Boot: Pass volume as argument to functions
Avoids using DVDInterface's global state in the boot process.
This commit is contained in:
parent
807e242d05
commit
5a55957741
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@ -39,24 +39,33 @@
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#include "DiscIO/Volume.h"
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#include "DiscIO/VolumeCreator.h"
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bool CBoot::DVDRead(u64 dvd_offset, u32 output_address, u32 length, bool decrypt)
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// Inserts a disc into the emulated disc drive and returns a pointer to it.
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// The returned pointer must only be used while we are still booting,
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// because DVDThread can do whatever it wants to the disc after that.
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static const DiscIO::IVolume* SetDisc(std::unique_ptr<DiscIO::IVolume> volume)
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{
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const DiscIO::IVolume* pointer = volume.get();
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DVDInterface::SetDisc(std::move(volume));
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return pointer;
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}
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bool CBoot::DVDRead(const DiscIO::IVolume& volume, u64 dvd_offset, u32 output_address, u32 length,
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bool decrypt)
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{
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std::vector<u8> buffer(length);
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if (!DVDInterface::GetVolume().Read(dvd_offset, length, buffer.data(), decrypt))
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if (!volume.Read(dvd_offset, length, buffer.data(), decrypt))
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return false;
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Memory::CopyToEmu(output_address, buffer.data(), length);
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return true;
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}
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void CBoot::Load_FST(bool is_wii)
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void CBoot::Load_FST(bool is_wii, const DiscIO::IVolume* volume)
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{
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if (!DVDInterface::IsDiscInside())
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if (!volume)
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return;
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const DiscIO::IVolume& volume = DVDInterface::GetVolume();
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// copy first 32 bytes of disc to start of Mem 1
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DVDRead(/*offset*/ 0, /*address*/ 0, /*length*/ 0x20, false);
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DVDRead(*volume, /*offset*/ 0, /*address*/ 0, /*length*/ 0x20, false);
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// copy of game id
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Memory::Write_U32(Memory::Read_U32(0x0000), 0x3180);
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@ -69,15 +78,15 @@ void CBoot::Load_FST(bool is_wii)
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u32 fst_size = 0;
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u32 max_fst_size = 0;
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volume.ReadSwapped(0x0424, &fst_offset, is_wii);
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volume.ReadSwapped(0x0428, &fst_size, is_wii);
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volume.ReadSwapped(0x042c, &max_fst_size, is_wii);
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volume->ReadSwapped(0x0424, &fst_offset, is_wii);
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volume->ReadSwapped(0x0428, &fst_size, is_wii);
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volume->ReadSwapped(0x042c, &max_fst_size, is_wii);
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u32 arena_high = Common::AlignDown(0x817FFFFF - (max_fst_size << shift), 0x20);
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Memory::Write_U32(arena_high, 0x00000034);
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// load FST
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DVDRead(fst_offset << shift, arena_high, fst_size << shift, is_wii);
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DVDRead(*volume, fst_offset << shift, arena_high, fst_size << shift, is_wii);
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Memory::Write_U32(arena_high, 0x00000038);
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Memory::Write_U32(max_fst_size << shift, 0x0000003c);
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@ -278,22 +287,22 @@ bool CBoot::BootUp()
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{
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case SConfig::BOOT_ISO:
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{
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DVDInterface::SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strFilename));
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if (!DVDInterface::IsDiscInside())
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const DiscIO::IVolume* volume =
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SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strFilename));
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if (!volume)
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return false;
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const DiscIO::IVolume& pVolume = DVDInterface::GetVolume();
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if ((pVolume.GetVolumeType() == DiscIO::Platform::WII_DISC) != _StartupPara.bWii)
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if ((volume->GetVolumeType() == DiscIO::Platform::WII_DISC) != _StartupPara.bWii)
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{
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PanicAlertT("Warning - starting ISO in wrong console mode!");
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}
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_StartupPara.bWii = pVolume.GetVolumeType() == DiscIO::Platform::WII_DISC;
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_StartupPara.bWii = volume->GetVolumeType() == DiscIO::Platform::WII_DISC;
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// We HLE the bootrom if requested or if LLEing it fails
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if (_StartupPara.bHLE_BS2 || !Load_BS2(_StartupPara.m_strBootROM))
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EmulatedBS2(_StartupPara.bWii);
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EmulatedBS2(_StartupPara.bWii, volume);
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PatchEngine::LoadPatches();
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@ -331,29 +340,28 @@ bool CBoot::BootUp()
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PanicAlertT("Warning - starting DOL in wrong console mode!");
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}
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const DiscIO::IVolume* volume = nullptr;
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if (!_StartupPara.m_strDVDRoot.empty())
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{
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NOTICE_LOG(BOOT, "Setting DVDRoot %s", _StartupPara.m_strDVDRoot.c_str());
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DVDInterface::SetDisc(DiscIO::CreateVolumeFromDirectory(_StartupPara.m_strDVDRoot, dolWii,
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_StartupPara.m_strApploader,
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_StartupPara.m_strFilename));
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volume = SetDisc(DiscIO::CreateVolumeFromDirectory(_StartupPara.m_strDVDRoot, dolWii,
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_StartupPara.m_strApploader,
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_StartupPara.m_strFilename));
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}
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else if (!_StartupPara.m_strDefaultISO.empty())
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{
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NOTICE_LOG(BOOT, "Loading default ISO %s", _StartupPara.m_strDefaultISO.c_str());
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DVDInterface::SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strDefaultISO));
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volume = SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strDefaultISO));
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}
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if (!EmulatedBS2(dolWii))
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if (!EmulatedBS2(dolWii, volume))
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{
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if (dolWii)
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HID4.SBE = 1;
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SetupBAT(dolWii);
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// Because there is no TMD to get the requested system (IOS) version from,
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// we default to IOS58, which is the version used by the Homebrew Channel.
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if (dolWii)
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SetupWiiMemory(0x000000010000003a);
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SetupWiiMemory(volume, 0x000000010000003a);
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dolLoader.Load();
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PC = dolLoader.GetEntryPoint();
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@ -367,17 +375,19 @@ bool CBoot::BootUp()
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case SConfig::BOOT_ELF:
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{
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const DiscIO::IVolume* volume = nullptr;
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// load image or create virtual drive from directory
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if (!_StartupPara.m_strDVDRoot.empty())
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{
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NOTICE_LOG(BOOT, "Setting DVDRoot %s", _StartupPara.m_strDVDRoot.c_str());
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DVDInterface::SetDisc(
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DiscIO::CreateVolumeFromDirectory(_StartupPara.m_strDVDRoot, _StartupPara.bWii));
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volume =
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SetDisc(DiscIO::CreateVolumeFromDirectory(_StartupPara.m_strDVDRoot, _StartupPara.bWii));
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}
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else if (!_StartupPara.m_strDefaultISO.empty())
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{
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NOTICE_LOG(BOOT, "Loading default ISO %s", _StartupPara.m_strDefaultISO.c_str());
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DVDInterface::SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strDefaultISO));
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volume = SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strDefaultISO));
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}
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// Poor man's bootup
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@ -385,14 +395,14 @@ bool CBoot::BootUp()
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{
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// Because there is no TMD to get the requested system (IOS) version from,
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// we default to IOS58, which is the version used by the Homebrew Channel.
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SetupWiiMemory(0x000000010000003a);
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SetupWiiMemory(volume, 0x000000010000003a);
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}
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else
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{
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EmulatedBS2_GC(true);
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EmulatedBS2_GC(volume, true);
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}
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Load_FST(_StartupPara.bWii);
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Load_FST(_StartupPara.bWii, volume);
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if (!Boot_ELF(_StartupPara.m_strFilename))
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return false;
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@ -412,9 +422,9 @@ bool CBoot::BootUp()
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// load default image or create virtual drive from directory
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if (!_StartupPara.m_strDVDRoot.empty())
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DVDInterface::SetDisc(DiscIO::CreateVolumeFromDirectory(_StartupPara.m_strDVDRoot, true));
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SetDisc(DiscIO::CreateVolumeFromDirectory(_StartupPara.m_strDVDRoot, true));
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else if (!_StartupPara.m_strDefaultISO.empty())
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DVDInterface::SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strDefaultISO));
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SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strDefaultISO));
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break;
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@ -9,6 +9,11 @@
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#include "Common/CommonTypes.h"
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namespace DiscIO
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{
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class IVolume;
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}
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struct RegionSetting
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{
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const std::string area;
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@ -40,7 +45,8 @@ public:
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static bool LoadMapFromFilename();
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private:
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static bool DVDRead(u64 dvd_offset, u32 output_address, u32 length, bool decrypt);
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static bool DVDRead(const DiscIO::IVolume& volume, u64 dvd_offset, u32 output_address, u32 length,
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bool decrypt);
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static void RunFunction(u32 address);
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static void UpdateDebugger_MapLoaded();
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@ -49,12 +55,12 @@ private:
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static bool Boot_WiiWAD(const std::string& filename);
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static void SetupBAT(bool is_wii);
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static bool RunApploader(bool is_wii);
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static bool EmulatedBS2_GC(bool skip_app_loader = false);
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static bool EmulatedBS2_Wii();
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static bool EmulatedBS2(bool is_wii);
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static bool RunApploader(bool is_wii, const DiscIO::IVolume& volume);
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static bool EmulatedBS2_GC(const DiscIO::IVolume* volume, bool skip_app_loader = false);
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static bool EmulatedBS2_Wii(const DiscIO::IVolume* volume);
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static bool EmulatedBS2(bool is_wii, const DiscIO::IVolume* volume);
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static bool Load_BS2(const std::string& boot_rom_filename);
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static void Load_FST(bool is_wii);
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static void Load_FST(bool is_wii, const DiscIO::IVolume* volume);
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static bool SetupWiiMemory(u64 ios_title_id);
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static bool SetupWiiMemory(const DiscIO::IVolume* volume, u64 ios_title_id);
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};
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@ -18,7 +18,6 @@
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/HLE/HLE.h"
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#include "Core/HW/DVD/DVDInterface.h"
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#include "Core/HW/EXI/EXI_DeviceIPL.h"
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#include "Core/HW/Memmap.h"
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#include "Core/IOS/ES/ES.h"
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@ -78,11 +77,10 @@ void CBoot::SetupBAT(bool is_wii)
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PowerPC::IBATUpdated();
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}
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bool CBoot::RunApploader(bool is_wii)
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bool CBoot::RunApploader(bool is_wii, const DiscIO::IVolume& volume)
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{
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// Load Apploader to Memory - The apploader is hardcoded to begin at 0x2440 on the disc,
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// but the size can differ between discs. Compare with YAGCD chap 13.
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const DiscIO::IVolume& volume = DVDInterface::GetVolume();
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const u32 apploader_offset = 0x2440;
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u32 apploader_entry = 0;
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u32 apploader_size = 0;
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INFO_LOG(BOOT, "Invalid apploader. Your disc image is probably corrupted.");
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return false;
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}
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DVDRead(apploader_offset + 0x20, 0x01200000, apploader_size + apploader_trailer, is_wii);
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DVDRead(volume, apploader_offset + 0x20, 0x01200000, apploader_size + apploader_trailer, is_wii);
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// TODO - Make Apploader(or just RunFunction()) debuggable!!!
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INFO_LOG(MASTER_LOG, "DVDRead: offset: %08x memOffset: %08x length: %i", iDVDOffset,
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iRamAddress, iLength);
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DVDRead(iDVDOffset, iRamAddress, iLength, is_wii);
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DVDRead(volume, iDVDOffset, iRamAddress, iLength, is_wii);
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} while (PowerPC::ppcState.gpr[3] != 0x00);
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@ -153,7 +151,7 @@ bool CBoot::RunApploader(bool is_wii)
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// GameCube Bootstrap 2 HLE:
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// copy the apploader to 0x81200000
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// execute the apploader, function by function, using the above utility.
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bool CBoot::EmulatedBS2_GC(bool skip_app_loader)
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bool CBoot::EmulatedBS2_GC(const DiscIO::IVolume* volume, bool skip_app_loader)
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{
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INFO_LOG(BOOT, "Faking GC BS2...");
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@ -164,8 +162,8 @@ bool CBoot::EmulatedBS2_GC(bool skip_app_loader)
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// to 0x80000000 according to YAGCD 4.2.
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// It's possible to boot DOL and ELF files without a disc inserted
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if (DVDInterface::IsDiscInside())
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DVDRead(/*offset*/ 0x00000000, /*address*/ 0x00000000, 0x20, false); // write disc info
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if (volume)
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DVDRead(*volume, /*offset*/ 0x00000000, /*address*/ 0x00000000, 0x20, false);
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// Booted from bootrom. 0xE5207C22 = booted from jtag
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PowerPC::HostWrite_U32(0x0D15EA5E, 0x80000020);
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// HIO checks this
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// PowerPC::HostWrite_U16(0x8200, 0x000030e6); // Console type
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if (!DVDInterface::IsDiscInside())
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if (!volume)
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return false;
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// Setup pointers like real BS2 does
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@ -211,10 +209,10 @@ bool CBoot::EmulatedBS2_GC(bool skip_app_loader)
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if (skip_app_loader)
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return false;
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return RunApploader(/*is_wii*/ false);
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return RunApploader(/*is_wii*/ false, *volume);
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}
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bool CBoot::SetupWiiMemory(u64 ios_title_id)
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bool CBoot::SetupWiiMemory(const DiscIO::IVolume* volume, u64 ios_title_id)
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{
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static const std::map<DiscIO::Region, const RegionSetting> region_settings = {
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{DiscIO::Region::NTSC_J, {"JPN", "NTSC", "JP", "LJ"}},
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*/
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// When booting a WAD or the system menu, there will probably not be a disc inserted
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if (DVDInterface::IsDiscInside())
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DVDRead(0x00000000, 0x00000000, 0x20, false); // Game Code
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if (volume)
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DVDRead(*volume, 0x00000000, 0x00000000, 0x20, false); // Game Code
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Memory::Write_U32(0x0D15EA5E, 0x00000020); // Another magic word
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Memory::Write_U32(0x00000001, 0x00000024); // Unknown
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// Wii Bootstrap 2 HLE:
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// copy the apploader to 0x81200000
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// execute the apploader
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bool CBoot::EmulatedBS2_Wii()
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bool CBoot::EmulatedBS2_Wii(const DiscIO::IVolume* volume)
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{
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INFO_LOG(BOOT, "Faking Wii BS2...");
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if (!DVDInterface::IsDiscInside())
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if (!volume)
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return false;
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if (DVDInterface::GetVolume().GetVolumeType() != DiscIO::Platform::WII_DISC)
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if (volume->GetVolumeType() != DiscIO::Platform::WII_DISC)
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return false;
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const IOS::ES::TMDReader tmd = DVDInterface::GetVolume().GetTMD();
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const IOS::ES::TMDReader tmd = volume->GetTMD();
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if (!SetupWiiMemory(tmd.GetIOSId()))
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if (!SetupWiiMemory(volume, tmd.GetIOSId()))
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return false;
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// This is some kind of consistency check that is compared to the 0x00
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// values as the game boots. This location keeps the 4 byte ID for as long
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// as the game is running. The 6 byte ID at 0x00 is overwritten sometime
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// after this check during booting.
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DVDRead(0, 0x3180, 4, true);
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DVDRead(*volume, 0, 0x3180, 4, true);
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SetupBAT(/*is_wii*/ true);
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PowerPC::ppcState.gpr[1] = 0x816ffff0; // StackPointer
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if (!RunApploader(/*is_wii*/ true))
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if (!RunApploader(/*is_wii*/ true, *volume))
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return false;
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IOS::HLE::Device::ES::DIVerify(tmd, DVDInterface::GetVolume().GetTicket());
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// Warning: This call will set incorrect running game metadata if our volume parameter
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// doesn't point to the same disc as the one that's inserted in the emulated disc drive!
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IOS::HLE::Device::ES::DIVerify(tmd, volume->GetTicket());
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return true;
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}
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// Returns true if apploader has run successfully
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bool CBoot::EmulatedBS2(bool is_wii)
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// Returns true if apploader has run successfully.
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// If is_wii is true and volume is not nullptr, the disc that volume
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// point to must currently be inserted into the emulated disc drive.
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bool CBoot::EmulatedBS2(bool is_wii, const DiscIO::IVolume* volume)
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{
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return is_wii ? EmulatedBS2_Wii() : EmulatedBS2_GC();
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return is_wii ? EmulatedBS2_Wii(volume) : EmulatedBS2_GC(volume);
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}
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@ -85,7 +85,7 @@ bool CBoot::Boot_WiiWAD(const std::string& _pFilename)
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IOS::HLE::CreateVirtualFATFilesystem();
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// setup Wii memory
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if (!SetupWiiMemory(ContentLoader.GetTMD().GetIOSId()))
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if (!SetupWiiMemory(nullptr, ContentLoader.GetTMD().GetIOSId()))
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return false;
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IOS::HLE::Device::ES::LoadWAD(_pFilename);
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