Some INI updates.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1834 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
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# D43J01 - ZELDA OCARINA MULTI PACK
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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#Add memory patches to be applied every frame here.
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[ActionReplay]
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#Add action replay cheats here.
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@ -1,10 +1,7 @@
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# D43P01 - The Legend of Zelda: Ocarina of Time
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# D43P01 - The Legend of Zelda: Ocarina of Time
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[EmuState]
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#The Emulation State.
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EmulationStateId = 1
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[OnFrame]
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#Add memory patches here.
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[ActionReplay]
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#Add decrypted action replay cheats here.
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Issues="Dolphin doesn't support soft reset"
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[OnFrame]#Add memory patches here.
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[ActionReplay]
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@ -5,4 +5,4 @@ we are currently planning on merging them but for now ill only update the main s
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the version now is
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rev 94
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rev 97
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@ -2,6 +2,7 @@
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[EmuState]
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#The Emulation State.
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EmulationStateId = 2
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Issues="Scanner does not work, music is buggy, scanner mode is buggy"
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[Speedhacks]
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0x803758bc=400
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[OnFrame]
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@ -1,13 +1,8 @@
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# G2MP01 - Metroid Prime 2 Echoes
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[EmuState]
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# G2MP01 - Metroid Prime 2 Echoes[EmuState]
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#The Emulation State.
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EmulationStateId = 2
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Issues="Scanner does not work, music is buggy, scanner mode is buggy"
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[Speedhacks]
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#Patch OSYieldThread to take more time - MP2's idle loop is really stupid.
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0x80375c68=400
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[OnFrame]
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#Add memory patches here.
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#0x80000020=twgt:0xE5207C22
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#0x80000008=word:0x01000000
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[ActionReplay]
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#Add decrypted action replay cheats here.
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0x80375c68=400[OnFrame]#Add memory patches here.#0x80000020=twgt:0xE5207C22
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#0x80000008=word:0x01000000[ActionReplay]#Add decrypted action replay cheats here.
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@ -0,0 +1,9 @@
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# GC6E01 - Pokemon Colosseum
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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Issues="Music is buggy, black overlay (use projection hack to fix)"
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[OnFrame]
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[ActionReplay]
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@ -2,6 +2,7 @@
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[EmuState]
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#The Emulation State.
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EmulationStateId = 4
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Issues="Some controls may not work correctly"
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[OnFrame]
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#Add memory patches here.
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[ActionReplay]
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@ -2,6 +2,7 @@
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[EmuState]
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#The Emulation State.
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EmulationStateId = 2
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Issues="Going to next course may hang"
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[OnFrame]
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#Add memory patches here.
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[ActionReplay]
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@ -1,14 +1,9 @@
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# GM4P01 - Mario Kart: Double Dash!!
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[EmuState]
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# GM4P01 - Mario Kart: Double Dash!![EmuState]
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#The Emulation State.
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EmulationStateId = 4
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[OnFrame]
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#Add memory patches here.
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[ActionReplay]
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#Add decrypted action replay cheats here.
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$(M)
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Issues="Going to next course may hang"
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[OnFrame]#Add memory patches here.
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[ActionReplay]#Add decrypted action replay cheats here.$(M)
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044C2F9A 98000000
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C41D289C 0000FF00
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@ -2,10 +2,10 @@
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[EmuState]
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#The Emulation State.
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EmulationStateId = 3
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Issues="Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play"
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[Speedhacks]
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0x80384b1c=400
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[OnFrame]
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#Add memory patches to be applied every frame here.
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[ActionReplay]
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$This Code Must Be On
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043CB1A8 3C808000
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@ -30,10 +30,6 @@ $Play NES Metroid
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0001CA64 00000041
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0A7A55A4 00000840
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0001CA64 00000040
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#Press L+X at bonus screen
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#Press L+Y before quitting
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#Press L+Y before quitting
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#ARM CANNON
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$Have Ice Beam
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4200183C 001B0001
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$Have Wave Beam
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@ -58,7 +54,6 @@ $Have Morph Ball Bomb
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4200183C 002F0001
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$Have Power Bomb
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4200183C 00330001
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#SUITS
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$Have Varia Suit
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4200183C 006F0001
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$Have Gravity Suit (break)
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@ -66,7 +61,6 @@ $Have Gravity Suit (break)
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4200183C 006B0001
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$Have Phazon Suit (break)
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4200183C 00730001
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#VISORS
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$Have Combat Visor
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4200183C 005B0001
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$Have Scan Visor
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@ -75,7 +69,6 @@ $Have X-Ray Visor
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4200183C 004B0001
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$Have Thermal Visor
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4200183C 003B0001
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#SECONDARY ITEMS
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$Have Space Jump Boots
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4200183C 00510001
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4200183C 00530001
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@ -6,6 +6,7 @@
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 2
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Issues="Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play"
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[OnFrame]
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#Add memory patches to be applied every frame here.
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[ActionReplay]
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@ -1,15 +1,14 @@
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# GM8P01 - Metroid Prime
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# GM8P01 - Metroid Prime
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[Core]
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#Values set here will override the main dolphin settings.
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[Speedhacks]
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# Patch OSYieldThread to take more time - MP1's idle loop is really stupid.
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0x8036eba0=400
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0x8036eba0=400
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[EmuState]
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#The Emulation State.
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EmulationStateId = 2
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[OnFrame]
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#Add memory patches here.
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[ActionReplay]
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#Add decrypted action replay cheats here.
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Issues="Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play, PAL problems"
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[EmuState]
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EmulationStateId = 0
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[OnFrame]
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[ActionReplay]
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@ -2,6 +2,7 @@
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[EmuState]
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#The Emulation State.
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EmulationStateId = 4
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Issues="The bubbles in into scene when starting a game are not shaded right?"
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[OnFrame]
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#Add memory patches here.
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# GNHE5d - NHL HITZ 20-02
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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[OnFrame]
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[ActionReplay]
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@ -2,6 +2,7 @@
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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Issues="Some graphical bugs"
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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@ -0,0 +1,11 @@
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# GP6P01 - Mario Party 6
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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Issues="uses the mic attachment"
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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[ActionReplay]
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@ -0,0 +1,9 @@
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# GSWP64 - Star Wars: Rogue Leader
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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Issues="Needs TLB emulation"
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[OnFrame]
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[ActionReplay]
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@ -2,6 +2,7 @@
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[EmuState]
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#The Emulation State.
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EmulationStateId = 2
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Issues="low FPS in big areas, no working sound"
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[OnFrame]
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#Add memory patches here.
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[ActionReplay]
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@ -6,6 +6,7 @@
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 2
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Issues="low FPS in big areas, no working sound"
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[OnFrame]
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[ActionReplay]
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$(M)
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# PZLE01 - The Legend of Zelda: Collector's Edition
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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[OnFrame]
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[ActionReplay]
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@ -0,0 +1,9 @@
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# RELS01 - The Legend of Zelda: Collector's Edition(Majora's Mask)
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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Issues="Boots then hangs, stuck on nop opcode?"
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[OnFrame]
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[ActionReplay]
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@ -0,0 +1,9 @@
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# RM3E01 - Metroid Prime 3: Corruption
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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Issues="non working scanner"
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[OnFrame]
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[ActionReplay]
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@ -6,5 +6,6 @@
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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Issues="No working scanner"
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[OnFrame]
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[ActionReplay]
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# RM8E01 - Mario Party 8
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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Issues="Some graphics flickering in very background"
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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[ActionReplay]
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# RO7P7D - Spyro: Eternal Night
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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#Add memory patches to be applied every frame here.
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[ActionReplay]
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@ -0,0 +1,8 @@
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# RSBJ01 - Super Smash Bros. Brawl
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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[OnFrame]
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[ActionReplay]
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# RUCXRT - RTL Winter Sports 2008
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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#Add memory patches to be applied every frame here.
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[ActionReplay]
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# RZDP01 - The Legend of Zelda Twilight Princess
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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#Add memory patches to be applied every frame here.
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[ActionReplay]
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#Add action replay cheats here.
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@ -1,8 +1,6 @@
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# UGPP01 - Game Boy Player Start-up Disc for EUR
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[Core]
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#Values set here will override the main dolphin settings.
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# UGPP01 - GAME BOY PLAYER
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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Issues="The game needs the GBA Player hardware attachment"
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[OnFrame]
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[ActionReplay]
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[ActionReplay]
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