NeoBrainX
|
e3e14af0dd
|
Revert "VertexShaderGen: Fix a shader compilation error.". I'm an idiot :p
This reverts commit 4d868705fd .
|
2012-12-24 21:29:24 +01:00 |
Pierre Bourdon
|
2c58385fe2
|
Revert "Uninitialized usage.. or so it thought."
This reverts commit 7839676c87 .
Parlane, I hate you.
|
2012-12-24 21:23:28 +01:00 |
Glenn Rice
|
02acafce52
|
Merge branch 'translations-update'
|
2012-12-24 14:09:43 -06:00 |
NeoBrainX
|
4d868705fd
|
VertexShaderGen: Fix a shader compilation error.
|
2012-12-24 19:50:16 +01:00 |
NeoBrainX
|
5a78351033
|
TextureCacheBase: Fix a potential bug when using custom textures.
|
2012-12-24 19:50:16 +01:00 |
NeoBrainX
|
249afa5eac
|
Change copyright year to 2013 in the about dialog.
|
2012-12-24 19:50:16 +01:00 |
NeoBrainX
|
2fedab3bad
|
OGL: Make OSD messages fade out properly instead of having them disappear spontaneously.
|
2012-12-24 19:50:16 +01:00 |
rog
|
2dd570c880
|
Should completely fix game list sorting.
|
2012-12-24 13:29:19 -05:00 |
rog
|
da5e61b45b
|
Fix another sorting bug.
|
2012-12-24 13:04:57 -05:00 |
rog
|
14a31d9b3a
|
Fix sorting bug.
|
2012-12-24 12:48:14 -05:00 |
Ryan Houdek
|
09b05c0f6c
|
Add header guards to InterfaceBase.h
|
2012-12-24 09:46:37 -06:00 |
Ryan Houdek
|
296b9b1c16
|
Small bit of clean up in GLES-software.
|
2012-12-24 09:37:12 -06:00 |
degasus
|
78ff8a769c
|
Merge branch 'osx-savegame-fix'
|
2012-12-24 13:30:59 +01:00 |
kostamarino@hotmail.com
|
6d61a54ef1
|
Update Greek language.
|
2012-12-24 11:52:20 +02:00 |
Matthew Parlane
|
eedca57270
|
Revert "support retina display"
This reverts commit 3aa9901618 .
|
2012-12-24 08:01:44 +13:00 |
Matthew Parlane
|
59ec1fe180
|
Fix some random warnings.
|
2012-12-24 07:37:50 +13:00 |
degasus
|
bd0abb3d2f
|
revert last commit, add CheckInvalidState to VideoBackend
|
2012-12-23 13:32:23 +01:00 |
Matthew Parlane
|
f865450b5a
|
Changed to non conflicting overload.
|
2012-12-24 00:00:45 +13:00 |
Matthew Parlane
|
a8ddc3e069
|
Function definition was not updated.
|
2012-12-24 00:00:25 +13:00 |
Matthew Parlane
|
7839676c87
|
Uninitialized usage.. or so it thought.
|
2012-12-24 00:00:04 +13:00 |
Matthew Parlane
|
4dbd2ed7fb
|
Unused variable.
|
2012-12-23 23:59:44 +13:00 |
Matthew Parlane
|
589222857f
|
Someone changed this to a u32... it's definitely a s32 :)
|
2012-12-23 23:59:10 +13:00 |
Grant Paul
|
3aa9901618
|
support retina display
|
2012-12-23 21:33:52 +13:00 |
Matthew Parlane
|
e3eebdf591
|
Fixes swprintf_s issues hopefully.
Also fixed an include not using correct caps.
According to:
http://connect.microsoft.com/VisualStudio/feedback/details/646532
|
2012-12-23 20:25:11 +13:00 |
Matthew Parlane
|
089434b719
|
Apply same force to float fix as has already been done for DX11.
|
2012-12-23 20:01:58 +13:00 |
Matthew Parlane
|
3a2c0b778a
|
Fixed stupid bool to int conversion warnings.
|
2012-12-23 19:53:15 +13:00 |
Matthew Parlane
|
a76059377d
|
Warning free SOIL lib.
|
2012-12-23 19:24:57 +13:00 |
Matthew Parlane
|
1c01fd9c9d
|
Remove warning about ambigious if/else.
|
2012-12-23 19:24:30 +13:00 |
Glenn Rice
|
3a0782ff33
|
Update French and Spanish translations.
|
2012-12-22 23:05:02 -06:00 |
rog
|
d66dd970cd
|
Implement select audio backend CLI option.
Fixes issue 4920.
|
2012-12-22 18:25:52 -05:00 |
degasus
|
ffddfd8662
|
do only invalid hashes instead of all textures on loading
this is a hack, but only the gpu thread is allowed to call ogl commands
suggestion: create an unused texture cache, so we can move all textures there
|
2012-12-22 17:30:13 +01:00 |
Pierre Bourdon
|
65f88567b5
|
Added Tools/buildbot-try.sh. See http://code.google.com/p/dolphin-emu/wiki/BuildbotTry for documentation about that feature.
|
2012-12-22 10:51:41 +01:00 |
degasus
|
2df0c31d13
|
add invalid flag for BPStructs (fix issue 5790)
this flag will be set on loading a state and checked before every rendering.
|
2012-12-21 21:04:53 +01:00 |
Glenn Rice
|
cb54b822a6
|
Update Japanese translations.
|
2012-12-21 07:41:41 -06:00 |
Glenn Rice
|
9b7eb9cf35
|
Update Brazilian Portuguese translations.
|
2012-12-20 20:42:22 -06:00 |
Glenn Rice
|
05c6d11d48
|
Update Spanish translations.
|
2012-12-20 08:26:27 -06:00 |
Pierre Bourdon
|
b0cbac174b
|
Implemented dpop samples support
|
2012-12-19 08:31:17 +01:00 |
Ryan Houdek
|
2db4549174
|
Fix a memory leak based on Lioncash's patches.
|
2012-12-18 23:35:28 -06:00 |
Pierre Bourdon
|
071b27f0bb
|
Fix volume mixing in DownloadAndMixWithVolume (same issue with >1.0 volumes)
|
2012-12-19 05:56:57 +01:00 |
rog
|
16ac7803f1
|
Add support for recording bongos.
|
2012-12-18 23:20:26 -05:00 |
Pierre Bourdon
|
2c10ca4e46
|
Rewrite the linear sample rate conversion algorithm to make it less hacky and to support arbitrarly big ratios
|
2012-12-18 17:38:41 +01:00 |
Glenn Rice
|
9734eaedb1
|
Update Korean translations.
|
2012-12-18 08:30:05 -06:00 |
Glenn Rice
|
1bd42b7acc
|
Merge branch 'rehash-msw-cursor-hide'
|
2012-12-18 08:07:47 -06:00 |
Pierre Bourdon
|
1cecbaedce
|
Fix MixAdd with volume. The previous volume formula completely failed with volumes >= 1.0 (0x8000). Fixes Tomb Raider Legends (GC) music.
|
2012-12-18 07:01:22 +01:00 |
Pierre Bourdon
|
faaaa97c9e
|
Added a utility function to dump an AX PB for debugging
|
2012-12-18 07:00:24 +01:00 |
Pierre Bourdon
|
1abbfd4b15
|
Remove some useless 'inline' attributes from the AX HLE voice mixing functions
|
2012-12-18 07:00:04 +01:00 |
Pierre Bourdon
|
70b3980f46
|
Fix AX HLE command 12 arguments: takes 4 u16, not 1
|
2012-12-18 06:58:47 +01:00 |
Pierre Bourdon
|
ed59f8ff1d
|
Remove UCode_AX_ADPCM.h, now useless (incorporated into UCode_AX_Voice.h)
|
2012-12-18 05:55:40 +01:00 |
Ryan Houdek
|
f6ef6fa0d9
|
I had the wrong header for Windows in GLVideoInterface.h
|
2012-12-17 16:23:02 -06:00 |
Ryan Houdek
|
f2004b2474
|
Blindly add WGL.cpp file to the Windows project file. Just for Neo
|
2012-12-17 16:19:55 -06:00 |