Commit Graph

471 Commits

Author SHA1 Message Date
Mai M 40cda23491
Merge pull request #10404 from iwubcode/vulkan_headers_update
Externals / Vulkan: update Vulkan headers to v1.3.204
2022-02-04 01:04:29 -05:00
JMC47 4d1e6ff76a
Merge pull request #10422 from OatmealDome/opengl-shader-crash
VideoConfig: Add flag for whether the system supports setting object names
2022-01-31 01:25:46 -05:00
OatmealDome 4c7fe45475 VKShader: Only set shader name if supported 2022-01-31 01:17:40 -05:00
OatmealDome 28f3cb3d97 VKTexture: Only set texture name if supported 2022-01-31 01:17:40 -05:00
OatmealDome a8ce71fcd4 VulkanContext: Set bSupportsSettingObjectNames based on extension initialization result 2022-01-31 01:17:40 -05:00
OatmealDome 801897467c VulkanEntryPoints: Make vkSetDebugUtilsObjectNameEXT an instance function 2022-01-31 01:17:40 -05:00
OatmealDome a720083a7e Revert "Vulkan: Check for vkSetDebugUtilsObjectNameEXT before using it"
This reverts commit 2ab66390f8.
2022-01-31 01:17:40 -05:00
iwubcode 8e3dbe9671 Externals / Vulkan: update Vulkan headers to v1.3.204. Fix default present mode in Vulkan swap chain 2022-01-29 00:47:51 -06:00
Léo Lam 83c5446d85
Fix static initialisation order fiasco issue for Version variables
Fixes a crash that could occur if the static constructor function for
the MainSettings.cpp TU happened to run before the variables in
Common/Version.cpp are initialised. (This is known as the static
initialisation order fiasco.)

By using wrapper functions, those variables are now guaranteed to be
constructed on first use.
2022-01-14 00:04:22 +01:00
JosJuice 2ab66390f8 Vulkan: Check for vkSetDebugUtilsObjectNameEXT before using it
Fixes a crash that has been present on Android (and probably also
macOS) since f6883a0.
2022-01-03 20:17:57 +01:00
OatmealDome 9ff7f80aa0 VulkanContext: Ensure present queue family is valid before incrementing queueCreateInfoCount 2021-12-28 21:18:47 -05:00
OatmealDome 08396c56e5 VideoConfig: Add bool for sampler LOD bias support 2021-12-25 15:16:27 -05:00
JMC47 b1f79d9ecf
Merge pull request #10215 from OatmealDome/shader-logic-ops
VideoCommon: Support shader logic ops on Metal (Apple GPUs) and OpenGL ES
2021-12-22 16:39:54 -05:00
Pokechu22 27cb704466 Eliminate VarType for ComponentFormat 2021-12-18 15:21:48 -08:00
Pokechu22 2025763420 Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
OatmealDome f87f704f43 ShaderCompiler: Add helpers for Metal framebuffer fetch 2021-12-06 22:36:39 -05:00
OatmealDome 40eb071562 ShaderCompiler: Add new helper define for input attachment binding 2021-12-06 22:36:39 -05:00
OatmealDome 8e72136eeb VulkanContext: Set Apple GPUs as supporting framebuffer fetch 2021-11-24 17:52:24 -05:00
Pokechu22 1adff1c467 VideoCommon: Skip textureQueryLevels if it doesn't exist 2021-11-17 21:28:39 -08:00
Pokechu22 51e3334526 VideoCommon: Use coarse derivatives for Manual Texture Sampling if possible 2021-11-17 20:04:34 -08:00
Pokechu22 4a9b26de86 VideoCommon: Expose SamplerState to shaders
The benefit to exposing this over the raw BP state is that adjustments Dolphin makes, such as LOD biases from arbitrary mipmap detection, will work properly.
2021-11-17 20:04:34 -08:00
OatmealDome 2209dc0355 MoltenVK: Use an external project instead of a pre-compiled dylib
Also, update MoltenVK to match Vulkan SDK 1.2.189.
2021-11-13 11:43:23 -08:00
Pokechu22 04d8cdfe88 Convert LOG_TYPE and LOG_LEVELS to enum class 2021-10-24 11:48:36 -07:00
Pokechu22 78bfd25964 Fix all uninitialized variable warnings (C26495) 2021-10-13 12:32:16 -07:00
Léo Lam ff1cb5a1c0
Merge pull request #9803 from Techjar/bbox-videocommon
VideoCommon: Abstract bounding box
2021-10-08 22:24:38 +02:00
Techjar 1161af8059 VideoCommon: Abstract bounding box
This moves much of the duplicated bounding box code into VideoCommon,
leaving only the specific buffer implementations in each backend.
2021-10-04 15:51:24 -04:00
OatmealDome a256c11d2f DriverDetails: Add broken dual source blending bug to MoltenVK on Intel GPUs 2021-09-20 19:14:41 -04:00
OatmealDome aa64f7f14f VulkanContext: Don't assume anv for Intel GPUs on macOS 2021-09-20 18:57:19 -04:00
OatmealDome 7e8f5208fe VulkanContext: Disable subgroup reduction on macOS with AMD GPUs 2021-09-16 23:32:10 -04:00
iwubcode 1f2f505373 VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
OatmealDome d453390c48 ShaderCompiler: Attach source text to SPIR-V for debuggers like RenderDoc 2021-08-05 03:04:18 -04:00
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
Techjar 58238e75a7 Vulkan: Fix subgroup reduction
It seems that we were writing values from helper invocations, which
produces wrong results.
2021-06-07 22:32:25 -04:00
Techjar 2f1b639f0a VideoCommon: Restore BBox* forwarding functions 2021-05-31 18:01:47 -04:00
Techjar a24e78b3cf VideoCommon: Remove BBox* forwarding functions 2021-05-29 01:45:21 -04:00
Techjar 0f17990137 VideoCommon: Split BBox* functions into common and backend implementation variants
This will allow for some aspects of bounding box to be handled in
VideoCommon instead of individual backends.
2021-05-22 01:11:57 -04:00
JosJuice 8a0f5ea04a Remove all remaining volatile qualifiers 2021-05-15 09:52:04 +02:00
Connor McLaughlin b24e3f2f1a Vulkan: Work around AMD exclusive fullscreen bug (21.3+) 2021-04-12 12:41:17 +10:00
Pokechu22 70f9fc4e75 Convert BPMemory to BitField and enum class
Additional changes:
- For TevStageCombiner's ColorCombiner and AlphaCombiner, op/comparison and scale/compare_mode have been split as there are different meanings and enums if bias is set to compare.  (Shift has also been renamed to scale)
- In TexMode0, min_filter has been split into min_mip and min_filter.
- In TexImage1, image_type is now cache_manually_managed.
- The unused bit in GenMode is now exposed.
- LPSize's lineaspect is now named adjust_for_aspect_ratio.
2021-03-06 19:27:19 -08:00
Shawn Hoffman 500a694ca8 msbuild: bundle all dolphin "core" code into single library 2021-01-27 14:29:49 -08:00
Shawn Hoffman d7fd892fde normalize common filenames in VideoBackends/Vulkan 2021-01-27 14:29:48 -08:00
Lioncash 139d4fc76e General: Convert PanicAlerts over to fmt equivalent
Converts lingering panic alert calls over to the fmt-capable ones.
2020-12-02 13:38:33 -05:00
Jonathan Marek a20e69ff51
Vulkan: fix validation error in bSupportsGeometryShaders=false case
In CreateDescriptorSetLayouts(), one less dynamic binding is created when
bSupportsGeometryShaders=false. Reduce the dynamicOffsetCount argument by
one in that case. Avoids this validation error:

Attempting to bind 3 descriptorSets with 2 dynamic descriptors, but
dynamicOffsetCount is 3. It should exactly match the number of dynamic
descriptors. The Vulkan spec states: dynamicOffsetCount must be equal to
the total number of dynamic descriptors in pDescriptorSets

Signed-off-by: Jonathan Marek <jonathan@marek.ca>

[Applied clang-format]
Signed-off-by: Léo Lam <leo@leolam.fr>
2020-11-20 12:23:34 +01:00
Lioncash 21dd7a8ebb Vulkan: Migrate logging over to fmt
Migrates the vulkan backend over to the fmt-capable logger.
2020-11-09 03:26:16 -05:00
JosJuice 28aa04312c Common/LinearDiskCache: Replace std::fstream with File::IOFile
File::IOFile is better suited to this type of task.
Split out from a future PR.
2020-11-05 00:31:17 +01:00
Jordan Woyak d2f80a4595
Merge pull request #9138 from martymac/VK_NULL_HANDLE-fix
Fix build on FreeBSD i386 - nullptr vs VK_NULL_HANDLE
2020-11-03 08:28:11 -06:00
Ganael Laplanche d456e2e391 Resolve VkDeviceMemory/nullptr type mismatch to fix build on FreeBSD i386 2020-11-03 07:47:43 +01:00
Techjar 0c01712d13 DriverDetails: Remove bug for broken GPU Texture Decoding 2020-10-08 10:13:40 -04:00
Stenzek 24bb947eff Vulkan: Use VK_LAYER_KHRONOS_validation for validation
VK_LAYER_LUNARG_standard_validation is deprecated.
2020-10-01 17:21:46 +10:00
Techjar 69358b2186 VideoBackends: Disable GPU Texture Decoding under MoltenVK
It's broken and causes spectacular artifacts and crashes.
2020-09-07 17:28:05 -04:00