Pierre Bourdon
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799d69c69d
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Merge pull request #1816 from Armada651/master
OGL: Fix stereoscopy not being applied properly while the game is running.
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2015-01-03 01:48:55 +01:00 |
Jules Blok
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dddaa11595
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OGL: Fix stereoscopy not being applied properly while the game is running.
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2015-01-03 01:36:43 +01:00 |
skidau
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3738d27b24
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Merge pull request #1776 from JosJuice/cleanrip-wii-discs
Fix CleanRip reading Wii discs
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2015-01-03 10:42:51 +11:00 |
skidau
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598dc033f2
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Merge pull request #1739 from JosJuice/wii-di-timing
Accurate loading times for Wii games
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2015-01-03 10:41:18 +11:00 |
Dolphin Bot
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7dc6484fe7
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Merge pull request #1805 from Armada651/dubois
PostProcessing: Use Dubois algorithm for anaglyph shader.
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2015-01-02 20:04:04 +01:00 |
Jules Blok
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582a15deb3
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PostProcessing: Mark all shaders constant.
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2015-01-02 20:03:20 +01:00 |
Jules Blok
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26a9afa0e7
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Anaglyph: Use matrices instead of vectors.
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2015-01-02 14:32:42 +01:00 |
Jules Blok
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491de39325
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PixelShaderCache: Implement Dubois algorithm in anaglyph shader.
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2015-01-02 03:06:11 +01:00 |
Jules Blok
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e3969f763e
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PostProcessing: Use Dubois algorithm for anaglyph shader.
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2015-01-02 03:02:28 +01:00 |
skidau
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9c6795c7b7
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Merge pull request #1778 from JMC47/ReadIdleFix
Remove AtBreakpoint() from ReadIdle. Fixes Rogue Squadron 2 without breaking Gladius
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2015-01-02 12:00:00 +11:00 |
Markus Wick
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ec4dfae333
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Merge pull request #1747 from Armada651/intel-workaround
OGL: Work around Intel structures bug.
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2015-01-01 21:41:09 +01:00 |
Ryan Houdek
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479d1e56c3
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Merge pull request #1783 from degasus/disablelogs
OGL: disable driver warnings fetch
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2015-01-01 14:12:02 -06:00 |
Pierre Bourdon
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6b88704fd6
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Merge pull request #1794 from FioraAeterna/forceinline
Memory: forceinline read/write hardware functions
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2015-01-01 20:36:17 +01:00 |
Pierre Bourdon
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fe79e44c16
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Merge pull request #1799 from BhaaLseN/fix-readme
fix registry paths for portable mode/userdir in Readme.md
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2014-12-31 23:06:14 +01:00 |
BhaaL
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94af50d669
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fix registry paths for portable mode/userdir in Readme.md
we actually read from HKEY_CURRENT_USER/Software/Dolphin Emulator
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2014-12-31 22:19:09 +01:00 |
Fiora
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92a0716f65
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Memory: forceinline read/write hardware functions, TLB/page functions
MSVC wasn't actually inlining these. Should give a nontrivial performance boost
in MMU-heavy games.
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2014-12-30 18:04:21 -08:00 |
Lioncash
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68a71d7e54
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Merge pull request #1795 from Stevoisiak/UfouriaCountryCode
Added identifier for country code 'B'
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2014-12-30 20:13:17 -05:00 |
Stevoisiak
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2e1d8d7ac0
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Added identifier for country code 'B'
Only used by the American version of Ufouria: The Saga
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2014-12-30 19:57:14 -05:00 |
Markus Wick
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f5cddd4020
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Merge pull request #1790 from Armada651/master
VideoConfig: Don't disable stereoscopy if Real XFB is enabled but not in use.
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2014-12-30 12:30:23 +01:00 |
Markus Wick
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dd1e624fff
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Merge pull request #1787 from Armada651/fix-3dvision
VertexShaderManager: Turn off the epsilon hack for Nvidia 3D Vision.
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2014-12-30 12:30:01 +01:00 |
skidau
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5d55bceeb3
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Merge pull request #1773 from FioraAeterna/fixcarryearlyblockend
JIT: fix carry optimization on blocks that end early
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2014-12-30 11:15:45 +11:00 |
Jules Blok
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0860c02258
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VideoConfig: Don't disable stereoscopy if Real XFB is enabled but not in use.
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2014-12-29 19:15:31 +01:00 |
Jules Blok
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b474c4229d
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VertexShaderManager: Turn off the epsilon hack for Nvidia 3D Vision.
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2014-12-29 17:05:39 +01:00 |
Ryan Houdek
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df44b67e64
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Merge pull request #1786 from Armada651/stereo-fixes
Stereo3D: Don't rely on GetEFBLayers() when dealing with shaders.
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2014-12-29 06:19:46 -06:00 |
Jules Blok
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da058b3078
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VideoConfig: Fix convergence parameter.
Looks like a rebase failed somewhere.
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2014-12-29 12:03:59 +01:00 |
Jules Blok
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813b3808a7
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VideoConfigDiag: Remove double space.
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2014-12-29 11:20:14 +01:00 |
Jules Blok
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29e05c5ff8
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Stereo3D: Don't rely on GetEFBLayers() when dealing with shaders.
Shaders may be compiled before the FramebufferManager is initialized.
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2014-12-29 11:19:55 +01:00 |
Ryan Houdek
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a09d854636
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Merge pull request #1760 from rohit-n/shadow
DSPLLE: Silence -Wshadow warning and conform more to style.
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2014-12-28 16:43:08 -06:00 |
Jules Blok
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3ed777b0f9
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PixelShaderGen: Don't assign to input variables.
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2014-12-28 23:37:05 +01:00 |
Jules Blok
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8676891f77
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VertexShaderGen: Don't read from output variables.
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2014-12-28 23:28:00 +01:00 |
Jules Blok
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3f763e6999
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DriverDetails: Remove Intel Structs bug since it doesn't affect us anymore.
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2014-12-28 23:28:00 +01:00 |
Jules Blok
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7eb353b3bd
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VideoCommon: Don't pass structs between shaders, use the interface blocks instead.
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2014-12-28 23:28:00 +01:00 |
Jules Blok
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2c0bee5da9
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DriverDetails: Update Intel bug description.
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2014-12-28 23:28:00 +01:00 |
Markus Wick
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c5a0b6bf50
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Merge pull request #1432 from randomstuff/linux-perf
Add Linux perf JIT support (/tmp/perf-$pid.map)
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2014-12-28 23:12:52 +01:00 |
degasus
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1ed41672f5
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OGL: disable driver warnings fetch
This did give a decent slowdown on some drivers.
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2014-12-28 22:31:24 +01:00 |
Markus Wick
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0f87d9b669
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Merge pull request #1781 from Armada651/xfb-fixes
D3D: Fix Virtual XFB viewport.
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2014-12-28 22:22:27 +01:00 |
Ryan Houdek
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83d9942ca3
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Merge pull request #1761 from Sonicadvance1/Android_stereoscopy
Adds stereoscopy configuration support to Android.
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2014-12-28 15:15:27 -06:00 |
Ryan Houdek
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15f074dd21
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Merge pull request #1766 from Armada651/enable-stereo
Enable stereoscopy settings.
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2014-12-28 15:14:53 -06:00 |
Jules Blok
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e1dc033113
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Renderer: Cosmetics.
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2014-12-28 18:35:23 +01:00 |
Jules Blok
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89de7e0526
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Renderer: Invalidate the FramebufferManager if the XFB mode is changed.
Fixes incorrect texture sizes after switching XFB modes.
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2014-12-28 18:26:25 +01:00 |
Jules Blok
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730a6e5f4b
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D3D: Fix Virtual XFB viewport.
Looks like I was incorrect about swapping the bottom and top members.
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2014-12-28 17:34:19 +01:00 |
Rohit Nirmal
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fd0d19aa82
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DSPLLE: Silence -Wshadow warning and conform more to style.
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2014-12-28 09:52:31 -06:00 |
Jules Blok
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81d1b7f0c2
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XFBEncoder: Cosmetics.
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2014-12-28 16:30:48 +01:00 |
JosJuice
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bb93336ecf
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DiscIO: Replace "raw" functions with "decrypt" parameters
This is intended to make decryption look less implicit in the code.
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2014-12-28 10:35:48 +01:00 |
Fiora
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354e255827
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JIT: fix carry optimization on blocks that end early
I don't know if this shows up currently, but e.g. if you force blocks to be
under a certain length, this problem (a crash) shows up.
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2014-12-27 23:20:05 -08:00 |
Justin Chadwick
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51b26f3397
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Remove AtBreakpoint() from ReadIdle. Fixes Rogue Squadron 2 without
Breaking Gladius
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2014-12-27 19:16:50 -05:00 |
Lioncash
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9465a877f8
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Merge pull request #1718 from lioncash/wxdoesitagain
ControllerConfigDiag: Potentially fix scaling problems on high DPI
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2014-12-27 10:10:45 -05:00 |
Markus Wick
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3fe18de954
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Merge pull request #1769 from Armada651/msaa-samples
PixelShaderCache: Don't use GetDimensions() for the sample count.
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2014-12-27 15:22:05 +01:00 |
Jules Blok
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d7037ae492
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PixelShaderCache: Don't use GetDimensions() for the sample count.
This function is bugged on Windows 7, and statically declaring the sample count is trivial anyway.
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2014-12-27 14:45:15 +01:00 |
JosJuice
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72f8f243c7
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Never decrypt data when using DI command 0xA8
CleanRip relies on this when ripping Wii discs.
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2014-12-27 13:49:25 +01:00 |