Pokechu22
2025763420
Treewide: Adjust order of includes
2021-12-10 14:49:57 -08:00
Pokechu22
b8f4a4ae44
GLInterface: Remove unneeded wglShareLists call
...
When RenderDoc is attached, wglShareLists fails for some reason (see baldurk/renderdoc#2361 ). wglCreateContextAttribsARB has a parameter for the share context, so there's no reason to use a separate wglShareLists call.
Co-authored-by: baldurk <baldurk@baldurk.org>
2021-09-14 10:55:33 -07:00
OatmealDome
8c728945fb
AGL: Silence OpenGL deprecation warnings
2021-07-06 14:31:01 -04:00
OatmealDome
4d944342fc
AGL: Move more UI API calls to the main thread
2021-07-06 14:30:15 -04:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
waddlesplash
2df11d3911
Rehabilitate Haiku support.
2021-01-02 16:54:24 -05:00
Lioncash
139d4fc76e
General: Convert PanicAlerts over to fmt equivalent
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Converts lingering panic alert calls over to the fmt-capable ones.
2020-12-02 13:38:33 -05:00
Lioncash
4e8df93f41
Common: Migrate logging to fmt
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Continues the migration of our code over to the fmt logger.
2020-10-23 14:58:03 -04:00
George Talusan
b1a6cbc3b4
MacOS: Dispatch GL calls to main thread to prevent crashes on Catalina
2020-01-01 23:06:19 -05:00
Stenzek
43fe02ee9b
GLContext: Get size using eglQuerySurface()
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Also no longer assumes that a nullptr display is not headless (needed for fbdev)
2019-09-01 13:35:11 +10:00
Techjar
ff972e3673
Reformat repo to clang-format 7.0 rules
2019-05-06 18:48:04 +00:00
Stenzek
ef3306e954
GLContext: Fix shared context creation error on Mesa
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This was failing if the first version tried (4.6) didn't succeed.
2019-02-09 21:51:23 +10:00
Stenzek
2c6d96433c
GLContext: Try GL versions 3.2-4.6 when getting a context
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GLX previously was only creating a 4.0 context.
2018-10-20 21:11:34 +10:00
Stenzek
0559311f92
GLContext: Runtime selection of EGL/GLX on Linux
2018-10-20 21:11:34 +10:00
Stenzek
025e909773
GLContext: Use destructor instead of Shutdown() to cleanup
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Also uses the Initialize() method to make the context current.
2018-10-20 21:11:34 +10:00
Stenzek
4b8d1c2b42
GLContext: Combine shared context initialization and creation
2018-10-20 21:11:34 +10:00
Stenzek
9c57a98723
GLContext: Use host connection
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This also removes the need for a sleeping event thread.
2018-10-20 21:11:34 +10:00
Stenzek
134d967be2
Refactoring and cleanup of GLInterface (now GLContext)
2018-10-20 21:11:34 +10:00
Stenzek
74b82bab3b
GLInterface: Drop Haiku support
2018-10-20 21:11:33 +10:00
Scott Mansell
0e6d01220a
Fix change in comment meaning by autoformat.
2018-04-13 09:20:27 +12:00
spycrab
40bb9974f2
Reformat all the things!
2018-04-12 21:28:39 +02:00
Stenzek
c82be53d5c
GLInterface: Use EXT_swap_control or MESA_swap_control over SGI
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The SGI extension does not define calling SwapInterval with a parameter
of zero as valid. It was just lucky that drivers interpreted this as
vsync off. The EXT_swap_control extension defines zero as a valid value.
Mesa does not appear to support the EXT variant, so we fall back to
MESA_swap_control here, which also supports zero.
2018-03-26 22:09:22 +10:00
Vlad Firoiu
45ac9b678d
Require WINDOW_BIT if we have a window handle.
2017-12-29 23:20:16 -05:00
Vlad Firoiu
eb59267196
Surfaceless egl rendering.
2017-12-29 19:35:43 -05:00
Stenzek
287859c5e1
GLInterface: Support surfaceless contexts on GLX
2017-08-02 20:12:28 +10:00
Leo Lam
ca49de80c5
Merge pull request #5826 from JonnyH/WIP/add-option-to-prefer-GLES-when-using-EGL
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Add "PreferGLES" option to EGL GLInterface
2017-07-31 16:43:38 +08:00
Stenzek
447aeb8f77
EGLInterface: Create shared context with same attributes as main context
2017-07-30 12:38:50 +10:00
Stenzek
3e508fc0a2
GLInterface: Support shared contexts on AGL
2017-07-30 12:38:49 +10:00
Ryan Houdek
01ae02482c
GLInterface: Support shared contexts in GLX
2017-07-30 12:38:49 +10:00
Jonathan Hamilton
0fbd0cab6a
Add "PreferGLES" option to EGL GLInterface
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This makes the EGL interface select OpenGL|ES contexts over "desktop"
OpenGL ones.
Possibly not useful for anyone outside my own debugging, but you never
know
2017-07-26 19:26:36 -07:00
Jules Blok
f3508742ac
OGL: Support Quad-Buffered stereoscopy.
2017-07-05 22:43:39 +02:00
Shawn Hoffman
9357cee2ef
do not assign in conditional statements
2017-06-07 20:09:44 -07:00
shuffle2
192fec50b9
Merge pull request #5276 from ligfx/macosheadless
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Add headless support on macOS
2017-06-05 20:49:02 -07:00
Léo Lam
d9fd056803
Fix minor formatting issues
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These were not caught by the lint script while it was broken.
2017-06-05 02:32:19 +02:00
Michael Maltese
c63925dc21
AGL: small style fixes
2017-04-15 20:54:19 -07:00
Michael Maltese
4770e66811
AGL: refactor some functions
2017-04-15 20:53:47 -07:00
Michael Maltese
5298328cb1
Add headless support on macOS
2017-04-15 19:34:42 -07:00
Matthew Parlane
85d74a506f
Merge pull request #4951 from waddlesplash/haiku-2
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Initial support for Haiku.
2017-03-28 17:19:35 +13:00
Augustin Cavalier
0831dad467
Initial support for Haiku.
2017-03-27 23:46:19 -04:00
Michael Maltese
3f8a471d64
EGL: Fix missing-braces warning
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Fixes warning:
```
../Source/Core/Common/GL/GLInterface/EGL.cpp:57:7: warning: suggest braces around initialization of subobject [-Wmissing-braces]
EGL_OPENGL_BIT, (1 << 6), /* EGL_OPENGL_ES3_BIT_KHR */
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
```
2017-03-25 17:09:50 -07:00
Michael Maltese
713ec5ffd5
Add includes for building on Windows without PCH
2017-01-23 01:37:41 -08:00
Stenzek
7353cae707
GLInterface: Implement core and shared context creation for WGL
2016-11-29 20:04:32 +10:00
Emmanuel Gil Peyrot
c9e6b05ce9
Core: Remove double newlines at the end of *_LOG messages.
2016-11-02 02:09:33 +00:00
Michael Maltese
cd19c9fa22
Don't force compile everything as Objective-C++ on macOS
2016-09-18 17:33:51 -07:00
Pierre Bourdon
3570c7f03a
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Karol Herbst
c0e21871cd
EGL: specify version first
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allthough this is a mesa bug, this is a simple enough workaround for context
creation fails with EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR set.
Otherwise dolphin will fail to create 3.3+ core context with current mesa
version
2016-05-29 22:12:31 +02:00
sigmabeta
c92f7ef173
Fix builds when using newest version of NDK
2016-05-25 14:23:35 -04:00
degasus
64f9941595
EGL: Also check for higher GL versions.
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Seems like NVidia just ignores the forward compatible flag.
Additionally, they neither enable any extension which was designed later...
So either compatible profile, or a huge list of core profiles....
2016-03-01 07:55:57 +01:00
Ryan Houdek
018625e54f
Rearrange GLInterface interface generation.
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This will be important when we enable headless on Android
2016-02-05 10:53:32 -06:00
Ryan Houdek
19cd9ecf16
Fix a few missing includes
2016-02-05 10:50:08 -06:00