Boot: Deduplicate code by creating a RunApploader function
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@ -49,6 +49,7 @@ private:
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static bool Boot_WiiWAD(const std::string& filename);
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static void SetupBAT(bool is_wii);
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static bool RunApploader(bool is_wii);
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static bool EmulatedBS2_GC(bool skip_app_loader = false);
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static bool EmulatedBS2_Wii();
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static bool EmulatedBS2(bool is_wii);
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@ -78,6 +78,77 @@ void CBoot::SetupBAT(bool is_wii)
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PowerPC::IBATUpdated();
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}
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bool CBoot::RunApploader(bool is_wii)
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{
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// Load Apploader to Memory - The apploader is hardcoded to begin at 0x2440 on the disc,
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// but the size can differ between discs. Compare with YAGCD chap 13.
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const DiscIO::IVolume& volume = DVDInterface::GetVolume();
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const u32 apploader_offset = 0x2440;
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u32 apploader_entry = 0;
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u32 apploader_size = 0;
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u32 apploader_trailer = 0;
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if (!volume.ReadSwapped(apploader_offset + 0x10, &apploader_entry, is_wii) ||
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!volume.ReadSwapped(apploader_offset + 0x14, &apploader_size, is_wii) ||
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(!is_wii && !volume.ReadSwapped(apploader_offset + 0x18, &apploader_trailer, is_wii)) ||
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apploader_entry == (u32)-1 || apploader_size + apploader_trailer == (u32)-1)
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{
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INFO_LOG(BOOT, "Invalid apploader. Your disc image is probably corrupted.");
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return false;
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}
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DVDRead(apploader_offset + 0x20, 0x01200000, apploader_size + apploader_trailer, is_wii);
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// TODO - Make Apploader(or just RunFunction()) debuggable!!!
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// Call iAppLoaderEntry.
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DEBUG_LOG(MASTER_LOG, "Call iAppLoaderEntry");
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const u32 iAppLoaderFuncAddr = is_wii ? 0x80004000 : 0x80003100;
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PowerPC::ppcState.gpr[3] = iAppLoaderFuncAddr + 0;
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PowerPC::ppcState.gpr[4] = iAppLoaderFuncAddr + 4;
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PowerPC::ppcState.gpr[5] = iAppLoaderFuncAddr + 8;
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RunFunction(apploader_entry);
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const u32 iAppLoaderInit = PowerPC::Read_U32(iAppLoaderFuncAddr + 0);
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const u32 iAppLoaderMain = PowerPC::Read_U32(iAppLoaderFuncAddr + 4);
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const u32 iAppLoaderClose = PowerPC::Read_U32(iAppLoaderFuncAddr + 8);
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// iAppLoaderInit
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DEBUG_LOG(MASTER_LOG, "Call iAppLoaderInit");
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HLE::Patch(0x81300000, "AppLoaderReport"); // HLE OSReport for Apploader
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PowerPC::ppcState.gpr[3] = 0x81300000;
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RunFunction(iAppLoaderInit);
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// iAppLoaderMain - Here we load the apploader, the DOL (the exe) and the FST (filesystem).
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// To give you an idea about where the stuff is located on the disc take a look at yagcd
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// ch 13.
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DEBUG_LOG(MASTER_LOG, "Call iAppLoaderMain");
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do
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{
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PowerPC::ppcState.gpr[3] = 0x81300004;
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PowerPC::ppcState.gpr[4] = 0x81300008;
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PowerPC::ppcState.gpr[5] = 0x8130000c;
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RunFunction(iAppLoaderMain);
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u32 iRamAddress = PowerPC::Read_U32(0x81300004);
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u32 iLength = PowerPC::Read_U32(0x81300008);
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u32 iDVDOffset = PowerPC::Read_U32(0x8130000c) << (is_wii ? 2 : 0);
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INFO_LOG(MASTER_LOG, "DVDRead: offset: %08x memOffset: %08x length: %i", iDVDOffset,
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iRamAddress, iLength);
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DVDRead(iDVDOffset, iRamAddress, iLength, is_wii);
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} while (PowerPC::ppcState.gpr[3] != 0x00);
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// iAppLoaderClose
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DEBUG_LOG(MASTER_LOG, "call iAppLoaderClose");
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RunFunction(iAppLoaderClose);
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HLE::UnPatch("AppLoaderReport");
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// return
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PC = PowerPC::ppcState.gpr[3];
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return true;
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}
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// __________________________________________________________________________________________________
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// GameCube Bootstrap 2 HLE:
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// copy the apploader to 0x81200000
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@ -127,21 +198,6 @@ bool CBoot::EmulatedBS2_GC(bool skip_app_loader)
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if (!DVDInterface::IsDiscInside())
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return false;
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// Load Apploader to Memory - The apploader is hardcoded to begin at 0x2440 on the disc,
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// but the size can differ between discs. Compare with YAGCD chap 13.
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const DiscIO::IVolume& volume = DVDInterface::GetVolume();
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const u32 apploader_offset = 0x2440;
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u32 apploader_entry, apploader_size, apploader_trailer;
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if (skip_app_loader || !volume.ReadSwapped(apploader_offset + 0x10, &apploader_entry, false) ||
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!volume.ReadSwapped(apploader_offset + 0x14, &apploader_size, false) ||
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!volume.ReadSwapped(apploader_offset + 0x18, &apploader_trailer, false) ||
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apploader_entry == (u32)-1 || apploader_size + apploader_trailer == (u32)-1)
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{
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INFO_LOG(BOOT, "GC BS2: Not running apploader!");
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return false;
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}
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DVDRead(apploader_offset + 0x20, 0x01200000, apploader_size + apploader_trailer, false);
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// Setup pointers like real BS2 does
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if (ntsc)
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{
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@ -159,56 +215,10 @@ bool CBoot::EmulatedBS2_GC(bool skip_app_loader)
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PowerPC::ppcState.gpr[13] = 0x814b4fc0;
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}
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// TODO - Make Apploader(or just RunFunction()) debuggable!!!
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if (skip_app_loader)
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return false;
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// Call iAppLoaderEntry.
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DEBUG_LOG(MASTER_LOG, "Call iAppLoaderEntry");
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u32 iAppLoaderFuncAddr = 0x80003100;
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PowerPC::ppcState.gpr[3] = iAppLoaderFuncAddr + 0;
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PowerPC::ppcState.gpr[4] = iAppLoaderFuncAddr + 4;
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PowerPC::ppcState.gpr[5] = iAppLoaderFuncAddr + 8;
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RunFunction(apploader_entry);
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u32 iAppLoaderInit = PowerPC::Read_U32(iAppLoaderFuncAddr + 0);
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u32 iAppLoaderMain = PowerPC::Read_U32(iAppLoaderFuncAddr + 4);
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u32 iAppLoaderClose = PowerPC::Read_U32(iAppLoaderFuncAddr + 8);
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// iAppLoaderInit
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DEBUG_LOG(MASTER_LOG, "Call iAppLoaderInit");
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HLE::Patch(0x81300000, "AppLoaderReport"); // HLE OSReport for Apploader
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PowerPC::ppcState.gpr[3] = 0x81300000;
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RunFunction(iAppLoaderInit);
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// iAppLoaderMain - Here we load the apploader, the DOL (the exe) and the FST (filesystem).
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// To give you an idea about where the stuff is located on the disc take a look at yagcd
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// ch 13.
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DEBUG_LOG(MASTER_LOG, "Call iAppLoaderMain");
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do
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{
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PowerPC::ppcState.gpr[3] = 0x81300004;
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PowerPC::ppcState.gpr[4] = 0x81300008;
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PowerPC::ppcState.gpr[5] = 0x8130000c;
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RunFunction(iAppLoaderMain);
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u32 iRamAddress = PowerPC::Read_U32(0x81300004);
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u32 iLength = PowerPC::Read_U32(0x81300008);
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u32 iDVDOffset = PowerPC::Read_U32(0x8130000c);
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INFO_LOG(MASTER_LOG, "DVDRead: offset: %08x memOffset: %08x length: %i", iDVDOffset,
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iRamAddress, iLength);
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DVDRead(iDVDOffset, iRamAddress, iLength, false);
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} while (PowerPC::ppcState.gpr[3] != 0x00);
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// iAppLoaderClose
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DEBUG_LOG(MASTER_LOG, "call iAppLoaderClose");
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RunFunction(iAppLoaderClose);
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HLE::UnPatch("AppLoaderReport");
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// return
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PC = PowerPC::ppcState.gpr[3];
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return true;
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return RunApploader(/*is_wii*/ false);
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}
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bool CBoot::SetupWiiMemory(u64 ios_title_id)
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@ -354,67 +364,11 @@ bool CBoot::EmulatedBS2_Wii()
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PowerPC::ppcState.gpr[1] = 0x816ffff0; // StackPointer
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// Execute the apploader
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const u32 apploader_offset = 0x2440; // 0x1c40;
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// Load Apploader to Memory
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const DiscIO::IVolume& volume = DVDInterface::GetVolume();
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u32 apploader_entry, apploader_size;
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if (!volume.ReadSwapped(apploader_offset + 0x10, &apploader_entry, true) ||
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!volume.ReadSwapped(apploader_offset + 0x14, &apploader_size, true) ||
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apploader_entry == (u32)-1 || apploader_size == (u32)-1)
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{
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ERROR_LOG(BOOT, "Invalid apploader. Probably your image is corrupted.");
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if (!RunApploader(/*is_wii*/ true))
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return false;
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}
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DVDRead(apploader_offset + 0x20, 0x01200000, apploader_size, true);
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// call iAppLoaderEntry
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DEBUG_LOG(BOOT, "Call iAppLoaderEntry");
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u32 iAppLoaderFuncAddr = 0x80004000;
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PowerPC::ppcState.gpr[3] = iAppLoaderFuncAddr + 0;
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PowerPC::ppcState.gpr[4] = iAppLoaderFuncAddr + 4;
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PowerPC::ppcState.gpr[5] = iAppLoaderFuncAddr + 8;
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RunFunction(apploader_entry);
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u32 iAppLoaderInit = PowerPC::Read_U32(iAppLoaderFuncAddr + 0);
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u32 iAppLoaderMain = PowerPC::Read_U32(iAppLoaderFuncAddr + 4);
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u32 iAppLoaderClose = PowerPC::Read_U32(iAppLoaderFuncAddr + 8);
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// iAppLoaderInit
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DEBUG_LOG(BOOT, "Run iAppLoaderInit");
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HLE::Patch(0x81300000, "AppLoaderReport"); // HLE OSReport for Apploader
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PowerPC::ppcState.gpr[3] = 0x81300000;
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RunFunction(iAppLoaderInit);
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// Let the apploader load the exe to memory
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DEBUG_LOG(BOOT, "Run iAppLoaderMain");
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do
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{
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PowerPC::ppcState.gpr[3] = 0x81300004;
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PowerPC::ppcState.gpr[4] = 0x81300008;
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PowerPC::ppcState.gpr[5] = 0x8130000c;
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RunFunction(iAppLoaderMain);
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u32 iRamAddress = PowerPC::Read_U32(0x81300004);
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u32 iLength = PowerPC::Read_U32(0x81300008);
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u32 iDVDOffset = PowerPC::Read_U32(0x8130000c) << 2;
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INFO_LOG(BOOT, "DVDRead: offset: %08x memOffset: %08x length: %i", iDVDOffset, iRamAddress,
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iLength);
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DVDRead(iDVDOffset, iRamAddress, iLength, true);
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} while (PowerPC::ppcState.gpr[3] != 0x00);
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// iAppLoaderClose
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DEBUG_LOG(BOOT, "Run iAppLoaderClose");
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RunFunction(iAppLoaderClose);
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HLE::UnPatch("AppLoaderReport");
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IOS::HLE::Device::ES::DIVerify(tmd, DVDInterface::GetVolume().GetTicket());
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// return
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PC = PowerPC::ppcState.gpr[3];
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return true;
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}
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