Interpreter_FloatingPoint: Don't dump the entire MathUtils namespace into scope
Given functions from the MathUtils namespace are only used six times in the whole file, dumping the namespace seems a little excessive.
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@ -11,8 +11,6 @@
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#include "Core/PowerPC/Interpreter/Interpreter_FPUtils.h"
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#include "Core/PowerPC/PowerPC.h"
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using namespace MathUtil;
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// Extremely rare - actually, never seen.
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// Star Wars : Rogue Leader spams that at some point :|
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void Interpreter::Helper_UpdateCR1()
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@ -27,7 +25,7 @@ void Interpreter::Helper_FloatCompareOrdered(UGeckoInstruction inst, double fa,
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if (std::isnan(fa) || std::isnan(fb))
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{
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compareResult = FPCC::FU;
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if (IsSNAN(fa) || IsSNAN(fb))
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if (MathUtil::IsSNAN(fa) || MathUtil::IsSNAN(fb))
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{
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SetFPException(FPSCR_VXSNAN);
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if (FPSCR.VE == 0)
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@ -67,7 +65,7 @@ void Interpreter::Helper_FloatCompareUnordered(UGeckoInstruction inst, double fa
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{
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compareResult = FPCC::FU;
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if (IsSNAN(fa) || IsSNAN(fb))
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if (MathUtil::IsSNAN(fa) || MathUtil::IsSNAN(fb))
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{
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SetFPException(FPSCR_VXSNAN);
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}
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@ -371,7 +369,7 @@ void Interpreter::fdivsx(UGeckoInstruction inst)
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void Interpreter::fresx(UGeckoInstruction inst)
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{
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double b = rPS0(inst.FB);
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rPS0(inst.FD) = rPS1(inst.FD) = ApproximateReciprocal(b);
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rPS0(inst.FD) = rPS1(inst.FD) = MathUtil::ApproximateReciprocal(b);
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if (b == 0.0)
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{
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@ -397,7 +395,7 @@ void Interpreter::frsqrtex(UGeckoInstruction inst)
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SetFPException(FPSCR_ZX);
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}
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rPS0(inst.FD) = ApproximateReciprocalSquareRoot(b);
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rPS0(inst.FD) = MathUtil::ApproximateReciprocalSquareRoot(b);
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PowerPC::UpdateFPRF(rPS0(inst.FD));
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if (inst.Rc)
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