Commit Graph

23573 Commits

Author SHA1 Message Date
Lioncash 89df65aa25 Interpreter_Integer: Correct precedence of overflow check in nego
The overflow check needs to occur before the condition register update
due to the fact that the summary overflow (SO) bit is used in the
updating of the condition register. If we set any overflow bits after
updating the CR, then we can potentially incorrectly report that an
overflow did not happen (in the case the SO bit wasn't set previously).
2018-03-24 20:48:05 -04:00
spycrab 3f1430587c Qt/RenderWidget: Draw background on pause 2018-03-25 01:26:50 +01:00
Lioncash 96014e74a3 Interpreter_Paired: Don't dump the entire MathUtils namespace into scope
Functions from the namespace are only used four times within the entire
file.
2018-03-24 19:42:14 -04:00
Lioncash 46f61a48c7 Interpreter_FloatingPoint: Don't dump the entire MathUtils namespace into scope
Given functions from the MathUtils namespace are only used six times in
the whole file, dumping the namespace seems a little excessive.
2018-03-24 19:40:22 -04:00
Lioncash 27611d55ff Interpreter_FPUtils: Get rid of a pointer cast
This is undefined behavior according to the standard. We can just use
the built in means of retrieving a quiet NaN.
2018-03-24 19:33:44 -04:00
Léo Lam 328ac424c0
Merge pull request #6517 from lioncash/ppctables
PPCTables: Namespace all exposed functions
2018-03-24 22:17:36 +01:00
Lioncash 8a7abd72b4 PPCTables: Remove prefixed underscores from parameter names 2018-03-24 16:46:49 -04:00
Lioncash 2381aeecc3 PPCTables: Namespace all exposed functions
It's somewhat inconsistent to have two straggler functions outside the
namespace.
2018-03-24 16:46:12 -04:00
Lioncash 397b3fb976 CPUCoreBase: Make the GetName() member function const qualified
This function should have no need to modify internal class state.
2018-03-24 16:17:39 -04:00
Lioncash c738ddc4aa CPUCoreBase: Default the virtual destructor 2018-03-24 16:09:19 -04:00
Léo Lam 5369d3c9f1
Merge pull request #6513 from lioncash/dead-code
Interpreter: Remove dead code
2018-03-24 20:09:25 +01:00
Lioncash ef6e747a68 PowerPC: Remove commented out PanicAlert 2018-03-24 14:52:22 -04:00
Lioncash 3dc3b0caa5 Interpreter_LoadStore: Remove commented out code
Also removes long separation lines that aren't really necessary.
2018-03-24 14:49:18 -04:00
Lioncash f9e0645b99 Interpreter_SystemRegisters: Remove commented out code 2018-03-24 14:45:46 -04:00
Lioncash 288b579c09 Interpreter_Integer: Remove commented out code in subfic 2018-03-24 14:43:25 -04:00
Lioncash 01308330d9
InputCommon/CMakeLists: Migrate off add_dolphin_library
Continues the migration work started in 3a4c3bbe01
2018-03-24 14:13:53 -04:00
Lioncash 680ceb7f43
DiscIO/CMakeLists: Migrate off add_dolphin_library
Continues the migration work started in 3a4c3bbe01
2018-03-24 13:54:06 -04:00
Léo Lam 2d0d4fee28 Qt: Fix controller window margin
Reduces wasted space and makes the whole window (barely) fit on my
laptop screen again. (Regression from the scroll wrap changes)
2018-03-24 18:45:10 +01:00
Léo Lam bf05c74f6b Qt: Fix GameCube config pane spacing 2018-03-24 18:18:17 +01:00
Léo Lam 752098de22 Qt: Fix search bar widget spacing
With setMargin(0), the widgets look awkwardly close to the window edges
2018-03-24 18:09:46 +01:00
Léo Lam 8d0c15bb97 Qt/Search: Simplify placeholder text
A search box is a common UI element. We don't need to explicitly tell
the user that they need to type a search term. Also,

Let's use the common "Search <items>..." placeholder text instead
and make the string shorter for localisation.
2018-03-24 18:02:17 +01:00
Léo Lam f7c9d2fd4d Qt: Show code pane by default in debug mode
Otherwise, it's confusing because the option seems to do nothing
especially if the user is used to the DolphinWX debugger.
2018-03-24 17:53:46 +01:00
spycrab 806990968d Qt: Implement "Auto-Adjust Window Size" 2018-03-24 16:48:46 +01:00
Léo Lam a838d13fd1
Merge pull request #6504 from Ebola16/OSD
Rename "On-Screen Messages" to "On-Screen Display Messages"
2018-03-24 09:59:14 +01:00
Léo Lam 305b3dc835
Merge pull request #6497 from spycrab/qt_file
Qt: Implement missing "File" menu items
2018-03-24 09:10:49 +01:00
Léo Lam 4c5efb0f3a
Merge pull request #6508 from lioncash/cmake-common
Common/CMakeLists: Migrate off add_dolphin_library
2018-03-24 09:08:20 +01:00
Léo Lam 37dbb2e181
Merge pull request #6509 from spycrab/qt_shader_gen
Qt: Show shader generation window
2018-03-24 09:03:16 +01:00
Markus Wick 3ab88742fd
Merge pull request #6492 from lioncash/nop
Jit_Integer: Make NOP check more flexible for ori and expand NOP checking to oris, xori, and xoris
2018-03-24 08:53:21 +01:00
spycrab cb71b06afc Qt: Show shader generation window 2018-03-24 03:02:47 +01:00
Mat M 5669841e83
Merge pull request #6505 from lioncash/arm
Arm64Emitter: Minor cleanup
2018-03-23 19:25:50 -04:00
Lioncash f889cae8c4
Arm64Emitter: Satisfy unrelated linter issues that cropped up by modifying the cpp file 2018-03-23 19:17:44 -04:00
Lioncash 91cefe6c8a
Arm64Emitter: Make IsImmArithmetic, IsImmLogical, FPImm8ToFloat, and FPImm8FromFloat internally linked
These aren't used anywhere outside of the emitter. Centralizes them under an anonymous namespace.
2018-03-23 19:17:26 -04:00
Lioncash 2548ccda8e
Common/CMakeLists: Migrate off add_dolphin_library
Continues the migration work that was started in 3a4c3bbe01
2018-03-23 19:08:30 -04:00
spycrab 8ebb3a015e Qt: Update analytics checkbox after initial prompt 2018-03-23 23:28:17 +01:00
spycrab f3e6f0f2d4 Updater: Increase request timeout to 30s 2018-03-23 22:25:38 +01:00
Lioncash b11c237c43
Arm64Emitter: Remove unnecessary V8_UINT64_C preprocessor macro
UINT64_C is provided via <cstdint>, so we can just use that instead.
2018-03-23 13:31:48 -04:00
Lioncash 03671a5534
Arm64Emitter: Remove duplicate IsPowerOf2 function
We can just use the generified version in MathUtil.
2018-03-23 13:31:44 -04:00
Ryan Meredith 976347c65d Rename "On-Screen Messages" to "On-Screen Display Messages" 2018-03-23 12:29:03 -04:00
Pierre Bourdon 22d851d930
Merge pull request #6500 from spycrab/qt_respect_portable
Qt: Make QSettings use the user config directory (Make it respect portable.txt)
2018-03-23 17:25:28 +01:00
JosJuice 9c70036105
Merge pull request #6503 from lioncash/brace-warn
PixelShaderGen/UberShaderPixel: Silence -Wmissing-braces warnings
2018-03-23 15:29:39 +01:00
Lioncash a52cc8d52b
PixelShaderGen/UberShaderPixel: Silence -Wmissing-braces warnings 2018-03-23 10:06:27 -04:00
Lioncash 2ab29a40eb
AbstractFramebuffer: Silence a -Wlogical-op-parentheses warning in ValidateConfig() 2018-03-23 09:58:19 -04:00
Lioncash 79f40fb8d7
MathUtil: Generify IsPow2
This will allow it to also be used in the AArch64 emitter.
2018-03-23 09:50:49 -04:00
spycrab 68733ac6c1 Qt: Make QSettings use the user config directory 2018-03-23 12:50:01 +01:00
Lioncash 38f045cee5
DolphinQt2/GameCubePane: Correct duplicate condition in LoadSettings()
Also turns a std::string const reference into a value instance.
While this is well-defined, it does look out of place, given a new string
is being created.
2018-03-23 07:38:26 -04:00
Pierre Bourdon 894d4c99a8
Merge pull request #6495 from lioncash/namespace
PowerPC: Namespace all header contents for PowerPC.h
2018-03-23 12:09:09 +01:00
Pierre Bourdon 27ffc8a69d
Merge pull request #6498 from lioncash/cmake
AudioCommon/CMakelists: Migrate off add_dolphin_library
2018-03-23 12:07:00 +01:00
Pierre Bourdon 1ac7452129 AutoUpdater: Generate basic HTML changelog. 2018-03-23 11:10:25 +01:00
Pierre Bourdon 1f3310874b AutoUpdater: Don't show a spinning wheel cursor when delaying update 2018-03-23 11:10:25 +01:00
Pierre Bourdon 9628333b86 AutoUpdater: support optionally restarting Dolphin after update 2018-03-23 11:10:25 +01:00
Pierre Bourdon 773ec975f3
Merge pull request #6489 from spycrab/qt_updater
Qt: Improve and better integrate updater
2018-03-23 11:08:48 +01:00
spycrab 95a5a51e55 Qt: Implement missing "File" menu items 2018-03-23 10:58:54 +01:00
spycrab ee3d64145c Qt: Improve updater 2018-03-23 10:42:40 +01:00
Lioncash fc16a78f6a Jit_Integer: Handle NOP case for xori and xoris
Like ori and oris, xori and xoris can also be used to introduce a NOP.
In that case, just don't do anything.
2018-03-22 22:51:43 -04:00
Lioncash 007f9e5309 Jit_Integer: Handle NOP case for oris as well
Like ori, this can also be used as a NOP under the same conditions.
2018-03-22 22:49:02 -04:00
Lioncash 42fce74f39 Jit_Integer: Handle NOP case where RA == RS for ori
ori can be used as a NOP if the two register operands are the same, and
the immediate is zero, not only if the two register operands are r0.

Also removes the check for !inst.Rc, as ori only has one encoding, and
said encoding doesn't even have a record bit in it.
2018-03-22 22:47:19 -04:00
Lioncash b96bbc8f8d
AudioCommon/CMakelists: Migrate off add_dolphin_library
Continues the changes that were introduced in 3a4c3bbe01
2018-03-22 22:07:11 -04:00
Mat M 71846a6daa
Merge pull request #6469 from lioncash/cmake
Core/CMakeLists: Migrate off add_dolphin_library
2018-03-22 21:52:44 -04:00
Lioncash 4c97deb364 PowerPC: Namespace all header contents for PowerPC.h
Puts everything under the same namespace. Previously the header was only
partially namespaced, which is inconsistent.
2018-03-22 19:01:47 -04:00
spycrab 196a1dcce4 Qt/CheatCodeEditor: Fix valid, encrypted AR codes not being accepted 2018-03-22 23:42:20 +01:00
Léo Lam 5e76f3a6d4
Merge pull request #6488 from aldelaro5/symbols-log
LOG: Add a log type for Symbols
2018-03-22 22:06:04 +01:00
Markus Wick a4511129e7
Merge pull request #6491 from lioncash/sub-oe
Interpreter_Integer: Handle OE bit for subf, subfc, subfe, subfme, and subfze
2018-03-22 21:52:17 +01:00
aldelaro5 c54e56793a
Add a log type for Symbols and move symbols related logs to it
This fix the awkwardness of having the symbols detection, parsing and loading related logs be in OS HLE while they don't have anything to do with that.
2018-03-22 14:57:28 -04:00
Lioncash 796d67e1ec Interpreter_Integer: Handle OE bit for subf, subfc, subfe, subfme, and subfze
With this, overflow flag support is now fully implemented for all
instructions that support it.
2018-03-22 13:08:03 -04:00
Anthony 0f60e68e0b
Merge pull request #6490 from spycrab/qt_fs_warn
Qt: Fix fullscreen quitting
2018-03-22 08:43:52 -07:00
spycrab cc3d5a9921 Qt: Fix fullscreen quitting 2018-03-22 15:29:08 +01:00
Markus Wick 59c5bc964f
Merge pull request #6486 from lioncash/add-oe
Interpreter_Integer: Handle overflow flag when OE bit is set in add, addc, adde, addme, and addze
2018-03-22 14:15:58 +01:00
Lioncash 9d21425449 Interpreter_Integer: Handle overflow flag when OE bit is set in add, addc, adde, addme, and addze 2018-03-22 09:09:31 -04:00
Léo Lam 2e92d95888
Merge pull request #6487 from sepalani/dsp-doc
DSP: Fix typos in DSP LoadStore doc
2018-03-22 07:51:29 +01:00
Sepalani 4ed06da2b4 DSP: Fix typos in DSP LoadStore doc 2018-03-22 09:24:58 +04:00
Lioncash e53fffeb90 PowerPC: Properly unset the overflow bit
The OV bit is non-sticky. Therefore, after an overflow-enabled
instruction executes, if an overflow does *not* occur, then OV is
cleared. SO is sticky however, so it staying set in this case is
correct.
2018-03-21 23:59:15 -04:00
Anthony 23bc50704a
Merge pull request #6484 from lioncash/mul
Interpreter_Integer: Handle the overflow flag when the OE bit is set for mullw
2018-03-21 18:18:00 -07:00
Lioncash 355509653e Interpreter_Integer: Handle the overflow flag when the OE bit is set for mullw 2018-03-21 20:28:37 -04:00
Michael M 1ba43e6c27 DSPSymbols: remove unused ReadAnnotatedAssembly
It's unused, and it used a weird format, something like:

```
void label_name() {
   asm $REG1, $REG2
   // etc
}
```
2018-03-21 17:07:27 -07:00
Michael M ed56f319b5 DSPHost: don't try to read old annotated assembly files
They don't exist anymore!
2018-03-21 17:06:30 -07:00
Anthony 30ccaa3fd5
Merge pull request #6481 from spycrab/qt_fix_fs
Qt: Fix fullscreen
2018-03-21 16:44:54 -07:00
Léo Lam 1b0f6a7d2e
Merge pull request #6482 from spycrab/qt_borders
Qt/MainWindow: Remove obnoxious border
2018-03-21 23:24:46 +01:00
Léo Lam 1b28693eb0
Merge pull request #4484 from Helios747/remove_text
[UI] Remove experimental tag from Vulkan
2018-03-21 23:18:03 +01:00
Helios747 b02b616930 [UI] Remove experimental tag from Vulkan 2018-03-21 15:12:12 -07:00
spycrab 8ead5be9f2 Qt: Fix fullscreen 2018-03-21 22:57:16 +01:00
spycrab 809dd665c7 Qt/MainWindow: Remove obnoxious border 2018-03-21 22:48:17 +01:00
Anthony 9cf22aec04
Merge pull request #6480 from spycrab/qt_search
Qt: Implement search
2018-03-21 12:40:34 -07:00
spycrab 3292abb41d Qt: Implement search 2018-03-21 20:04:13 +01:00
Léo Lam 8580b3ba1f Qt: Add ignore button for panic alerts
Allows easily disabling panic alerts during a session if needed.
2018-03-21 11:22:30 +01:00
Markus Wick 8308d6b464
Merge pull request #6476 from lioncash/dispatch
JitAsm: Eliminate use of the JIT global variable
2018-03-21 09:55:04 +01:00
Lioncash 7a2d98b948 JitAsm: Remove use of the JIT global in Generate()
With this, JitAsm code doesn't have any reliance on the JIT global
variable. This means the core JIT64 code no longer relies on said
global at all. The Jit64 common code, however, still has some offenders.

Notably, EmuCodeBlock and Jit64AsmCommon are the remaining places in the
common code that make use of the global variable.
2018-03-21 04:41:37 -04:00
Lioncash e0165a62da JitBase: Remove use of the JIT global in Dispatch() and JitTrampoline()
Trims down a few more uses of the global variable by just passing the
JIT instance we're dispatching or trampolining with as a parameter.
2018-03-21 04:41:30 -04:00
Pierre Bourdon fe600ab0ed
Merge pull request #6146 from HannesMann/qos-support
Netplay: Add Quality of Service (QoS) support
2018-03-21 02:46:46 +01:00
Pierre Bourdon 6860259c44
Merge pull request #6457 from spycrab/qt_misc
Qt: Improve spacing again
2018-03-21 01:10:01 +01:00
Pierre Bourdon 6079d7d3c6
Merge pull request #6475 from Starsam80/fix-always-true
Qt: Remove always true if statement
2018-03-21 01:07:54 +01:00
Anthony ad8c31699f
Merge pull request #6463 from delroth/auto-update
Initial implementation of the Dolphin auto-updater for Windows
2018-03-20 11:28:26 -07:00
Pierre Bourdon 66b41c5509 UICommon: Add AutoUpdate module + placeholder Qt implementation
The AutoUpdate module is a generic update checker mechanism which can be
used by UI backends to trigger an auto-update check as well as the
actual update process.

Currently only configurable through .ini and the Qt implementation is
completely placeholder-y -- blocking the main thread on a network
request on startup, etc.
2018-03-20 19:21:19 +01:00
Pierre Bourdon 37902c4aa4 DolphinWX: depend on Updater in order to make sure the binary is included in default builds 2018-03-20 19:21:19 +01:00
Pierre Bourdon 07c160310e Add Updater.exe which performs the update tasks.
Updater.exe takes as input manifests and applies the difference between
these manifests to an install directory.

Currently lacking a UI.
2018-03-20 19:21:19 +01:00
Markus Wick 43c92c8b16
Merge pull request #6451 from leoetlino/default-mmu
Config: Set bMMU to true by default on x64
2018-03-20 14:40:40 +01:00
Markus Wick 35bfa64dfc
Merge pull request #6470 from lioncash/ov-flag
Interpreter: Handle setting the overflow flag when the OE bit is set in divw, divwu, and neg
2018-03-20 11:08:12 +01:00
Starsam80 b7c44715a8
Qt: Remove always true if statement 2018-03-20 00:41:47 -06:00
Pierre Bourdon bc9deb7be3 HttpRequest: make curl initialization thread-safe 2018-03-20 00:36:43 +01:00
spycrab 44ce78c969 Qt: Remove in-development warning 2018-03-19 21:59:50 +01:00
Anthony 50588034ba
Merge pull request #6472 from lioncash/jit-init
JitBase: Ensure JitOptions and JitState instances are consistently initialized
2018-03-19 13:20:40 -07:00
Lioncash 51cfeb8c7d JitBase: Ensure JitOptions and JitState instances are consistently initialized
Ensures that upon construction of a JitBase instance, that all
underlying members within the option and state structs are guaranteed
to be initialized.

This prevents potentially using a member uninitialized in some form.
2018-03-19 15:58:32 -04:00
Anthony 37f8efcda0
Merge pull request #6471 from JosJuice/qt-strings-consistent
Make strings more consistent between DolphinWX and DolphinQt2
2018-03-19 11:00:24 -07:00
JosJuice a71c615435 Make strings more consistent between DolphinWX and DolphinQt2
Reduces the number of strings to translate.
2018-03-19 18:52:46 +01:00
Léo Lam 16f74cee70
Merge pull request #6467 from lioncash/breakpoint
Breakpoints: Remove direct usages of the JIT global
2018-03-19 18:42:10 +01:00
Lioncash 2fa0cb91a1 Interpreter_Integer: Set the overflow flag if the OE bit is set for neg
Also amends the condition that was being checked. Previously it was
checking if the destination register value was 0x80000000, however it's
actually the source register that should be checked.
2018-03-19 13:27:36 -04:00
Lioncash 675d2fb774 Interpreter_Integer: Set the overflow flag if the OE bit is set for divw and divwu
divw and divwu won't panic now if the OE bit is set for these instructions.
2018-03-19 11:51:10 -04:00
Lioncash f129c936e7 PowerPC: Add functions for getting and setting the XER OV bit
While we're at it, change GetXER_SO's return value to u32
to prevent potential sign bit wonkyness given we're performing bit arithmetic.
2018-03-19 11:51:04 -04:00
Léo Lam f335790623
Merge pull request #6460 from lioncash/datareader
DataReader: Minor API changes
2018-03-19 15:02:50 +01:00
Markus Wick 8c1be29cef
Merge pull request #6466 from lioncash/mffs
Interpreter_SystemRegisters: Handle mffs, mtfsb0, mtfsb1, mtfsf and mtfsfi with the record bit set
2018-03-19 09:37:01 +01:00
Markus Wick 523031f037
Merge pull request #6444 from stenzek/d3d-bbox
D3D: Fix broken bounding box
2018-03-19 09:21:22 +01:00
Markus Wick 98b4716902
Merge pull request #6442 from stenzek/async-compiler-priority
ShaderCache: Implement compile priority
2018-03-19 09:16:53 +01:00
Markus Wick 0c0a342483
Merge pull request #6464 from lioncash/using
JitArm64_RegCache: Remove using namespace declaration from header
2018-03-19 09:11:45 +01:00
Lioncash 3a4c3bbe01 Core/CMakeLists: Migrate off add_dolphin_library
This macro (that has unfortunately become the de-facto way of
introducing targets) has a lot of disadvantages that outweigh the fact
that you avoid writing two extra lines of CMake script.

- It encourages the use of variables. In a build system the last thing
we want to care about is mutable state that can be avoided.

- It only handles linking in the libraries and nothing else. It's a
laziness macro.

- We should be explicit about what we're doing by introducing the target
first, not last.

This gets the ball rolling by migrating Core off the macro. Note that
this is essentially 1-to-1 unrolling of the macro, therefore we're
still linking in all libraries as public, even though that may not be
necessary.

This can be revisited once everything is off the macro for a quicker
transition period.
2018-03-19 04:02:12 -04:00
Markus Wick 22aba8c56d
Merge pull request #6468 from lioncash/downcast
JitInterface: Remove a downcast within InitJitCore
2018-03-19 09:00:56 +01:00
Markus Wick 3d49bdb488
Merge pull request #6462 from lioncash/ppc
PPCTables: Make the op type enum an enum class
2018-03-19 08:55:32 +01:00
Markus Wick 8002bfbc41
Merge pull request #6461 from lioncash/emitter
x64Emitter: Move FloatOp and NormalOp enum definitions into the cpp file
2018-03-19 08:53:00 +01:00
Markus Wick 79b21e1381
Merge pull request #6459 from lioncash/enum
VertexShaderGen: Convert defines to an enum
2018-03-19 08:48:25 +01:00
Markus Wick 768cd7ede5
Merge pull request #6458 from lioncash/remove-mainbase
VideoBackendBase: Migrate functions from MainBase.cpp to VideoBackendBase.cpp
2018-03-19 08:46:35 +01:00
Lioncash 14b204a9bb JitInterface: Remove a downcast within InitJitCore
This isn't necessary as JitBase is already within the type hierarchy that
CPUCoreBase is.
2018-03-19 03:13:16 -04:00
Lioncash a0164e14bc BreakPoints: Avoid direct use of the JIT global
Trims the direct usages of the global by making the code go through the
JIT interface (where it should have been going in the first place).

This also removes direct JIT header dependencies from the breakpoints as
well. Now, no code uses the JIT global other than JIT code itself, and
the unit tests.
2018-03-19 03:08:57 -04:00
Lioncash b4cd11c7c9 BreakPoints: Invert if statements where reasonable
Puts the early-exit condition first, unindenting code that doesn't need
to be.
2018-03-19 03:08:53 -04:00
Lioncash 3137d4f75f BreakPoints: Use std algorithms where applicable 2018-03-19 03:08:17 -04:00
Lioncash eea99de118 Interpreter_SystemRegisters: Handle mffs, mtfsb0, mtfsb1, mtfsf, and mtfsfi with the record bit set
All of these with the record bit set update condition register 1 with the
contents of the FPSCR's FX, FEX, VX and OX bits.

Helper_UpdateCR1() does exactly that, so we use it here to perform this
for us.
2018-03-19 00:05:00 -04:00
Lioncash 6ae8a2b5f8 JitArm64_RegCache: Remove using namespace declaration from header
Dumping a namespace in a header file should be avoided since it can
cause random name and type clashing in unexpected ways.
2018-03-18 19:39:58 -04:00
Pierre Bourdon 5498f9b7ef make_scmrev.h.js: set default auto-update track from environment 2018-03-19 00:11:55 +01:00
Pierre Bourdon 0427d3474c Import ed25519 implementation from https://github.com/orlp/ed25519 2018-03-19 00:11:55 +01:00
Pierre Bourdon 891a1eeb6a Import picojson to Externals from https://github.com/kazuho/picojson 2018-03-19 00:11:55 +01:00
Lioncash 6428cee939 PPCTables: Make the op type enum an enum class
Reduces the amount of identifiers dropped into the global namespace when
the PPCTables header is included.
2018-03-18 18:53:58 -04:00
Lioncash 975ba4abf0 x64Emitter: Make FloatOp and NormalOp enum classes
Reduces the amount of identifiers placed in the Gen namespace internally.
2018-03-18 18:04:54 -04:00
Lioncash c22a6f4551 x64Emitter: Move FloatOp and NormalOp enums to the cpp file
These are only used internally. This also allows us to eliminate some
symbols that get dumped into the exposed Gen namespace.

By extension this also hides the Write[X] functions from OpArg's public
interface. This is only used internally by XEmitter, so they shouldn't
be usable by anything else.
2018-03-18 18:04:48 -04:00
Lioncash b21a00d290 DataReader: Provide a const qualified variant of GetPointer()
This wouldn't be much of a data reader if it can't access the
read-only data pointer in read-only contexts. Especially if it
can get a writable equivalent in contexts that aren't read-only.
2018-03-18 16:53:04 -04:00
Lioncash ce29c1c42f DataReader: Correct return type of operator=
It's questionable to not return a reference to the instance being
assigned to. It's also quite misleading in terms of expected behavior
relative to everything else. This fixes it to make it consistent with
other classes.
2018-03-18 16:50:59 -04:00
Lioncash ffade65c55 DataReader: Remove __forceinline from trivial functions 2018-03-18 16:49:50 -04:00
Lioncash 4c2ec39199 DataReader: In-class initialize member variables where applicable
Allows the default constructor to be defaulted and ensures the default
values are associated with the member variables directly.

Also corrects a prefixed underscore in the two parameter constructor.
2018-03-18 16:34:51 -04:00
Lioncash fd956f6c69 DataReader: Make size() and Peek() const member functions
These don't modify class state, so they can be const qualified.
2018-03-18 16:33:14 -04:00
Lioncash 2b3b1e8d09 VertexShaderGen: Convert defines to an enum
Unlike defines, these will actually obey namespacing (should one be
added), and also provide a symbol when debugging, as opposed to a magic
value.
2018-03-18 15:45:20 -04:00
Pierre Bourdon 0c128f3abe
Merge pull request #6450 from leoetlino/nandboot
Boot: Set TYPE_NANDBOOT when booting from NAND
2018-03-18 20:44:44 +01:00
Lioncash b68e8b872e VideoBackendBase: Migrate functions from MainBase.cpp to VideoBackendBase.cpp
Given that this only contains functions from the VideoBackendBase class,
it makes more sense to move these to the relevant cpp file to keep them
all together.
2018-03-18 15:33:59 -04:00
Léo Lam b86947264b
Merge pull request #6453 from leoetlino/remove-unused
State: Remove unused Verify functions
2018-03-18 11:24:37 +01:00
Léo Lam 4b3542558a
Merge pull request #6456 from lioncash/video-static
MainBase: Remove unused file-scope variables
2018-03-18 11:24:16 +01:00
spycrab 1b06e66f1d Qt: Various layout fixes 2018-03-18 00:10:54 +01:00
Lioncash 13ed716419 MainBase: Remove effectively unused s_FifoShuttingDown variable
This is only ever set and cleared, which is fine, however nothing else
ever actually reads its state to perform differing behavior.
2018-03-17 18:10:43 -04:00
Lioncash 826c11ba3b MainBase: Remove unused s_beginFieldArgs struct
This is only ever memset to zero and never used again.

This also gets rid of an instance of undefined behavior considering the
draft standard for C++17 (N4659) states at [dcl.type.cv] paragraph 5:

"
The semantics of an access through a volatile glvalue are implementation-defined.
If an attempt is made to access an object defined with a volatile-qualified type
through the use of a non-volatile glvalue, the behavior is undefined.
"
2018-03-17 18:07:08 -04:00
JosJuice 9970f05ec8 DolphinQt2: Fix issues with MoIterator
Before this, DolphinQt2 would crash at boot with an assertion error
when using a Windows debug build, at least if the Dolphin GUI
language was set to English.
2018-03-17 21:54:39 +01:00
JosJuice ffb672286a Fix launching DolphinQt2 from Visual Studio
Fourth time now...
2018-03-17 19:10:57 +01:00
Anthony 87c6ed3e00
Merge pull request #6436 from spycrab/qt_layout
Qt: Improve spacing
2018-03-17 09:57:51 -07:00
spycrab c421848559 Qt: Improve spacing 2018-03-17 16:14:56 +01:00
Léo Lam 6aa6be2804 State: Remove unused Verify functions
These were unused in the entire codebase.
2018-03-16 22:56:54 +01:00
Lioncash 882d1c1256 OGLShader: Ensure m_id and m_compute_program_id are always initialized
Depending on which constructor is invoked, m_id or m_compute_program_id
can end up in an uninitialized state. We should ensure that the object
is completely initialized to something deterministic regardless of the
constructor taken.
2018-03-16 17:49:34 -04:00
Lioncash 83f17ac59f OGLShader: Fix mismatched assignment in compute shader constructor
This shouldn't be assigning to the regular ID.
2018-03-16 17:44:23 -04:00
Léo Lam f2b9a6696d Config: Set bMMU to true by default on x64
This prevents Dolphin from crashing when the emulated software crashes.
AFAIK, there is absolutely no performance to enabling this with the
x64 JIT.

Eventually, we should probably just remove bMMU
(https://github.com/dolphin-emu/dolphin/pull/1831). We can't do that
yet because of the ARM JIT.
2018-03-16 21:08:23 +01:00
Léo Lam 917f0e2182
Merge pull request #6441 from spycrab/qt_exec
Qt/Main: Add option to launch file without -e
2018-03-16 20:25:13 +01:00
Léo Lam 25704a2494 Boot: Set TYPE_NANDBOOT when booting from NAND
It makes more sense to set TYPE_NANDBOOT than TYPE_RETURN. The latter
is normally only set when returning to the system menu from a game.
2018-03-16 20:17:43 +01:00
JosJuice bdaa7be299
Merge pull request #6448 from lioncash/qt
DolphinQt2: Fix project loading in VS
2018-03-16 20:17:01 +01:00
Lioncash 293d84b9be DolphinQt2: Fix project loading in VS
These headers are already specified in the QtMoc item section, so these
are seen as a duplicate definition of the file, causing a project load
error.
2018-03-16 15:07:44 -04:00
spycrab 0911b44f60 Qt/Main: Add option to launch file without -e 2018-03-16 19:41:54 +01:00
Pierre Bourdon 6fdac685d6
Merge pull request #6409 from leoetlino/timing
IOS: Minor IPC fixes
2018-03-16 18:54:01 +01:00
Léo Lam a63aaeecee IOS: Fix "kernel FD table full" error code 2018-03-16 18:51:08 +01:00
Léo Lam d029f2a7b6 IPC: Clear X1 when acknowledging a reply
Hardware tests indicate that IOS clears X1 when it acknowledges
an IPC request.
2018-03-16 18:51:08 +01:00
Léo Lam 1a71076e50 IPC: Remove incorrect guess about acks
A very basic hardware test shows that the ARMMSG doesn't change until
IOS replies. (People could have disassembled IOS to verify this too...)

Console:

sending request at 00034640 - ARMMSG 133e0fa0
00000000000000000000000000000010(ack) - ARMMSG 133e0fa0
00000000000000000000000000000100(reply) - ARMMSG 00034640

Dolphin, prior to this fix:

sending request (00034640) - ARMMSG 133e0fa0
00000000000000000000000000000011(ack) - ARMMSG 00034640
00000000000000000000000000000100(reply) - ARMMSG 00034640

Dolphin, after this fix:

sending request at 00034640 - ARMMSG 133e0fa0
00000000000000000000000000000011(ack) - ARMMSG 133e0fa0
00000000000000000000000000000100(reply) - ARMMSG 00034640

(Yes, note that the X1 bit is still set. This is a bug that I will
fix in the next commit.)
2018-03-16 18:51:08 +01:00
Léo Lam b9f7d67667 IPC: Fix missing interrupt when writing to Y1/Y2
The IPC interrupt is triggered when IY1/IY2 is set and Y1/Y2 is written
to even when this results in clearing the bit.

This shouldn't change anything in practice but it's a difference
that Dolphin wasn't taking into account, which made me waste some time
when I was writing a hwtest :/
2018-03-16 18:51:08 +01:00
Léo Lam 35e3775a77 IOS: Remove outdated comment 2018-03-16 18:51:08 +01:00
Léo Lam fa89614b07 IOS: Adjust IPC timing based on hardware tests
This adjusts IOS IPC timing to be closer to actual hardware:

* Emulate the IPC interrupt delay. On a real Wii, from the point of
  view of the PPC, the IPC interrupt appears to fire about 100 TB ticks
  after Y1/Y2 is seen.

* Fix the IPC acknowledgement delay. Dolphin was much, much too fast.

* Fix Device::GetDefaultReply to return more reasonable delays. Again,
  Dolphin was way too fast. We now use a more realistic, average reply
  time for most requests.

  Note: the previous result from https://dolp.in/pr6374 is flawed.
  GetTicketViews definitely takes more than 25µs to reply.
  The reason the reply delay was so low is because an invalid
  parameter was passed to the libogc wrapper, which causes it to
  immediately return an error code (-4100).

* Fix the response delay for various replies that come from the kernel:
  fd table full, unknown resource manager / device, invalid fd,
  unknown IPC command.

Source: https://github.com/leoetlino/hwtests/blob/af320e4/iostest/ipc_timing.cpp
2018-03-16 18:51:07 +01:00
Lioncash 7926a0c814 Use __func__ instead of __FUNCTION__ where applicable
This replaces usages of the non-standard __FUNCTION__ macro with the standard
mandated __func__ identifier.

__FUNCTION__ is a preprocessor definition that is provided as an
extension by compilers. This was the only convenient option to rely on
pre-C++11. However, C++11 and greater mandate the predefined identifier
__func__, which lets us accomplish the same thing.

The difference between the two, however, is that __func__ isn't a
preprocessor macro, it's an actual identifier that exists at function
scope. The C++17 draft standard (N4659) at section [dcl.fct.def.general]
paragraph 8 states:

"
The function-local predefined variable __func__ is defined as if a
definition of the form

static const char __func__[] = "function-name ";

had been provided, where function-name is an implementation-defined
string. It is unspecified whether such
a variable has an address distinct from that of any other object in the
program.
"

Thankfully, we don't do any macro or string concatenation with __FUNCTION__
that can't be modified to use __func__.
2018-03-16 13:41:53 -04:00
Lioncash 75f5fcdfee Assert: Remove unused parameter from DEBUG_ASSERT
This brings the macro in line with the regular ASSERT macro, which only has one
macro parameter.
2018-03-16 13:01:11 -04:00
Lioncash f44e2dc425 Assert: Wrap assertion macro bodies in do {} while (0)
Enforces the termination of the macro with a semicolon. Aside from that
requirement, behavior remains the same.
2018-03-16 12:35:23 -04:00
Mat M 9f4d5122a2
Merge pull request #6438 from lioncash/assert
Assert: Uppercase assertion macros
2018-03-16 11:59:14 -04:00
Stenzek 93865b327f ShaderCache: Implement compile priority
Currently, when immediately compile shaders is not enabled, the
ubershaders will be placed before any specialized shaders in the compile
queue in hybrid ubershaders mode. This means that Dolphin could
potentially use the ubershaders for a longer time than it would have if
we blocked startup until all shaders were compiled, leading to a drop in
performance.
2018-03-17 01:53:11 +10:00
Stenzek cb19ddd1d4 D3D: Fix broken bounding box 2018-03-17 00:20:43 +10:00
Stenzek 1259370cdf
Merge pull request #6439 from JosJuice/android-ubershader-config
Bring the Android GUI setting for ubershaders up to date
2018-03-16 23:19:13 +10:00
spycrab a2d6bab0d2 Properties/GameConfig: Remove "Skip DCBZ" 2018-03-15 20:33:01 +01:00
Anthony 1c3cc26d19
Merge pull request #6386 from spycrab/qt_dbg_code
Qt/Debugger: Implement "Code" widget
2018-03-15 11:35:26 -07:00
JosJuice 828c2c44ca Bring the Android GUI setting for ubershaders up to date
9fa2470 changed how the ubershader setting is stored in INIs but didn't
update the Android GUI code to reflect that, so the setting in the
Android GUI has been broken starting with that commit.

Fixes https://bugs.dolphin-emu.org/issues/10947
2018-03-15 19:15:13 +01:00
Lioncash 50a476c371 Assert: Uppercase assertion macros
Macros should be all upper-cased. This is also kind of a wart that's
been sticking out for quite a while now (we avoid prefixing
underscores).
2018-03-14 22:03:12 -04:00
Markus Wick 19d97f3fd9
Merge pull request #6430 from stenzek/uid-cache-fixes
ShaderCache: Fix several issues in background shader compiling
2018-03-14 17:08:36 +01:00
Stenzek 517a977444 ShaderCache: Fix several issues in background shader compiling
- In D3D, shaders could be compiled on the main thread, blocking
startup.
- Reduced the latency between a pipeline being requested and used in all
backends in hybrid ubershader mode, when no shader stages were present.
- Fixed a case where async compilation could cause the same UID to be
appended multiple times to the UID cache.
- Fix incorrect number of threads being used when immediately compile
shaders was enabled.
2018-03-15 01:50:47 +10:00
Stenzek dc9012ae08 OGL: Ensure VAO is active before unmapping buffers
Fixes a crash which could occur in platforms which do not support
buffer_storage, and EFB2RAM is enabled (which indirectly uses the
attributeless buffer).
2018-03-15 00:32:39 +10:00
Léo Lam 6813c5e1e9
Merge pull request #6434 from lioncash/x86-dsp
DSPCore: Move x64 JIT source files into an x64 subdirectory
2018-03-14 10:54:46 +01:00
Lioncash 9f2a46b08d DSPCore: Use nested namespace specifiers for the x64 JIT
Slims down the amount of lines needed for namespacing.
2018-03-13 18:57:25 -04:00
Lioncash b3fd79b45a DSPCore: Rename namespace to match moved x64 JIT files
Maintains consistency between location and code
2018-03-13 18:48:16 -04:00
Lioncash ab5b90bf15 DSPCore: Move x64 JIT source files into an x64 subdirectory
While the code is namespaced out properly, the files weren't separated
into their own directory. This moves the files so that introducing a general
interface is easier in the future for supporting other architectures.
2018-03-13 18:26:26 -04:00
Stenzek 51e4014a35 DriverDetails: Disable primitive restart on Vulkan with Mali driver 2018-03-14 02:56:24 +10:00
Stenzek db810956ec Vulkan: Provide a more accurate method of detecting drivers/vendors
This is needed to differentiate between the open-source Mesa drivers and
their binary counterparts for Intel and AMD.
2018-03-14 02:48:53 +10:00
Markus Wick f7ff634e4f
Merge pull request #6432 from degasus/OGL-OSD-update
OGL: Scale OSD text on big screens.
2018-03-13 16:37:58 +01:00
Henrik Rydgård 6cbb716f60 SSE-optimize UninitializeXFBMemory
Lowest hanging fruit I could find with a profiler.

Not sure this stuff actually needs to be done, but assuming it is, why
not do it quickly? 10x faster, goes from 1% CPU to 0.09%.
2018-03-13 11:55:28 +01:00
degasus a5c0739fab OGL: Scale OSD text on big screens. 2018-03-12 20:38:06 +01:00
degasus d4449971c9 OGL: Warn if buffer_storage isn't available.
Yes, this commit is only to blame OSX and Mali. Through the former supports unsynchronized mappings, the latter supports *no* way to stream dynamic data at all. Let's try to make bad news, as they ignore friendly feature requests. Maybe we just need to make more noise...
2018-03-12 20:38:00 +01:00
Léo Lam 90ca62e416
Merge pull request #6428 from JosJuice/qt-zh-order
Qt2 translation: Don't place "zh_CN" and "zh_TW" after "zh"
2018-03-12 18:44:41 +01:00
JosJuice 4b85f7fe79 Qt2 translation: Don't place "zh_CN" and "zh_TW" after "zh"
The least specific language code should be tried last.
2018-03-11 22:27:17 +01:00
Stenzek 427aa188d4 ShaderCache: Use a version number for pipeline UID caches 2018-03-11 14:48:09 +10:00
Léo Lam 63d5e57337
Merge pull request #6419 from Ebola16/Fix_OpenAL
Change FATAL_ERROR to STATUS message for OpenAL not found in externals
2018-03-10 13:35:30 +01:00
Pierre Bourdon d72947d638
Merge pull request #6427 from JosJuice/thousandseparate-encoding
StringUtil: Fix Windows encoding in ThousandSeparate
2018-03-10 13:16:00 +01:00
JosJuice 34be8488a5 StringUtil: Fix Windows encoding in ThousandSeparate
Some locales use non-breaking spaces as separators, so getting the
encoding right is important. If DolphinWX gets a string that isn't
valid UTF-8, it flat out won't display the string.
2018-03-10 12:13:30 +01:00
Stenzek 93ab50c555 OGL: Move primitive restart enable logic to GLUtil 2018-03-10 16:11:20 +10:00
Stenzek 51a586d11a GLUtil: Encapsulate functions in a namespace 2018-03-10 16:11:19 +10:00
Stenzek e31cc1f679 ShaderCache: Implement background shader compilation
This enables shaders to be compiled while the game is starting, instead
of blocking startup. If a shader is needed before it is compiled,
emulation will block.
2018-03-10 16:11:19 +10:00
Stenzek 9fa24700b6 VideoConfig: Collapse ubershader configuration fields to a single value 2018-03-10 15:56:45 +10:00
Stenzek 590307b94c ShaderCache: Use memcmp for comparing pipeline UIDs
As these are stored in a map, operator< will become a hot function when
doing lookups, which happen every frame. std::tie generated a rather
large function here with quite a few branches.
2018-03-10 15:56:42 +10:00
Stenzek 41296db083 Renderer: Remove now-redundant Set{Rasterization,Depth,Blending}State 2018-03-10 15:56:40 +10:00
Stenzek fc1fe0672b OGL: Add some basic state tracking
We would want to improve the granularity here in the future, but for
now, this should avoid any performance loss from switching to the
VideoCommon shader cache.
2018-03-10 15:56:37 +10:00
Stenzek f9c829c7f7 OGL: Re-implement async shader compiling 2018-03-10 15:56:34 +10:00
Stenzek dec0c3bce8 Move shader caches to VideoCommon 2018-03-10 15:56:30 +10:00
Stenzek 24df896eb8 VKShader: Fix incorrect loading of binary shaders 2018-03-10 15:56:27 +10:00
Stenzek 1ddc4c5568 D3D: Make NativeVertexFormat thread safe 2018-03-10 15:56:24 +10:00
Stenzek 40845e6b8f D3D: Make StateCache thread safe 2018-03-10 15:56:21 +10:00
Stenzek bfb4709c80 AbstractPipeline: Allow setting pipeline to null 2018-03-10 15:56:18 +10:00
Stenzek 5e5dfe686a VKPipeline: Fix render pass and add pipeline layout fields 2018-03-10 15:56:13 +10:00
Stenzek a61fcb0088 OGL: Fix abstract pipelines on drivers without binding layout support 2018-03-10 15:56:06 +10:00
Stenzek 00204dc988 OGL: Make ProgramShaderCache thread safe 2018-03-10 15:55:56 +10:00
Léo Lam 63838c013b
Merge pull request #6281 from JosJuice/unify-gamelist-code
Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
2018-03-09 20:39:02 +01:00
Léo Lam ef975b8c56
Merge pull request #6377 from sepalani/memcheck
DolphinWX: Propagate IDM_UPDATE_BREAKPOINTS to CodeWindow
2018-03-09 20:35:54 +01:00
Ryan Meredith b7276483da Change FATAL_ERROR to STATUS message for OpenAL not found in externals 2018-03-09 12:29:23 -05:00
JosJuice 0e2690f40b FileMonitor: Store last file offset instead of path
This saves us from having to call GetPath when the same file is being
read over and over. (GetPath is more expensive than GetOffset due to
it iterating through parts of the file system and creating strings.)
2018-03-09 15:18:32 +01:00
JosJuice 1f1dae367d Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
The original reason I wanted to do this was so that we can replace
the Android-specific code with this in the future, but of course,
just deduplicating between DolphinWX and DolphinQt2 is nice too.

Fixes:

- DolphinQt2 showing the wrong size for split WBFS disc images.

- DolphinQt2 being case sensitive when checking if a file is a DOL/ELF.

- DolphinQt2 not detecting when a Wii banner has become available
after the game list cache was created.

Removes:

- DolphinWX's ability to load PNGs as custom banners. But it was
already rather broken (see https://bugs.dolphin-emu.org/issues/10365
and https://bugs.dolphin-emu.org/issues/10366). The reason I removed
this was because PNG decoding relied on wx code and we don't have any
good non-wx/Qt code for loading PNG files right now (let's not use
SOIL), but we should be able to use libpng directly to implement PNG
loading in the future.

- DolphinQt2's ability to ignore a cached game if the last modified
time differs. We currently don't have a non-wx/Qt way to get the time.
2018-03-09 13:08:38 +01:00
Hannes Mann 41682a07cb Add Quality of Service (QoS) support 2018-03-09 00:11:18 +01:00
JosJuice 0d3a7d5e38 Fix launching DolphinQt2 from Visual Studio 2018-03-08 22:33:11 +01:00
Léo Lam 3cc64cc146
Merge pull request #6418 from spycrab/qt_gameconfig
Qt/PropertiesDialog: Add "Game Config" tab
2018-03-08 20:33:12 +01:00
Léo Lam ed2d749fb9
Merge pull request #6424 from delroth/traversal-watchdog
Add systemd watchdog support to the traversal server
2018-03-08 17:29:45 +01:00
Léo Lam 1eae5fe790
Merge pull request #6422 from sepalani/nullptr-blank
HLE: Improve format string detection heuristic
2018-03-08 17:26:09 +01:00
Pierre Bourdon 9e0739f5e5 traversal: add systemd watchdog support 2018-03-08 06:10:17 +00:00
spycrab 394388af4e Qt/PropertiesDialog: Add "Game Config" tab 2018-03-07 20:59:41 +01:00
Anthony 1a1133bf8e
Merge pull request #6423 from leoetlino/tid
UI: Show title ID in info panel
2018-03-07 10:47:43 -08:00
Léo Lam 3af09da0f3 UI: Show title ID in info panel
Add a way to easily get the title ID of a game. For Wii titles, it's
sometimes more useful to know than the game ID.
2018-03-07 17:40:22 +01:00
Stenzek 24a46dc6af
Merge pull request #6315 from stenzek/abstract-framebuffers
Abstract Framebuffers
2018-03-08 00:52:49 +10:00
Léo Lam aee977e32a
Merge pull request #6420 from JosJuice/qt-translateability
Tweak Qt strings to be more translation friendly
2018-03-07 13:40:14 +01:00
Léo Lam 6ca1c46117
Merge pull request #6415 from spycrab/qt_resize
Qt/GameList: Make a few columns resizable
2018-03-07 13:36:26 +01:00
Sepalani 4f1c0ca3e9 HLE: Improve format string detection heuristic 2018-03-06 21:21:56 +04:00
JosJuice 83373e2e87 Qt2 TAS input: Generate key strings automatically
This saves us from having to hardcode strings, and it also gives
us strings in whatever format is appropriate on the current OS
(for instance, IIRC Windows uses Alt+F where other OSes use Alt-F).
2018-03-06 17:38:57 +01:00
JosJuice 45040f00c6 Tweak Qt strings to be more translation friendly 2018-03-04 19:13:13 +01:00
Léo Lam a436c6182b
Merge pull request #6388 from leoetlino/merge
Consolidate ec_wii functions into IOSC
2018-03-02 23:14:37 +01:00
Léo Lam 96e4e01564
Merge pull request #6416 from Ebola16/Warning
Remove DSPLLE ReadAnnotatedAssembly error log entry
2018-03-02 23:10:43 +01:00
Anthony 78b00d8d32
Merge pull request #6382 from spycrab/qt_patches
Qt/PropertiesDialog: Implement "Patches" tab
2018-03-02 10:34:00 -08:00
Stenzek 4c24a69710 VideoCommon: Add support for Abstract Framebuffers 2018-03-02 20:20:48 +10:00
Ryan Meredith c94cd4a275 Remove DSPLLE ReadAnnotatedAssembly error log entry 2018-03-02 02:25:25 -05:00
spycrab dee4440c9d Qt/GameList: Make a few columns resizable 2018-03-02 00:51:21 +01:00
Stenzek 2a6d9e4713 AbstractTexture: Add support for depth textures/formats 2018-03-01 17:31:24 +10:00
Stenzek 6374a4c4a8 AbstractTexture: Support multisampled abstract texture 2018-03-01 17:31:24 +10:00
Stenzek 4316f5f56b AbstractTexture: Add property/attribute accessor helpers 2018-03-01 17:31:24 +10:00
Stenzek e125eaa237 VideoCommon: Drop references to AbstractRawTexture 2018-03-01 17:31:24 +10:00
Stenzek 887e3830ba VideoBackends: Restore the framebuffer as part of the API state
It's not often we switch out to draw to the EFB anyway.
2018-03-01 17:31:24 +10:00
Stenzek b4b0f3d942 Vulkan: Fix broken post-processing 2018-03-01 16:55:55 +10:00
spycrab ecaa68ade9 Qt: Make game revision vars u16 2018-02-28 22:35:10 +01:00
spycrab 4b54f6b1c7 Qt/PropertiesDialog: Implement "Patches" tab 2018-02-28 21:16:57 +01:00
spycrab 0a5f0efe18 Qt/Debugger: Implement "Code" widget 2018-02-28 19:47:56 +01:00
Léo Lam 4e014f996b IOS: Fix invalid FD being returned after an open
Fixes a regression introduced by 80b1bf13c2.

The return value for open replies should be overwritten with the new
file descriptor.
2018-02-28 15:56:03 +01:00
Mat M bf825e6354
Merge pull request #6404 from hubslave/patch-1
Include <endian.h> for byte swap macros on OpenBSD
2018-02-27 23:28:22 -05:00
Léo Lam 80b1bf13c2 IOS: Change devices to always return IPCCommandResult
This commit changes devices to always return IPCCommandResult rather
than just a return code for Open() and Close() in order to be able
to better emulate reply timing.

In hindsight, I should have considered we would want to emulate
timing when I cleaned up the device interface, but alas.
This rectifies that mistake.
2018-02-27 21:12:07 +01:00
Léo Lam 9282be1058 IOS: Fix regression affecting BC launch
8e06257f19 caused Dolphin not to consider BC as emulated anymore.
2018-02-27 18:16:05 +01:00
Léo Lam 1de17d20e1 Fix render surface when using Render to Main and debugger
This fixes a regression introduced by de632fc9c.
2018-02-27 13:18:43 +01:00
Stenzek 25a516bae3
Merge pull request #6403 from degasus/master
OGL: Use glBufferData on Mali.
2018-02-27 17:54:41 +10:00