Commit Graph

20893 Commits

Author SHA1 Message Date
JosJuice 74d84c5af2 VolumeWiiCrypted: Turn m_dataOffset into a constant 2017-05-16 22:56:53 +02:00
JosJuice 405643b902 VolumeWiiCrypted: Use std::min 2017-05-14 22:52:21 +02:00
JosJuice 5c46810a36 VolumeWiiCrypted: Store last decrypted offset instead of block number
This makes it unnecessary to reset m_last_decrypted_offset
when changing partition.
2017-05-14 22:52:21 +02:00
JosJuice 651340826d Merge pull request #5424 from lioncash/override
MEGASignatureDB: Add missing override specifiers
2017-05-14 22:39:14 +02:00
Lioncash 198d686a41 MEGASignatureDB: Add missing override specifiers 2017-05-14 16:20:45 -04:00
JosJuice 486de022df Don't run EmulatedBS2_Wii with VolumeDirectory
VolumeDirectory doesn't support necessities like TMDs,
so thanks to 5.0-2172 (18968ab), EmulatedBS2_Wii crashes
when the inserted disc is a VolumeDirectory.
This commit fixes that.

This commit makes our DOL booting code very similar to our
ELF booting code. One exception is that the DOL booting
code still always calls SetupBAT. (Note that EmulatedBS2_GC
calls SetupBAT even if no disc is inserted.) I'm not sure
if there's a point to the difference, but I thought I'd
better avoid changing it so that I don't break anything.
2017-05-14 22:01:36 +02:00
Leo Lam 2fca1b925f Merge pull request #4241 from JosJuice/remove-getvolume
Remove DVDInterface::GetVolume
2017-05-14 21:46:28 +02:00
JosJuice 2a2db16087 DVDInterface: Remove GetVolume
For thread safety reasons, the currently inserted volume must
only be accessed by the DVD thread (or by the CPU thread if it
calls DVDThread::WaitUntilIdle() first). After this commit,
only DVDThread.cpp can access the volume, which prevents code in
other files from accessing the volume in a non-threadsafe way.
2017-05-14 21:11:46 +02:00
Markus Wick 247cdca9b9 Merge pull request #5398 from mahdihijazi/controls_states
Android: Add pressed state to the on-screen controllers
2017-05-14 20:45:12 +02:00
Mahdi Hijazi 216a7ceea8 Android: Add pressed state to the on-screen controllers
Now the buttons will be shown in different color to indicate a press event
2017-05-14 18:41:04 +02:00
Leo Lam ad27e90263 Merge pull request #5420 from JosJuice/elf-setupbat
Use SetupBAT in Boot_ELF
2017-05-14 15:29:27 +02:00
JosJuice 41b3b05cfe Use SetupBAT in Boot_ELF
Sigh...
2017-05-14 15:18:58 +02:00
JosJuice 5a55957741 Boot: Pass volume as argument to functions
Avoids using DVDInterface's global state in the boot process.
2017-05-14 13:29:47 +02:00
Leo Lam 690e61b997 Merge pull request #5417 from leoetlino/constructor
IOS: Fix AddCoreDevices being called twice
2017-05-13 23:20:22 +02:00
JosJuice 807e242d05 DVDInterface: Replace SetVolume functions
It's better to just let the calling code provide a volume
object instead of needing one SetVolume for each way of
creating a volume. This simplifies InsertDiscCallback and
is needed for the following commits.
2017-05-13 22:56:11 +02:00
Léo Lam adf9218e74 IOS: Fix AddCoreDevices being called twice
Also make sure m_title_id is set as soon as possible.
2017-05-13 22:14:29 +02:00
shuffle2 0f504e7a84 Merge pull request #5416 from lcsondes/d3d12-build-fix
VS2017 build fix after upgrading project
2017-05-13 13:10:02 -07:00
shuffle2 67d640bd12 Merge pull request #5376 from ligfx/fixfourswordshle
[RFC] Tweaks to Zelda-HLE to allow multiple GBA connections
2017-05-13 13:06:02 -07:00
lcsondes 94be591606 VS2017 build fix after upgrading project 2017-05-13 20:34:27 +01:00
Tilka 327180daa7 Merge pull request #5415 from MerryMage/frame-toggle-dual-core
Frame: Remove unused member function OnToggleDualCore
2017-05-13 20:15:42 +01:00
MerryMage c68c6d0f2d Frame: Remove unused member function OnToggleDualCore 2017-05-13 19:43:49 +01:00
Anthony 6cf0377ef8 Merge pull request #5386 from sepalani/ppc-analyst-target
PPCAnalyst: Fix annoyances
2017-05-13 09:03:34 -07:00
Tilka d95b82abc3 Merge pull request #5413 from leoetlino/dsphle-fixes
DSPHLE: Typo fix
2017-05-13 15:59:15 +01:00
MerryMage bd3e493695 Section: Fix Section::Get 2017-05-13 15:22:29 +01:00
MerryMage af33ae0e02 Core: Move ConfigLoaders to a ConfigLoaders filter 2017-05-13 15:22:28 +01:00
MerryMage dd9e622155 GameConfigLoader: Fix blank keys for variable sections 2017-05-13 15:22:26 +01:00
Léo Lam df63638b4a DSPHLE: Fix a typo in the savestate code
https://github.com/dolphin-emu/dolphin/pull/5306#discussion_r112840565
2017-05-13 16:08:12 +02:00
JosJuice 9e8293f5e3 Boot: Small simplifications and formatting cleanup 2017-05-13 12:13:33 +02:00
JosJuice 42370e4b5b Use console-appropriate SetupBAT when booting DOL files 2017-05-13 09:24:06 +02:00
Matthew Parlane fe71836127 Merge pull request #5409 from sepalani/vcxproj
Fix DolphinWX.vcxproj.filters
2017-05-13 14:27:38 +12:00
Tilka f77fc55568 Merge pull request #5306 from leoetlino/dsphle-ptrs
DSPHLE: Use unique_ptr for ucodes
2017-05-13 03:25:54 +01:00
Sepalani cc1f4c951f Fix DolphinWX.vcxproj.filters 2017-05-13 01:40:03 +01:00
Leo Lam ea89e8566e Merge pull request #5391 from leoetlino/delete-title-content
IOS/ES: Implement DeleteTitleContent properly
2017-05-13 00:48:28 +02:00
Leo Lam dae46fa3d2 Merge pull request #5385 from douglasjv/master
Fix for Emulator Issue #10267: Game list column sizes are being incorrectly calculated.
2017-05-13 00:41:16 +02:00
Leo Lam a44fa16601 Merge pull request #5370 from Ryanel/qt-settings-general
Qt: Add General Pane to Settings
2017-05-13 00:37:31 +02:00
Léo Lam bacf52384f IOS/ES: Implement DeleteTitleContent properly
Just like DeleteTitle, Using CNANDContentManager is overkill,
inefficient and useless. And it results in a few failures in
situations where a delete should just always work.

But here it gets bonus points, because it manages to actually use
the TMD for deleting contents, when IOS does none of that and just
deletes files ending with .app in the title content directory. :)
2017-05-13 00:34:58 +02:00
Léo Lam 12801fd722 IOS: Allow instances that are not tied to emulation
This enables constructing an IOS instance that is not tied to emulation
and that can be simply used for internal purposes (ES, FS).

NAND root initialisation was moved to IOS since we cannot rely on HW
doing that for us anymore, and technically the NAND is entirely managed
by IOS anyway.
2017-05-13 00:34:58 +02:00
Leo Lam f4e115b322 Merge pull request #5406 from JosJuice/refactor-emulatedbs2
Boot: Refactor EmulatedBS2
2017-05-13 00:31:11 +02:00
Léo Lam 8a9075ac1d DSPHLE: Use unique_ptr for ucodes 2017-05-12 23:55:13 +02:00
spycrab dd54f3c0c1 Qt: Fix Interface Pane 2017-05-12 20:56:00 +02:00
JosJuice 20f7a7a3e3 Boot: Read apploader trailer for Wii discs too
This was probably an oversight from back when the code
was duplicated between EmulatedBS2_GC and EmulatedBS2_Wii.
2017-05-12 18:49:00 +02:00
JosJuice 22c499aafe Boot: Deduplicate code by creating a RunApploader function 2017-05-12 18:00:17 +02:00
JosJuice 5e1fb1a596 Boot: Deduplicate code by creating a SetupBAT function 2017-05-12 17:53:15 +02:00
Corwin McKnight e8a214ad14 Qt: Fix how Icons are assigned in Settings Window. 2017-05-11 13:14:47 -07:00
Corwin McKnight a2d2acf741 Qt: Add General Pane to Settings
Replace SConfig references with Settings()
2017-05-11 12:40:14 -07:00
Anthony 33980d816a Merge pull request #5378 from Ryanel/qt-settings-interface
Qt: Add Interface Pane to Settings
2017-05-11 11:19:27 -07:00
Leo Lam ade0e51a78 Merge pull request #5403 from leoetlino/formatting
Config: Fix a formatting issue
2017-05-10 20:33:59 +02:00
Anthony eab243d6ee Merge pull request #5402 from spycrab/qt_gamelist_cfix
Qt: Fix that some columns are not hidden properly
2017-05-10 11:30:52 -07:00
Léo Lam 6185933d18 Config: Fix a formatting issue
Not sure why clang-format did not catch this on the lint builder, but
it definitely doesn't like the lines being too long here.
2017-05-10 17:56:09 +02:00
spycrab 4d4dc03801 Qt: Fix that some columns are not hidden properly 2017-05-10 11:04:21 +02:00