Merge pull request #4241 from JosJuice/remove-getvolume
Remove DVDInterface::GetVolume
This commit is contained in:
commit
2fca1b925f
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@ -37,25 +37,35 @@
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#include "DiscIO/Enums.h"
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#include "DiscIO/NANDContentLoader.h"
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#include "DiscIO/Volume.h"
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#include "DiscIO/VolumeCreator.h"
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bool CBoot::DVDRead(u64 dvd_offset, u32 output_address, u32 length, bool decrypt)
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// Inserts a disc into the emulated disc drive and returns a pointer to it.
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// The returned pointer must only be used while we are still booting,
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// because DVDThread can do whatever it wants to the disc after that.
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static const DiscIO::IVolume* SetDisc(std::unique_ptr<DiscIO::IVolume> volume)
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{
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const DiscIO::IVolume* pointer = volume.get();
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DVDInterface::SetDisc(std::move(volume));
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return pointer;
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}
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bool CBoot::DVDRead(const DiscIO::IVolume& volume, u64 dvd_offset, u32 output_address, u32 length,
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bool decrypt)
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{
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std::vector<u8> buffer(length);
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if (!DVDInterface::GetVolume().Read(dvd_offset, length, buffer.data(), decrypt))
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if (!volume.Read(dvd_offset, length, buffer.data(), decrypt))
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return false;
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Memory::CopyToEmu(output_address, buffer.data(), length);
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return true;
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}
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void CBoot::Load_FST(bool is_wii)
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void CBoot::Load_FST(bool is_wii, const DiscIO::IVolume* volume)
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{
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if (!DVDInterface::IsDiscInside())
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if (!volume)
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return;
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const DiscIO::IVolume& volume = DVDInterface::GetVolume();
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// copy first 32 bytes of disc to start of Mem 1
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DVDRead(/*offset*/ 0, /*address*/ 0, /*length*/ 0x20, false);
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DVDRead(*volume, /*offset*/ 0, /*address*/ 0, /*length*/ 0x20, false);
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// copy of game id
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Memory::Write_U32(Memory::Read_U32(0x0000), 0x3180);
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@ -68,15 +78,15 @@ void CBoot::Load_FST(bool is_wii)
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u32 fst_size = 0;
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u32 max_fst_size = 0;
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volume.ReadSwapped(0x0424, &fst_offset, is_wii);
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volume.ReadSwapped(0x0428, &fst_size, is_wii);
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volume.ReadSwapped(0x042c, &max_fst_size, is_wii);
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volume->ReadSwapped(0x0424, &fst_offset, is_wii);
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volume->ReadSwapped(0x0428, &fst_size, is_wii);
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volume->ReadSwapped(0x042c, &max_fst_size, is_wii);
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u32 arena_high = Common::AlignDown(0x817FFFFF - (max_fst_size << shift), 0x20);
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Memory::Write_U32(arena_high, 0x00000034);
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// load FST
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DVDRead(fst_offset << shift, arena_high, fst_size << shift, is_wii);
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DVDRead(*volume, fst_offset << shift, arena_high, fst_size << shift, is_wii);
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Memory::Write_U32(arena_high, 0x00000038);
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Memory::Write_U32(max_fst_size << shift, 0x0000003c);
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@ -277,22 +287,22 @@ bool CBoot::BootUp()
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{
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case SConfig::BOOT_ISO:
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{
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DVDInterface::SetVolumeName(_StartupPara.m_strFilename);
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if (!DVDInterface::IsDiscInside())
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const DiscIO::IVolume* volume =
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SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strFilename));
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if (!volume)
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return false;
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const DiscIO::IVolume& pVolume = DVDInterface::GetVolume();
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if ((pVolume.GetVolumeType() == DiscIO::Platform::WII_DISC) != _StartupPara.bWii)
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if ((volume->GetVolumeType() == DiscIO::Platform::WII_DISC) != _StartupPara.bWii)
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{
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PanicAlertT("Warning - starting ISO in wrong console mode!");
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}
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_StartupPara.bWii = pVolume.GetVolumeType() == DiscIO::Platform::WII_DISC;
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_StartupPara.bWii = volume->GetVolumeType() == DiscIO::Platform::WII_DISC;
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// We HLE the bootrom if requested or if LLEing it fails
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if (_StartupPara.bHLE_BS2 || !Load_BS2(_StartupPara.m_strBootROM))
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EmulatedBS2(_StartupPara.bWii);
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EmulatedBS2(_StartupPara.bWii, volume);
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PatchEngine::LoadPatches();
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@ -330,28 +340,28 @@ bool CBoot::BootUp()
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PanicAlertT("Warning - starting DOL in wrong console mode!");
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}
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const DiscIO::IVolume* volume = nullptr;
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if (!_StartupPara.m_strDVDRoot.empty())
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{
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NOTICE_LOG(BOOT, "Setting DVDRoot %s", _StartupPara.m_strDVDRoot.c_str());
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DVDInterface::SetVolumeDirectory(_StartupPara.m_strDVDRoot, dolWii,
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_StartupPara.m_strApploader, _StartupPara.m_strFilename);
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volume = SetDisc(DiscIO::CreateVolumeFromDirectory(_StartupPara.m_strDVDRoot, dolWii,
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_StartupPara.m_strApploader,
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_StartupPara.m_strFilename));
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}
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else if (!_StartupPara.m_strDefaultISO.empty())
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{
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NOTICE_LOG(BOOT, "Loading default ISO %s", _StartupPara.m_strDefaultISO.c_str());
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DVDInterface::SetVolumeName(_StartupPara.m_strDefaultISO);
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volume = SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strDefaultISO));
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}
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if (!EmulatedBS2(dolWii))
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if (!EmulatedBS2(dolWii, volume))
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{
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if (dolWii)
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HID4.SBE = 1;
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SetupBAT(dolWii);
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// Because there is no TMD to get the requested system (IOS) version from,
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// we default to IOS58, which is the version used by the Homebrew Channel.
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if (dolWii)
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SetupWiiMemory(0x000000010000003a);
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SetupWiiMemory(volume, 0x000000010000003a);
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dolLoader.Load();
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PC = dolLoader.GetEntryPoint();
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@ -365,16 +375,19 @@ bool CBoot::BootUp()
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case SConfig::BOOT_ELF:
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{
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const DiscIO::IVolume* volume = nullptr;
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// load image or create virtual drive from directory
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if (!_StartupPara.m_strDVDRoot.empty())
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{
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NOTICE_LOG(BOOT, "Setting DVDRoot %s", _StartupPara.m_strDVDRoot.c_str());
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DVDInterface::SetVolumeDirectory(_StartupPara.m_strDVDRoot, _StartupPara.bWii);
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volume =
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SetDisc(DiscIO::CreateVolumeFromDirectory(_StartupPara.m_strDVDRoot, _StartupPara.bWii));
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}
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else if (!_StartupPara.m_strDefaultISO.empty())
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{
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NOTICE_LOG(BOOT, "Loading default ISO %s", _StartupPara.m_strDefaultISO.c_str());
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DVDInterface::SetVolumeName(_StartupPara.m_strDefaultISO);
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volume = SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strDefaultISO));
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}
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// Poor man's bootup
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@ -382,14 +395,14 @@ bool CBoot::BootUp()
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{
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// Because there is no TMD to get the requested system (IOS) version from,
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// we default to IOS58, which is the version used by the Homebrew Channel.
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SetupWiiMemory(0x000000010000003a);
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SetupWiiMemory(volume, 0x000000010000003a);
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}
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else
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{
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EmulatedBS2_GC(true);
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EmulatedBS2_GC(volume, true);
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}
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Load_FST(_StartupPara.bWii);
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Load_FST(_StartupPara.bWii, volume);
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if (!Boot_ELF(_StartupPara.m_strFilename))
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return false;
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@ -411,9 +424,9 @@ bool CBoot::BootUp()
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// load default image or create virtual drive from directory
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if (!_StartupPara.m_strDVDRoot.empty())
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DVDInterface::SetVolumeDirectory(_StartupPara.m_strDVDRoot, true);
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SetDisc(DiscIO::CreateVolumeFromDirectory(_StartupPara.m_strDVDRoot, true));
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else if (!_StartupPara.m_strDefaultISO.empty())
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DVDInterface::SetVolumeName(_StartupPara.m_strDefaultISO);
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SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strDefaultISO));
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break;
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@ -9,6 +9,11 @@
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#include "Common/CommonTypes.h"
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namespace DiscIO
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{
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class IVolume;
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}
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struct RegionSetting
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{
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const std::string area;
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@ -40,7 +45,8 @@ public:
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static bool LoadMapFromFilename();
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private:
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static bool DVDRead(u64 dvd_offset, u32 output_address, u32 length, bool decrypt);
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static bool DVDRead(const DiscIO::IVolume& volume, u64 dvd_offset, u32 output_address, u32 length,
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bool decrypt);
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static void RunFunction(u32 address);
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static void UpdateDebugger_MapLoaded();
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@ -49,12 +55,12 @@ private:
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static bool Boot_WiiWAD(const std::string& filename);
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static void SetupBAT(bool is_wii);
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static bool RunApploader(bool is_wii);
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static bool EmulatedBS2_GC(bool skip_app_loader = false);
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static bool EmulatedBS2_Wii();
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static bool EmulatedBS2(bool is_wii);
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static bool RunApploader(bool is_wii, const DiscIO::IVolume& volume);
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static bool EmulatedBS2_GC(const DiscIO::IVolume* volume, bool skip_app_loader = false);
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static bool EmulatedBS2_Wii(const DiscIO::IVolume* volume);
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static bool EmulatedBS2(bool is_wii, const DiscIO::IVolume* volume);
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static bool Load_BS2(const std::string& boot_rom_filename);
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static void Load_FST(bool is_wii);
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static void Load_FST(bool is_wii, const DiscIO::IVolume* volume);
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static bool SetupWiiMemory(u64 ios_title_id);
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static bool SetupWiiMemory(const DiscIO::IVolume* volume, u64 ios_title_id);
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};
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@ -18,7 +18,6 @@
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/HLE/HLE.h"
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#include "Core/HW/DVD/DVDInterface.h"
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#include "Core/HW/EXI/EXI_DeviceIPL.h"
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#include "Core/HW/Memmap.h"
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#include "Core/IOS/ES/ES.h"
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@ -78,11 +77,10 @@ void CBoot::SetupBAT(bool is_wii)
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PowerPC::IBATUpdated();
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}
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bool CBoot::RunApploader(bool is_wii)
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bool CBoot::RunApploader(bool is_wii, const DiscIO::IVolume& volume)
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{
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// Load Apploader to Memory - The apploader is hardcoded to begin at 0x2440 on the disc,
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// but the size can differ between discs. Compare with YAGCD chap 13.
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const DiscIO::IVolume& volume = DVDInterface::GetVolume();
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const u32 apploader_offset = 0x2440;
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u32 apploader_entry = 0;
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u32 apploader_size = 0;
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@ -95,7 +93,7 @@ bool CBoot::RunApploader(bool is_wii)
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INFO_LOG(BOOT, "Invalid apploader. Your disc image is probably corrupted.");
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return false;
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}
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DVDRead(apploader_offset + 0x20, 0x01200000, apploader_size + apploader_trailer, is_wii);
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DVDRead(volume, apploader_offset + 0x20, 0x01200000, apploader_size + apploader_trailer, is_wii);
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// TODO - Make Apploader(or just RunFunction()) debuggable!!!
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@ -134,7 +132,7 @@ bool CBoot::RunApploader(bool is_wii)
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INFO_LOG(MASTER_LOG, "DVDRead: offset: %08x memOffset: %08x length: %i", iDVDOffset,
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iRamAddress, iLength);
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DVDRead(iDVDOffset, iRamAddress, iLength, is_wii);
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DVDRead(volume, iDVDOffset, iRamAddress, iLength, is_wii);
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} while (PowerPC::ppcState.gpr[3] != 0x00);
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@ -153,7 +151,7 @@ bool CBoot::RunApploader(bool is_wii)
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// GameCube Bootstrap 2 HLE:
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// copy the apploader to 0x81200000
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// execute the apploader, function by function, using the above utility.
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bool CBoot::EmulatedBS2_GC(bool skip_app_loader)
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bool CBoot::EmulatedBS2_GC(const DiscIO::IVolume* volume, bool skip_app_loader)
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{
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INFO_LOG(BOOT, "Faking GC BS2...");
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@ -164,8 +162,8 @@ bool CBoot::EmulatedBS2_GC(bool skip_app_loader)
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// to 0x80000000 according to YAGCD 4.2.
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// It's possible to boot DOL and ELF files without a disc inserted
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if (DVDInterface::IsDiscInside())
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DVDRead(/*offset*/ 0x00000000, /*address*/ 0x00000000, 0x20, false); // write disc info
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if (volume)
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DVDRead(*volume, /*offset*/ 0x00000000, /*address*/ 0x00000000, 0x20, false);
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// Booted from bootrom. 0xE5207C22 = booted from jtag
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PowerPC::HostWrite_U32(0x0D15EA5E, 0x80000020);
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@ -196,7 +194,7 @@ bool CBoot::EmulatedBS2_GC(bool skip_app_loader)
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// HIO checks this
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// PowerPC::HostWrite_U16(0x8200, 0x000030e6); // Console type
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if (!DVDInterface::IsDiscInside())
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if (!volume)
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return false;
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// Setup pointers like real BS2 does
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@ -211,10 +209,10 @@ bool CBoot::EmulatedBS2_GC(bool skip_app_loader)
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if (skip_app_loader)
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return false;
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return RunApploader(/*is_wii*/ false);
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return RunApploader(/*is_wii*/ false, *volume);
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}
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bool CBoot::SetupWiiMemory(u64 ios_title_id)
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bool CBoot::SetupWiiMemory(const DiscIO::IVolume* volume, u64 ios_title_id)
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{
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static const std::map<DiscIO::Region, const RegionSetting> region_settings = {
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{DiscIO::Region::NTSC_J, {"JPN", "NTSC", "JP", "LJ"}},
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@ -281,8 +279,8 @@ bool CBoot::SetupWiiMemory(u64 ios_title_id)
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*/
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// When booting a WAD or the system menu, there will probably not be a disc inserted
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if (DVDInterface::IsDiscInside())
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DVDRead(0x00000000, 0x00000000, 0x20, false); // Game Code
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if (volume)
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DVDRead(*volume, 0x00000000, 0x00000000, 0x20, false); // Game Code
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Memory::Write_U32(0x0D15EA5E, 0x00000020); // Another magic word
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Memory::Write_U32(0x00000001, 0x00000024); // Unknown
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@ -328,25 +326,25 @@ bool CBoot::SetupWiiMemory(u64 ios_title_id)
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// Wii Bootstrap 2 HLE:
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// copy the apploader to 0x81200000
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// execute the apploader
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bool CBoot::EmulatedBS2_Wii()
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bool CBoot::EmulatedBS2_Wii(const DiscIO::IVolume* volume)
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{
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INFO_LOG(BOOT, "Faking Wii BS2...");
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if (!DVDInterface::IsDiscInside())
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if (!volume)
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return false;
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if (DVDInterface::GetVolume().GetVolumeType() != DiscIO::Platform::WII_DISC)
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if (volume->GetVolumeType() != DiscIO::Platform::WII_DISC)
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return false;
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const IOS::ES::TMDReader tmd = DVDInterface::GetVolume().GetTMD();
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const IOS::ES::TMDReader tmd = volume->GetTMD();
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if (!SetupWiiMemory(tmd.GetIOSId()))
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if (!SetupWiiMemory(volume, tmd.GetIOSId()))
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return false;
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// This is some kind of consistency check that is compared to the 0x00
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// values as the game boots. This location keeps the 4 byte ID for as long
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// as the game is running. The 6 byte ID at 0x00 is overwritten sometime
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// after this check during booting.
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DVDRead(0, 0x3180, 4, true);
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DVDRead(*volume, 0, 0x3180, 4, true);
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SetupBAT(/*is_wii*/ true);
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@ -356,16 +354,20 @@ bool CBoot::EmulatedBS2_Wii()
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PowerPC::ppcState.gpr[1] = 0x816ffff0; // StackPointer
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if (!RunApploader(/*is_wii*/ true))
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if (!RunApploader(/*is_wii*/ true, *volume))
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return false;
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IOS::HLE::Device::ES::DIVerify(tmd, DVDInterface::GetVolume().GetTicket());
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// Warning: This call will set incorrect running game metadata if our volume parameter
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// doesn't point to the same disc as the one that's inserted in the emulated disc drive!
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IOS::HLE::Device::ES::DIVerify(tmd, volume->GetTicket());
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return true;
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}
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// Returns true if apploader has run successfully
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bool CBoot::EmulatedBS2(bool is_wii)
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// Returns true if apploader has run successfully.
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// If is_wii is true and volume is not nullptr, the disc that volume
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// point to must currently be inserted into the emulated disc drive.
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bool CBoot::EmulatedBS2(bool is_wii, const DiscIO::IVolume* volume)
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{
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return is_wii ? EmulatedBS2_Wii() : EmulatedBS2_GC();
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return is_wii ? EmulatedBS2_Wii(volume) : EmulatedBS2_GC(volume);
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}
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@ -85,7 +85,7 @@ bool CBoot::Boot_WiiWAD(const std::string& _pFilename)
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IOS::HLE::CreateVirtualFATFilesystem();
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// setup Wii memory
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if (!SetupWiiMemory(ContentLoader.GetTMD().GetIOSId()))
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if (!SetupWiiMemory(nullptr, ContentLoader.GetTMD().GetIOSId()))
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return false;
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IOS::HLE::Device::ES::LoadWAD(_pFilename);
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@ -761,20 +761,11 @@ void SConfig::SetRunningGameMetadata(const IOS::ES::TMDReader& tmd)
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// the disc header instead of the TMD. They can differ.
|
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// (IOS HLE ES calls us with a TMDReader rather than a volume when launching
|
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// a disc game, because ES has no reason to be accessing the disc directly.)
|
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if (DVDInterface::IsDiscInside())
|
||||
if (!DVDThread::UpdateRunningGameMetadata(tmd_title_id))
|
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{
|
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DVDThread::WaitUntilIdle();
|
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const DiscIO::IVolume& volume = DVDInterface::GetVolume();
|
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u64 volume_title_id;
|
||||
if (volume.GetTitleID(&volume_title_id) && volume_title_id == tmd_title_id)
|
||||
{
|
||||
SetRunningGameMetadata(volume.GetGameID(), volume_title_id, volume.GetRevision());
|
||||
return;
|
||||
}
|
||||
// If not launching a disc game, just read everything from the TMD.
|
||||
SetRunningGameMetadata(tmd.GetGameID(), tmd_title_id, tmd.GetTitleVersion());
|
||||
}
|
||||
|
||||
// If not launching a disc game, just read everything from the TMD.
|
||||
SetRunningGameMetadata(tmd.GetGameID(), tmd_title_id, tmd.GetTitleVersion());
|
||||
}
|
||||
|
||||
void SConfig::SetRunningGameMetadata(const std::string& game_id, u64 title_id, u16 revision)
|
||||
|
|
|
@ -21,7 +21,6 @@
|
|||
#include "Core/HW/DVD/DVDInterface.h"
|
||||
#include "Core/HW/DVD/DVDMath.h"
|
||||
#include "Core/HW/DVD/DVDThread.h"
|
||||
#include "Core/HW/DVD/FileMonitor.h"
|
||||
#include "Core/HW/MMIO.h"
|
||||
#include "Core/HW/Memmap.h"
|
||||
#include "Core/HW/ProcessorInterface.h"
|
||||
|
@ -195,8 +194,6 @@ union UDICFG
|
|||
UDICFG(u32 _hex) { Hex = _hex; }
|
||||
};
|
||||
|
||||
static std::unique_ptr<DiscIO::IVolume> s_inserted_volume;
|
||||
|
||||
// STATE_TO_SAVE
|
||||
|
||||
// Hardware registers
|
||||
|
@ -255,8 +252,6 @@ void ScheduleReads(u64 offset, u32 length, bool decrypt, u32 output_address, Rep
|
|||
|
||||
void DoState(PointerWrap& p)
|
||||
{
|
||||
bool disc_inside = IsDiscInside();
|
||||
|
||||
p.DoPOD(s_DISR);
|
||||
p.DoPOD(s_DICVR);
|
||||
p.DoArray(s_DICMDBUF);
|
||||
|
@ -276,7 +271,6 @@ void DoState(PointerWrap& p)
|
|||
p.Do(s_pending_samples);
|
||||
|
||||
p.Do(s_error_code);
|
||||
p.Do(disc_inside);
|
||||
|
||||
p.Do(s_read_buffer_start_time);
|
||||
p.Do(s_read_buffer_end_time);
|
||||
|
@ -286,24 +280,6 @@ void DoState(PointerWrap& p)
|
|||
p.Do(s_disc_path_to_insert);
|
||||
|
||||
DVDThread::DoState(p);
|
||||
|
||||
// s_inserted_volume isn't savestated (because it points to
|
||||
// files on the local system). Instead, we check that the
|
||||
// savestated disc_inside matches our IsDiscInside(). This
|
||||
// won't catch cases of having the wrong disc inserted, though.
|
||||
// TODO: Check the game ID, disc number, revision?
|
||||
if (disc_inside != IsDiscInside())
|
||||
{
|
||||
if (disc_inside)
|
||||
{
|
||||
PanicAlertT("An inserted disc was expected but not found.");
|
||||
}
|
||||
else
|
||||
{
|
||||
s_inserted_volume.reset();
|
||||
FileMonitor::SetFileSystem(nullptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static size_t ProcessDTKSamples(std::vector<s16>* temp_pcm, const std::vector<u8>& audio_data)
|
||||
|
@ -452,39 +428,17 @@ void Reset()
|
|||
void Shutdown()
|
||||
{
|
||||
DVDThread::Stop();
|
||||
s_inserted_volume.reset();
|
||||
FileMonitor::SetFileSystem(nullptr);
|
||||
}
|
||||
|
||||
const DiscIO::IVolume& GetVolume()
|
||||
void SetDisc(std::unique_ptr<DiscIO::IVolume> disc)
|
||||
{
|
||||
_assert_(IsDiscInside());
|
||||
return *s_inserted_volume;
|
||||
}
|
||||
|
||||
bool SetVolumeName(const std::string& disc_path)
|
||||
{
|
||||
DVDThread::WaitUntilIdle();
|
||||
s_inserted_volume = DiscIO::CreateVolumeFromFilename(disc_path);
|
||||
FileMonitor::SetFileSystem(s_inserted_volume.get());
|
||||
DVDThread::SetDisc(std::move(disc));
|
||||
SetLidOpen();
|
||||
return IsDiscInside();
|
||||
}
|
||||
|
||||
bool SetVolumeDirectory(const std::string& full_path, bool is_wii,
|
||||
const std::string& apploader_path, const std::string& DOL_path)
|
||||
{
|
||||
DVDThread::WaitUntilIdle();
|
||||
s_inserted_volume =
|
||||
DiscIO::CreateVolumeFromDirectory(full_path, is_wii, apploader_path, DOL_path);
|
||||
FileMonitor::SetFileSystem(s_inserted_volume.get());
|
||||
SetLidOpen();
|
||||
return IsDiscInside();
|
||||
}
|
||||
|
||||
bool IsDiscInside()
|
||||
{
|
||||
return s_inserted_volume != nullptr;
|
||||
return DVDThread::HasDisc();
|
||||
}
|
||||
|
||||
// Take care of all logic of "swapping discs"
|
||||
|
@ -493,24 +447,18 @@ bool IsDiscInside()
|
|||
// that the userdata string exists when called
|
||||
static void EjectDiscCallback(u64 userdata, s64 cyclesLate)
|
||||
{
|
||||
DVDThread::WaitUntilIdle();
|
||||
s_inserted_volume.reset();
|
||||
FileMonitor::SetFileSystem(s_inserted_volume.get());
|
||||
SetLidOpen();
|
||||
SetDisc(nullptr);
|
||||
}
|
||||
|
||||
static void InsertDiscCallback(u64 userdata, s64 cyclesLate)
|
||||
{
|
||||
const std::string& old_path = SConfig::GetInstance().m_strFilename;
|
||||
std::unique_ptr<DiscIO::IVolume> new_volume =
|
||||
DiscIO::CreateVolumeFromFilename(s_disc_path_to_insert);
|
||||
|
||||
if (!SetVolumeName(s_disc_path_to_insert))
|
||||
{
|
||||
// Put back the old one
|
||||
SetVolumeName(old_path);
|
||||
if (new_volume)
|
||||
SetDisc(std::move(new_volume));
|
||||
else
|
||||
PanicAlertT("The disc that was about to be inserted couldn't be found.");
|
||||
}
|
||||
|
||||
s_disc_path_to_insert.clear();
|
||||
}
|
||||
|
||||
// Can only be called by the host thread
|
||||
|
@ -550,10 +498,7 @@ void SetLidOpen()
|
|||
|
||||
bool ChangePartition(u64 offset)
|
||||
{
|
||||
DVDThread::WaitUntilIdle();
|
||||
const bool success = s_inserted_volume->ChangePartition(offset);
|
||||
FileMonitor::SetFileSystem(s_inserted_volume.get());
|
||||
return success;
|
||||
return DVDThread::ChangePartition(offset);
|
||||
}
|
||||
|
||||
void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
|
||||
|
@ -1165,7 +1110,7 @@ void ScheduleReads(u64 offset, u32 length, bool decrypt, u32 output_address, Rep
|
|||
|
||||
const u64 current_time = CoreTiming::GetTicks();
|
||||
const u32 ticks_per_second = SystemTimers::GetTicksPerSecond();
|
||||
const bool wii_disc = s_inserted_volume->GetVolumeType() == DiscIO::Platform::WII_DISC;
|
||||
const bool wii_disc = DVDThread::GetDiscType() == DiscIO::Platform::WII_DISC;
|
||||
|
||||
// Where the DVD read head is (usually parked at the end of the buffer,
|
||||
// unless we've interrupted it mid-buffer-read).
|
||||
|
@ -1181,7 +1126,7 @@ void ScheduleReads(u64 offset, u32 length, bool decrypt, u32 output_address, Rep
|
|||
// It's rounded to a whole ECC block and never uses Wii partition addressing.
|
||||
u64 dvd_offset = offset;
|
||||
if (decrypt)
|
||||
dvd_offset = s_inserted_volume->PartitionOffsetToRawOffset(offset);
|
||||
dvd_offset = DVDThread::PartitionOffsetToRawOffset(offset);
|
||||
dvd_offset = Common::AlignDown(dvd_offset, DVD_ECC_BLOCK_SIZE);
|
||||
|
||||
if (SConfig::GetInstance().bFastDiscSpeed)
|
||||
|
|
|
@ -108,11 +108,7 @@ void DoState(PointerWrap& p);
|
|||
|
||||
void RegisterMMIO(MMIO::Mapping* mmio, u32 base);
|
||||
|
||||
// Disc access (don't call GetVolume unless you know that IsDiscInside() == true)
|
||||
const DiscIO::IVolume& GetVolume();
|
||||
bool SetVolumeName(const std::string& disc_path);
|
||||
bool SetVolumeDirectory(const std::string& disc_path, bool is_wii,
|
||||
const std::string& apploader_path = "", const std::string& DOL_path = "");
|
||||
void SetDisc(std::unique_ptr<DiscIO::IVolume> disc);
|
||||
bool IsDiscInside();
|
||||
void ChangeDiscAsHost(const std::string& new_path); // Can only be called by the host thread
|
||||
void ChangeDiscAsCPU(const std::string& new_path); // Can only be called by the CPU thread
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
#include <cinttypes>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include <utility>
|
||||
|
@ -19,6 +20,7 @@
|
|||
#include "Common/Thread.h"
|
||||
#include "Common/Timer.h"
|
||||
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "Core/Core.h"
|
||||
#include "Core/CoreTiming.h"
|
||||
#include "Core/HW/DVD/DVDInterface.h"
|
||||
|
@ -26,7 +28,9 @@
|
|||
#include "Core/HW/DVD/FileMonitor.h"
|
||||
#include "Core/HW/Memmap.h"
|
||||
#include "Core/HW/SystemTimers.h"
|
||||
#include "Core/IOS/ES/Formats.h"
|
||||
|
||||
#include "DiscIO/Enums.h"
|
||||
#include "DiscIO/Volume.h"
|
||||
|
||||
namespace DVDThread
|
||||
|
@ -61,6 +65,7 @@ static void StartDVDThread();
|
|||
static void StopDVDThread();
|
||||
|
||||
static void DVDThread();
|
||||
static void WaitUntilIdle();
|
||||
|
||||
static void StartReadInternal(bool copy_to_ram, u32 output_address, u64 dvd_offset, u32 length,
|
||||
bool decrypt, DVDInterface::ReplyType reply_type,
|
||||
|
@ -80,6 +85,8 @@ static Common::FifoQueue<ReadRequest, false> s_request_queue;
|
|||
static Common::FifoQueue<ReadResult, false> s_result_queue;
|
||||
static std::map<u64, ReadResult> s_result_map;
|
||||
|
||||
static std::unique_ptr<DiscIO::IVolume> s_disc;
|
||||
|
||||
void Start()
|
||||
{
|
||||
s_finish_read = CoreTiming::RegisterEvent("FinishReadDVDThread", FinishRead);
|
||||
|
@ -106,6 +113,8 @@ static void StartDVDThread()
|
|||
void Stop()
|
||||
{
|
||||
StopDVDThread();
|
||||
s_disc.reset();
|
||||
FileMonitor::SetFileSystem(nullptr);
|
||||
}
|
||||
|
||||
static void StopDVDThread()
|
||||
|
@ -123,24 +132,42 @@ static void StopDVDThread()
|
|||
|
||||
void DoState(PointerWrap& p)
|
||||
{
|
||||
// By waiting for the DVD thread to be done working, we ensure that
|
||||
// there are no pending requests. The DVD thread won't be touching
|
||||
// s_result_queue, and everything we need to save will be in either
|
||||
// s_result_queue or s_result_map (other than s_next_id).
|
||||
// By waiting for the DVD thread to be done working, we ensure
|
||||
// that s_request_queue will be empty and that the DVD thread
|
||||
// won't be touching anything while this function runs.
|
||||
WaitUntilIdle();
|
||||
|
||||
// Move everything from s_result_queue to s_result_map because
|
||||
// Move all results from s_result_queue to s_result_map because
|
||||
// PointerWrap::Do supports std::map but not Common::FifoQueue.
|
||||
// This won't affect the behavior of FinishRead.
|
||||
ReadResult result;
|
||||
while (s_result_queue.Pop(result))
|
||||
s_result_map.emplace(result.first.id, std::move(result));
|
||||
|
||||
// Everything is now in s_result_map, so we simply savestate that.
|
||||
// We also savestate s_next_id to avoid ID collisions.
|
||||
// Both queues are now empty, so we don't need to savestate them.
|
||||
p.Do(s_result_map);
|
||||
p.Do(s_next_id);
|
||||
|
||||
// s_disc isn't savestated (because it points to files on the
|
||||
// local system). Instead, we check that the status of the disc
|
||||
// is the same as when the savestate was made. This won't catch
|
||||
// cases of having the wrong disc inserted, though.
|
||||
// TODO: Check the game ID, disc number, revision?
|
||||
bool had_disc = HasDisc();
|
||||
p.Do(had_disc);
|
||||
if (had_disc != HasDisc())
|
||||
{
|
||||
if (had_disc)
|
||||
{
|
||||
PanicAlertT("An inserted disc was expected but not found.");
|
||||
}
|
||||
else
|
||||
{
|
||||
s_disc.reset();
|
||||
FileMonitor::SetFileSystem(nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Savestates can be smaller if the buffers of results aren't saved,
|
||||
// but instead get re-read from the disc when loading the savestate.
|
||||
|
||||
|
@ -152,6 +179,82 @@ void DoState(PointerWrap& p)
|
|||
// was made. Handling that properly may be more effort than it's worth.
|
||||
}
|
||||
|
||||
void SetDisc(std::unique_ptr<DiscIO::IVolume> disc)
|
||||
{
|
||||
WaitUntilIdle();
|
||||
s_disc = std::move(disc);
|
||||
FileMonitor::SetFileSystem(s_disc.get());
|
||||
}
|
||||
|
||||
bool HasDisc()
|
||||
{
|
||||
return s_disc != nullptr;
|
||||
}
|
||||
|
||||
u64 PartitionOffsetToRawOffset(u64 offset)
|
||||
{
|
||||
// This is thread-safe as long as the partition currently isn't being changed,
|
||||
// and that isn't supposed to be happening while running this function, because both
|
||||
// this function and ChangePartition are only supposed to be called on the CPU thread.
|
||||
_assert_(Core::IsCPUThread());
|
||||
return s_disc->PartitionOffsetToRawOffset(offset);
|
||||
}
|
||||
|
||||
DiscIO::Platform GetDiscType()
|
||||
{
|
||||
// GetVolumeType is thread-safe, so calling WaitUntilIdle isn't necessary.
|
||||
return s_disc->GetVolumeType();
|
||||
}
|
||||
|
||||
IOS::ES::TMDReader GetTMD()
|
||||
{
|
||||
WaitUntilIdle();
|
||||
return s_disc->GetTMD();
|
||||
}
|
||||
|
||||
IOS::ES::TicketReader GetTicket()
|
||||
{
|
||||
WaitUntilIdle();
|
||||
return s_disc->GetTicket();
|
||||
}
|
||||
|
||||
bool ChangePartition(u64 offset)
|
||||
{
|
||||
WaitUntilIdle();
|
||||
const bool success = s_disc->ChangePartition(offset);
|
||||
FileMonitor::SetFileSystem(s_disc.get());
|
||||
return success;
|
||||
}
|
||||
|
||||
bool UpdateRunningGameMetadata(u64 title_id)
|
||||
{
|
||||
if (!s_disc)
|
||||
return false;
|
||||
|
||||
WaitUntilIdle();
|
||||
|
||||
u64 volume_title_id;
|
||||
if (!s_disc->GetTitleID(&volume_title_id))
|
||||
return false;
|
||||
|
||||
if (volume_title_id != title_id)
|
||||
return false;
|
||||
|
||||
SConfig::GetInstance().SetRunningGameMetadata(*s_disc);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool UpdateRunningGameMetadata()
|
||||
{
|
||||
if (!s_disc)
|
||||
return false;
|
||||
|
||||
DVDThread::WaitUntilIdle();
|
||||
|
||||
SConfig::GetInstance().SetRunningGameMetadata(*s_disc);
|
||||
return true;
|
||||
}
|
||||
|
||||
void WaitUntilIdle()
|
||||
{
|
||||
_assert_(Core::IsCPUThread());
|
||||
|
@ -281,8 +384,7 @@ static void DVDThread()
|
|||
FileMonitor::Log(request.dvd_offset, request.decrypt);
|
||||
|
||||
std::vector<u8> buffer(request.length);
|
||||
const DiscIO::IVolume& volume = DVDInterface::GetVolume();
|
||||
if (!volume.Read(request.dvd_offset, request.length, buffer.data(), request.decrypt))
|
||||
if (!s_disc->Read(request.dvd_offset, request.length, buffer.data(), request.decrypt))
|
||||
buffer.resize(0);
|
||||
|
||||
request.realtime_done_us = Common::Timer::GetTimeUs();
|
||||
|
|
|
@ -4,6 +4,9 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
|
||||
class PointerWrap;
|
||||
|
@ -11,6 +14,19 @@ namespace DVDInterface
|
|||
{
|
||||
enum class ReplyType : u32;
|
||||
}
|
||||
namespace DiscIO
|
||||
{
|
||||
enum class Platform;
|
||||
class IVolume;
|
||||
}
|
||||
namespace IOS
|
||||
{
|
||||
namespace ES
|
||||
{
|
||||
class TMDReader;
|
||||
class TicketReader;
|
||||
}
|
||||
}
|
||||
|
||||
namespace DVDThread
|
||||
{
|
||||
|
@ -18,7 +34,21 @@ void Start();
|
|||
void Stop();
|
||||
void DoState(PointerWrap& p);
|
||||
|
||||
void WaitUntilIdle();
|
||||
void SetDisc(std::unique_ptr<DiscIO::IVolume> disc);
|
||||
bool HasDisc();
|
||||
|
||||
u64 PartitionOffsetToRawOffset(u64 offset);
|
||||
DiscIO::Platform GetDiscType();
|
||||
IOS::ES::TMDReader GetTMD();
|
||||
IOS::ES::TicketReader GetTicket();
|
||||
bool ChangePartition(u64 offset);
|
||||
// If a disc is inserted and its title ID is equal to the title_id argument, returns true and
|
||||
// calls SConfig::SetRunningGameMetadata(IVolume&). Otherwise, returns false.
|
||||
bool UpdateRunningGameMetadata(u64 title_id);
|
||||
// If a disc is inserted, returns true and calls
|
||||
// SConfig::SetRunningGameMetadata(IVolume&). Otherwise, returns false.
|
||||
bool UpdateRunningGameMetadata();
|
||||
|
||||
void StartRead(u64 dvd_offset, u32 length, bool decrypt, DVDInterface::ReplyType reply_type,
|
||||
s64 ticks_until_completion);
|
||||
void StartReadToEmulatedRAM(u32 output_address, u64 dvd_offset, u32 length, bool decrypt,
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "Common/Logging/Log.h"
|
||||
#include "Common/MsgHandler.h"
|
||||
#include "Core/HW/DVD/DVDInterface.h"
|
||||
#include "Core/HW/DVD/DVDThread.h"
|
||||
#include "Core/HW/Memmap.h"
|
||||
#include "Core/IOS/DI/DI.h"
|
||||
#include "Core/IOS/ES/ES.h"
|
||||
|
@ -106,10 +107,10 @@ IPCCommandResult DI::IOCtlV(const IOCtlVRequest& request)
|
|||
INFO_LOG(IOS_DI, "DVDLowOpenPartition: partition_offset 0x%016" PRIx64, partition_offset);
|
||||
|
||||
// Read TMD to the buffer
|
||||
const IOS::ES::TMDReader tmd = DVDInterface::GetVolume().GetTMD();
|
||||
const IOS::ES::TMDReader tmd = DVDThread::GetTMD();
|
||||
const std::vector<u8> raw_tmd = tmd.GetRawTMD();
|
||||
Memory::CopyToEmu(request.io_vectors[0].address, raw_tmd.data(), raw_tmd.size());
|
||||
ES::DIVerify(tmd, DVDInterface::GetVolume().GetTicket());
|
||||
ES::DIVerify(tmd, DVDThread::GetTicket());
|
||||
|
||||
return_value = 1;
|
||||
break;
|
||||
|
|
|
@ -120,13 +120,6 @@ static void ReinitHardware()
|
|||
SystemTimers::ChangePPCClock(SystemTimers::Mode::GC);
|
||||
}
|
||||
|
||||
static void UpdateRunningGame()
|
||||
{
|
||||
DVDThread::WaitUntilIdle();
|
||||
SConfig::GetInstance().m_BootType = SConfig::BOOT_MIOS;
|
||||
SConfig::GetInstance().SetRunningGameMetadata(DVDInterface::GetVolume());
|
||||
}
|
||||
|
||||
constexpr u32 ADDRESS_INIT_SEMAPHORE = 0x30f8;
|
||||
|
||||
bool Load()
|
||||
|
@ -176,7 +169,8 @@ bool Load()
|
|||
|
||||
Memory::Write_U32(0x00000000, ADDRESS_INIT_SEMAPHORE);
|
||||
NOTICE_LOG(IOS, "IPL ready.");
|
||||
UpdateRunningGame();
|
||||
SConfig::GetInstance().m_BootType = SConfig::BOOT_MIOS;
|
||||
DVDThread::UpdateRunningGameMetadata();
|
||||
return true;
|
||||
}
|
||||
} // namespace MIOS
|
||||
|
|
|
@ -71,7 +71,7 @@ static Common::Event g_compressAndDumpStateSyncEvent;
|
|||
static std::thread g_save_thread;
|
||||
|
||||
// Don't forget to increase this after doing changes on the savestate system
|
||||
static const u32 STATE_VERSION = 84; // Last changed in PR 5354
|
||||
static const u32 STATE_VERSION = 85; // Last changed in PR 4241
|
||||
|
||||
// Maps savestate versions to Dolphin versions.
|
||||
// Versions after 42 don't need to be added to this list,
|
||||
|
|
Loading…
Reference in New Issue