Orphis
094c73a080
OpenCL: Moved the OpenCL code from the compiled source to a separate file TextureDecoder.cl and added a .rules files to copy the updated version to the build directory.
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Fixed RGB5A3 decoding with alpha
New CMPR decoding, blocks with no alpha are great, still have to figure the problems with transparent blocks. Disabled for now.
Added a better error reporting to the base OpenCL functions
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4439 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-20 00:55:07 +00:00
LPFaint99
649dc12a64
have dolphin default to portable
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some ignores added
x64 compile fix thanks to facugaich
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4151 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 02:09:13 +00:00
Shawn Hoffman
02d8bb631a
Merge dolphin-shaders-database
2011-08-21 02:12:30 -04:00
Marcus Wanners
f3d96b0d61
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3955 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-09 21:53:42 +00:00
Marcus Wanners
3fbb9d66e3
Initial directory structure.
2009-08-09 21:01:41 +00:00
Marcus Wanners
95b39da7ca
Tooltip for Free Look setting.
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Postprocessing: Major improvements to nightvision2. Should actually "enhance the game's graphics in a way". Much, much better than the old version.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3951 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-08 22:01:18 +00:00
Marcus Wanners
43adc4f194
Postprocesing: New nightvision shader. Yay?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3941 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-05 17:05:27 +00:00
omegadox
e4a9faeba4
GFX: updated Dates, code formatting cleanup, code cleanup / organization, some unknown BPs uncovered, fixed OGL's config dialog bug, added another shader
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DSPHLE: Some warning fixes and added some logging for unknown voice cases
Please report if anything has broken.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3884 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-26 09:52:35 +00:00
itsnotmailmail
232217c1cd
Added the ability to install WADs (such as DLC WADs). Currently it just installs a WAD when booting it fails (when it's not bootable), I'm not sure whether there should be a menu option specially for installing WADS...
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note: If you previously manually installed WADS by creating a *file* called "CONTENT", trying to reinstall that WAD automatically will fail unless you delete the file.
Added some empty log files that some games require for DLC to be recognized.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3474 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-17 02:50:54 +00:00
omegadox
4395417b68
some more shaders...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3453 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 17:40:33 +00:00
XTra.KrazzY
0609a1fa9e
Added grayscale post processing shader
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3439 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-14 09:22:58 +00:00
omegadox
8721dae6e1
More Shaders :), Fire2, Stereoscopic, toxic, christmas, and more...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3438 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-14 08:56:13 +00:00
omegadox
ecf073ee15
Create some shaders
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3434 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-14 00:24:00 +00:00
XTra.KrazzY
46f8178ab1
New shader: Everything looks like the sun is setting. Otherwise called 'crazy colors'
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3404 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-10 09:08:05 +00:00
sl1nk3.s
82154abdd5
Postprocessing - quick fix for mad_world shader failing to compile (ATI cards only ?)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3403 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-10 02:47:02 +00:00
hrydgard
3717578d7c
Postprocessing - lame toon shader. (ok ok I'll stop :p)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3400 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 23:23:33 +00:00
hrydgard
212aa292bc
Postprocessing shader: Make every game look like Mad World :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3399 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 22:48:51 +00:00
hrydgard
919ca8ac6d
Postprocessing: new and improved acidtrip shader :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3393 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 19:56:03 +00:00
hrydgard
df91fc8648
Post-processing: Added options to graphics config dialog.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3391 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 19:40:47 +00:00
John Peterson
92cfcd00d1
IR Pointer: Typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3386 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 04:14:13 +00:00
John Peterson
a1a722997a
IR Pointer: Added Punch Out calibration
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3385 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 04:12:27 +00:00
hrydgard
e9a08dc281
Add vignette to bloom shader, for that NEXT GEN FEELING!!! :D (eh)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3382 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 20:29:20 +00:00
hrydgard
085fa5f526
Simple post-processing shader implementation. No UI yet. Does not work together with AA yet. To use shader bad_bloom, for example, set PostProcessingShader under [Enhancements] in gfx_opengl.ini.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3380 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 19:42:25 +00:00
John Peterson
1e2bedbf7e
Wiimote: Added RE4 IR pointer calibration
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3315 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 20:52:12 +00:00
Shawn Hoffman
b0ea0f349b
disable sysconf progressive scan by default, fix discrepancies between some corestartup parameters and sysconf settings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3172 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 21:16:52 +00:00
omegadox
c441cde4c6
Small fix with GameConfig.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2542 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 09:55:55 +00:00
Shawn Hoffman
0ecebf5348
Merge dolphin-cheats-database
2009-03-04 09:46:25 +00:00
omegadox
46c6b9fd52
GameConfig should now update from the dolphin-cheat-database SVN now, don't need to copy the INIs to this SVN anymore. :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2541 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 09:46:24 +00:00
daco65
7274cb4dce
nakee reminded me i would merge the ini database with the main svn once in a while
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so here you go :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2537 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-03 14:48:44 +00:00
John Peterson
491e24792a
Emulated Wiimote Configuration: Added a pre-configured 'IR Pointer.ini' file to the Data dir
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2442 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 03:10:41 +00:00
hrydgard
56ee6e5497
more f-zero work - no success :( Still fp errors.
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maybe we should pull in a full accuracy ppc fp emulator.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1971 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 12:41:01 +00:00
hrydgard
c64bae837f
Initial work on F-Zero - map & gameconfig. Far from playable - wacky math errors. NOTE: The game only boots if you disable LoadStore in the debugger window menu.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1941 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 21:42:24 +00:00
omegadox
9947a77441
Some INI updates.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1834 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 10:48:49 +00:00
daco65
fce24deca5
merging the ini database with dolphin svn.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1701 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-28 14:00:27 +00:00
daco65
d9da0e458a
happy now omega? srry for the copy pasta (and replacing the address & value) >_>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1474 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 23:58:01 +00:00
daco65
ee905d5fbd
Zelda TP(gc) Pal Speedhackzz
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1473 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 23:51:12 +00:00
hrydgard
7fd4a530ac
Fire Emblem Wii speedhack.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1471 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 23:29:02 +00:00
hrydgard
e450578710
TLB hack plus some project changes. I only get a Konami logo though in MGS. Sonic1, plz fix :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1467 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 22:20:50 +00:00
memberTwo.mb2
9b801927fa
MP3 PAL speedhack
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1452 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 23:22:44 +00:00
Shawn Hoffman
9a7a02fe63
bugfixes for patches and isoproperties (and starting on edit/add patches)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1370 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 20:55:45 +00:00
daco65
ec7c4ad53f
ported the fire emblem speedhack to pal.
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also added size 3 to some action reply stuff (im not sure it works, all my size 3 codes are special codes)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1349 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 21:36:45 +00:00
XTra.KrazzY
5cd325991b
Small Fire Emblem JAP Speedhack
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1348 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 18:00:18 +00:00
hrydgard
47088d882e
paper mario minor speedhack
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1345 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 15:13:22 +00:00
hrydgard
cb63a96dae
Fire Emblem GC US speedhack, helps ~10-15%
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1343 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 14:59:35 +00:00
John Peterson
e168f95257
Moved back SYSCONF to shared2/sys, it was probably unnecessary to have it in two places
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1325 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-29 00:06:38 +00:00
memberTwo.mb2
f1ab625f5c
Speedhack for MP1 JAP. Thanks to HyperIris.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1294 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 21:00:30 +00:00
Shawn Hoffman
0b5fed62c1
ISOProperties.cpp can now toggle and remove cheats/patches. Still have to do add/edit. Put PatchEngine in it's own namespace, changed format of patches.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1289 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 19:11:15 +00:00
memberTwo.mb2
0d714b9971
same speedhack for MP1 PAL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1287 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 17:08:34 +00:00
hrydgard
ac970f100e
Same hack for Metroid Prime 2 US
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1274 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 16:51:17 +00:00
hrydgard
a65917f93d
Added similar speed hack for Metroid Prime 1 US
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1273 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 14:24:30 +00:00
hrydgard
7dfbc574ae
Increase default JIT cache size to 16MB. Tweak the mp2 pal speed hack.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1272 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 13:09:10 +00:00
hrydgard
f87c709aa9
Added speed hack engine (way to make block take more cycles). Added example speed hack for Metroid Prime 2 PAL. (Speedhacking is only useful on games with really stupid idle loops, like the Metroids).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1271 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 12:59:10 +00:00
John Peterson
f6b30b1680
Bugfix, and moved readme file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1190 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-16 22:05:07 +00:00
John Peterson
0dde3cc683
And the data
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1189 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-16 20:09:40 +00:00
Shawn Hoffman
e6a34eed9f
update gameconfig files so they match new format given by ISOProperties, add missing map file from new sir structure.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1127 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 18:41:46 +00:00
Shawn Hoffman
ffe1a671ea
added files and svn ignore settings to the new file structure
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1069 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 21:20:12 +00:00
daco65
268509e32a
Initial directory structure.
2008-10-05 12:30:45 +00:00