Merge branch 'master' into GLSL-master

Conflicts:
	CMakeLists.txt
	Source/Core/DolphinWX/CMakeLists.txt
	Source/Core/DolphinWX/Src/GLInterface.h
	Source/Core/VideoCommon/Src/PixelShaderGen.cpp
	Source/Core/VideoCommon/Src/TextureCacheBase.cpp
	Source/Core/VideoCommon/Src/VertexManagerBase.cpp
	Source/Plugins/Plugin_VideoDX11/Src/VertexManager.cpp
	Source/Plugins/Plugin_VideoDX9/Src/VertexManager.cpp
	Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj
	Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj.filters
	Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h
	Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
	Source/Plugins/Plugin_VideoOGL/Src/VertexShaderCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/main.cpp
This commit is contained in:
degasus 2013-03-06 15:59:29 +01:00
commit a1c5e90083
443 changed files with 16217 additions and 6374 deletions

View File

@ -106,9 +106,22 @@ if(DOLPHIN_IS_STABLE)
else()
set(DOLPHIN_VERSION_PATCH ${DOLPHIN_WC_REVISION})
endif()
message(${CMAKE_SYSTEM_PROCESSOR})
if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^arm")
set(_M_GENERIC 1)
set(_M_ARM 1)
add_definitions(-marm -march=armv7-a)
add_definitions(-D_M_ARM=1)
add_definitions(-D_M_GENERIC=1)
endif()
# Set these next two lines to test generic
#set(_M_GENERIC 1)
#add_definitions(-D_M_GENERIC=1)
# Various compile flags
add_definitions(-msse2)
if(NOT _M_GENERIC)
add_definitions(-msse2)
endif()
include(CheckCXXCompilerFlag)
macro(check_and_add_flag var flag)
@ -258,135 +271,141 @@ if(USE_EGL)
endif()
add_definitions(-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE)
option(ANDROID "Enables a build for Android" OFF)
if(ANDROID)
message("Building for Android")
add_definitions(-DANDROID)
endif()
########################################
# Dependency checking
#
# TODO: We should have options for dependencies included in the externals to
# override autodetection of system libraries and force the usage of the
# externals.
if(NOT ANDROID)
include(CheckLib)
include(CheckLib)
include(FindOpenGL)
include_directories(${OPENGL_INCLUDE_DIR})
if(NOT OPENGL_GLU_FOUND)
message(FATAL_ERROR "GLU is required but not found")
endif()
if(OPENMP)
include(FindOpenMP OPTIONAL)
if(OPENMP_FOUND)
message("OpenMP parallelization enabled")
add_definitions("${OpenMP_CXX_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${OpenMP_CXX_FLAGS}")
include(FindOpenGL)
include_directories(${OPENGL_INCLUDE_DIR})
if(NOT OPENGL_GLU_FOUND)
message(FATAL_ERROR "GLU is required but not found")
endif()
endif()
if(NOT OPENMP_FOUND)
add_definitions(-Wno-unknown-pragmas)
message("OpenMP parallelization disabled")
endif()
include(FindALSA OPTIONAL)
if(ALSA_FOUND)
add_definitions(-DHAVE_ALSA=1)
message("ALSA found, enabling ALSA sound backend")
else()
add_definitions(-DHAVE_ALSA=0)
message("ALSA NOT found, disabling ALSA sound backend")
endif(ALSA_FOUND)
if(OPENMP)
include(FindOpenMP OPTIONAL)
if(OPENMP_FOUND)
message("OpenMP parallelization enabled")
add_definitions("${OpenMP_CXX_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${OpenMP_CXX_FLAGS}")
endif()
endif()
if(NOT OPENMP_FOUND)
add_definitions(-Wno-unknown-pragmas)
message("OpenMP parallelization disabled")
endif()
check_lib(AO ao QUIET)
if(AO_FOUND)
add_definitions(-DHAVE_AO=1)
message("ao found, enabling ao sound backend")
else()
add_definitions(-DHAVE_AO=0)
message("ao NOT found, disabling ao sound backend")
endif(AO_FOUND)
include(FindALSA OPTIONAL)
if(ALSA_FOUND)
add_definitions(-DHAVE_ALSA=1)
message("ALSA found, enabling ALSA sound backend")
else()
add_definitions(-DHAVE_ALSA=0)
message("ALSA NOT found, disabling ALSA sound backend")
endif(ALSA_FOUND)
check_lib(BLUEZ bluez QUIET)
if(BLUEZ_FOUND)
add_definitions(-DHAVE_BLUEZ=1)
message("bluez found, enabling bluetooth support")
else()
add_definitions(-DHAVE_BLUEZ=0)
message("bluez NOT found, disabling bluetooth support")
endif(BLUEZ_FOUND)
check_lib(AO ao QUIET)
if(AO_FOUND)
add_definitions(-DHAVE_AO=1)
message("ao found, enabling ao sound backend")
else()
add_definitions(-DHAVE_AO=0)
message("ao NOT found, disabling ao sound backend")
endif(AO_FOUND)
check_lib(PULSEAUDIO libpulse-simple QUIET)
if(PULSEAUDIO_FOUND)
add_definitions(-DHAVE_PULSEAUDIO=1)
message("PulseAudio found, enabling PulseAudio sound backend")
else()
add_definitions(-DHAVE_PULSEAUDIO=0)
message("PulseAudio NOT found, disabling PulseAudio sound backend")
endif(PULSEAUDIO_FOUND)
check_lib(BLUEZ bluez QUIET)
if(BLUEZ_FOUND)
add_definitions(-DHAVE_BLUEZ=1)
message("bluez found, enabling bluetooth support")
else()
add_definitions(-DHAVE_BLUEZ=0)
message("bluez NOT found, disabling bluetooth support")
endif(BLUEZ_FOUND)
include(FindOpenAL OPTIONAL)
if(OPENAL_FOUND)
add_definitions(-DHAVE_OPENAL=1)
include_directories(${OPENAL_INCLUDE_DIR})
message("OpenAL found, enabling OpenAL sound backend")
else()
add_definitions(-DHAVE_OPENAL=0)
message("OpenAL NOT found, disabling OpenAL sound backend")
endif(OPENAL_FOUND)
check_lib(PULSEAUDIO libpulse-simple QUIET)
if(PULSEAUDIO_FOUND)
add_definitions(-DHAVE_PULSEAUDIO=1)
message("PulseAudio found, enabling PulseAudio sound backend")
else()
add_definitions(-DHAVE_PULSEAUDIO=0)
message("PulseAudio NOT found, disabling PulseAudio sound backend")
endif(PULSEAUDIO_FOUND)
include(FindOpenAL OPTIONAL)
if(OPENAL_FOUND)
add_definitions(-DHAVE_OPENAL=1)
include_directories(${OPENAL_INCLUDE_DIR})
message("OpenAL found, enabling OpenAL sound backend")
else()
add_definitions(-DHAVE_OPENAL=0)
message("OpenAL NOT found, disabling OpenAL sound backend")
endif(OPENAL_FOUND)
# Note: We do not need to explicitly check for X11 as it is done in the cmake
# FindOpenGL module on linux.
if(UNIX AND NOT APPLE)
if(UNIX AND NOT APPLE)
if(X11_FOUND)
add_definitions(-DHAVE_X11=1)
include_directories(${X11_INCLUDE_DIR})
message("X11 found")
else()
message(FATAL_ERROR "X11 is required but not found")
endif(X11_FOUND)
else()
add_definitions(-DHAVE_X11=0)
endif()
if(X11_FOUND)
add_definitions(-DHAVE_X11=1)
include_directories(${X11_INCLUDE_DIR})
message("X11 found")
check_lib(XRANDR Xrandr)
endif()
if(XRANDR_FOUND)
add_definitions(-DHAVE_XRANDR=1)
else()
message(FATAL_ERROR "X11 is required but not found")
endif(X11_FOUND)
else()
add_definitions(-DHAVE_X11=0)
endif()
add_definitions(-DHAVE_XRANDR=0)
endif(XRANDR_FOUND)
if(X11_FOUND)
check_lib(XRANDR Xrandr)
endif()
if(XRANDR_FOUND)
add_definitions(-DHAVE_XRANDR=1)
else()
add_definitions(-DHAVE_XRANDR=0)
endif(XRANDR_FOUND)
if(ENCODE_FRAMEDUMPS)
check_libav()
endif()
if(ENCODE_FRAMEDUMPS)
check_libav()
endif()
include(CheckCXXSourceRuns)
set(CMAKE_REQUIRED_LIBRARIES portaudio)
CHECK_CXX_SOURCE_RUNS(
"#include <portaudio.h>
int main(int argc, char **argv)
{ if(Pa_GetVersion() >= 1890) return 0; else return 1; }"
PORTAUDIO)
if(PORTAUDIO)
message("PortAudio found, enabling mic support")
add_definitions(-DHAVE_PORTAUDIO=1)
set(PORTAUDIO_FOUND TRUE)
else()
message("PortAudio not found, disabling mic support")
add_definitions(-DHAVE_PORTAUDIO=0)
set(PORTAUDIO_FOUND FALSE)
endif(PORTAUDIO)
if(OPROFILING)
check_lib(OPROFILE opagent opagent.h)
check_lib(BFD bfd bfd.h)
if(OPROFILE_FOUND AND BFD_FOUND)
message("oprofile found, enabling profiling support")
add_definitions(-DUSE_OPROFILE=1)
include(CheckCXXSourceRuns)
set(CMAKE_REQUIRED_LIBRARIES portaudio)
CHECK_CXX_SOURCE_RUNS(
"#include <portaudio.h>
int main(int argc, char **argv)
{ if(Pa_GetVersion() >= 1890) return 0; else return 1; }"
PORTAUDIO)
if(PORTAUDIO)
message("PortAudio found, enabling mic support")
add_definitions(-DHAVE_PORTAUDIO=1)
set(PORTAUDIO_FOUND TRUE)
else()
message(FATAL_ERROR "oprofile or bfd not found. Can't build profiling support.")
message("PortAudio not found, disabling mic support")
add_definitions(-DHAVE_PORTAUDIO=0)
set(PORTAUDIO_FOUND FALSE)
endif(PORTAUDIO)
option(OPROFILING "Enable profiling" OFF)
if(OPROFILING)
check_lib(OPROFILE opagent opagent.h)
check_lib(BFD bfd bfd.h)
if(OPROFILE_FOUND AND BFD_FOUND)
message("oprofile found, enabling profiling support")
add_definitions(-DUSE_OPROFILE=1)
else()
message(FATAL_ERROR "oprofile or bfd not found. Can't build profiling support.")
endif()
endif()
endif()
########################################
# Setup include directories (and make sure they are preferred over the Externals)
#
@ -401,7 +420,6 @@ include_directories(Source/Core/InputCommon/Src)
include_directories(Source/Core/VideoCommon/Src)
include_directories(Source/Core/VideoUICommon/Src)
########################################
# Process externals and setup their include directories
#
@ -415,7 +433,7 @@ include_directories(Source/Core/VideoUICommon/Src)
add_subdirectory(Externals/Bochs_disasm)
include_directories(Externals/Bochs_disasm)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
check_lib(LZO lzo2 lzo/lzo1x.h QUIET)
endif()
if(LZO_FOUND)
@ -440,15 +458,16 @@ if(OPENAL_FOUND)
endif()
endif()
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
include(FindSDL2 OPTIONAL)
endif()
if(SDL2_FOUND)
message("Using shared SDL2")
include_directories(${SDL2_INCLUDE_DIR})
else(SDL2_FOUND)
# SDL2 not found, try SDL
if(NOT ANDROID)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
include(FindSDL2 OPTIONAL)
endif()
if(SDL2_FOUND)
message("Using shared SDL2")
include_directories(${SDL2_INCLUDE_DIR})
else(SDL2_FOUND)
# SDL2 not found, try SDL
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
include(FindSDL OPTIONAL)
endif()
if(SDL_FOUND)
@ -460,12 +479,13 @@ else(SDL2_FOUND)
include_directories(Externals/SDL/SDL Externals/SDL Externals/SDL/include)
add_subdirectory(Externals/SDL)
endif(SDL_FOUND)
endif(SDL2_FOUND)
endif(SDL2_FOUND)
endif()
set(SFML_FIND_VERSION TRUE)
set(SFML_FIND_VERSION_MAJOR 1)
set(SFML_FIND_VERSION_MINOR 5)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
include(FindSFML OPTIONAL)
endif()
if(SFML_FOUND AND NOT SFML_VERSION_MAJOR) # SFML 1.x doesn't define SFML_VERSION_MAJOR
@ -476,7 +496,7 @@ else()
include_directories(Externals/SFML/include)
endif()
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
check_lib(SOIL SOIL SOIL/SOIL.h QUIET)
endif()
if(SOIL_FOUND)
@ -506,17 +526,19 @@ if(WIN32)
find_library(GLEW glew32s PATHS Externals/GLew)
include_directories(Externals/GLew/include)
else()
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
check_lib(GLEW GLEW GL/glew.h)
if(NOT ANDROID)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
check_lib(GLEW GLEW GL/glew.h)
endif()
if(NOT GLEW_FOUND)
message("Using static GLEW from Externals")
add_subdirectory(Externals/GLew)
include_directories(Externals/GLew/include)
endif(NOT GLEW_FOUND)
endif()
if(NOT GLEW_FOUND)
message("Using static GLEW from Externals")
add_subdirectory(Externals/GLew)
include_directories(Externals/GLew/include)
endif(NOT GLEW_FOUND)
endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
find_library(CL OpenCL)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-weak_framework,OpenCL")
else()
@ -524,10 +546,25 @@ else()
add_subdirectory(Externals/CLRun)
endif()
if(NOT DISABLE_WX)
if(NOT DISABLE_WX AND NOT ANDROID)
include(FindwxWidgets OPTIONAL)
FIND_PACKAGE(wxWidgets COMPONENTS core aui adv)
if(wxWidgets_FOUND)
EXECUTE_PROCESS(
COMMAND sh "${wxWidgets_CONFIG_EXECUTABLE}"
${wxWidgets_CONFIG_OPTIONS} --version
OUTPUT_VARIABLE wxWidgets_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET
)
message("Found wxWidgets version ${wxWidgets_VERSION}")
if(${wxWidgets_VERSION} VERSION_LESS "2.8.9")
message("At least 2.8.9 is required; ignoring found version")
unset(wxWidgets_FOUND)
endif()
endif(wxWidgets_FOUND)
if(wxWidgets_FOUND)
EXECUTE_PROCESS(
COMMAND sh "${wxWidgets_CONFIG_EXECUTABLE}"
@ -548,26 +585,26 @@ if(NOT DISABLE_WX)
endif()
endif(wxWidgets_FOUND)
if(UNIX AND NOT APPLE)
# There is a bug in the FindGTK module in cmake version 2.8.2 that
# does not find gdk-pixbuf-2.0. On the other hand some 2.8.3
# users have complained that pkg-config does not find
# gdk-pixbuf-2.0. On yet another hand, cmake version 2.8.3 in
# Ubuntu Natty does not find the glib libraries correctly.
# Ugly!!!
execute_process(COMMAND lsb_release -c -s
OUTPUT_VARIABLE DIST_NAME
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}.${CMAKE_PATCH_VERSION}
VERSION_EQUAL 2.8.2 OR "${DIST_NAME}" STREQUAL "natty")
check_lib(GTK2 gtk+-2.0 gtk.h REQUIRED)
else()
include(FindGTK2)
if(GTK2_FOUND)
include_directories(${GTK2_INCLUDE_DIRS})
if(UNIX AND NOT APPLE)
# There is a bug in the FindGTK module in cmake version 2.8.2 that
# does not find gdk-pixbuf-2.0. On the other hand some 2.8.3
# users have complained that pkg-config does not find
# gdk-pixbuf-2.0. On yet another hand, cmake version 2.8.3 in
# Ubuntu Natty does not find the glib libraries correctly.
# Ugly!!!
execute_process(COMMAND lsb_release -c -s
OUTPUT_VARIABLE DIST_NAME
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}.${CMAKE_PATCH_VERSION}
VERSION_EQUAL 2.8.2 OR "${DIST_NAME}" STREQUAL "natty")
check_lib(GTK2 gtk+-2.0 gtk.h REQUIRED)
else()
include(FindGTK2)
if(GTK2_FOUND)
include_directories(${GTK2_INCLUDE_DIRS})
endif()
endif()
endif()
endif()
if(wxWidgets_FOUND)
include(${wxWidgets_USE_FILE})
@ -599,7 +636,7 @@ if(NOT DISABLE_WX)
set(wxWidgets_LIBRARIES "wx")
endif(wxWidgets_FOUND)
add_definitions(-DHAVE_WX=1)
endif(NOT DISABLE_WX)
endif(NOT DISABLE_WX AND NOT ANDROID)
########################################
@ -674,4 +711,4 @@ list(APPEND CPACK_SOURCE_IGNORE_FILES "${CMAKE_BINARY_DIR}")
# CPack must be included after the CPACK_* variables are set in order for those
# variables to take effect.
include(CPack)
Include(CPack)

View File

@ -3,7 +3,7 @@
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
EmulationIssues = The videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
$Master Code
@ -40,3 +40,9 @@ $Away Team Never Scores
00416F8C 00000000
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GF8P69 - FIFA Street
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = The videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -43,7 +43,4 @@ $All Vehicles Unlocked
840030C8 FFDC6F00
[Gecko]
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False
EFBCopyCacheEnable = True
[Video_Settings]

View File

@ -24,7 +24,4 @@ $Make Save Copyable
04C3110C 4B400410
[Gecko]
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False
EFBCopyCacheEnable = True
[Video_Settings]

View File

@ -1,9 +1,11 @@
# GOSE41 - Open Season
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
MMU = 1
FastDiscSpeed = 1
BlockMerging = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationIssues = Severe graphic issues.
EmulationStateId = 4
EmulationIssues = Needs MMU (Slow).
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]

View File

@ -1,9 +1,11 @@
# GOSP41 - Open Season
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
MMU = 1
FastDiscSpeed = 1
BlockMerging = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationIssues = Severe graphic issues.
EmulationStateId = 4
EmulationIssues = Needs MMU (Slow).
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]

View File

@ -1,9 +1,11 @@
# GOSX41 - Open Season
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
MMU = 1
FastDiscSpeed = 1
BlockMerging = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationIssues = Severe graphic issues.
EmulationStateId = 4
EmulationIssues = Needs MMU (Slow).
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]

View File

@ -33,7 +33,7 @@ PH_ExtraParam = 1
[5]
Title = Tales of Symphonia GC
PH_ZNear = 0.0002
PH_ZNear = 0.00026
# ---------------------------------------------------

View File

@ -17,5 +17,4 @@ PH_ZFar =
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBEmulateFormatChanges = True
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -17,5 +17,4 @@ PH_ZFar =
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBEmulateFormatChanges = True
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -17,5 +17,4 @@ PH_ZFar =
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBEmulateFormatChanges = True
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -1,20 +1,19 @@
# R3ME01 - Metroid Prime Trilogy
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Disable EuRGB60(PAL60) to avoid a black bar appearing.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Wii]
DisableWiimoteSpeaker = 1
# R3ME01 - Metroid Prime Trilogy
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Disable EuRGB60(PAL60) to avoid a black bar appearing.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Wii]

View File

@ -1,20 +1,19 @@
# R3MP01 - Metroid Prime Trilogy
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Disable EuRGB60(PAL60) to avoid a black bar appearing.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Wii]
DisableWiimoteSpeaker = 1
# R3MP01 - Metroid Prime Trilogy
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Disable EuRGB60(PAL60) to avoid a black bar appearing.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Wii]

View File

@ -1,20 +1,19 @@
# R4QE01 - Mario Strikers Charged
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Video_Hacks]
DlistCachingEnable = False
[Wii]
DisableWiimoteSpeaker = 1
# R4QE01 - Mario Strikers Charged
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Video_Hacks]
DlistCachingEnable = False
[Wii]

View File

@ -1,20 +1,19 @@
# R4QJ01 - Mario Strikers Charged
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Video_Hacks]
DlistCachingEnable = False
[Wii]
DisableWiimoteSpeaker = 1
# R4QJ01 - Mario Strikers Charged
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Video_Hacks]
DlistCachingEnable = False
[Wii]

View File

@ -1,20 +1,19 @@
# R4QK01 - Mario Power Soccer
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Video_Hacks]
DlistCachingEnable = False
[Wii]
DisableWiimoteSpeaker = 1
# R4QK01 - Mario Power Soccer
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Video_Hacks]
DlistCachingEnable = False
[Wii]

View File

@ -1,20 +1,19 @@
# R4QP01 - Mario Strikers Charged
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Video_Hacks]
DlistCachingEnable = False
[Wii]
DisableWiimoteSpeaker = 1
# R4QP01 - Mario Strikers Charged
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Video_Hacks]
DlistCachingEnable = False
[Wii]

View File

@ -15,5 +15,4 @@ PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -15,5 +15,4 @@ PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -1,19 +1,18 @@
# R7PE01 - Punch Out
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Disable "Use EuRGB60 (PAL60) mode" in the wii configuration tab for the game to run
[OnFrame] Add memory patches to be applied every frame here.
+$Patch
0x8011E0F8:dword:0x4E800020
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
# R7PE01 - Punch Out
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Disable "Use EuRGB60 (PAL60) mode" in the wii configuration tab for the game to run
[OnFrame] Add memory patches to be applied every frame here.
+$Patch
0x8011E0F8:dword:0x4E800020
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]

View File

@ -1,13 +1,12 @@
# R7PP01 - Punch Out
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 5
[OnFrame] Add memory patches to be applied every frame here.
+$Patch
0x8011F1CC:dword:0x4E800020
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
[Wii]
DisableWiimoteSpeaker = 1
# R7PP01 - Punch Out
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 5
[OnFrame] Add memory patches to be applied every frame here.
+$Patch
0x8011F1CC:dword:0x4E800020
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
[Wii]

View File

@ -1,18 +1,17 @@
# RBWE01 - Battalion Wars 2
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs LLE audio for proper sound.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Wii]
DisableWiimoteSpeaker = 1
# RBWE01 - Battalion Wars 2
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs LLE audio for proper sound.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Wii]

View File

@ -1,18 +1,17 @@
# RBWJ01 - Totsugeki Famicom Wars vs.
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs LLE audio for proper sound.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Wii]
DisableWiimoteSpeaker = 1
# RBWJ01 - Totsugeki Famicom Wars vs.
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs LLE audio for proper sound.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Wii]

View File

@ -1,18 +1,17 @@
# RBWP01 - Battalion Wars 2
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs LLE audio for proper sound.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Wii]
DisableWiimoteSpeaker = 1
# RBWP01 - Battalion Wars 2
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs LLE audio for proper sound.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Wii]

View File

@ -24,6 +24,5 @@ PH_ZFar =
[Video_Enhancements]
ForceFiltering = False
[Wii]
DisableWiimoteSpeaker = 1
[Video_Hacks]
DlistCachingEnable = False

View File

@ -18,6 +18,5 @@ PH_ZFar =
[Video_Enhancements]
ForceFiltering = False
[Wii]
DisableWiimoteSpeaker = 1
[Video_Hacks]
DlistCachingEnable = False

View File

@ -1,17 +1,16 @@
# RD2E41 - Red Steel 2
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
# RD2E41 - Red Steel 2
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]

View File

@ -1,17 +1,16 @@
# RD2J41 - Red Steel 2
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
# RD2J41 - Red Steel 2
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]

View File

@ -1,17 +1,16 @@
# RD2K41 - Red Steel 2
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
# RD2K41 - Red Steel 2
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]

View File

@ -1,17 +1,16 @@
# RD2P41 - Red Steel 2
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
# RD2P41 - Red Steel 2
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]

View File

@ -1,17 +1,16 @@
# RD2X41 - Red Steel 2
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
# RD2X41 - Red Steel 2
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]

View File

@ -1,20 +1,19 @@
# RHDE8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Wii]
DisableWiimoteSpeaker = 1
# RHDE8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Wii]

View File

@ -1,20 +1,19 @@
# RHDJ8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Wii]
DisableWiimoteSpeaker = 1
# RHDJ8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Wii]

View File

@ -1,20 +1,19 @@
# RHDP8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Wii]
DisableWiimoteSpeaker = 1
# RHDP8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Wii]

View File

@ -1,39 +1,38 @@
# RHOE8P - House Of The Dead: OVERKILL
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Use dx11 plugin (r6945)
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
$Infinte Bomb Usage after Getting 1 [g6flavor]
04159D1C 60000000
$If Score Increase, MAX [ZiT]
C2142134 00000002
3CA03B9B 38A5C9FF
90A60178 00000000
$Infinite LIFE [ZiT]
04130ED4 60000000
$Infinite Bullet [ZiT]
04159FAC 907D0720
$CASH MAX [ZiT]
C214B118 00000002
3CA03B9B 38A5C9FF
90A300D8 00000000
$CASH MAX [ZiT]
C214B110 00000002
3CA03B9B 38A5C9FF
90A300DC 00000000
$If Score Increase, MAX [ZiT]
C2152674 00000002
3CA03B9B 38A5C9FF
90B60178 00000000
[Wii]
DisableWiimoteSpeaker = 1
# RHOE8P - House Of The Dead: OVERKILL
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Use dx11 plugin (r6945)
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
$Infinte Bomb Usage after Getting 1 [g6flavor]
04159D1C 60000000
$If Score Increase, MAX [ZiT]
C2142134 00000002
3CA03B9B 38A5C9FF
90A60178 00000000
$Infinite LIFE [ZiT]
04130ED4 60000000
$Infinite Bullet [ZiT]
04159FAC 907D0720
$CASH MAX [ZiT]
C214B118 00000002
3CA03B9B 38A5C9FF
90A300D8 00000000
$CASH MAX [ZiT]
C214B110 00000002
3CA03B9B 38A5C9FF
90A300DC 00000000
$If Score Increase, MAX [ZiT]
C2152674 00000002
3CA03B9B 38A5C9FF
90B60178 00000000
[Wii]

View File

@ -1,12 +1,11 @@
# RHOJ8P - House Of The Dead: OVERKILL
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Use dx11 plugin (r6945)
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
# RHOJ8P - House Of The Dead: OVERKILL
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Use dx11 plugin (r6945)
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
[Gecko]
[Wii]

View File

@ -1,12 +1,11 @@
# RHOP8P - House Of The Dead: OVERKILL
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Use dx11 plugin (r6945)
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
# RHOP8P - House Of The Dead: OVERKILL
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Use dx11 plugin (r6945)
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
[Gecko]
[Wii]

View File

@ -6,7 +6,6 @@ EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Wii]
DisableWiimoteSpeaker = 1
[Video]
ProjectionHack = 0
PH_SZNear = 0

View File

@ -6,7 +6,6 @@ EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Wii]
DisableWiimoteSpeaker = 1
[Video]
ProjectionHack = 0
PH_SZNear = 0

View File

@ -6,7 +6,6 @@ EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Wii]
DisableWiimoteSpeaker = 1
[Video]
ProjectionHack = 0
PH_SZNear = 0

View File

@ -21,6 +21,5 @@ SafeTextureCacheColorSamples = 512
EFBToTextureEnable = False
EFBCopyEnable = True
[Wii]
DisableWiimoteSpeaker = 1
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -21,6 +21,5 @@ SafeTextureCacheColorSamples = 512
EFBToTextureEnable = False
EFBCopyEnable = True
[Wii]
DisableWiimoteSpeaker = 1
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -23,6 +23,5 @@ SafeTextureCacheColorSamples = 512
EFBToTextureEnable = False
EFBCopyEnable = True
[Wii]
DisableWiimoteSpeaker = 1
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -16,5 +16,4 @@ EmulationIssues = Needs single core to run properly(r7436).
[OnFrame]
[ActionReplay]
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -16,5 +16,4 @@ EmulationIssues = Needs single core to run properly(r7436).
[OnFrame]
[ActionReplay]
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -16,5 +16,4 @@ EmulationIssues = Needs single core to run properly(r7436).
[OnFrame]
[ActionReplay]
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -16,5 +16,4 @@ EmulationIssues =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -16,5 +16,4 @@ EmulationIssues =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -1,20 +1,19 @@
# RTZE08 - Zack and Wiki: Quest for Barbaros' Treasure
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Wii]
DisableWiimoteSpeaker = 1
# RTZE08 - Zack and Wiki: Quest for Barbaros' Treasure
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Wii]

View File

@ -1,20 +1,19 @@
# RTZJ08 - Zack and Wiki: Quest for Barbaros' Treasure
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Wii]
DisableWiimoteSpeaker = 1
# RTZJ08 - Zack and Wiki: Quest for Barbaros' Treasure
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Wii]

View File

@ -1,20 +1,19 @@
# RTZK08 - Zack and Wiki: Quest for Barbaros' Treasure
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Wii]
DisableWiimoteSpeaker = 1
# RTZK08 - Zack and Wiki: Quest for Barbaros' Treasure
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Wii]

View File

@ -1,20 +1,19 @@
# RTZP08 - Zack and Wiki: Quest for Barbaros' Treasure
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Wii]
DisableWiimoteSpeaker = 1
# RTZP08 - Zack and Wiki: Quest for Barbaros' Treasure
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Wii]

View File

@ -17,5 +17,4 @@ PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -17,5 +17,4 @@ PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -17,5 +17,4 @@ PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -31,6 +31,5 @@ $Rapid Fire [TNTkryzt]
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -1,17 +1,16 @@
# RZZE8P - MADWORLD
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
# RZZE8P - MADWORLD
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]

View File

@ -1,17 +1,16 @@
# RZZJEL - MADWORLD
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
# RZZJEL - MADWORLD
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]

View File

@ -1,17 +1,16 @@
# RZZP8P - MADWORLD
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
# RZZP8P - MADWORLD
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]

View File

@ -1,21 +1,20 @@
# SC2E8P - Conduit 2
[Core]
BlockMerging = 1
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
[Video_Hacks]
DlistCachingEnable = False
[Video_Settings]
[Wii]
DisableWiimoteSpeaker = 1
# SC2E8P - Conduit 2
[Core]
BlockMerging = 1
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
[Video_Hacks]
DlistCachingEnable = False
[Video_Settings]
[Wii]

View File

@ -1,70 +1,69 @@
# SC2P8P - Conduit 2
[Core]
BlockMerging = 1
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
$Undead Invincibility Mode [Bully@Wiiplaza]
F6000001 80008100
8001002C 90180000
D200000C 00000006
2C110035 40820020
2C0800F4 40820018
2C0300A0 40820010
3C007FFF 6000FFFF
90040000 80040000
60000000 00000000
E0000000 80008000
**Offline Only*
**You are completely untouchable*
*Picture -&gt; http://imageshack.us/photo/my-images/684/sc2p8p008.png/
$Inf. Ammo [Bully@Wiiplaza]
F6000001 80008100
80640000 80050000
D2000008 00000003
2C110021 4082000C
38600000 7C030050
60000000 00000000
E0000000 80008000
**Offline Only*
$No Flashwhite [Bully@Wiiplaza]
F6000001 80008100
EC210032 93C10008
14000114 60000000
E0000000 80008000
$Inf. Money [Bully@Wiiplaza]
F6000001 80008100
7C003A14 38E70001
D2000010 00000004
2C11002F 40820014
2C0401A8 4082000C
3D807FFF 7D84012E
7C04002E 00000000
E0000000 80008000
$Profile One Name Changer Jedi Hack & [Mitch]
0487E2D4 XXXXXXXX
0487E2D8 XXXXXXXX
0487E2DC XXXXXXXX
$Profile Two Name Changer Jedi Hack & [Mitch]
0487E320 0000XXXX
0487E324 XXXXXXXX
0487E328 XXXXXXXX
0487E32C XXXX0000
$Profile Three Name Changer Jedi Hack & [Mitch]
0487E370 XXXXXXXX
0487E374 XXXXXXXX
[Video_Hacks]
DlistCachingEnable = False
[Video_Settings]
[Wii]
DisableWiimoteSpeaker = 1
# SC2P8P - Conduit 2
[Core]
BlockMerging = 1
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
$Undead Invincibility Mode [Bully@Wiiplaza]
F6000001 80008100
8001002C 90180000
D200000C 00000006
2C110035 40820020
2C0800F4 40820018
2C0300A0 40820010
3C007FFF 6000FFFF
90040000 80040000
60000000 00000000
E0000000 80008000
**Offline Only*
**You are completely untouchable*
*Picture -&gt; http://imageshack.us/photo/my-images/684/sc2p8p008.png/
$Inf. Ammo [Bully@Wiiplaza]
F6000001 80008100
80640000 80050000
D2000008 00000003
2C110021 4082000C
38600000 7C030050
60000000 00000000
E0000000 80008000
**Offline Only*
$No Flashwhite [Bully@Wiiplaza]
F6000001 80008100
EC210032 93C10008
14000114 60000000
E0000000 80008000
$Inf. Money [Bully@Wiiplaza]
F6000001 80008100
7C003A14 38E70001
D2000010 00000004
2C11002F 40820014
2C0401A8 4082000C
3D807FFF 7D84012E
7C04002E 00000000
E0000000 80008000
$Profile One Name Changer Jedi Hack & [Mitch]
0487E2D4 XXXXXXXX
0487E2D8 XXXXXXXX
0487E2DC XXXXXXXX
$Profile Two Name Changer Jedi Hack & [Mitch]
0487E320 0000XXXX
0487E324 XXXXXXXX
0487E328 XXXXXXXX
0487E32C XXXX0000
$Profile Three Name Changer Jedi Hack & [Mitch]
0487E370 XXXXXXXX
0487E374 XXXXXXXX
[Video_Hacks]
DlistCachingEnable = False
[Video_Settings]
[Wii]

View File

@ -16,5 +16,4 @@ EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -16,5 +16,4 @@ EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -16,5 +16,4 @@ EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -16,5 +16,4 @@ EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -20,5 +20,4 @@ SafeTextureCacheColorSamples = 0
ForceFiltering = False
[Video_Hacks]
DlistCachingEnable = False
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -20,5 +20,4 @@ SafeTextureCacheColorSamples = 0
ForceFiltering = False
[Video_Hacks]
DlistCachingEnable = False
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -20,5 +20,4 @@ SafeTextureCacheColorSamples = 0
ForceFiltering = False
[Video_Hacks]
DlistCachingEnable = False
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -20,5 +20,4 @@ SafeTextureCacheColorSamples = 0
ForceFiltering = False
[Video_Hacks]
DlistCachingEnable = False
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -20,5 +20,4 @@ SafeTextureCacheColorSamples = 0
ForceFiltering = False
[Video_Hacks]
DlistCachingEnable = False
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -20,5 +20,4 @@ SafeTextureCacheColorSamples = 0
ForceFiltering = False
[Video_Hacks]
DlistCachingEnable = False
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -16,5 +16,4 @@ PH_ZFar =
[Video_Settings]
EFBScale = 1
SafeTextureCacheColorSamples = 0
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -16,5 +16,4 @@ PH_ZFar =
[Video_Settings]
EFBScale = 1
SafeTextureCacheColorSamples = 0
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -16,5 +16,4 @@ PH_ZFar =
[Video_Settings]
EFBScale = 1
SafeTextureCacheColorSamples = 0
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -16,5 +16,4 @@ PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -16,5 +16,4 @@ PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -16,5 +16,4 @@ PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -6,7 +6,6 @@ EmulationIssues = Needs real xfb for videos to show up.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Wii]
DisableWiimoteSpeaker = 1
[Video]
ProjectionHack = 0
PH_SZNear = 0

View File

@ -6,7 +6,6 @@ EmulationIssues = Needs real xfb for videos to show up.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Wii]
DisableWiimoteSpeaker = 1
[Video]
ProjectionHack = 0
PH_SZNear = 0

View File

@ -15,5 +15,4 @@ PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -6,7 +6,6 @@ EmulationIssues = Suffers from random ingame lock ups.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Wii]
DisableWiimoteSpeaker = 1
[Video]
ProjectionHack = 0
PH_SZNear = 0

View File

@ -6,7 +6,6 @@ EmulationIssues = Suffers from random ingame lock ups.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Wii]
DisableWiimoteSpeaker = 1
[Video]
ProjectionHack = 0
PH_SZNear = 0

View File

@ -6,7 +6,6 @@ EmulationIssues = Suffers from random ingame lock ups.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Wii]
DisableWiimoteSpeaker = 1
[Video]
ProjectionHack = 0
PH_SZNear = 0

View File

@ -6,7 +6,6 @@ EmulationIssues = Suffers from random ingame lock ups.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Wii]
DisableWiimoteSpeaker = 1
[Video]
ProjectionHack = 0
PH_SZNear = 0

View File

@ -1,21 +1,20 @@
# SMOE41 - MICHAEL JACKSON THE EXPERIENCE SPECIAL EDITION
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound noise eliminated using LLE audio. With hle disable idleskip for normal dance school speed.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True
[Video_Enhancements]
MaxAnisotropy = 0
[Wii]
DisableWiimoteSpeaker = 1
# SMOE41 - MICHAEL JACKSON THE EXPERIENCE SPECIAL EDITION
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound noise eliminated using LLE audio. With hle disable idleskip for normal dance school speed.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True
[Video_Enhancements]
MaxAnisotropy = 0
[Wii]

View File

@ -1,21 +1,20 @@
# SMOP41 - MICHAEL JACKSON THE EXPERIENCE SPECIAL EDITION
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound noise eliminated using LLE audio. With hle disable idleskip for normal dance school speed.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True
[Video_Enhancements]
MaxAnisotropy = 0
[Wii]
DisableWiimoteSpeaker = 1
# SMOP41 - MICHAEL JACKSON THE EXPERIENCE SPECIAL EDITION
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound noise eliminated using LLE audio. With hle disable idleskip for normal dance school speed.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True
[Video_Enhancements]
MaxAnisotropy = 0
[Wii]

View File

@ -1,21 +1,20 @@
# SMOX41 - Michael Jackson The Experience: Walmart Edition
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound noise eliminated using LLE audio. With hle disable idleskip for normal dance school speed.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True
[Video_Enhancements]
MaxAnisotropy = 0
[Wii]
DisableWiimoteSpeaker = 1
# SMOX41 - Michael Jackson The Experience: Walmart Edition
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound noise eliminated using LLE audio. With hle disable idleskip for normal dance school speed.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True
[Video_Enhancements]
MaxAnisotropy = 0
[Wii]

View File

@ -6,7 +6,6 @@ EmulationIssues = Direct 3d 11 fixes some texture glitches.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Wii]
DisableWiimoteSpeaker = 1
[Video]
ProjectionHack = 0
PH_SZNear = 0

View File

@ -6,7 +6,6 @@ EmulationIssues = Direct 3d 11 fixes some texture glitches.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Wii]
DisableWiimoteSpeaker = 1
[Video]
ProjectionHack = 0
PH_SZNear = 0

View File

@ -1,17 +1,16 @@
# SOJE41 - Rayman Origins
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
# SOJE41 - Rayman Origins
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]

View File

@ -1,17 +1,16 @@
# SOJP41 - Rayman Origins
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
# SOJP41 - Rayman Origins
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]

View File

@ -17,5 +17,4 @@ PH_ZFar =
EFBAccessEnable = True
DlistCachingEnable = False
[Wii]
DisableWiimoteSpeaker = 1
[Video_Settings]

View File

@ -17,5 +17,4 @@ PH_ZFar =
EFBAccessEnable = True
DlistCachingEnable = False
[Wii]
DisableWiimoteSpeaker = 1
[Video_Settings]

View File

@ -17,5 +17,4 @@ PH_ZFar =
EFBAccessEnable = True
DlistCachingEnable = False
[Wii]
DisableWiimoteSpeaker = 1
[Video_Settings]

View File

@ -17,5 +17,4 @@ PH_ZFar =
EFBAccessEnable = True
DlistCachingEnable = False
[Wii]
DisableWiimoteSpeaker = 1
[Video_Settings]

View File

@ -14,6 +14,5 @@ PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
[Video_Hacks]
DlistCachingEnable = False

View File

@ -14,6 +14,5 @@ PH_ZNear =
PH_ZFar =
[Gecko]
[Wii]
DisableWiimoteSpeaker = 1
[Video_Hacks]
DlistCachingEnable = False

View File

@ -15,5 +15,4 @@ PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 0
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -15,5 +15,4 @@ PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 0
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

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