Android: Add pressed state to the on-screen controllers
Now the buttons will be shown in different color to indicate a press event
This commit is contained in:
parent
3d304d6938
commit
216a7ceea8
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@ -137,7 +137,9 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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// If a pointer enters the bounds of a button, press that button.
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if (button.getBounds().contains((int)event.getX(pointerIndex), (int)event.getY(pointerIndex)))
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{
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button.setPressedState(true);
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, button.getId(), ButtonState.PRESSED);
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invalidate();
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}
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break;
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case MotionEvent.ACTION_UP:
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@ -147,6 +149,9 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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{
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, button.getId(), ButtonState.RELEASED);
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}
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button.setPressedState(false);
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invalidate();
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break;
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}
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}
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@ -162,22 +167,33 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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// If a pointer enters the bounds of a button, press that button.
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if (dpad.getBounds().contains((int)event.getX(pointerIndex), (int)event.getY(pointerIndex)))
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{
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if (dpad.getBounds().top + (dpad.getIntrinsicHeight() / 3) > (int)event.getY(pointerIndex))
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boolean up = false;
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boolean down = false;
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boolean left = false;
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boolean right = false;
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if (dpad.getBounds().top + (dpad.getHeight() / 3) > (int)event.getY(pointerIndex))
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{
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(0), ButtonState.PRESSED);
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up = true;
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}
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if (dpad.getBounds().bottom - (dpad.getIntrinsicHeight() / 3) < (int)event.getY(pointerIndex))
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if (dpad.getBounds().bottom - (dpad.getHeight() / 3) < (int)event.getY(pointerIndex))
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{
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(1), ButtonState.PRESSED);
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down = true;
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}
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if (dpad.getBounds().left + (dpad.getIntrinsicWidth() / 3) > (int)event.getX(pointerIndex))
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if (dpad.getBounds().left + (dpad.getWidth() / 3) > (int)event.getX(pointerIndex))
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{
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(2), ButtonState.PRESSED);
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left = true;
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}
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if (dpad.getBounds().right - (dpad.getIntrinsicWidth() / 3) < (int)event.getX(pointerIndex))
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if (dpad.getBounds().right - (dpad.getWidth() / 3) < (int)event.getX(pointerIndex))
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{
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(3), ButtonState.PRESSED);
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right = true;
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}
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setDpadState(dpad, up, down, left, right);
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invalidate();
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}
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break;
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case MotionEvent.ACTION_UP:
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@ -190,6 +206,8 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(i), ButtonState.RELEASED);
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}
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}
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dpad.setState(InputOverlayDrawableDpad.STATE_DEFAULT);
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invalidate();
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break;
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}
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}
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@ -323,43 +341,74 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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return true;
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}
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private void setDpadState(InputOverlayDrawableDpad dpad, boolean up, boolean down, boolean left, boolean right)
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{
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if (up)
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{
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if (left)
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_UP_LEFT);
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else if (right)
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_UP_RIGHT);
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else
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_UP);
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}
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else if (down)
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{
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if (left)
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_DOWN_LEFT);
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else if (right)
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_DOWN_RIGHT);
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else
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_DOWN);
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}
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else if (left)
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{
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_LEFT);
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}
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else if (right)
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{
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_RIGHT);
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}
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}
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private void addGameCubeOverlayControls()
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{
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if (mPreferences.getBoolean("buttonToggleGc0", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_a, ButtonType.BUTTON_A));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_a, R.drawable.gcpad_a_pressed, ButtonType.BUTTON_A));
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}
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if (mPreferences.getBoolean("buttonToggleGc1", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_b, ButtonType.BUTTON_B));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_b, R.drawable.gcpad_b_pressed, ButtonType.BUTTON_B));
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}
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if (mPreferences.getBoolean("buttonToggleGc2", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_x, ButtonType.BUTTON_X));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_x, R.drawable.gcpad_x_pressed, ButtonType.BUTTON_X));
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}
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if (mPreferences.getBoolean("buttonToggleGc3", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_y, ButtonType.BUTTON_Y));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_y, R.drawable.gcpad_y_pressed, ButtonType.BUTTON_Y));
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}
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if (mPreferences.getBoolean("buttonToggleGc4", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_z, ButtonType.BUTTON_Z));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_z, R.drawable.gcpad_z_pressed, ButtonType.BUTTON_Z));
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}
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if (mPreferences.getBoolean("buttonToggleGc5", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_start, ButtonType.BUTTON_START));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_start, R.drawable.gcpad_start_pressed, ButtonType.BUTTON_START));
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}
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if (mPreferences.getBoolean("buttonToggleGc6", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_l, ButtonType.TRIGGER_L));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_l, R.drawable.gcpad_l_pressed, ButtonType.TRIGGER_L));
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}
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if (mPreferences.getBoolean("buttonToggleGc7", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_r, ButtonType.TRIGGER_R));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_r, R.drawable.gcpad_r_pressed, ButtonType.TRIGGER_R));
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}
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if (mPreferences.getBoolean("buttonToggleGc8", true))
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{
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overlayDpads.add(initializeOverlayDpad(getContext(), R.drawable.gcwii_dpad,
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R.drawable.gcwii_dpad_pressed_one_direction, R.drawable.gcwii_dpad_pressed_two_directions,
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ButtonType.BUTTON_UP, ButtonType.BUTTON_DOWN,
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ButtonType.BUTTON_LEFT, ButtonType.BUTTON_RIGHT));
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}
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@ -381,43 +430,45 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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{
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if (mPreferences.getBoolean("buttonToggleWii0", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_a, ButtonType.WIIMOTE_BUTTON_A));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_a, R.drawable.wiimote_a_pressed, ButtonType.WIIMOTE_BUTTON_A));
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}
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if (mPreferences.getBoolean("buttonToggleWii1", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_b, ButtonType.WIIMOTE_BUTTON_B));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_b, R.drawable.wiimote_b_pressed, ButtonType.WIIMOTE_BUTTON_B));
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}
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if (mPreferences.getBoolean("buttonToggleWii2", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_one, ButtonType.WIIMOTE_BUTTON_1));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_one, R.drawable.wiimote_one_pressed, ButtonType.WIIMOTE_BUTTON_1));
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}
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if (mPreferences.getBoolean("buttonToggleWii3", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_two, ButtonType.WIIMOTE_BUTTON_2));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_two, R.drawable.wiimote_two_pressed, ButtonType.WIIMOTE_BUTTON_2));
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}
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if (mPreferences.getBoolean("buttonToggleWii4", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_plus, ButtonType.WIIMOTE_BUTTON_PLUS));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_plus, R.drawable.wiimote_plus_pressed, ButtonType.WIIMOTE_BUTTON_PLUS));
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}
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if (mPreferences.getBoolean("buttonToggleWii5", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_minus, ButtonType.WIIMOTE_BUTTON_MINUS));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_minus, R.drawable.wiimote_minus_pressed, ButtonType.WIIMOTE_BUTTON_MINUS));
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}
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if (mPreferences.getBoolean("buttonToggleWii6", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_home, ButtonType.WIIMOTE_BUTTON_HOME));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_home, R.drawable.wiimote_home_pressed, ButtonType.WIIMOTE_BUTTON_HOME));
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}
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if (mPreferences.getBoolean("buttonToggleWii7", true))
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{
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if (mPreferences.getInt("wiiController", 3) == 2)
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{
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overlayDpads.add(initializeOverlayDpad(getContext(), R.drawable.gcwii_dpad,
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R.drawable.gcwii_dpad_pressed_one_direction, R.drawable.gcwii_dpad_pressed_two_directions,
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ButtonType.WIIMOTE_RIGHT, ButtonType.WIIMOTE_LEFT,
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ButtonType.WIIMOTE_UP, ButtonType.WIIMOTE_DOWN));
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}
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else
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{
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overlayDpads.add(initializeOverlayDpad(getContext(), R.drawable.gcwii_dpad,
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R.drawable.gcwii_dpad_pressed_one_direction, R.drawable.gcwii_dpad_pressed_two_directions,
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ButtonType.WIIMOTE_UP, ButtonType.WIIMOTE_DOWN,
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ButtonType.WIIMOTE_LEFT, ButtonType.WIIMOTE_RIGHT));
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}
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@ -428,11 +479,11 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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{
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if (mPreferences.getBoolean("buttonToggleWii8", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.nunchuk_c, ButtonType.NUNCHUK_BUTTON_C));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.nunchuk_c, R.drawable.nunchuk_c_pressed, ButtonType.NUNCHUK_BUTTON_C));
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}
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if (mPreferences.getBoolean("buttonToggleWii9", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.nunchuk_z, ButtonType.NUNCHUK_BUTTON_Z));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.nunchuk_z, R.drawable.nunchuk_z_pressed, ButtonType.NUNCHUK_BUTTON_Z));
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}
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if (mPreferences.getBoolean("buttonToggleWii10", true))
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{
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@ -446,51 +497,52 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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{
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if (mPreferences.getBoolean("buttonToggleClassic0", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.classic_a, ButtonType.CLASSIC_BUTTON_A));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.classic_a, R.drawable.classic_a_pressed, ButtonType.CLASSIC_BUTTON_A));
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}
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if (mPreferences.getBoolean("buttonToggleClassic1", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.classic_b, ButtonType.CLASSIC_BUTTON_B));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.classic_b, R.drawable.classic_b_pressed, ButtonType.CLASSIC_BUTTON_B));
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}
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if (mPreferences.getBoolean("buttonToggleClassic2", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.classic_x, ButtonType.CLASSIC_BUTTON_X));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.classic_x, R.drawable.classic_x_pressed, ButtonType.CLASSIC_BUTTON_X));
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}
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if (mPreferences.getBoolean("buttonToggleClassic3", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.classic_y, ButtonType.CLASSIC_BUTTON_Y));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.classic_y, R.drawable.classic_y_pressed, ButtonType.CLASSIC_BUTTON_Y));
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}
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if (mPreferences.getBoolean("buttonToggleClassic4", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_plus, ButtonType.CLASSIC_BUTTON_PLUS));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_plus, R.drawable.wiimote_plus_pressed, ButtonType.CLASSIC_BUTTON_PLUS));
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}
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if (mPreferences.getBoolean("buttonToggleClassic5", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_minus, ButtonType.CLASSIC_BUTTON_MINUS));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_minus, R.drawable.wiimote_minus_pressed, ButtonType.CLASSIC_BUTTON_MINUS));
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}
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if (mPreferences.getBoolean("buttonToggleClassic6", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_home, ButtonType.CLASSIC_BUTTON_HOME));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_home, R.drawable.wiimote_home_pressed, ButtonType.CLASSIC_BUTTON_HOME));
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}
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if (mPreferences.getBoolean("buttonToggleClassic7", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.classic_l, ButtonType.CLASSIC_TRIGGER_L));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.classic_l, R.drawable.classic_l_pressed, ButtonType.CLASSIC_TRIGGER_L));
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}
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if (mPreferences.getBoolean("buttonToggleClassic8", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.classic_r, ButtonType.CLASSIC_TRIGGER_R));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.classic_r, R.drawable.classic_r_pressed, ButtonType.CLASSIC_TRIGGER_R));
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}
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if (mPreferences.getBoolean("buttonToggleClassic9", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.classic_zl, ButtonType.CLASSIC_BUTTON_ZL));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.classic_zl, R.drawable.classic_zl_pressed, ButtonType.CLASSIC_BUTTON_ZL));
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}
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if (mPreferences.getBoolean("buttonToggleClassic10", true))
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{
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.classic_zr, ButtonType.CLASSIC_BUTTON_ZR));
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.classic_zr, R.drawable.classic_zr_pressed, ButtonType.CLASSIC_BUTTON_ZR));
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}
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if (mPreferences.getBoolean("buttonToggleClassic11", true))
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{
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overlayDpads.add(initializeOverlayDpad(getContext(), R.drawable.gcwii_dpad,
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R.drawable.gcwii_dpad_pressed_one_direction, R.drawable.gcwii_dpad_pressed_two_directions,
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ButtonType.CLASSIC_DPAD_UP, ButtonType.CLASSIC_DPAD_DOWN,
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ButtonType.CLASSIC_DPAD_LEFT, ButtonType.CLASSIC_DPAD_RIGHT));
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}
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@ -569,14 +621,15 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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* InputOverlayDrawableButton. Simply add it to the HashSet of overlay items and wait
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* for Android to call the onDraw method.
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*
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* @param context The current {@link Context}.
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* @param resId The resource ID of the {@link Drawable} to get the {@link Bitmap} of.
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* @param buttonId Identifier for determining what type of button the initialized InputOverlayDrawableButton represents.
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* @param context The current {@link Context}.
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* @param defaultResId The resource ID of the {@link Drawable} to get the {@link Bitmap} of (Default State).
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* @param pressedResId The resource ID of the {@link Drawable} to get the {@link Bitmap} of (Pressed State).
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* @param buttonId Identifier for determining what type of button the initialized InputOverlayDrawableButton represents.
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*
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* @return An {@link InputOverlayDrawableButton} with the correct drawing bounds set.
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*
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*/
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private static InputOverlayDrawableButton initializeOverlayButton(Context context, int resId, int buttonId)
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private static InputOverlayDrawableButton initializeOverlayButton(Context context, int defaultResId, int pressedResId, int buttonId)
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{
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// Resources handle for fetching the initial Drawable resource.
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final Resources res = context.getResources();
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@ -633,23 +686,21 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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scale /= 100;
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// Initialize the InputOverlayDrawableButton.
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final Bitmap bitmap = resizeBitmap(context, BitmapFactory.decodeResource(res, resId), scale);
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final InputOverlayDrawableButton overlayDrawable = new InputOverlayDrawableButton(res, bitmap, buttonId);
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final Bitmap defaultStateBitmap = resizeBitmap(context, BitmapFactory.decodeResource(res, defaultResId), scale);
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final Bitmap pressedStateBitmap = resizeBitmap(context, BitmapFactory.decodeResource(res, pressedResId), scale);
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final InputOverlayDrawableButton overlayDrawable = new InputOverlayDrawableButton(res, defaultStateBitmap, pressedStateBitmap, buttonId);
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// The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay.
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// These were set in the input overlay configuration menu.
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int drawableX = (int) sPrefs.getFloat(buttonId + "-X", 0f);
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int drawableY = (int) sPrefs.getFloat(buttonId + "-Y", 0f);
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// Intrinsic width and height of the InputOverlayDrawableButton.
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// For any who may not know, intrinsic width/height
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// are the original unmodified width and height of the image.
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int intrinWidth = overlayDrawable.getIntrinsicWidth();
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int intrinHeight = overlayDrawable.getIntrinsicHeight();
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int width = overlayDrawable.getWidth();
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int height = overlayDrawable.getHeight();
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// Now set the bounds for the InputOverlayDrawableButton.
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// This will dictate where on the screen (and the what the size) the InputOverlayDrawableButton will be.
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overlayDrawable.setBounds(drawableX, drawableY, drawableX + intrinWidth, drawableY + intrinHeight);
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||||
overlayDrawable.setBounds(drawableX, drawableY, drawableX + width, drawableY + height);
|
||||
|
||||
// Need to set the image's position
|
||||
overlayDrawable.setPosition(drawableX, drawableY);
|
||||
|
@ -660,18 +711,25 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
|
|||
/**
|
||||
* Initializes an {@link InputOverlayDrawableDpad}
|
||||
*
|
||||
* @param context The current {@link Context}.
|
||||
* @param resId The resource ID of the {@link Drawable} to get the {@link Bitmap} of.
|
||||
* @param buttonUp Identifier for the up button.
|
||||
* @param buttonDown Identifier for the down button.
|
||||
* @param buttonLeft Identifier for the left button.
|
||||
* @param buttonRight Identifier for the right button.
|
||||
* @param context The current {@link Context}.
|
||||
* @param defaultResId The {@link Bitmap} resource ID of the default sate.
|
||||
* @param pressedOneDirectionResId The {@link Bitmap} resource ID of the pressed sate in one direction.
|
||||
* @param pressedTwoDirectionsResId The {@link Bitmap} resource ID of the pressed sate in two directions.
|
||||
* @param buttonUp Identifier for the up button.
|
||||
* @param buttonDown Identifier for the down button.
|
||||
* @param buttonLeft Identifier for the left button.
|
||||
* @param buttonRight Identifier for the right button.
|
||||
*
|
||||
* @return the initialized {@link InputOverlayDrawableDpad}
|
||||
*/
|
||||
private static InputOverlayDrawableDpad initializeOverlayDpad(Context context, int resId,
|
||||
int buttonUp, int buttonDown,
|
||||
int buttonLeft, int buttonRight)
|
||||
private static InputOverlayDrawableDpad initializeOverlayDpad(Context context,
|
||||
int defaultResId,
|
||||
int pressedOneDirectionResId,
|
||||
int pressedTwoDirectionsResId,
|
||||
int buttonUp,
|
||||
int buttonDown,
|
||||
int buttonLeft,
|
||||
int buttonRight)
|
||||
{
|
||||
// Resources handle for fetching the initial Drawable resource.
|
||||
final Resources res = context.getResources();
|
||||
|
@ -699,8 +757,11 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
|
|||
scale /= 100;
|
||||
|
||||
// Initialize the InputOverlayDrawableDpad.
|
||||
final Bitmap bitmap = resizeBitmap(context, BitmapFactory.decodeResource(res, resId), scale);
|
||||
final InputOverlayDrawableDpad overlayDrawable = new InputOverlayDrawableDpad(res, bitmap,
|
||||
final Bitmap defaultStateBitmap = resizeBitmap(context, BitmapFactory.decodeResource(res, defaultResId), scale);
|
||||
final Bitmap pressedOneDirectionStateBitmap = resizeBitmap(context, BitmapFactory.decodeResource(res, pressedOneDirectionResId), scale);
|
||||
final Bitmap pressedTwoDirectionsStateBitmap = resizeBitmap(context, BitmapFactory.decodeResource(res, pressedTwoDirectionsResId), scale);
|
||||
final InputOverlayDrawableDpad overlayDrawable = new InputOverlayDrawableDpad(res, defaultStateBitmap,
|
||||
pressedOneDirectionStateBitmap, pressedTwoDirectionsStateBitmap,
|
||||
buttonUp, buttonDown, buttonLeft, buttonRight);
|
||||
|
||||
// The X and Y coordinates of the InputOverlayDrawableDpad on the InputOverlay.
|
||||
|
@ -708,15 +769,12 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
|
|||
int drawableX = (int) sPrefs.getFloat(buttonUp + "-X", 0f);
|
||||
int drawableY = (int) sPrefs.getFloat(buttonUp + "-Y", 0f);
|
||||
|
||||
// Intrinsic width and height of the InputOverlayDrawableDpad.
|
||||
// For any who may not know, intrinsic width/height
|
||||
// are the original unmodified width and height of the image.
|
||||
int intrinWidth = overlayDrawable.getIntrinsicWidth();
|
||||
int intrinHeight = overlayDrawable.getIntrinsicHeight();
|
||||
int width = overlayDrawable.getWidth();
|
||||
int height = overlayDrawable.getHeight();
|
||||
|
||||
// Now set the bounds for the InputOverlayDrawableDpad.
|
||||
// This will dictate where on the screen (and the what the size) the InputOverlayDrawableDpad will be.
|
||||
overlayDrawable.setBounds(drawableX, drawableY, drawableX + intrinWidth, drawableY + intrinHeight);
|
||||
overlayDrawable.setBounds(drawableX, drawableY, drawableX + width, drawableY + height);
|
||||
|
||||
// Need to set the image's position
|
||||
overlayDrawable.setPosition(drawableX, drawableY);
|
||||
|
|
|
@ -8,33 +8,43 @@ package org.dolphinemu.dolphinemu.overlay;
|
|||
|
||||
import android.content.res.Resources;
|
||||
import android.graphics.Bitmap;
|
||||
import android.graphics.Canvas;
|
||||
import android.graphics.Rect;
|
||||
import android.graphics.drawable.BitmapDrawable;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.View;
|
||||
|
||||
/**
|
||||
* Custom {@link BitmapDrawable} that is capable
|
||||
* of storing it's own ID.
|
||||
*/
|
||||
public final class InputOverlayDrawableButton extends BitmapDrawable
|
||||
public final class InputOverlayDrawableButton
|
||||
{
|
||||
// The ID identifying what type of button this Drawable represents.
|
||||
private int mButtonType;
|
||||
private int mPreviousTouchX, mPreviousTouchY;
|
||||
private int mControlPositionX, mControlPositionY;
|
||||
private int mWidth;
|
||||
private int mHeight;
|
||||
private BitmapDrawable mDefaultStateBitmap;
|
||||
private BitmapDrawable mPressedStateBitmap;
|
||||
private boolean mPressedState = false;
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
*
|
||||
* @param res {@link Resources} instance.
|
||||
* @param bitmap {@link Bitmap} to use with this Drawable.
|
||||
* @param buttonType Identifier for this type of button.
|
||||
*
|
||||
* @param res {@link Resources} instance.
|
||||
* @param defaultStateBitmap {@link Bitmap} to use with the default state Drawable.
|
||||
* @param pressedStateBitmap {@link Bitmap} to use with the pressed state Drawable.
|
||||
* @param buttonType Identifier for this type of button.
|
||||
*/
|
||||
public InputOverlayDrawableButton(Resources res, Bitmap bitmap, int buttonType)
|
||||
public InputOverlayDrawableButton(Resources res, Bitmap defaultStateBitmap, Bitmap pressedStateBitmap, int buttonType)
|
||||
{
|
||||
super(res, bitmap);
|
||||
mDefaultStateBitmap = new BitmapDrawable(res, defaultStateBitmap);
|
||||
mPressedStateBitmap = new BitmapDrawable(res, pressedStateBitmap);
|
||||
mButtonType = buttonType;
|
||||
|
||||
mWidth = mDefaultStateBitmap.getIntrinsicWidth();
|
||||
mHeight = mDefaultStateBitmap.getIntrinsicHeight();
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -61,7 +71,7 @@ public final class InputOverlayDrawableButton extends BitmapDrawable
|
|||
case MotionEvent.ACTION_MOVE:
|
||||
mControlPositionX += fingerPositionX - mPreviousTouchX;
|
||||
mControlPositionY += fingerPositionY - mPreviousTouchY;
|
||||
setBounds(new Rect(mControlPositionX, mControlPositionY, getBitmap().getWidth() + mControlPositionX, getBitmap().getHeight() + mControlPositionY));
|
||||
setBounds(mControlPositionX, mControlPositionY, getWidth() + mControlPositionX, getHeight() + mControlPositionY);
|
||||
mPreviousTouchX = fingerPositionX;
|
||||
mPreviousTouchY = fingerPositionY;
|
||||
break;
|
||||
|
@ -75,4 +85,40 @@ public final class InputOverlayDrawableButton extends BitmapDrawable
|
|||
mControlPositionX = x;
|
||||
mControlPositionY = y;
|
||||
}
|
||||
|
||||
public void draw(Canvas canvas)
|
||||
{
|
||||
getCurrentStateBitmapDrawable().draw(canvas);
|
||||
}
|
||||
|
||||
private BitmapDrawable getCurrentStateBitmapDrawable()
|
||||
{
|
||||
return mPressedState ? mPressedStateBitmap : mDefaultStateBitmap;
|
||||
}
|
||||
|
||||
public void setBounds(int left, int top, int right, int bottom)
|
||||
{
|
||||
mDefaultStateBitmap.setBounds(left, top, right, bottom);
|
||||
mPressedStateBitmap.setBounds(left, top, right, bottom);
|
||||
}
|
||||
|
||||
public Rect getBounds()
|
||||
{
|
||||
return mDefaultStateBitmap.getBounds();
|
||||
}
|
||||
|
||||
public int getWidth()
|
||||
{
|
||||
return mWidth;
|
||||
}
|
||||
|
||||
public int getHeight()
|
||||
{
|
||||
return mHeight;
|
||||
}
|
||||
|
||||
public void setPressedState(boolean isPressed)
|
||||
{
|
||||
mPressedState = isPressed;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,43 +8,123 @@ package org.dolphinemu.dolphinemu.overlay;
|
|||
|
||||
import android.content.res.Resources;
|
||||
import android.graphics.Bitmap;
|
||||
import android.graphics.Canvas;
|
||||
import android.graphics.Rect;
|
||||
import android.graphics.drawable.BitmapDrawable;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.View;
|
||||
|
||||
/**
|
||||
* Custom {@link BitmapDrawable} that is capable
|
||||
* of storing it's own ID.
|
||||
*/
|
||||
public final class InputOverlayDrawableDpad extends BitmapDrawable
|
||||
public final class InputOverlayDrawableDpad
|
||||
{
|
||||
// The ID identifying what type of button this Drawable represents.
|
||||
private int[] mButtonType = new int[4];
|
||||
private int mPreviousTouchX, mPreviousTouchY;
|
||||
private int mControlPositionX, mControlPositionY;
|
||||
private int mWidth;
|
||||
private int mHeight;
|
||||
private BitmapDrawable mDefaultStateBitmap;
|
||||
private BitmapDrawable mPressedOneDirectionStateBitmap;
|
||||
private BitmapDrawable mPressedTwoDirectionsStateBitmap;
|
||||
private int mPressState = STATE_DEFAULT;
|
||||
|
||||
public static final int STATE_DEFAULT = 0;
|
||||
public static final int STATE_PRESSED_UP = 1;
|
||||
public static final int STATE_PRESSED_DOWN = 2;
|
||||
public static final int STATE_PRESSED_LEFT = 3;
|
||||
public static final int STATE_PRESSED_RIGHT = 4;
|
||||
public static final int STATE_PRESSED_UP_LEFT = 5;
|
||||
public static final int STATE_PRESSED_UP_RIGHT = 6;
|
||||
public static final int STATE_PRESSED_DOWN_LEFT = 7;
|
||||
public static final int STATE_PRESSED_DOWN_RIGHT = 8;
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
*
|
||||
* @param res {@link Resources} instance.
|
||||
* @param bitmap {@link Bitmap} to use with this Drawable.
|
||||
* @param buttonUp Identifier for the up button.
|
||||
* @param buttonDown Identifier for the down button.
|
||||
* @param buttonLeft Identifier for the left button.
|
||||
* @param buttonRight Identifier for the right button.
|
||||
* @param res {@link Resources} instance.
|
||||
* @param defaultStateBitmap {@link Bitmap} of the default state.
|
||||
* @param pressedOneDirectionStateBitmap {@link Bitmap} of the pressed state in one direction.
|
||||
* @param pressedTwoDirectionsStateBitmap {@link Bitmap} of the pressed state in two direction.
|
||||
* @param buttonUp Identifier for the up button.
|
||||
* @param buttonDown Identifier for the down button.
|
||||
* @param buttonLeft Identifier for the left button.
|
||||
* @param buttonRight Identifier for the right button.
|
||||
*/
|
||||
public InputOverlayDrawableDpad(Resources res, Bitmap bitmap,
|
||||
int buttonUp, int buttonDown,
|
||||
int buttonLeft, int buttonRight)
|
||||
public InputOverlayDrawableDpad(Resources res,
|
||||
Bitmap defaultStateBitmap,
|
||||
Bitmap pressedOneDirectionStateBitmap,
|
||||
Bitmap pressedTwoDirectionsStateBitmap,
|
||||
int buttonUp, int buttonDown,
|
||||
int buttonLeft, int buttonRight)
|
||||
{
|
||||
super(res, bitmap);
|
||||
mDefaultStateBitmap = new BitmapDrawable(res, defaultStateBitmap);
|
||||
mPressedOneDirectionStateBitmap = new BitmapDrawable(res, pressedOneDirectionStateBitmap);
|
||||
mPressedTwoDirectionsStateBitmap = new BitmapDrawable(res, pressedTwoDirectionsStateBitmap);
|
||||
|
||||
mWidth = mDefaultStateBitmap.getIntrinsicWidth();
|
||||
mHeight = mDefaultStateBitmap.getIntrinsicHeight();
|
||||
|
||||
mButtonType[0] = buttonUp;
|
||||
mButtonType[1] = buttonDown;
|
||||
mButtonType[2] = buttonLeft;
|
||||
mButtonType[3] = buttonRight;
|
||||
}
|
||||
|
||||
public void draw(Canvas canvas)
|
||||
{
|
||||
int px = mControlPositionX + (getWidth()/2);
|
||||
int py = mControlPositionY + (getHeight()/2);
|
||||
switch (mPressState) {
|
||||
case STATE_DEFAULT:
|
||||
mDefaultStateBitmap.draw(canvas);
|
||||
break;
|
||||
case STATE_PRESSED_UP:
|
||||
mPressedOneDirectionStateBitmap.draw(canvas);
|
||||
break;
|
||||
case STATE_PRESSED_RIGHT:
|
||||
canvas.save();
|
||||
canvas.rotate(90, px, py);
|
||||
mPressedOneDirectionStateBitmap.draw(canvas);
|
||||
canvas.restore();
|
||||
break;
|
||||
case STATE_PRESSED_DOWN:
|
||||
canvas.save();
|
||||
canvas.rotate(180, px, py);
|
||||
mPressedOneDirectionStateBitmap.draw(canvas);
|
||||
canvas.restore();
|
||||
break;
|
||||
case STATE_PRESSED_LEFT:
|
||||
canvas.save();
|
||||
canvas.rotate(270, px, py);
|
||||
mPressedOneDirectionStateBitmap.draw(canvas);
|
||||
canvas.restore();
|
||||
break;
|
||||
case STATE_PRESSED_UP_LEFT:
|
||||
mPressedTwoDirectionsStateBitmap.draw(canvas);
|
||||
break;
|
||||
case STATE_PRESSED_UP_RIGHT:
|
||||
canvas.save();
|
||||
canvas.rotate(90, px, py);
|
||||
mPressedTwoDirectionsStateBitmap.draw(canvas);
|
||||
canvas.restore();
|
||||
break;
|
||||
case STATE_PRESSED_DOWN_RIGHT:
|
||||
canvas.save();
|
||||
canvas.rotate(180, px, py);
|
||||
mPressedTwoDirectionsStateBitmap.draw(canvas);
|
||||
canvas.restore();
|
||||
break;
|
||||
case STATE_PRESSED_DOWN_LEFT:
|
||||
canvas.save();
|
||||
canvas.rotate(270, px, py);
|
||||
mPressedTwoDirectionsStateBitmap.draw(canvas);
|
||||
canvas.restore();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets one of the InputOverlayDrawableDpad's button IDs.
|
||||
*
|
||||
|
@ -69,7 +149,7 @@ public final class InputOverlayDrawableDpad extends BitmapDrawable
|
|||
case MotionEvent.ACTION_MOVE:
|
||||
mControlPositionX += fingerPositionX - mPreviousTouchX;
|
||||
mControlPositionY += fingerPositionY - mPreviousTouchY;
|
||||
setBounds(new Rect(mControlPositionX, mControlPositionY, getBitmap().getWidth() + mControlPositionX, getBitmap().getHeight() + mControlPositionY));
|
||||
setBounds(mControlPositionX, mControlPositionY, getWidth() + mControlPositionX, getHeight() + mControlPositionY);
|
||||
mPreviousTouchX = fingerPositionX;
|
||||
mPreviousTouchY = fingerPositionY;
|
||||
break;
|
||||
|
@ -83,4 +163,28 @@ public final class InputOverlayDrawableDpad extends BitmapDrawable
|
|||
mControlPositionX = x;
|
||||
mControlPositionY = y;
|
||||
}
|
||||
|
||||
public void setBounds(int left, int top, int right, int bottom)
|
||||
{
|
||||
mDefaultStateBitmap.setBounds(left, top, right, bottom);
|
||||
mPressedOneDirectionStateBitmap.setBounds(left, top, right, bottom);
|
||||
mPressedTwoDirectionsStateBitmap.setBounds(left, top, right, bottom);
|
||||
}
|
||||
|
||||
public Rect getBounds()
|
||||
{
|
||||
return mDefaultStateBitmap.getBounds();
|
||||
}
|
||||
|
||||
public int getWidth() {
|
||||
return mWidth;
|
||||
}
|
||||
|
||||
public int getHeight() {
|
||||
return mHeight;
|
||||
}
|
||||
|
||||
public void setState(int pressState) {
|
||||
mPressState = pressState;
|
||||
}
|
||||
}
|
||||
|
|
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Loading…
Reference in New Issue