix silly bug in ppctables when starting multiple games in the same dolphin session
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2324 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:32:05 +00:00
hrydgard d3f7349692 pow is total overkill for x*x, introduce pow2 inline function to fix it.
fix a warning.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2323 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:17:26 +00:00
hrydgard 98bf1695c1 Really unload gfx+dsp plugins between runs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2322 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:14:22 +00:00
hrydgard 6cd34b318f The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.
This change also includes tons of minor code formatting cleanup. Yeah, should've separated it ... sorry :(

Kills the old CPUCompare support. I'll resurrect it if I need it again, right now it mostly clutters the code.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2321 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:04:52 +00:00
John Peterson 59734ddc86 Emulated Wiimote: Added game specific Wiimote cursor configuration. The IR pointer settings will be saved for the ISO id of the ISO that is loaded. This is necessary because there is no common way of treating the IR pointer positions. The IR data use a virtual resolution of 1024 x 768, but there is no consistency of where such a point is on the screen.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2314 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 03:13:22 +00:00
XTra.KrazzY 4883727384 Clarified Patch Add/Edit, added AR Add/Edit by slink3
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2313 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 00:07:35 +00:00
John Peterson 5746ed490c OpenGL: Trying a new function to fix glScissor() and glViewport() when bpmem.copyTexSrcWH is not 640x480. It's only enabled with g_Config.bStretchToFit and without g_Config.bKeepAR to test how it works. Hopefully I have not broken all other modes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2310 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 06:52:01 +00:00
donkopunchstania 14ab646978 fog is done in pixel shader but needs to factor x adjustment
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2309 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 04:41:58 +00:00
John Peterson 14b6cadf46 OpenGL: Added option to adjust the screen size and position. I need this to calibrate the Wiimote.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2307 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 02:58:29 +00:00
XTra.KrazzY c5aed83513 Fixed texture overlays. Can I remove the OVERLAY_TEXFMT definition? It just makes the code look messy.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2306 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 01:24:33 +00:00
John Peterson 0b1909aed0 Rerecording and nJoy: Copied the recording functions to nJoy
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2305 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-18 23:26:16 +00:00
nakeee 5cf828c7b9 Compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2302 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-18 00:08:40 +00:00
hrydgard 4f48594aa8 Remove/cleanup some auto-"breaks" in the code. they are annoying when debugging. (jit64 hits the DSP.cpp case in animal crossing) :/
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2300 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 23:07:10 +00:00
XTra.KrazzY 767d54d56f Fixed back the r844 projection hack. If it's called "r844" then it should stay AS IT WAS in r844! :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2299 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:54:30 +00:00
hrydgard c83e4a4952 oops.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2298 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:48:55 +00:00
hrydgard e010ef25da Clean up access to PowerPC::state. Some warning fixes. Restore hold-tab-to-release-throttle on Windows. Fix some project settings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2297 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:48:16 +00:00
XTra.KrazzY f33997e686 TGA Header Fix in Linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2296 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:23:06 +00:00
hrydgard 41ce35deb3 fix crazy codegen bug and unban R12 from register allocators
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2295 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:18:21 +00:00
hrydgard e11fa577b9 Also rename the projects as seen within VS.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2291 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 21:57:50 +00:00
hrydgard 692293550b Remove "WX" from all executable names, since the old non-wx version is dead and buried for two millennia or so (svn revs, not years ;)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2290 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 21:44:59 +00:00
tmator 7a4f21d8c4 try to fix non gui version
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2289 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 20:28:49 +00:00
magumagu9 9ed368b35a JitIL: a couple small optimizations.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2286 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 10:39:50 +00:00
magumagu9 1e150bccdf Build fix for r2283.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2285 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 02:42:21 +00:00
hrydgard 1c1425a406 Assorted jit64-related bugfixes. Discovered and papered over nasty codegen bug. No, IL64 still doesn't work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2281 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 22:06:11 +00:00
magumagu9 82a10c9692 Fix jpeterson breakage.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2276 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 09:26:47 +00:00
John Peterson a92444d3cc Emulated Wiimote: Added the pitch left and pitch right keyboard input to the GUI
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2275 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 09:25:22 +00:00
John Peterson 9afd7fb620 Rerecording: Wind back the frame counter in the status bar when a save state is loaded. Issues: The frame updates do currently not occur as often as the input updates. The input updates occur more frequently, perhaps closer to 60 times per real seconds.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2274 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 07:17:34 +00:00
John Peterson 718aa585e2 Rerecording: Added frame step function and status bar for the input recording. Turn on frame stepping with Ctrl, step with Space. Build the Rerecording version with the setting in Setup.h.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2273 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 06:18:18 +00:00
LPFaint99 7d3e84c182 Preliminary support for having MasterKey for U/P/J and MasterKey for Korean wii games. Needs testing by someone who has a Korean wii game
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2272 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 06:17:21 +00:00
hrydgard daf11ee708 remove unnecessary push/pop from 64-bit build (IR.cpp)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2271 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 01:00:08 +00:00
omegadox 7a276e687e Added more overlay stats options.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2268 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 20:49:59 +00:00
hrydgard 94ac651544 Replace #defines in MemmapFunctions with C++ templates.
Performance should be identical but the memmap code is now easier to change and debug.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2266 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 19:47:12 +00:00
Shawn Hoffman 37b2b5f83b remove unicode from inputcommon vcproj
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2265 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 19:35:59 +00:00
John Peterson b53c30ad25 Emulated Wiimote and SimplePad: Build fixes for Linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2264 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 19:25:23 +00:00
John Peterson a8e35e976a Emulated Wiimote: Added customizable controls for the Wiimote and the Nunchuck
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2259 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 18:23:42 +00:00
hrydgard c49f969563 vertexloader_pos cleanup - remove the branch per vertex. not much of a speedup though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2256 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 14:46:17 +00:00
hrydgard 6deb87c176 VertexLoader: Change some pointer arithmetic to array syntax. should have no effect on performance.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2255 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 13:45:03 +00:00
hrydgard e5e55534ac fix a fixme in IR.cpp. IR still broken in 64-bit though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2254 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 13:09:44 +00:00
hrydgard 4f471ffeb6 color vertexloader: make read24 safer, speedup direct 8888 a tiny bit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2253 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 13:08:21 +00:00
hrydgard 232e961b6f Sort vertex loader debug statistics by number of verts loaded - now easy to identify the heaviest vertex loader in games.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2252 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 12:38:25 +00:00
hrydgard a4aac9ec99 Undo 2136 - not really an optimization since this loop rarely runs more than once. It also may be a cause of spurious bad GetPointer calls.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2251 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 11:39:24 +00:00
omegadox 71d9832004 Linux compile fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2246 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 05:43:48 +00:00
Shawn Hoffman 5e80ca1526 finish the banner part of ISOProperties.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2241 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 17:32:03 +00:00
John Peterson 7c638f3a51 Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2240 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 13:03:21 +00:00
XTra.KrazzY efa5fe5eb7 New compact texture type for OGL/D3D: IA4. Thanks for the IA4->IA8 unpacker hyperiris! Too bad that D3D supports IA4 natively while OGL is a bit buggy (treats LUM4_ALPHA4 as LUM8_ALPHA8).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2238 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 09:04:40 +00:00
John Peterson 79947e5d29 Emulated Wiimote: Added dead zone option for the gamepad input
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2237 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 01:15:35 +00:00