JosJuice
7841fb7337
DolphinQt: Move QT_LAYOUT_DIRECTION string to qt-strings.pot
...
Now that we have a .pot file specifically for strings from
Qt itself, it makes sense to move this into it.
2020-10-23 18:45:35 +02:00
Léo Lam
64f7a4448b
Merge pull request #9178 from lioncash/disclog
...
DiscIO: Migrate logging over to fmt
2020-10-22 22:07:53 +02:00
Lioncash
e93fbb7c5e
DiscIO: Migrate logging over to fmt
...
Eliminates quite a bit of the PRI* macros used for handling 64-bit
values.
2020-10-22 15:41:42 -04:00
Jordan Woyak
e8bb88c2a1
DolphinQt: Don't call UICommon::InhibitScreenSaver if already in desired state.
2020-10-22 13:19:01 -05:00
Jordan Woyak
4807a5e157
VideoCommon: FrameDump fixes/cleanups.
2020-10-22 12:17:26 -05:00
Léo Lam
89b01cd6d3
Merge pull request #9169 from lioncash/uber-vert
...
UberShaderVertex: Migrate over to fmt
2020-10-22 01:21:31 +02:00
Léo Lam
08f9ed043b
Merge pull request #8846 from nyanpasu64/fix-cmake-zlib
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Fix Windows CMake builds with shared zlib
2020-10-22 01:11:27 +02:00
Léo Lam
96ce3e5f49
Merge pull request #9176 from lioncash/audiofmt
...
AudioCommon: Migrate logging over to fmt
2020-10-22 01:03:16 +02:00
Pokechu22
88bc32b638
Explain how to fix "Serial and/or version data is missing"
2020-10-21 15:39:26 -07:00
Lioncash
dcb0c910af
Common/Matrix: Allow TVec classes to be used in constexpr contexts
...
Much of these classes are operating on integral types and are pretty
standard behavior as far as vectors go. Some member functions can be
made constexpr to make them more flexible and allow them to be used in
constexpr contexts.
2020-10-21 17:44:02 -04:00
LC
de96fe0860
Merge pull request #9162 from jordan-woyak/quaternion
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Replace stateful rotational matrices with quaternions.
2020-10-21 17:34:11 -04:00
Léo Lam
e553197c67
Merge pull request #8880 from AdmiralCurtiss/gcmemcard-sketchy-code-cleanup
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Sketchy code cleanup in GCMemcard and GCMemcardDirectory.
2020-10-21 23:13:22 +02:00
JosJuice
21d3ea523c
Android: Show how long ago each savestate was created
2020-10-21 22:49:59 +02:00
Léo Lam
7b9a464c93
Merge pull request #8895 from sepalani/card
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GCMemcard: Rename unknown field to m_dtv_status
2020-10-21 22:32:09 +02:00
Léo Lam
18b2553538
Merge pull request #9078 from JosJuice/android-metadata-from-core
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Android: Get game metadata from core
2020-10-21 22:29:21 +02:00
Léo Lam
d08b80828d
VideoCommon: Simplify VideoBackendBase::GetDefaultBackendName
...
Now we can just call GetDefaultVideoBackend to get the default backend
and get its name by calling GetName.
2020-10-21 22:00:10 +02:00
Léo Lam
aaaa3896c0
VideoCommon: Get rid of the global g_available_video_backends
...
Replace it with a function-local static that is initialized on first
use. This gets rid of a global variable and removes the need for
manual initialization in UICommon.
This commit also replaces the weird find_if that looks for a non-null
unique_ptr with a simple "is vector empty" check considering that
none of the pointers can be null by construction.
2020-10-21 22:00:10 +02:00
JosJuice
e86d713600
Android: Attach CPU thread to JVM early
2020-10-21 21:10:28 +02:00
Léo Lam
fd5f9f4c26
Merge pull request #8927 from Filoppi/wiimote-pan-fix
...
Fixed volume of emulated wii mote speakers not being native.
2020-10-21 21:02:39 +02:00
Filoppi
cf8b52735f
Fix volume of emulated wii mote speakers not being native
...
As in the comment, the panning was denaturalizing the volume (when the panning was at 0).
Unless users actually want to use panning, their wii mote volume should not be reduced, it should come out at the same volume the samples were.
If users want to reduce the volume of the wii mote speakers, they can do so from the wii home menu.
I opted for this instead of adding another setting "Enable Panning" as it would have been confusing, and the changes in the panning formula are unlikely to have any negative effect, as it still works.
2020-10-21 20:54:21 +02:00
Léo Lam
97de366b0f
Merge pull request #9160 from jordan-woyak/xinput2-stuck-keys
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Linux/XInput2: Fix keys being stuck pressed on focus loss.
2020-10-21 20:47:32 +02:00
JosJuice
3a0917371e
Android: Don't show game ID after game title
2020-10-21 20:02:52 +02:00
JosJuice
b6fcfcb9c9
Core: Always call Host_TitleChanged on boot
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A title change to a title with no game ID is still a title change.
2020-10-21 19:57:27 +02:00
JosJuice
1ddf7277b9
Core: Set bWii before calling Host_TitleChanged
2020-10-21 19:57:27 +02:00
Lioncash
22a79289d3
AudioCommon: Migrate logging over to fmt
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printf specifiers, begone!
2020-10-21 13:32:28 -04:00
Léo Lam
09e87b79f1
Merge pull request #9173 from lioncash/fmtlog
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Common/Log: Add basic fmt-capable functions to the interface.
2020-10-21 19:11:19 +02:00
Lioncash
425f2aa013
Common/Log: Add basic fmt-capable functions to the interface.
...
Provides a basic extension to the interface to begin migration off of
the printf-based logging system.
Everything will go through macros with the same style naming as the old
logging system, except the macros will have the _FMT suffix, while the
migration is in process.
This allows for peacemeal migration over time instead of pulling
everything out and replacing it all in a single pull request, which
makes for much easier reviewing.
2020-10-21 10:49:35 -04:00
Léo Lam
f265c412b4
Merge pull request #9152 from Ebola16/SP1
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Android: Convert SharedPreferences to INI Settings (simple cases)
2020-10-21 16:48:18 +02:00
Léo Lam
642eccbfd0
Merge pull request #9174 from lioncash/os
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Common: Move OSThreads into Core
2020-10-21 15:39:29 +02:00
Lioncash
57534777d4
Common: Move OSThreads into core
...
Common shouldn't be depending on APIs in Core (in this, case depending
on the PowerPC namespace). Because of the poor separation here, this
moves OSThread functionality into core, so that it resolves the implicit
dependency on core.
2020-10-21 07:35:42 -04:00
Lioncash
144f799bbb
ARDecrypt: Resolve seedtable at compile-time
...
We can boot the formation of the table off to the compiler at
compile-time, rather than building the table at run-time.
2020-10-20 19:11:04 -04:00
Jordan Woyak
7e197186b9
Merge pull request #9172 from lioncash/compile
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ExpressionParser: Add missing <functional> include
2020-10-20 15:23:14 -05:00
Lioncash
faf509e315
ExpressionParser: Add missing <functional> include
...
Unbreaks Windows CMake builds.
2020-10-20 16:18:32 -04:00
Ryan Meredith
353a67824d
Android: Add AndroidOverlayButtons INI section
2020-10-20 12:03:41 -04:00
Lioncash
751d67a59a
UberShaderVertex: Migrate over to fmt
...
Continues migration of the shader generators over to fmt.
With this, all that's left to move over are the pixel shaders (regular
and ubershader variants)
2020-10-20 09:24:10 -04:00
Léo Lam
ce59b026c0
Merge pull request #9168 from lioncash/ifconst
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DataReader: Make use of if constexpr where applicable
2020-10-20 14:56:24 +02:00
Léo Lam
299adf537d
Merge pull request #9021 from AdmiralCurtiss/gui-memcard-format-sram
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Qt/GCMemcardCreateNewDialog: Use zero values for formatting instead of accessing g_SRAM.
2020-10-20 14:55:23 +02:00
Léo Lam
70ab3bf7b3
Merge pull request #9025 from cyrozap/fix-build-with-older-cmake
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Fix builds with system LZMA when using versions of CMake before 3.14
2020-10-20 14:51:15 +02:00
Lioncash
7bc2bbc508
DataReader: Make use of if constexpr where applicable
...
We can make use of if constexpr for cases where booleans will always
statically be known at compile-time.
2020-10-20 08:42:32 -04:00
Léo Lam
dc5ae5ee66
Merge pull request #9165 from lioncash/ubercommon
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UberShaderCommon: Migrate over to fmt
2020-10-20 14:42:19 +02:00
Léo Lam
f653bd7559
Merge pull request #9142 from jordan-woyak/expose-fov
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WiimoteEmu: Expose IR camera FOV to adjust IMU pointing sensitivity.
2020-10-20 14:32:02 +02:00
Léo Lam
b2709b81a0
Merge pull request #9166 from JosJuice/encryption-cache-move
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DiscIO: Make WiiEncryptionCache moveable
2020-10-20 14:29:46 +02:00
Léo Lam
2e86e1a998
Merge pull request #9146 from JosJuice/android-disable-cover-download
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Android: Allow disabling cover downloading
2020-10-20 13:31:01 +02:00
Léo Lam
49b7f10b39
Merge pull request #9163 from lioncash/fbgen
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FramebufferShaderGen: Migrate over to fmt
2020-10-20 13:25:50 +02:00
Lioncash
83db7a707c
UberShaderCommon: Migrate over to fmt
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Continues migration of the shader generators over to fmt.
2020-10-20 06:22:48 -04:00
Léo Lam
7b1e0dba9b
Merge pull request #9164 from lioncash/geoshader
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GeometryShaderGen: Migrate over to fmt
2020-10-20 11:59:45 +02:00
JosJuice
5b6f604d90
DiscIO: Make WiiEncryptionCache moveable
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Fixes the following warning:
../../../../../../Core\DiscIO/DirectoryBlob.h:156:3: warning: explicitly defaulted move constructor is implicitly deleted [-Wdefaulted-function-deleted]
DirectoryBlobReader(DirectoryBlobReader&&) = default;
^
../../../../../../Core\DiscIO/DirectoryBlob.h:205:22: note: move constructor of 'DirectoryBlobReader' is implicitly deleted because field 'm_encryption_cache' has a deleted move constructor
WiiEncryptionCache m_encryption_cache;
^
2020-10-20 11:33:38 +02:00
Léo Lam
fc3b474cce
Merge pull request #8318 from iwubcode/dynamic_input_textures
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InputCommon: Dynamic Input Textures
2020-10-20 02:10:29 +02:00
Léo Lam
911704611e
Merge pull request #9096 from jordan-woyak/calibration-cleanup
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ControllerEmu: Improve and simplify UpdateCalibrationData.
2020-10-20 02:01:16 +02:00
Léo Lam
98875346bd
Merge pull request #9104 from JosJuice/cmd-unicode
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DolphinQt: Handle non-ASCII characters in Windows cmd arguments
2020-10-20 01:45:28 +02:00
Léo Lam
680ff4d168
Merge pull request #9136 from JosJuice/volumeverifier-partition-invalid-override
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VolumeVerifier: Make "no valid data in partition" hide some other errors
2020-10-20 01:39:18 +02:00
Lioncash
5475a8d6eb
GeometryShaderGen: Migrate over to fmt
...
Continues migration of the shader generators over to fmt.
2020-10-19 19:22:02 -04:00
Léo Lam
8a8dc3db83
Merge pull request #8613 from jordan-woyak/expose-disable-ss
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Config: Expose "DisableScreenSaver" in the UI and default it to true.
2020-10-20 01:20:24 +02:00
Lioncash
df11615bde
FramebufferShaderGen: Migrate over to fmt
...
Continures the migration of the shader generators over to fmt.
2020-10-19 18:49:01 -04:00
Jordan Woyak
1dae834c62
WiimoteEmu: Tweak IMUCursor total yaw setting tool-tip.
2020-10-19 17:08:02 -05:00
Jordan Woyak
6b2eebf1f9
WiimoteEmu: Expose IR camera FOV to adjust IMU pointing sensitivity.
2020-10-19 17:08:02 -05:00
Jordan Woyak
907fdd26fc
WiimoteEmu: Use quaternions for orientation.
2020-10-19 16:34:45 -05:00
Jordan Woyak
09431635f3
InputCommon/WiimoteEmu: Replace stateful rotational matrices with quaternions.
2020-10-19 16:33:55 -05:00
Jordan Woyak
39030ea33c
Common/Matrix: Add Quaternion class.
2020-10-19 16:18:31 -05:00
JosJuice
bb03280462
VolumeVerifier: Make "no valid data in partition" hide some other errors
...
Not much use in knowing that the H3 hashes are wrong when the
partition consists of complete garbage.
2020-10-19 21:15:49 +02:00
Admiral H. Curtiss
b93adeaad7
VertexShaderGen: Fix unescaped { in D3D shader.
2020-10-19 20:05:07 +02:00
JosJuice
5e70dda4cc
Android: Allow disabling cover downloading
...
In case someone wants to be very careful with how much bandwidth
they use or with what data GameTDB.com collects on you.
This is already an option in DolphinQt (though in DolphinQt it
will switch entirely from using covers to banners when turned off).
2020-10-19 20:03:47 +02:00
Jordan Woyak
bbb12a7560
Linux/XInput2: Fix keys being stuck pressed on focus loss.
2020-10-19 11:46:01 -05:00
JosJuice
cb14b65aad
CMake: Fix build errors exposed by making common dependent on fmt
2020-10-19 14:36:09 +02:00
JosJuice
1084cfec1a
Add helper function for fmt::format(GetStringT(...
2020-10-19 14:36:08 +02:00
JosJuice
d100c1dc37
DiscIO: Make use of fmt where applicable
...
Once nice benefit of fmt is that we can use positional arguments
in localizable strings. This a feature which has been
requested for the Korean translation of strings like
"Errors were found in %zu blocks in the %s partition."
and which will no doubt be useful for other languages too.
2020-10-19 14:30:47 +02:00
LC
c9b2fbb64b
Merge pull request #9099 from sepalani/so-linger
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IP/Top: Add SO_LINGER optname
2020-10-19 07:58:51 -04:00
LC
abfae46a2c
Merge pull request #9100 from sepalani/gethostid-log
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IP/Top: Log IOCTL_SO_GETHOSTID properly
2020-10-19 07:58:15 -04:00
LC
49c7a5b289
Merge pull request #9121 from Sammi-Husky/bat-registers
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DolphinQt/Debugger: Fix DBAT and IBAT registers in RegisterWidget
2020-10-19 07:56:42 -04:00
LC
fc5fbf5134
Merge pull request #9127 from Sintendo/fselx-movsd
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Jit64: Optimize fsel a bit more
2020-10-19 07:55:40 -04:00
LC
cec47b9c32
Merge pull request #8981 from lioncash/vtx-fmt
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LightingShaderGen/VertexShaderGen: Migrate over to fmt
2020-10-19 07:52:55 -04:00
LC
5722c680a4
Merge pull request #8006 from JosJuice/qt-rtl
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DolphinQt: Enable RTL layout
2020-10-19 07:46:40 -04:00
Léo Lam
0de6a32f4c
Qt/QtUtils: Fix accidental recursion in ParallelProgressDialog
...
Seems to be a typo.
2020-10-19 12:39:10 +02:00
Léo Lam
b3cb08830b
Merge pull request #9155 from JosJuice/tas-slider-right-click
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DolphinQt: Reset TAS input slider to default on right-click
2020-10-19 12:09:23 +02:00
Jordan Woyak
50ec747840
Clean up screen saver inhibition and apply setting change immediately.
2020-10-18 16:31:48 -05:00
Jordan Woyak
fa83a3a114
DolphinQt: Expose "DisableScreenSaver" setting in the UI.
2020-10-18 16:31:46 -05:00
Jordan Woyak
50384cfab7
Config: Make "DisableScreenSaver" default to true.
2020-10-18 12:26:00 -05:00
JosJuice
6670226a44
DolphinQt: Reset TAS input slider to default on right-click
...
This is a feature which existed in DolphinWX. Seems like it got
implemented in DolphinQt for IRWidget/StickWidget but not sliders.
2020-10-18 13:47:00 +02:00
Sergei Trofimovich
af2a881a85
Source/Core/DiscIO/WIACompression.cpp: add missing <limits> include
...
Noticed missing include as a build failure on gcc-11:
```
[ 26%] Building CXX object Source/Core/DiscIO/CMakeFiles/discio.dir/WIACompression.cpp.o
../../../../Source/Core/DiscIO/WIACompression.cpp: In lambda function:
../../../../Source/Core/DiscIO/WIACompression.cpp:170:31: error: 'numeric_limits' is not a member of 'std'
170 | std::min<size_t>(std::numeric_limits<unsigned int>().max(), x));
| ^~~~~~~~~~~~~~
../../../../Source/Core/DiscIO/WIACompression.cpp:170:46: error: expected primary-expression before 'unsigned'
170 | std::min<size_t>(std::numeric_limits<unsigned int>().max(), x));
| ^~~~~~~~
```
Signed-off-by: Sergei Trofimovich <slyfox@gentoo.org>
2020-10-15 19:56:53 +01:00
Léo Lam
ab2e226df8
Merge pull request #9105 from JosJuice/volumeverifier-small-low-severity
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VolumeVerifier: Make high severity "too small" hide low severity "too small"
2020-10-14 12:41:57 +02:00
Léo Lam
c3cdac4863
Merge pull request #9137 from JosJuice/zstd-ram-usage
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DiscIO: Decrease RAM usage during zstd compression
2020-10-14 12:35:38 +02:00
Léo Lam
b24223c178
Merge pull request #9135 from JosJuice/show-nkit
...
Show NKitness in file format string
2020-10-14 12:19:53 +02:00
Léo Lam
5ab95d7f6a
Merge pull request #9145 from jordan-woyak/sound-touch-defaults
...
AudioStretcher: Keep default parameters.
2020-10-14 12:16:58 +02:00
Jordan Woyak
3e6599b890
AudioStretcher: Keep default parameters.
2020-10-11 12:43:45 -05:00
JosJuice
5a939ccfaf
Merge pull request #8833 from Ebola16/Panic
...
Android: Use DialogFragment for AlertMessage
2020-10-10 21:03:52 +02:00
Techjar
0c01712d13
DriverDetails: Remove bug for broken GPU Texture Decoding
2020-10-08 10:13:40 -04:00
Techjar
de2d099200
Re-enable GPU Texture Decoding under MoltenVK
2020-10-08 10:11:02 -04:00
JosJuice
3feea108db
DiscIO: Decrease RAM usage during zstd compression
...
By calling ZSTD_CCtx_setPledgedSrcSize, we can let zstd know
how large a chunk is going to be before which start compressing
it, which lets zstd avoid allocating more memory than needed
for various internal buffers. This greatly reduces the RAM usage
when using a high compression level with a small chunk size,
and doesn't have much of an effect in other circumstances.
A side effect of calling ZSTD_CCtx_setPledgedSrcSize is that
zstd by default will write the uncompressed size into the
compressed data stream as metadata. In order to save space,
and since the decompressed size can be figured out through
the structure of the RVZ format anyway, we disable writing
the uncompressed size by setting ZSTD_c_contentSizeFlag to 0.
2020-10-07 16:40:06 +02:00
JosJuice
d64fc67b04
Show NKitness in file format string
...
To make people more aware that they're not using a normal disc image.
2020-10-06 19:35:00 +02:00
JosJuice
63f5fa6e19
Replace geckocodes.org with mirror codes.rc24.xyz
2020-10-05 22:18:04 +02:00
LC
c2975c8cb5
Merge pull request #9131 from JosJuice/nkit-mgs
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Add Metal Gear Solid: The Twin Snakes to NKit warning message
2020-10-05 10:50:48 -04:00
JosJuice
568f226937
Add Metal Gear Solid: The Twin Snakes to NKit warning message
...
Unlike Super Paper Mario, this game doesn't crash as soon as you
try to start it, but rather if you try to skip a certain cutscene.
Thanks to JMC for letting me know about this.
2020-10-04 12:22:27 +02:00
iwubcode
4fff04db3c
Core: Load custom textures after inputs has been loaded and avoid sending force texture reload during startup for dynamic textures. This ensures that custom texture loading only happens once and users don't see any weird flashes on startup
2020-10-03 17:10:36 -05:00
iwubcode
fd3af4c5d3
InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
2020-10-03 17:10:35 -05:00
iwubcode
8a1539f948
VideoCommon: Make a reusable free function for getting top level directories that have a matching gameid text file underneath
2020-10-03 17:10:35 -05:00
Sintendo
3499cedde4
Jit64: fselx - Skip MOVAPS + MOVSD (SSE4.1)
...
For the non-packed variant of this instruction, a MOVSD instruction was
generated to copy only the lower 64 bits of XMM1 to the destination
register. This was done in order to keep the destination register's
upper half intact.
However, when register c and the destination register are the same,
there is no need for this copy. Because the registers match and due to
the way the mask is generated, BLENDVPD will end up taking the upper
half from the destination register, as intended.
Additionally, the MOVAPS to copy Rc into XMM1 can also be skipped.
Before:
66 0F 57 C0 xorpd xmm0,xmm0
F2 41 0F C2 C6 06 cmpnlesd xmm0,xmm14
41 0F 28 CE movaps xmm1,xmm14
66 41 0F 38 15 CA blendvpd xmm1,xmm10,xmm0
F2 44 0F 10 F1 movsd xmm14,xmm1
After:
66 0F 57 C0 xorpd xmm0,xmm0
F2 41 0F C2 C6 06 cmpnlesd xmm0,xmm14
66 45 0F 38 15 F2 blendvpd xmm14,xmm10,xmm0
2020-10-03 18:28:41 +02:00
Sintendo
9ac324aed3
Jit64: fselx - Skip MOVSD (AVX)
...
For the non-packed variant of this instruction, a MOVSD instruction was
generated to copy only the lower 64 bits of XMM1 to the destination
register. This was done in order to keep the destination register's
upper half intact.
However, when register c and the destination register are the same,
there is no need for this copy. Because the registers match and due to
the way the mask is generated, VBLENDVPD will end up taking the upper
half from the destination register, as intended.
Before:
66 0F 57 C0 xorpd xmm0,xmm0
F2 41 0F C2 C6 06 cmpnlesd xmm0,xmm14
C4 C3 09 4B CA 00 vblendvpd xmm1,xmm14,xmm10,xmm0
F2 44 0F 10 F1 movsd xmm14,xmm1
After:
66 0F 57 C0 xorpd xmm0,xmm0
F2 41 0F C2 C6 06 cmpnlesd xmm0,xmm14
C4 43 09 4B F2 00 vblendvpd xmm14,xmm14,xmm10,xmm0
2020-10-03 18:28:27 +02:00
Connor McLaughlin
a8df2caba9
Merge pull request #9125 from stenzek/vulkan-validation
...
Vulkan: Use VK_LAYER_KHRONOS_validation for validation
2020-10-02 20:18:13 +10:00
Christian Aguilera
ee13e6ec80
Improved responsiveness when refreshing game list.
2020-10-01 22:10:16 +02:00
Christian Aguilera
4ca92464c0
**Refresh** and **Purge Game List Cache** now correctly enabled/disabled as notified by GameListRefreshRequested and GameListRefreshCompleted.
2020-10-01 22:09:45 +02:00
Christian Aguilera
bada677c5a
Avoid using unnecessary RunOnObject() calls in GameTracker's worker thread to prevent deadlocks on shutdown.
2020-10-01 22:09:45 +02:00
Christian Aguilera
dc7b92651f
Ensured that GameTracker's internal worker thread is flushed on exit to avoid crashes when accessing stale, already-destroyed data, and to favor responsiveness.
2020-10-01 22:09:45 +02:00
Christian Aguilera
213610e95d
Extended WorkQueueThread class with Clear(), Cancel() and IsCancelled().
2020-10-01 22:09:45 +02:00
Christian Aguilera
5b757024c4
GameListModel instance ownership transferred back to the GameList instance. The GameListModel instance will be passed as a constructor parameter where needed.
2020-10-01 22:09:45 +02:00
Christian Aguilera
0d02e70d4a
Removed all references to GameListModel from the Settings component.
2020-10-01 22:09:45 +02:00
Sepalani
6675186520
Socket: Set SO_NOSIGPIPE on macOS
2020-10-01 13:25:34 +04:00
Stenzek
24bb947eff
Vulkan: Use VK_LAYER_KHRONOS_validation for validation
...
VK_LAYER_LUNARG_standard_validation is deprecated.
2020-10-01 17:21:46 +10:00
JMC47
31524288e3
Merge pull request #9116 from jordan-woyak/fix-wm-netplay
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Core/NetPlay: Fix Wii Remote syncing.
2020-09-30 17:42:30 -04:00
Sammi Husky
fa866062ca
DolphinQt/Debugger: Fix DBAT and IBAT registers in RegisterWidget
2020-09-29 22:11:21 -07:00
JMC47
ebdcddfcd0
Merge pull request #9120 from JosJuice/controller-defaults
...
Fix controller defaults being empty on fresh run
2020-09-29 18:38:11 -04:00
JosJuice
623340bbbb
Fix controller defaults being empty on fresh run
...
A very early call to Config::Save is now creating empty
controller INI files.
https://bugs.dolphin-emu.org/issues/12283
2020-09-29 21:49:22 +02:00
Jordan Woyak
0295d470b1
ControllerEmu: Increase "IMUPointer" "Total Yaw" default value to match that of regular "Point" settings.
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Removed "Total Yaw" from included Wii remote input profile to take on the default value.
2020-09-28 18:09:34 -05:00
Jordan Woyak
f766c89a08
ControllerEmu: Increase Total Yaw/Pitch default values to compensate for new FOV and to reach screen edges in the Wii Menu.
2020-09-28 18:09:34 -05:00
Jordan Woyak
f9280d0f66
ControllerInterface/Wiimote: Add "IR Distance" input providing a calculated distance from sensor bar in meters.
2020-09-28 18:09:34 -05:00
Jordan Woyak
761f7798c9
WiimoteEmu: Increase Camera FOV constants to 42 by 31.5 degrees.
2020-09-28 18:09:34 -05:00
Jordan Woyak
1063c4e940
MathUtil: Add Population (vs Sample) versions of Variance and StandardDeviation to RunningVariance.
2020-09-28 18:09:33 -05:00
Jordan Woyak
8f8509afc3
Core/NetPlay: Fix Wii Remote syncing.
2020-09-27 13:10:19 -05:00
Jordan Woyak
6cb14a9a54
Merge pull request #9115 from jordan-woyak/default-modifiers
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Core: Unbreak default keyboard mappings.
2020-09-26 10:20:57 -05:00
Jordan Woyak
24771aac5a
Core: Unbreak default keyboard mappings.
2020-09-26 08:25:56 -05:00
Connor McLaughlin
aea0239071
Merge pull request #9109 from stenzek/msaa-efb-readback
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FramebufferManager: Fix EFB readbacks with MSAA on
2020-09-26 17:46:16 +10:00
Jordan Woyak
431eb4d60d
ExpressionParser: Improve hotkey suppression logic. Allow activation with simultaneous press of modifier and final input.
2020-09-25 22:51:33 -05:00
Jordan Woyak
44927da420
ExpressionParser: Replace ScopeGuard with custom deleter unique_ptr.
2020-09-25 22:51:33 -05:00
Jordan Woyak
48b76ff90f
InputCommon: Improve input detection to produce buton combinations.
2020-09-25 22:51:32 -05:00
Jordan Woyak
d8ad8c3861
InputCommon: Make hotkeys and input detection aware of Ctrl -> L_Ctrl / R_Ctrl hierarchy.
2020-09-25 20:29:18 -05:00
Jordan Woyak
aae913fbc6
InputCommon: Clean up modifier ignoring logic.
2020-09-25 20:29:18 -05:00
Jordan Woyak
f7bf26cd60
Core: Clean up default hotkey expressions.
2020-09-25 20:29:18 -05:00
Jordan Woyak
f015c99a51
ControllerInterface: Add platform consistent names for modifier keys.
2020-09-25 20:29:18 -05:00
Jordan Woyak
d2729df281
ExpressionParser: Allow duplicate and superset modifier hotkeys to function.
2020-09-25 20:29:18 -05:00
Jordan Woyak
b3acc7403f
InputCommon: Support detecting combinations of inputs. (Hotkeys)
2020-09-25 20:29:18 -05:00
Jordan Woyak
e6ba495486
ExpressionParser: Suppress inputs when hotkey modifiers are pressed.
2020-09-25 20:29:18 -05:00
Jordan Woyak
52547379c9
ExpressionParser: Add Hotkey syntax.
2020-09-25 20:29:18 -05:00
Ryan Meredith
991eb6ae83
Android: Use DialogFragment for AlertMessage
2020-09-25 11:50:04 -04:00
Stenzek
880f7ca6bb
FramebufferManager: Fix EFB readbacks with MSAA on
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Regression from #8827 .
2020-09-25 20:58:02 +10:00
LC
a9b15dfe3c
Merge pull request #9107 from JosJuice/qt-disc-0
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DolphinQt: Use 1-based disc numbering in InfoWidget
2020-09-23 12:29:15 -04:00
JMC47
54e570a95f
Merge pull request #8902 from JosJuice/android-convert
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Android: Add disc image conversion
2020-09-23 12:27:43 -04:00
JosJuice
0ddd296cd9
DolphinQt: Use 1-based disc numbering in InfoWidget
2020-09-23 11:42:22 +02:00
JosJuice
402643fe4c
VolumeVerifier: Call CheckDiscSize from Finish
2020-09-23 11:19:03 +02:00
JMC47
f33767f19c
Merge pull request #9088 from JosJuice/android-sysconf
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Android: Add Wii SYSCONF settings to GUI
2020-09-22 14:03:56 -04:00
JosJuice
4f62960fb1
VolumeVerifier: Make high severity "too small" hide low severity "too small"
2020-09-21 21:00:04 +02:00
JosJuice
17e02838b0
DolphinQt: Stop using qtmain
2020-09-21 17:27:10 +02:00
JosJuice
16d2ef1ea9
DolphinQt: Handle non-ASCII characters in Windows cmd arguments
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CommandLineParse expects UTF-8 strings. (QApplication, on the
other hand, seems to be designed so that you can pass in the
char** argv untouched on Windows and get proper Unicode handling.)
2020-09-21 17:26:29 +02:00
Sepalani
8488eb9793
IP/Top: Log IOCTL_SO_GETHOSTID properly
2020-09-20 20:46:49 +04:00
Jordan Woyak
50b5224d06
Merge pull request #8840 from Techjar/evdev-combining-phys
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ControllerInterface: Combine evdev devices with the same physical location in addition to unique ID
2020-09-20 09:28:09 -05:00
Sepalani
faa1eb71ef
IP/Top: Add SO_LINGER optname
2020-09-20 11:40:25 +04:00
Jordan Woyak
8587ebba86
WiimoteReal: Only duplicate data reports when speaker data is enabled.
2020-09-19 20:04:27 -05:00
Jordan Woyak
2e753abcc9
Update state version.
2020-09-19 18:02:25 -05:00
Jordan Woyak
32ef8a46a1
Core/BTEmu: Change a member variable to a local variable.
2020-09-19 18:00:22 -05:00
Jordan Woyak
0ca73355a8
ControllerEmu: Improve and simplify UpdateCalibrationData.
2020-09-19 08:40:55 -05:00
Techjar
29460b946e
Qt/MappingWindow: Add support for built-in profiles
2020-09-18 06:32:42 -04:00
JMC47
6ada03fca2
Merge pull request #9075 from JosJuice/android-osd-left-margin
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Android: Move OSD out of the way when menu is open
2020-09-16 16:42:04 -04:00
JMC47
655308255e
Merge pull request #9073 from darkain/patch-1
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Adding AmdPowerXpressRequestHighPerformance
2020-09-16 15:56:04 -04:00
JosJuice
7749e8c10c
Only automatically override SYSCONF settings when it has an effect
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Any call to Config::SetCurrent will cause the relevant setting
to show up as overridden in the Android GUI, which can be confusing,
so let's not do it when the new value is the same as the original.
2020-09-16 20:34:14 +02:00
JosJuice
f01ccfdb82
Android: Only allow conversion when appropriate
2020-09-16 18:48:25 +02:00
JosJuice
3805b84906
Android: Add content provider support to File::Delete
2020-09-16 18:38:53 +02:00
JosJuice
6e1e6d2311
Android: Add content provider support to File::IOFile
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Taking the hit now to prepare us for when Google Play will
force us to use scoped storage...
2020-09-16 18:38:53 +02:00
JosJuice
ca46028cde
DiscIO: Use std::function for compression callback
2020-09-16 18:36:50 +02:00
JosJuice
161f99b864
Android: Move OSD out of the way when menu is open
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https://bugs.dolphin-emu.org/issues/12256
2020-09-16 18:36:15 +02:00
JosJuice
9c97654603
Config: Add SYSCONF to IsSettingSaveable
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SYSCONF very much is saveable. Whether it's in IsSettingSaveable
or not hasn't mattered until now since the SYSCONF settings use
separate config loader code that doesn't check IsSettingSaveable,
but the next commit will require SYSCONF to be marked as saveable.
2020-09-16 12:15:50 +02:00
JMC47
e4e50691fb
Merge pull request #9086 from JosJuice/wiimote-init-order
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Core: Run Wiimote::Initialize before HW::Init to avoid crash
2020-09-16 02:26:17 -04:00
JMC47
e0117a86ad
Merge pull request #8819 from JosJuice/panic-alert-deadlock-pause-on-focus-loss
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DolphinQt: Fix the panic alert deadlock, Pause on Focus Loss edition
2020-09-15 11:46:46 -04:00
JosJuice
de7ef47548
Core: Run Wiimote::Initialize before HW::Init to avoid crash
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Fixes a crash on Android (probably nogui too?) caused by PR 8985:
std::__ndk1::__throw_out_of_range(char const*) stdexcept:265
std::__ndk1::__vector_base_common<true>::__throw_out_of_range() const vector:319
InputConfig::GetController(int) InputConfig.cpp:160
WiimoteCommon::GetHIDWiimoteSource(unsigned int) Wiimote.cpp:71
IOS::HLE::WiimoteDevice::WiimoteDevice(IOS::HLE::Device::BluetoothEmu*, int, std::__ndk1::array<unsigned char, 6ul>) WiimoteDevice.cpp:71
IOS::HLE::Device::BluetoothEmu::BluetoothEmu(IOS::HLE::Kernel&, std::__ndk1::basic_string<char, std::__ndk1::char_traits<char>, std::__ndk1::allocator<char> > const&) BTEmu.cpp:64
IOS::HLE::Kernel::AddStaticDevices() IOS.cpp:435
IOS::HLE::Init() IOS.cpp:837
Core::EmuThread(std::__ndk1::unique_ptr<BootParameters, std::__ndk1::default_delete<BootParameters> >, WindowSystemInfo) Core.cpp:442
2020-09-15 12:19:00 +02:00
LC
9e3c08394a
Merge pull request #9085 from Techjar/better-monospace
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Qt: Use better method of getting default monospace font
2020-09-15 05:01:15 -04:00
LC
601ff182db
Merge pull request #9084 from Techjar/custom-rtc-tz-fix
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Qt/AdvancedPane: Force UTC time for custom RTC entry
2020-09-15 04:58:26 -04:00
Techjar
0759ead9b6
Qt: Use better method of getting default monospace font
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This should give us a nicer font on Windows, while also not severely
impacting the existing behavior on Linux.
2020-09-15 04:48:44 -04:00
Techjar
4d15fb62d9
Qt/AdvancedPane: Force UTC time for custom RTC entry
2020-09-14 22:09:14 -04:00
JMC47
4f1f849c9d
Merge pull request #8985 from jordan-woyak/btemu-cleanup
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BTEmu/Wiimote: Fixes and Cleanups.
2020-09-14 02:09:27 -04:00
iwubcode
2bb7d207b7
DolphinQt: fix other widgets that use lambdas (capturing this) without setting the receiver
2020-09-12 17:53:17 -05:00
iwubcode
a83bf8bc59
DolphinQt: properly remove slot connection for ConfigChange when object is destructed
2020-09-12 17:35:58 -05:00
JMC47
1335df8eb5
Merge pull request #9039 from shuffle2/bt-dll
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windows: keep an extra reference to BluetoothApis.dll
2020-09-11 04:28:55 -04:00
JMC47
dcbe9da279
Merge pull request #8743 from Techjar/apple-pls-support-standard-api
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VideoBackends: Disable GPU Texture Decoding under MoltenVK
2020-09-10 09:54:11 -04:00
Vincent Milum Jr
4e443ed857
Adding AmdPowerXpressRequestHighPerformance
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Adding AmdPowerXpressRequestHighPerformance
This will allow AMD drivers to detect the request to use the dGPU instead of the iGPU on compatible hybrid graphics systems.
Reference: https://community.amd.com/thread/169965
2020-09-09 22:09:34 -07:00
Admiral H. Curtiss
c74ea6696e
Settings: Fix incorrect config key for enabled analytics.
2020-09-09 20:19:30 +02:00
JMC47
a31c204ca8
Merge pull request #8765 from AdmiralCurtiss/jit-reuse-memory
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Jit64 codegen space reuse.
2020-09-09 08:16:09 -04:00
orbea
2bfbc4d79f
cmake: Silence warnings.
2020-09-08 21:18:40 -07:00
Techjar
8423f848d0
ControllerInterface: Combine evdev devices with the same physical location in addition to unique ID
2020-09-08 18:52:15 -04:00
JMC47
3d33b1c2c5
Merge pull request #9060 from Pokechu22/ignore-pi-reset-code
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Ignore PI_RESET_CODE resetting DI in Wii mode
2020-09-08 01:56:19 -04:00
LC
b350cf043b
Merge pull request #8976 from JosJuice/port-some-settings
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Port some settings to the new config system
2020-09-07 22:37:46 -04:00
LC
fa91b47863
Merge pull request #9054 from sepalani/hle-cleanup
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HLE cleanup
2020-09-07 22:36:19 -04:00
LC
8e505ad8d5
Merge pull request #9055 from JosJuice/gc-sample-rate
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AudioInterface: Use 32029/48043 Hz in more places
2020-09-07 22:35:00 -04:00
LC
48cfc32bf3
Merge pull request #8935 from JosJuice/di-read-latency
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DVDInterface: Increase the latency for read commands
2020-09-07 22:31:18 -04:00
Techjar
69358b2186
VideoBackends: Disable GPU Texture Decoding under MoltenVK
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It's broken and causes spectacular artifacts and crashes.
2020-09-07 17:28:05 -04:00
JMC47
e7e5175606
Merge pull request #8861 from JosJuice/netplay-hash
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Make netplay's "same game" check more robust
2020-09-06 17:14:08 -04:00
JosJuice
bd44106fec
AudioCommon: Get initial sample rates from AudioInterface
2020-09-06 15:37:20 +02:00
JMC47
c8c4ec28ce
Merge pull request #8644 from JosJuice/rework-tgc
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DiscIO: Rework the implementation of TGC reading
2020-09-06 07:06:26 -04:00
JosJuice
6eefc3c524
Make default graphics backend not show up as empty
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Fixes https://bugs.dolphin-emu.org/issues/12245 .
I considered making a change to DolphinQt instead of
the core, but then additional effort would've been
required to add the same fix to the Android GUI once
we start using the new config system there.
2020-09-06 12:56:45 +02:00
Pokechu22
8142712c88
Ignore PI_RESET_CODE resetting DI in Wii mode
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Fixes bug 12241
2020-09-04 16:54:00 -07:00
LC
db067104ed
Merge pull request #9047 from JosJuice/wia-header-heuristic
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DiscIO: Adjust WIA/RVZ header size heuristic
2020-09-01 17:58:51 -04:00
LC
936702bd04
Merge pull request #9033 from leoetlino/scan-thread
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IOS/USB: Move scan thread logic into a separate class
2020-09-01 17:56:33 -04:00
Sepalani
c63ac38c83
Socket: Abort pending operations on shutdown
2020-09-01 19:26:44 +04:00
LC
42a7c959e1
Merge pull request #9056 from JosJuice/supportsreadwiidecrypted-parameter
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DiscIO: Add parameters to BlobReader::SupportsReadWiiDecrypted
2020-09-01 07:25:31 -04:00
LC
6bd7687893
Merge pull request #9050 from stblr/memory-watcher-fix
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MemoryWatcher: Do not follow invalid pointers
2020-09-01 07:24:05 -04:00
JosJuice
bdd28c0edf
DiscIO: Expand WIA/RVZ header size heuristic comments
2020-08-31 14:46:13 +02:00
Jordan Woyak
e0b64e0ef8
Merge pull request #9049 from Ebola16/GCAC
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GCAdapter_Android: Minor cleanup
2020-08-30 19:48:07 -05:00
Shawn Hoffman
e601bc5532
windows: keep an extra reference to BluetoothApis.dll
2020-08-30 17:46:32 -07:00
Jordan Woyak
0a63340c20
Merge pull request #9037 from shuffle2/code-cleanup
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Code cleanup
2020-08-30 19:43:23 -05:00
Pablo Stebler
ff168469b7
MemoryWatcher: Do not follow invalid pointers
2020-08-30 10:29:40 +02:00
JosJuice
047bb80337
DiscIO: Add parameters to BlobReader::SupportsReadWiiDecrypted
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It's possible (but rare) for a WIA or RVZ file to support
this for some partitions but not all, and for the game and
the blob code to disagree on how large a partition is.
2020-08-29 15:18:52 +02:00
JosJuice
1a1b89e7e8
AudioInterface: Use 32029/48043 Hz in more places
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In particular, I wanted to do change this in
AudioInterface::Init so that dumped GC audio doesn't need
to have a file split (changing from 32000 Hz to 32029 Hz)
when the emulated software initializes the AI registers.
I've also made the same change to DI's DTK code.
2020-08-29 13:24:39 +02:00
Sepalani
4c75b96254
HLE: Improve naming
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Replace 'function' with 'hook' when appropriate
2020-08-28 20:29:05 +04:00
Shawn Hoffman
969ea6e4f5
msvc: enable /Zc:preprocessor and make build compile cleanly
2020-08-27 21:58:48 -07:00