Commit Graph

399 Commits

Author SHA1 Message Date
Admiral H. Curtiss 2a0b90807d
Merge pull request #11770 from lioncash/err
Common/CommonFuncs: Move interface into Common namespace
2023-04-19 10:38:22 +02:00
Lioncash f1ad43afaf Common/CommonFuncs: Move interface into Common namespace
Gets these functions out of the global namespace.
2023-04-18 19:23:04 -04:00
Admiral H. Curtiss 2e7f0d002e
Merge pull request #11760 from Minty-Meeo/embracing-nullptr
Embrace nullptr over NULL and 0
2023-04-18 22:14:11 +02:00
Admiral H. Curtiss a239af162d
Merge pull request #11768 from Pokechu22/temporary-debug-command-line
Treat --debugger command line as a temporary setting
2023-04-18 22:05:08 +02:00
Pokechu22 c0b6e9e69c Treat --debugger command line as a temporary setting
Before, Settings::SetDebugModeEnabled was used; this calls SetBaseOrCurrent() which will usually permanently change the base configuration setting for the debugger to true. Thus, the debugger would remain active even if the --debugger command line option was removed. Now, it remains active only for the current run, like other command-line options.

Note that SetBaseOrCurrent is also used by the "Show Debugging UI" option under Options -> Interface; this means that if the debugger is turned off (or off and then back on) by the user while --debugger is specified, this will be reset to whatever the base configuration had when Dolphin is closed and reopened. This behavior is consistent with the rest of the UI.

To my understanding, the --debugger option is something from 5.0 stable/DolphinWx where there was no way to toggle the debug UI in the settings (and the command-line option was the only way of enabling it). It's less useful nowadays.
2023-04-17 23:11:26 -07:00
get a5d06fde4b Embrace nullptr over NULL and 0 2023-04-15 16:07:05 -05:00
Lioncash 784a216927 Common/MathUtil: Move IntLog2 into MathUtil namespace
Gets this out of the global namespace.
2023-04-15 03:35:05 -04:00
Lioncash e4caace6bb Common/IniFile: Move interface into Common namespace
Gets this out of the global namespace and into the Common namespace
2023-04-13 10:19:28 -04:00
Admiral H. Curtiss 9217a9eba4
JitInterface: Refactor to class, move to System. 2023-03-26 14:38:07 +02:00
Shawn Hoffman 0a8725e4a9 updater: add test for update flow
currently windows-only
2023-03-11 12:58:33 -08:00
Admiral H. Curtiss 655cc7f75c
DiscIO: Add support for CleanRip-style split ISOs. 2023-03-05 19:23:55 +01:00
JosJuice 7586fc8134
Merge pull request #11608 from Dentomologist/fix_dynamicinputtextures_directory_error_logs
UICommon: Create Load/DynamicInputTextures directory on startup
2023-02-27 18:07:57 +01:00
Dentomologist e62162e486 UICommon: Create Load/DynamicInputTextures directory on startup
Fix console error spam on Dolphin and game startup if the directory
doesn't exist.
2023-02-26 13:10:15 -08:00
Admiral H. Curtiss 1ed0e014cd
Migrate non-destructive calls of File::CopyDir() to File::Copy(). 2023-02-24 20:32:19 +01:00
Mai 6f21ce7d95
Merge pull request #11555 from CookiePLMonster/wil-todos
Address WIL todos in UICommon.cpp
2023-02-20 10:14:49 -05:00
Pokechu22 8802f96b7e Fix uninitialized variable warnings (C26495) 2023-02-15 19:18:39 -08:00
Silent 9f3d3e2b9c
Address WIL todos in UICommon.cpp 2023-02-12 15:05:54 +01:00
Pokechu22 8b98dd9be3 Move s_using_custom_client to DiscordPresence.cpp
Otherwise, files that include the header get warning: ‘Discord::s_using_custom_client’ defined but not used.
2023-02-09 16:23:01 -08:00
OatmealDome 234de8af09 UICommon: Don't check the registry key or use the old user directory path on Windows builds for Steam 2023-01-31 17:57:09 -05:00
OatmealDome af33d4f13f CommonPaths: Split PORTABLE_USER_DIR into "portable" and "embedded" to accomodate macOS 2023-01-31 17:57:09 -05:00
OatmealDome 7f962a4146 UICommon: Use NORMAL_USER_DIR for Windows 2023-01-31 17:57:09 -05:00
OatmealDome 5e3d77adae CommonPaths: Rename DOLPHIN_DATA_DIR to NORMAL_USER_DIR 2023-01-31 17:57:08 -05:00
OatmealDome 846eef2a05 CommonPaths: Rename USERDATA_DIR to PORTABLE_USER_DIR 2023-01-31 17:57:08 -05:00
Admiral H. Curtiss be8d0b76ca
PowerPC: Remove PC macro. 2023-01-27 15:22:41 +01:00
Shawn Hoffman e5f3a0a9bc buildfix if discord isn't enabled 2023-01-23 06:39:41 -08:00
OatmealDome cc68d5321f UICommon: Set UserConfigPath in the registry to AppData User for backwards compatibility 2023-01-16 01:37:14 -05:00
OatmealDome 3896934d5e UICommon: Use the old User directory in Documents if it exists 2023-01-16 01:37:14 -05:00
OatmealDome 75d87ff90e UICommon: Change default User directory location to AppData 2023-01-16 01:37:14 -05:00
Admiral H. Curtiss 74e1577a2c
HW/ProcessorInterface: Refactor to class, move to Core::System. 2023-01-04 03:00:10 +01:00
Pokechu22 6a6d24550e Clean up DisassembleBlock and JitInterface::GetHostCode 2022-12-01 17:43:35 -08:00
Admiral H. Curtiss c9e74801ed
Merge pull request #11269 from vabold/dolphindevice-get-time
Add DolphinDevice::GetSystemTime to allow for accurate Unix timestamp generation
2022-11-15 03:48:57 +01:00
vabold 083b8172e0 Replace `std::time` with `std::chrono::system_clock` 2022-11-12 05:36:49 -05:00
Dentomologist 7cd08fde75 Updater: Add/clarify error messages 2022-10-31 23:36:07 -07:00
Shawn Hoffman 2b43f96899 WinUpdater: Defer modifying any files until Updater.exe
Fixes https://bugs.dolphin-emu.org/issues/12151
2022-10-21 19:14:00 -07:00
JMC47 00e23da607
Merge pull request #11051 from shuffle2/update-vcredist
WinUpdater: Check OS and VC++ Redist versions
2022-10-21 13:55:51 -04:00
Mai e3e6c3dfa4
Merge pull request #11088 from JosJuice/uicommon-set-enable-alert
Move a SetEnableAlert call to UICommon
2022-09-29 09:09:29 -04:00
JosJuice 51debaeb47 Revert "Android: Don't hold gameFileCache lock during updateAdditionalMetadata"
This reverts commit fb265b610d.

The optimization in that commit is safe when the executor thread is
writing and the GUI thread is reading, but I had failed to take into
account that it's unsafe when the GUI thread is writing and the executor
thread is reading. (The native UpdateAdditionalMetadata function loops
through m_cached_files, which is unsafe if another thread is adding
elements to m_cached_files simultaneously.)

Losing out on this optimization isn't too bad, because
719930bb39 makes it very unlikely that
both threads will want the lock at the same time.
2022-09-27 19:06:05 +02:00
JosJuice 16c71b9a35 Move a SetEnableAlert call to UICommon
This fixes a problem where changing the Use Panic Handlers setting on
Android wouldn't take effect until the app was restarted.
2022-09-24 12:35:10 +02:00
Shawn Hoffman 717c36bc43 WinUpdater: Check OS and VC++ Redist versions. 2022-09-20 15:57:50 -07:00
Admiral H. Curtiss e5cfa286bd
Merge pull request #10960 from shuffle2/mz
ResourcePack: dont scan for individual files
2022-08-24 17:11:21 +02:00
Scott Mansell 4c2d707538
Merge pull request #10940 from InvoxiPlayGames/ipc-discord
Add Discord presence ioctlv to /dev/dolphin
2022-08-08 08:11:42 +12:00
Shawn Hoffman 9bb8315441 ResourcePack: dont scan for individual files
walking the zip prevents minizip from re-reading the same
data repeatedly from the actual backing filesystem.
also improves most usages of minizip to allow for >4GB,
files altho we probably don't need it
2022-08-06 15:38:46 -07:00
InvoxiPlayGames f9e39cf200 Add Discord presence ioctlv to /dev/dolphin 2022-08-06 07:32:29 +01:00
Admiral H. Curtiss 5508c52a95
Merge pull request #10932 from JosJuice/nfs
DiscIO: Add support for the NFS format
2022-08-04 22:20:08 +02:00
JosJuice a87dffe52d DiscIO: Replace IsDataSizeAccurate with GetDataSizeType
Previously, we had WBFS and CISO which both returned an upper bound
of the size, and other formats which returned an accurate size. But
now we also have NFS, which returns a lower bound of the size. To
allow VolumeVerifier to make better informed decisions for NFS, let's
use an enum instead of a bool for the type of data size a blob has.
2022-08-04 22:00:59 +02:00
JosJuice 3a6df63e9b DiscIO: Add support for the NFS format
For a few years now, I've been thinking it would be nice to make Dolphin
support reading Wii games in the format they come in when you download
them from the Wii U eShop. The Wii U eShop has some good deals on Wii
games (Metroid Prime Trilogy especially is rather expensive if you try
to buy it physically!), and it's the only place right now where you can
buy Wii games digitally.

Of course, Nintendo being Nintendo, next year they're going to shut down
this only place where you can buy Wii games digitally. I kind of wish I
had implemented this feature earlier so that people would've had ample
time to buy the games they want, but... better late than never, right?

I used MIT-licensed code from the NOD library as a reference when
implementing this. None of the code has been directly copied, but
you may notice that the names of the struct members are very similar.
c1635245b8/lib/DiscIONFS.cpp
2022-08-04 22:00:58 +02:00
Tillmann Karras d033d92b05 Move to C++20 for non-MSVC compilers 2022-07-30 23:35:53 +01:00
Shawn Hoffman dd29a54cf6 introduce wrapper for SHA1 functionality 2022-07-26 22:16:37 -07:00
JosJuice 2f3c0cdbc5 Split out controller initialization to UICommon 2022-07-17 14:02:03 +02:00
Admiral H. Curtiss b66cc1caf6
Config and UICommon: Add config option and user path for Wii SD card sync folder. 2022-07-11 23:11:40 +02:00