Pierre Bourdon
963e1a698c
Merge pull request #581 from TotalNerd/memcard-emu
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Emulate GameCube memory card speeds
2014-07-20 00:12:47 +02:00
Pierre Bourdon
c189a3491b
Merge pull request #653 from lioncash/internal-state
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DolphinWX: Move some public variables to be private in CodeView
2014-07-20 00:03:48 +02:00
Lioncash
fa2944898f
DolphinWX: Move some public variables to be private in CodeView
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It's not used outside of the class, and it also shouldn't be modified
outside of it either (considering it holds all the blr instructions inserted by the user).
2014-07-19 17:23:43 -04:00
Dolphin Bot
5df45dfbba
Merge pull request #650 from lioncash/scrolling
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DolphinWX: Implement scrolling in the memory views
2014-07-19 19:31:41 +02:00
Pierre Bourdon
56e9efc611
Merge pull request #652 from booto/controller_stick_wrap_fix
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GCPadEmu: stop sticks wrapping at extreme values
2014-07-19 19:26:00 +02:00
booto
631a361cc8
GCPadEmu: stop sticks wrapping at extreme values
2014-07-19 19:22:05 +08:00
Lioncash
2c8393c899
Merge pull request #651 from LPFaint99/memcard
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GCI Folder: no need to force reload sysmenu to get region
2014-07-19 00:33:21 -04:00
LPFaint99
da99e0448b
GCI Folder: no need to force reload sysmenu to get version
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causes crash with larger gci folders as we pull the loader out from under the ppc
2014-07-18 20:34:26 -07:00
Lioncash
a00c7bdb9e
DolphinWX: Implement scrolling in the memory views
2014-07-18 22:42:03 -04:00
TotalNerd
b2ac65bb21
Revised channel access from EXI_DeviceMemoryCard
2014-07-18 20:06:03 -05:00
Pierre Bourdon
5646ffdacd
Merge pull request #471 from Sonicadvance1/sampler_binding
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Support Sampler binding in the shader.
2014-07-19 01:28:37 +02:00
Ryan Houdek
bc9ef95643
Support Sampler binding in the shader.
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In the cases where we support the binding layout keyword, use it for more than binding UBO location.
This changes it so it is supported for samplers as well.
Instances when this is enabled is if a device supports GL_ARB_shading_language_420pack, or if it supports GLES 3.10.
2014-07-18 17:04:03 -05:00
Dolphin Bot
b9dc69105d
Merge pull request #595 from Armada651/pref_log
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FPSCounter: Flush the logs every second and close them when the renderer is shut down.
2014-07-18 12:59:04 +02:00
Jules Blok
eaa7460636
FPSCounter: Remove redundant destructor.
2014-07-18 12:49:40 +02:00
Pierre Bourdon
a180cd60ee
Merge pull request #640 from lioncash/debugger
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DolphinWX: Enable certain Code View context options only when the core is running.
2014-07-18 09:15:03 +02:00
Pierre Bourdon
8085b3d264
Merge pull request #638 from lioncash/bound-check
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Core: Fix bounds checking within GCMemcard.cpp.
2014-07-18 09:14:27 +02:00
Pierre Bourdon
4db84c5188
Merge pull request #637 from lioncash/unused
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Core: Remove unused function Callback_ISOName()
2014-07-18 09:14:06 +02:00
Pierre Bourdon
2fbdc03572
Merge pull request #642 from phire/vs-constants
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VideoSoftware: Use the same max XFB size as VideoCommon.
2014-07-18 09:12:36 +02:00
Lioncash
c10674b9d4
Merge pull request #644 from phire/invalid-field-order
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Implement the correct method for determining XFB field order.
2014-07-18 02:28:22 -04:00
TotalNerd
f602372885
Redo timing in DMAWrite/DMARead
2014-07-17 10:57:34 -05:00
TotalNerd
8a0093de23
Emulate GameCube memory card speeds
2014-07-17 10:57:34 -05:00
Scott Mansell
7aff56bef5
Implement the correct method for determining field order.
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Based on advice from tueidj we implement this method based on how
TVs actually determin the field order.
Removes spammy messages about "Invalid field order"
2014-07-17 23:56:23 +12:00
Pierre Bourdon
063f530d4c
Merge pull request #643 from delroth/master
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SW: Call OnFrameEnd in the FifoPlayer XFB hack. Required to dump DFF frames.
2014-07-17 13:21:34 +02:00
Pierre Bourdon
d44fc48295
SW: Call OnFrameEnd in the FifoPlayer XFB hack. Required to dump DFF frames.
2014-07-17 13:20:13 +02:00
Scott Mansell
2be83c13be
VideoSoftware: Use the same max XFB size as VideoCommon.
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And lets just use the same constant as videocommon, so if it ever
increases (again) VideoSoftware will be automatically updated.
2014-07-17 22:39:09 +12:00
Pierre Bourdon
705afc70b6
Merge pull request #641 from phire/snap-ini
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Update Pokemon Snap PAL ini to match NTSC.
2014-07-17 11:52:40 +02:00
Scott Mansell
3763cf5917
Update the Pokemon snap Pal ini to match NTSC.
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Game is really broken without EFB2ram.
2014-07-17 21:13:19 +12:00
Lioncash
bc172f4883
DolphinWX: Enable certain Code View context options only when the core is running.
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Prior to this, attempting to execute these contextual menu options would
crash the application.
2014-07-17 04:50:53 -04:00
Dolphin Bot
ae65b3ba2c
Merge pull request #639 from phire/fix-audio-issues
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Fix audio issues since DTK merge.
2014-07-17 10:13:06 +02:00
Scott Mansell
48afab2685
Correct left/right volume for padded samples.
2014-07-17 18:41:18 +12:00
Scott Mansell
a0101c5d29
Audio Mixer: move Static variable to a member variable.
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The two instances of this class were sharing a frac variable causing
audio glitches when both were running (which is now all the time).
Fixes issue 7463 (Since DTK merge, audio has staic in it).
2014-07-17 18:26:21 +12:00
Lioncash
7ca8a834c1
Core: Fix bounds checking within GCMemcard.cpp.
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Prior to this 127 would be an allowed numeric index. However There is only an addressable range from 0-126.
2014-07-17 01:33:47 -04:00
Lioncash
041445a155
Core: Remove unused function Callback_ISOName()
2014-07-16 20:44:17 -04:00
Ryan Houdek
11a0f5ddc5
Merge pull request #636 from SeannyM/android-filter
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[Android] Enable filtering onscreen buttons
2014-07-16 19:37:53 -05:00
Sean
304d9ccd58
[Android] Enable filtering onscreen buttons
2014-07-16 20:29:10 -04:00
Dolphin Bot
51dff5a74e
Merge pull request #622 from phire/sw-fix-frame-dump
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Fixed Frame dumping in VideoSoftware.
2014-07-17 02:04:03 +02:00
Scott Mansell
92eed47213
Fixed Frame dumping in VideoSoftware.
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Old code dumped the efb, which was no-longer relevant since the
backend gained xfb support.
New code dumps the colour texture which is about to be rendered to
the screen so correctly reflects the bypassXFB option.
2014-07-17 11:43:59 +12:00
Pierre Bourdon
8cf21cdcdb
Merge pull request #633 from magcius/wip/input-focus-fix
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Fix input focus issues
2014-07-17 01:21:31 +02:00
Lioncash
30e4366d28
Merge pull request #580 from SeannyM/smaller-b
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[Android] User configurable input overlay scaling
2014-07-16 19:04:35 -04:00
Pierre Bourdon
9481af886b
Merge pull request #632 from lioncash/dolwx
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DolphinWX: Mild readability clean up of CodeView.
2014-07-16 23:46:47 +02:00
Pierre Bourdon
ebec4b01ef
Merge pull request #634 from degasus/pixelshader-align
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PixelShaderGen: fix indentation
2014-07-16 23:43:36 +02:00
Jules Blok
3b978f7c27
Turn the FPSCounter namespace into a class.
2014-07-16 20:40:40 +02:00
Tony Wasserka
2daa83da48
Merge pull request #372 from Tilka/fctiwzx
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Jit64: implement fctiwx/fctiwzx
2014-07-16 17:41:21 +02:00
degasus
01fd96ab31
PixelShaderGen: fix indentation
2014-07-16 17:24:43 +02:00
Jasper St. Pierre
44307c9508
Host: Add a new "UIHasFocus" hook to determine if the UI has focus
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We can't use RendererHasFocus for this purpose because of some issues
with exclusive fullscreen, and the new RendererHasFocus implementation
didn't work for non-Render to Main Window cases, since the renderer
window wasn't managed by wx.
2014-07-16 10:27:21 -04:00
Jasper St. Pierre
ee087f5953
Revert "Frame: Fix RendererHasFocus"
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This reverts commit ff918df889
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This changed it from "RendererHasFocus" to "UIHasFocus", which is
wrong. Specifically, it broke for non-Render to Main Window cases where
the renderer window isn't managed by wx. It also broke the pending
exclusive fullscreen support, which checks this function to determine if
the renderer is on top so it can full-screen it.
We'll add a new hook, "UIHasFocus", in the next commit.
2014-07-16 10:26:06 -04:00
Tony Wasserka
6937f7cbde
Merge pull request #627 from lioncash/wx-deps
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CMakeLists: Increment the minimum required version of wxWidgets
2014-07-16 07:04:22 +02:00
Lioncash
48ca800b13
DolphinWX: Mild readability clean up of CodeView.
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- Gets rid of the underscore in some function names
- Appends the 'm_' prefix to class member variables.
Now it isn't a pain to see what is being modified in terms of state. Especially in the OnPaint call.
2014-07-15 23:01:17 -04:00
Dolphin Bot
57a4bfb835
Merge pull request #631 from lioncash/scrolling
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DolphinWX: Implement scrolling in the code view and DSP disassembly view.
2014-07-16 03:53:53 +02:00
Lioncash
9c1b427687
DolphinWX: Implement scrolling in the code view and DSP disassembly view.
2014-07-15 21:35:11 -04:00