Lioncash
7ab0cca645
Clean up most (99.99%) of the tab/space mismatches in the VideoSoftware project.
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Got rid of trailing spaces that were unnecessary too.
Also update the license header for this project. We don't use SVN anymore.
2013-04-13 23:54:02 -04:00
Ryan Houdek
39a7096711
Extend our OSD class to support callbacks on init, onframe, and shutdown.
2013-04-13 00:48:53 -05:00
Jordan Woyak
385d8e2b15
ChunkFile has allowed me to accidentally "Do" a non-POD for the last time!
2013-04-09 19:02:22 -05:00
Lioncash
195336021f
Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects.
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See Render.cpp, PixelShaderGen.cpp, and PixelShaderManager.cpp for most of the changes.
See VertexShaderManager.cpp for a logging typo fix.
See SWRenderer.cpp for a small typo fix for a message that gets swprintf'd in DrawDebugText.
See SWVertexLoader.cpp for a typo fix of an assert message.
Should slightly improve the readability of some of those files.
2013-04-07 17:11:29 -04:00
NeoBrainX
5f32febcf3
Apply re07a91930df0 to the software renderer.
2013-04-07 16:54:22 +02:00
lioncash
a7c05dc922
Remove an unused variable in VideoConfig.cpp and SWVideoConfig.cpp
2013-04-04 09:32:28 -04:00
NeoBrainX
fb28349056
VideoSoftware: Fail less at clamping.
2013-03-28 23:34:14 +01:00
NeoBrainX
0994a5828d
VideoSoftware: Improve fog range adjustment by using less magic and more comments.
2013-03-26 00:57:45 +01:00
degasus
3ab4e35582
revert RasterFont for VideoSoftware
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Backends shouldn't depend on each other. Here RasterFont depends on ProgramShaderCache, which itself depends on global config again ...
2013-03-26 00:05:46 +01:00
NeoBrainX
beb083721a
Windows build fix from web interface...
2013-03-25 21:43:32 +00:00
NeoBrainX
ae146e8bc7
VideoSoftware: Implement fog range adjustment, fixing issue 6147.
2013-03-25 21:13:31 +01:00
Ryan Houdek
12f5f102c7
Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
2013-03-18 07:50:52 +00:00
degasus
7597b8b8d5
fix software backend
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ogl rasterfont sets vao and vbo, but both aren't used on software backend
2013-03-17 12:37:37 +01:00
Ryan Houdek
8c1091a21f
Merge branch 'master' into GLSL-master
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Conflicts:
Source/Core/VideoCommon/Src/PixelShaderGen.cpp
Source/Plugins/Plugin_VideoDX11/Src/VertexManager.cpp
Source/Plugins/Plugin_VideoDX9/Src/VertexManager.cpp
2013-03-15 11:19:52 -05:00
NeoBrainX
1f73651a7a
VideoSoftware: Do not clear the depth buffer on EFB copy clears when depth writing is disabled.
2013-03-14 23:59:52 +01:00
degasus
a1c5e90083
Merge branch 'master' into GLSL-master
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Conflicts:
CMakeLists.txt
Source/Core/DolphinWX/CMakeLists.txt
Source/Core/DolphinWX/Src/GLInterface.h
Source/Core/VideoCommon/Src/PixelShaderGen.cpp
Source/Core/VideoCommon/Src/TextureCacheBase.cpp
Source/Core/VideoCommon/Src/VertexManagerBase.cpp
Source/Plugins/Plugin_VideoDX11/Src/VertexManager.cpp
Source/Plugins/Plugin_VideoDX9/Src/VertexManager.cpp
Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj
Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj.filters
Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h
Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
Source/Plugins/Plugin_VideoOGL/Src/VertexShaderCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/main.cpp
2013-03-06 15:59:29 +01:00
Jordan Woyak
2b1af36900
Merge branch 'master' into windows-unicode
2013-03-02 15:33:32 -06:00
NeoBrainX
d0dbcc6369
VideoSoftware: Cleanup PE perf metrics; returning the proper value now.
2013-03-01 01:08:43 +01:00
NeoBrainX
7682ed22c6
Merge branch 'master' into perfqueries.
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Conflicts:
Source/Core/VideoCommon/Src/VideoConfig.h
Source/Core/VideoCommon/VideoCommon.vcxproj.filters
Source/Plugins/Plugin_VideoDX11/Src/VertexManager.cpp
Source/Plugins/Plugin_VideoSoftware/Src/Rasterizer.cpp
Source/Plugins/Plugin_VideoSoftware/Src/Tev.cpp
2013-03-01 01:07:34 +01:00
Rachel Bryk
0c16489c39
Merge branch 'VideoSoftware-savestates'
2013-02-28 13:36:29 -05:00
Jordan Woyak
03ec9a2e08
Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
2013-02-28 02:40:03 -06:00
Jordan Woyak
56f09d3b91
Attempt to be consistent with conversions between std::string and wxString.
2013-02-28 02:30:05 -06:00
Rachel Bryk
46f5c19c6d
Not sure if this is the right way to handle this, but it makes the save states perfectly stable. That's all that really matters, right?
2013-02-26 18:52:38 -05:00
Rachel Bryk
08fe3c213a
Abort loading states from incompatible graphics backends.
2013-02-26 18:28:56 -05:00
Ryan Houdek
717b976875
ARM Support without GLSL
2013-02-26 13:49:00 -06:00
degasus
4883fa268f
Split VideoBackend::Cleanup from Shutdown.
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First is called from ogl/d3d thread, second is called from emulation thread (x11...)
2013-02-26 16:42:32 +01:00
Rachel Bryk
db838e759b
Improve VideoSoftware save states. They are fairly stable, but not perfect. OpcodeDecoder::DoState() needs to be fixed.
2013-02-26 01:36:24 -05:00
Rachel Bryk
415a2f17c9
Begin implementing save states to video software. Kind of works, sometimes.
2013-02-25 20:05:02 -05:00
degasus
a629dea4dc
Merge branch 'master' into GLSL-master
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Conflicts:
CMakeLists.txt
Source/Core/DolphinWX/Dolphin.vcxproj
Source/Core/DolphinWX/Src/GLInterface/WX.cpp
Source/Core/DolphinWX/Src/GLInterface/WX.h
Source/Core/VideoCommon/Src/TextureCacheBase.cpp
Source/Core/VideoCommon/Src/TextureCacheBase.h
Source/Plugins/Plugin_VideoDX11/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoDX11/Src/TextureCache.h
Source/Plugins/Plugin_VideoDX9/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoDX9/Src/TextureCache.h
Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureCache.h
Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp
damn mipmap_fixes ...
2013-02-18 18:49:20 +01:00
Jordan Woyak
53aec6c476
Fix OGL perf queries and make them not slow!
2013-02-16 19:30:24 -06:00
NeoBrainX
6fd96a162f
Video_Software: Fix ZComploc option breaking stuff.
2013-02-15 17:55:16 +01:00
NeoBrainX
fb0102d441
Video_Software: Fix the ZFreeze option doing nothing.
2013-02-15 17:47:29 +01:00
NeoBrainX
183ad0c628
Video_Software: Toggable zfreeze and early_z support for testing.
2013-02-15 17:45:33 +01:00
Glenn Rice
f7fa33f2d6
Fix remaining compiler warnings.
2013-01-31 15:29:29 -06:00
degasus
c05f66bdd0
first try for osx core profile
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now it doesn't crash, but it still hangs on startup
2013-01-31 12:20:17 +01:00
Glenn Rice
0ffdd2607f
Fix the majority of the compiler warnings unearthed by the addition of
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the new warning flags.
2013-01-29 23:24:51 -06:00
Lioncash
efe8c75424
Duplicate condition fix.
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Thanks j4ck.fr0st
2013-01-25 21:30:29 -05:00
Ryan Houdek
73eb98ed8e
Move swap control to the host specific GLInterface files.
2013-01-24 10:31:08 -06:00
degasus
e0ffdda26e
Merge branch 'immediate-removal' into GLSL-master
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Conflicts:
Source/Core/VideoCommon/Src/PixelShaderGen.cpp
Source/Plugins/Plugin_VideoSoftware/Src/SWRenderer.cpp
immediate-removal is a new created branch seperated from master but reverted the revert of immediate-removal
so we get less conflicts by merging
2013-01-24 16:58:28 +01:00
degasus
d60cc373d1
Revert "Revert 30dd9c2
e9d00bf
db5f4c8
and bff0fae"
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This reverts commit d0301ca89d
.
Conflicts:
.gitignore
2013-01-24 16:11:07 +01:00
lioncash
2db0c4270e
Fix a potential memory leak on non-windows systems.
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Also added a FIXME to BPStructs.cpp and BPMemLoader.cpp
2013-01-24 08:21:08 -05:00
Ryan Houdek
621204f3e8
Fix switching from the different rasterizers
2013-01-19 02:18:39 -06:00
Ryan Houdek
ff9ba67773
Remove the dependency on rectangle textures in the software rasterizer. Also make it the be used by default in the software renderer like it was before.
2013-01-19 00:51:14 -06:00
lioncash
8cf3ea3eea
GetTextureBGRA()'s 'width' and 'height' parameters should be unsigned.
2013-01-14 16:29:52 -05:00
Jordan Woyak
5dbc3b3219
replace this->Bind with Bind
2013-01-13 03:33:11 -06:00
Jordan Woyak
eca93c4c19
Eliminate nearly all the _connect_macro_ ugliness by using wxw's newish Bind functions.
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Unlike Connect, Bind is quite type-safe.
I also seem to have fixed some errors in the input config dialog.
2013-01-13 03:06:56 -06:00
NeoBrainX
304814e7cc
Video_Software: Implement proper RGBA8 texture loading from tmem.
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For RGBA8 textures, AR and GB tiles are stored in separate tmem banks. TextureDecoder did not support that previously.
2013-01-10 18:30:16 +01:00
degasus
bff02b3b73
Merge branch 'arb_framebuffer' into GLSL-master
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Conflicts:
Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp
Source/Plugins/Plugin_VideoOGL/Src/RasterFont.cpp
Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureConverter.cpp
2013-01-09 11:00:26 +01:00
NeoBrainX
d26bcb0847
Move alpha pretest to BPMemory.h and rename a bunch of alpha testing related stuff
2013-01-08 18:56:01 +01:00
NeoBrainX
876eee5e60
PixelShaderGen: Don't disable depth texture emulation if z writing is disabled (this is what VideoSoftware is doing).
2013-01-08 18:16:48 +01:00