XTra.KrazzY
7419475959
One step closer to fixing D3D. Now textures are set properly.
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Still, memory leak exists for some unknown reason (we don't allocate more pages and we release every texture)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2601 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 18:05:29 +00:00
LPFaint99
7455361ed2
Adds Italy country code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2600 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 18:03:53 +00:00
Marcus Wanners
c3cda83bb2
Readded u32 type casts to WII_IPC_HLE_Device_es.cpp, after comment 8 to issue 650.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2599 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 14:00:17 +00:00
fires.gc
1fec96a11f
added/improved support for ES tickets
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2597 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 12:57:31 +00:00
omegadox
7860ef4532
Make it dump more than multiple files instead of replacing the same file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2595 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 10:05:04 +00:00
omegadox
f4d0255751
ops, forgot to change that back. It should be more stable now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2594 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 09:44:19 +00:00
omegadox
9e3db8d1b5
1.] GL Textures dump to User/Dumps/Textures instead of picking a dir 2.] Some code cleanup in OGL plugin 3.] Added new dump feature "Dump EFB Target", its a bit unstable and needs a fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2593 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 09:29:25 +00:00
LPFaint99
316c311b8a
revert the "fix" from r2591
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2592 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 08:55:40 +00:00
LPFaint99
3f44ccb75e
eol-style native update, small warning fix in EXI_Channel.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2591 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 08:35:01 +00:00
LPFaint99
f0431631a8
fix some gcc warnings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2590 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 08:07:11 +00:00
Shawn Hoffman
251179b00b
fix linux compile
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2589 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 06:34:54 +00:00
hyperiris
866deee7f1
try to fix resize the GameListControl after stop
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2588 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 05:32:16 +00:00
LPFaint99
120b001294
small change to sram.h forgot to add with r2584
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2587 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 05:30:32 +00:00
LPFaint99
6a3dcab154
fix for r2555
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2586 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 05:26:28 +00:00
hyperiris
3d2ef57d7d
suggested by sl1nk3, init all 6 languages.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2585 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 04:46:06 +00:00
LPFaint99
d2b581c564
Fix for Format function for GCMemcard, still only works on slot A, but the old one did too
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updated a couple wiki pages
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2584 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 04:41:49 +00:00
daco65
68ca9b87f9
added the gbapipe.cpp & header to the core project file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2581 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 00:29:45 +00:00
Shawn Hoffman
95cf4cd86b
experimental GBA stuff for XK :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2578 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 23:35:49 +00:00
omegadox
5ce9ffeab7
Projection fix, Projection 1 hack changed to ZTP Bloom hack. That bloom is a bugged because of something else, not because of the projection. The proj hacks happens to makes it show.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2573 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 21:56:13 +00:00
LPFaint99
0f5fed3a88
fix for issue 650
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2572 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 20:33:24 +00:00
XTra.KrazzY
b414b018cd
Experimental D3D step: Fixed overlay consistency by returning immediately from UpdateViewport. Screen progress: Can see Nintendo-size red rectangle on white background in Zelda: Collector's Edition.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2571 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 18:13:33 +00:00
Marcus Wanners
3ee3602714
Fixed more compiler warnings, and revised the syntax of the fix of r2567.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2570 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 18:02:41 +00:00
XTra.KrazzY
658679876e
Fixed DX9 window close shutdown.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2569 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 17:01:27 +00:00
XTra.KrazzY
e8556a5391
Migrated a stop-fixing patch to DX9. Stopping works!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2568 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 16:47:04 +00:00
Marcus Wanners
3abe591195
Fixed a small bug with the overlaid framerate: If the float fps in the infobar is 60.00, the overlay shows 60. If it is something like 60.04, it shows 61. If it is something like 59.13, it shows 60.
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Also deleted Externals/wxWidgets/lib/vc_lib/msw/wx/msw/rcdefs.h, it must have been versioned at some point by accident, causing issue 706.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2567 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 15:18:29 +00:00
hrydgard
95bd883c2c
fix debug mode build error, shuffle some code around :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2565 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 00:03:33 +00:00
hrydgard
036ac704e6
remove include of feature not yet commited :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2564 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 23:52:31 +00:00
hrydgard
75390c55bd
GL plugin: VSync option, some renaming, a little bit of MSAA preparations (not there yet)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2563 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 23:11:13 +00:00
hrydgard
02a4b49df1
just some compiler warning cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2562 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 22:35:06 +00:00
Marcus Wanners
c0cf641779
Linux compile fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2559 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 15:58:14 +00:00
Marcus Wanners
67af94c339
Fixed warning message on VC++ startup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2558 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 15:36:31 +00:00
Marcus Wanners
432ea89b49
Compiler Warnings: Mismatch edition. Also fixed some conversion warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2557 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 15:16:50 +00:00
donkopunchstania
cb121dab66
Fix more cases where shader compilation can fail if there are no tex gens.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2556 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 05:10:25 +00:00
Marcus Wanners
0b6bf51c9a
Fixed a few compiler warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2555 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 02:11:37 +00:00
Marcus Wanners
20186db587
Got rid of nonexistent and pointless projects in Dolphin.sln.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2554 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 01:47:44 +00:00
Marcus Wanners
56445b20ba
Removed CPUCompare.h and all its references.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2553 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 23:48:25 +00:00
Marcus Wanners
af750dc281
Sorry, meant to add CPUCompare.h instead of CPUCompare.cpp. Issue 687 is now fixed for real.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2552 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 23:37:56 +00:00
Marcus Wanners
d1875c54d6
Resurrected CPUCompare.cpp. It was deleted at some point, causing issue 687.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2551 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 23:07:06 +00:00
nakeee
0708677b53
Added LOGLEVEL support, release will now defined LOGLEVEL 2 (errors and warnings)
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LOGGING should not be affected.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2550 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 22:29:03 +00:00
hrydgard
0ade8bfc56
fix gcc dislike of unions as PODs :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2549 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 20:05:45 +00:00
fires.gc
a03aa30895
fix if ya load an invalid NAND app
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2548 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 19:13:51 +00:00
fires.gc
111f065713
added support for NAND app map files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2546 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 19:09:49 +00:00
nakeee
946d238cad
added TLBHack GameConfig checkbox
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2543 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 16:56:49 +00:00
nakeee
87cf3e64bd
Fixed few \ on code that suppose to work on linux as well.
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That most fixed something, probably some crash and some iso properties issue:)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2536 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-03 10:21:13 +00:00
nakeee
e9430a0252
fixed crash on linux, added DISCIO logging type, some extra logging messages and some logging cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2533 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-03 00:21:08 +00:00
hrydgard
9ef42aefac
Revert to slightly tweaked version of "old" safe texture hash. Hopefully fixes issue 636. Does somewhat break pokemon colosseum w/ safe texture hash, but that games works fine with the unsafe texture hash.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2532 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 23:01:18 +00:00
nakeee
18cf664b9d
Change Misc into Tools
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2531 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:58:56 +00:00
nakeee
a5dc4c4a87
Compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2530 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:39:06 +00:00
Shawn Hoffman
f30410a9a1
fix for issue 679
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2529 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:34:18 +00:00
daco65
44ada0c514
i think i forgot something
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2528 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:21:42 +00:00
daco65
4cb7f2f490
lets retry that change from omega but this time keep the projection hacks >_>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2527 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:17:16 +00:00
fires.gc
10e027b48b
just some debug helper
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2526 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:10:46 +00:00
nakeee
cee711bd5e
Missed one zero
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2525 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 20:30:04 +00:00
omegadox
56becf28db
Revert 2521.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2524 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 19:38:38 +00:00
tmator
0255f775da
fix osx plugin dir
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2523 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 19:28:30 +00:00
nakeee
3f46618e2d
Forgot the non logging case
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2522 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 13:11:27 +00:00
omegadox
17814912e5
Some cleanup, projection hacks remove, the projections might be correct now. ZTP Bloom works and MP1 Heat Visor works, I tested many games, and good results. Please test more and report back. Also added in fix for Issue 677.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2521 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 13:04:50 +00:00
nakeee
d419d3fc29
More log cleanup. Commented the old macros in Log.h, uncomment it if there are any problems.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2520 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 11:43:38 +00:00
Shawn Hoffman
2726a2acb9
just some more comments for SI :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2515 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 05:55:39 +00:00
Shawn Hoffman
5586c964bb
...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2514 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 04:18:02 +00:00
Shawn Hoffman
e65ba57814
enable hotswapping of SI devices. not quite sure if si_dummy is detected as no device or unknown device, but games seem to like it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2513 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 04:02:09 +00:00
LPFaint99
8ec6c0eea4
update EXI_DeviceIPL to use Sram.h
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remove a few panicalerts
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2512 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 03:48:49 +00:00
bushing
78a62cc72a
fixed cpp syntax in HAVE_PORTAUDIO check
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2511 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 02:43:04 +00:00
nakeee
4e9746877e
an attempt to clean up the logging a bit
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1) The new ERROR, WARN, INFO, DEBUG _LOG macros were used
ERROR, // Bad errors - that still don't deserve a PanicAlert.
WARNING, // Something is suspicious.
INFO, // General information.
DEBUG, // Strictly for detailed debugging - might make things slow.
2) Made all LOG macro use into some of the logging level supporting macros
LOG is commented out on linux can someone try it on windows? (it's in Log.h)
3) Added ERROR_lOG next to each panic alert
I hope I helped making the logs a bit more useful/readble
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2510 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 01:49:16 +00:00
nakeee
834ec30d4e
osx compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2508 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 23:06:29 +00:00
nakeee
9b00d84c5d
Revent accidental hci.h change add better portaudio detection
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2506 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 12:56:07 +00:00
nakeee
2f378cb154
compile fix linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2505 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 12:39:21 +00:00
hrydgard
7607d6dc6a
revert the mess i made in the d3d plugin. Add way to use HLSL directly without going through Cg. Not that the results look much better... i do see shadows of spinning cars in Burnout 2 after clicking around in the dark. Then it crashes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2504 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 12:07:34 +00:00
XTra.KrazzY
fca8d04a11
Now most shaders are being compiled successfully. But nothing is seen on the screen :(
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2503 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 10:53:28 +00:00
hrydgard
f597a66b8d
Get 2501 closer to "working".
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2502 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 10:53:23 +00:00
XTra.KrazzY
37d5360399
One step closer towards CgD3D to work. Now something is being compiled twice...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2501 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 10:38:04 +00:00
LPFaint99
4868d570bc
adds some info about the memcard header, taken from libogc
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wip real format function for GCMemcard class
somewhat useful memcard debug window
sram header taken from libogc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2499 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 07:15:10 +00:00
hyperiris
f242fbdc42
DX9 32bit build fix...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2498 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 04:52:37 +00:00
hyperiris
5a872dfcd9
UI: fix ISO property dialog for display Jap name / description.
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a function duplicate from GameListCtrl, who can merge them and put them in a suitable place?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2497 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 04:16:15 +00:00
XTra.KrazzY
0710bbb3a7
Comments for future reference (ector, please read this)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2496 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 01:50:26 +00:00
XTra.KrazzY
d8ee333bd7
Some LLE comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2495 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 01:11:57 +00:00
XTra.KrazzY
3234bca193
Direct3D + Cg progress, the plugin is still not working due to some missing features.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2494 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 01:09:32 +00:00
donkopunchstania
e004800e68
An alert is displayed once per run if pixel shaders or vertex shaders fail to compile. Resources are cleaned up if shader compilation fails. Tev coords are zeroed in the pixel shader if there are no tex gens.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2493 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 00:57:39 +00:00
nakeee
5b033732b8
Small fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2492 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 00:12:05 +00:00
nakeee
660bdaac19
enable experimental mic support on linux if port audio is found
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2491 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 00:07:17 +00:00
nakeee
324abc9a7f
fix compile on osx and linux
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added GetPluginDirectory (please check on windows)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2490 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 23:21:51 +00:00
XTra.KrazzY
7d4e374c21
forgot a file (I hate it when it happens)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2489 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 23:17:54 +00:00
XTra.KrazzY
d5df9f638b
Fixed D3D booting. Now for the VS/PS compilation errors
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2488 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 23:15:10 +00:00
Shawn Hoffman
1577dc6893
more build fixin'
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2487 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 23:02:46 +00:00
XTra.KrazzY
3ed65fce0d
Fix debug build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2486 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 22:45:19 +00:00
hrydgard
5e06540245
revert a small change that broke gl. i'll find a generic solution later.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2485 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 22:35:34 +00:00
hrydgard
ecbfec2a13
THIS BREAKS THE D3D PLUGIN FOR THE NEAR TERM. Resurrect an old patch that moves D3D over to the common shader generator framework. Needs a lot more work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2484 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 22:10:38 +00:00
Shawn Hoffman
ee44b2a639
add a simple check to keep people from using the same memcard in both slots.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2483 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 22:01:58 +00:00
Shawn Hoffman
c1cf2a9a99
allow changing of memcard path(and device) during emulation.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2482 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 21:46:04 +00:00
Shawn Hoffman
9a93928e3e
allow hotplugging of exi devices. memcard_a seems to have some bug which convinces the hw there is a 0mb device there when it's really a dummy device...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2481 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 21:30:43 +00:00
XTra.KrazzY
c83a034d12
teenie weenie fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2480 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 20:57:29 +00:00
XTra.KrazzY
29c22d6d44
Small screenshot fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2479 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 20:43:11 +00:00
nakeee
7547f0948f
linux/osx compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2477 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 19:37:00 +00:00
hrydgard
437ebab1a7
Oops, accidentally committed something unfinished too. reverted.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2476 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 19:07:43 +00:00
hrydgard
1a2a320652
Increased render target size to the true EFB height of 528.
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This changes fixes the bloom effect in Beyond Good and Evil.
It also makes the AutoScale feature almost mandatory since it looks silly without :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2475 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 19:02:37 +00:00
XTra.KrazzY
8eb4aeafb4
reverted r2472. A wad isn't an iso
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2474 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 18:55:11 +00:00
hyperiris
1922779b82
fix JAP Wii game name/description display
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2473 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 18:44:39 +00:00
XTra.KrazzY
0b08ce466d
Added .wad support for the game list control.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2472 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 18:06:45 +00:00
hrydgard
6dc4194767
OGL plugin: +Autoscale option (attempts to remove borders, even without XFB). Lots of cleanup, especially around aspect ratio and similar stuff. MP2 scanner still broken, wonder when that happened?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2470 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 16:33:59 +00:00
fires.gc
11fd8062ad
some ES changes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2469 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 12:11:07 +00:00