Commit Graph

830 Commits

Author SHA1 Message Date
John Peterson b0736a1508 Wiimote: Fixed the switch during gameplay option. The only issue left seems to be that the real wiimote sometimes doesn't get the correct reporting mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2013 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 07:01:43 +00:00
John Peterson 3c4a73d5a6 Core and PluginManager: Fixed Stop and Start again, the video plugin needed to be completely reset
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2012 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 01:14:04 +00:00
John Peterson 8eeb1d0202 Wiimote: Switch between emulated and real Wiimote during gameplay.
Notice: It's currently not very user friendly and can crash or fail under some circumstances. I'll make it better momentarily. You currently have to first open the Wiimote config window and the start a game to be able to use switch back and forth after that.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2011 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-25 23:07:15 +00:00
John Peterson c9ca6ef55a nJoy: Fixed a bug that would sometimes cause settings to not be saved correctly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2010 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-25 18:20:16 +00:00
XTra.KrazzY ac2fd1b17e compile fix, thanks shuffle
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2009 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-25 18:07:26 +00:00
XTra.KrazzY 792edb787f Damn these unversioned files :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2007 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:54:43 +00:00
XTra.KrazzY beaf8138f2 DSP NULL now works with Wii games.
Something seriously needs to be done about DSP NULL, so many lines of computation are absolutely redundant over there, since the plugin does practically nothing.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2006 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:53:25 +00:00
nakeee 2e92b94e4a Compile fix on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2005 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:24:44 +00:00
John Peterson 0db67cf51c nJoy: Small change
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2004 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:17:51 +00:00
John Peterson a3c383ad4a nJoy: Made it tolerate a bad device (the Wiimote DirectInput device for example)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2003 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:13:53 +00:00
memberTwo.mb2 2a13bedfc8 break my BOOLs
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2002 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:02:27 +00:00
memberTwo.mb2 1e7655b5db 1) XFB in DC proposal. This impact video plugin interface. WARNING: XFB_Draw is not CPU->VI dependent anymore. It's up to GP now. Except for some 2D homebrews which never use GPfifo&CP but direcly XFB. Well, in other words: emulated VSync is uncorrelated with CPU timings now. Tell me if it's too much hacky.
2) DC/GPfifo work: GP quicker to react. PeekMessages at a more steady rate.
3) Fix XFB address to avoid crash like with Animal Crossing gc. TODO: VI regs need proper typedef and logic.
4) Few misc. changes on the fly.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2001 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 14:43:17 +00:00
John Peterson fa7e857161 nJoy: Readded some fixes to nJoy (Notice: these changes have nothing to do with the argument earlier. These are only for fixing nJoy (point one and three in the 1991 revision)). Now opening the Wiimote plugin doesn't crash either (it was just a typo in GetWiimote()).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2000 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 12:09:30 +00:00
omegadox fb3e523401 some more warning cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1999 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 01:50:23 +00:00
omegadox 8f98f0b778 Some warning and code cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1998 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 00:45:46 +00:00
hrydgard 70bc8167f8 Warp back to 1983!!! (rev 1983, that is, not the year :P)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1997 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 21:28:55 +00:00
John Peterson 7ecf884f9a nJoy: Fix to last commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1996 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 16:50:07 +00:00
John Peterson f15c53eba7 nJoy: Compile fix (missing #endif)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1995 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 16:48:04 +00:00
John Peterson 361aed6811 nJoy: Added #ifdef INPUTCOMMON
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1994 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 13:31:00 +00:00
John Peterson 63ad74f9e8 nJoy and PluginManager:
1. Avoided LoadLibrary() and FreeLibrary() in favor of using an existing LoadLibrary() because of an unresolved crash related to LoadLibrary() and nJoy. After several times of LoadLibrary() and FreeLibrary() of nJoy these seems to be some kind of memory corruption that brings up several error boxes from different places (not just nJoy) and then cause a crash.

2. Slowed down the moving of the pad initialization to InputCommon. I'm not against InputCommon at all, but I have to spend some more time with it before it works on Windows

3. Partly fixed a somewhat frequent failure of nJoy with SDL 1.3 that would give a strange DirectInput error message and cause the pads to not function. It's still present before the nJoy config windows is opened. It's only fixed on booting a game.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1991 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 10:00:59 +00:00
daco65 d450e054a4 wrong project file >_>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1990 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:48:13 +00:00
daco65 60de218281 changed the project files. building in windows is still broken (trowing sdl.h not found in inputmanager.h when building core?!)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1989 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:42:33 +00:00
nakeee 8a87001778 forgot include
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1986 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 00:15:57 +00:00
nakeee cb9baf6d07 compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1985 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 23:33:11 +00:00
nakeee 87bfe821eb Added input manager handles the sdl init/quit for now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1984 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 22:32:57 +00:00
magumagu9 57c5f00337 Sleep for 1ms instead of zero time; the busy-sleep loop pollutes
profiles.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1983 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 20:05:59 +00:00
John Peterson e4c96ece51 nJoy: Non-windows build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1982 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 19:53:16 +00:00
John Peterson e332e18ce6 nJoy and SerialInterface: Fixed the crashes with MAXPADS more than 1, the downside is that it doesn't work well one the second boot
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1980 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 11:18:46 +00:00
John Peterson bb06dfb823 nJoy and SerialInterface: Fixed the nJoy crashes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1978 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 00:31:12 +00:00
John Peterson 7f9dc55fbc nJoy: Improvements to the configuration, the SaveById option should now be simpler and better
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1977 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 18:09:31 +00:00
nakeee a3b9c39fbf some win32 template so shuffle can implement the win32 side
the code in the .cpp was taken from SMFL source


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1966 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 23:09:24 +00:00
tmator 8f2d1136a7 fix njoy build for non win32 os, and small osx64 build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1965 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 20:21:05 +00:00
hrydgard 1dcd036b9e Stop the audio mixing when stepping in the debugger.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1960 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 18:42:01 +00:00
John Peterson 140ba01794 nJoy: Fixed configuration bug
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1957 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 14:41:58 +00:00
John Peterson 85a53457de nJoy: Forgot the header file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1956 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 14:32:15 +00:00
John Peterson 1386ad69ff nJoy: Comment change
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1955 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 14:28:45 +00:00
John Peterson 4f0298df1b nJoy: Added ifdefs for the XInput files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1954 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 14:26:56 +00:00
John Peterson a10c603255 nJoy: Fixed the 360 pad triggers with XInput, now they are separate triggers that work just like they should
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1953 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 14:25:33 +00:00
nakeee 8c997e90d9 Empty kills the string:(
Using IsEmpty()


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1951 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 11:58:31 +00:00
nakeee 68cfd3618e opss
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1950 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 11:53:15 +00:00
nakeee 6730645dd8 Small compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1949 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 11:44:32 +00:00
John Peterson 0c9a1a9595 nJoy: The triggers were inversed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1948 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 11:11:02 +00:00
nakeee af89d9e511 and today we'll learn about why not to cast pointer to int....
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1947 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 10:41:05 +00:00
John Peterson 969f34bbd0 nJoy: Escape key stops waiting for input when configuring the pad, changed the display of a disabled button from -1 to ""
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1946 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 10:37:48 +00:00
John Peterson 6f4cbb89f9 nJoy: Configuration bugfixes, and show the digital shoulder button status in the advanced settings to
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1945 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 06:38:29 +00:00
John Peterson 00bca8d807 nJoy: Fixed the analog shoulder buttons for the XBox 360 pad
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1944 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 05:28:30 +00:00
John Peterson bede48c6b1 nJoy: Fix halfpress button configuration
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1943 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 23:17:29 +00:00
Shawn Hoffman 05a5333c80 fix build and change /EHsc to /EHa. jakestine (pcsx2-playground) says it is the Right Thing To Do.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1942 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 23:01:17 +00:00
nakeee 0b267948cc fixed padsimple event some glwindow cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1940 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 21:39:53 +00:00
John Peterson c53797dc5b OpenGL config: Added tooltips
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1939 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 21:18:43 +00:00