EGLInterface: Create shared context with same attributes as main context
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@ -212,7 +212,10 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
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egl_ctx = eglCreateContext(egl_dpy, m_config, EGL_NO_CONTEXT, &core_attribs[0]);
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if (egl_ctx)
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{
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m_attribs = std::move(core_attribs);
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break;
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}
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}
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}
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@ -220,6 +223,7 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
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{
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m_core = false;
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egl_ctx = eglCreateContext(egl_dpy, m_config, EGL_NO_CONTEXT, &ctx_attribs[0]);
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m_attribs = std::move(ctx_attribs);
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}
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if (!egl_ctx)
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@ -255,31 +259,13 @@ bool cInterfaceEGL::Create(cInterfaceBase* main_context)
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m_is_shared = true;
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m_has_handle = false;
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EGLint ctx_attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE};
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switch (egl_context->GetMode())
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{
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case GLInterfaceMode::MODE_OPENGL:
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ctx_attribs[0] = EGL_NONE;
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break;
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case GLInterfaceMode::MODE_OPENGLES2:
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ctx_attribs[1] = 2;
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break;
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case GLInterfaceMode::MODE_OPENGLES3:
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ctx_attribs[1] = 3;
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break;
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default:
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INFO_LOG(VIDEO, "Unknown opengl mode set");
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return false;
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break;
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}
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if (egl_context->GetMode() == GLInterfaceMode::MODE_OPENGL)
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eglBindAPI(EGL_OPENGL_API);
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else
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eglBindAPI(EGL_OPENGL_ES_API);
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egl_ctx = eglCreateContext(egl_dpy, m_config, egl_context->egl_ctx, ctx_attribs);
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egl_ctx =
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eglCreateContext(egl_dpy, m_config, egl_context->egl_ctx, egl_context->m_attribs.data());
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if (!egl_ctx)
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{
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INFO_LOG(VIDEO, "Error: eglCreateContext failed 0x%04x", eglGetError());
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@ -7,6 +7,7 @@
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <string>
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#include <vector>
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#include "Common/GL/GLInterfaceBase.h"
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@ -17,6 +18,7 @@ private:
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bool m_has_handle;
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EGLNativeWindowType m_host_window;
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bool m_supports_surfaceless = false;
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std::vector<int> m_attribs;
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bool CreateWindowSurface();
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void DestroyWindowSurface();
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