Commit Graph

27074 Commits

Author SHA1 Message Date
Pokechu22 68d987bbee CommandProcessor: Add FIFO_BP_LO/HI to directly_mapped_vars
directly_mapped_vars was added in #69 (4129b30494), but for some reason FIFO_BP_LO/HI were split out from it in in #885 (65af90669b).  As far as I can tell, this code (and the code that existed at the time) is identical, so there's no reason to have it handled separately.
2022-02-15 22:34:31 -08:00
Admiral H. Curtiss 4a9553bf6d
MemArena: Load UnmapViewOfFileEx dynamically to restore Windows 7 support. 2022-02-14 21:57:18 +01:00
Admiral H. Curtiss 3a4de2b306
MemArena: Use Common::DynamicLibrary for m_api_ms_win_core_memory_l1_1_6_handle. 2022-02-14 21:57:15 +01:00
Pokechu22 7c91acb000
Merge pull request #10449 from Pokechu22/unknown-opcode-log
CommandProcessor: Move unknown opcode log message before the panic alert and log ignored unknown opcodes at warn level
2022-02-13 14:37:06 -08:00
JMC47 86dbf768b9
Merge pull request #10447 from JosJuice/resetcodeptr-on-decrement
Common/CodeBlock: Call ResetCodePtr when decreasing region_size
2022-02-13 17:25:11 -05:00
Pokechu22 07578d8f1d CommandProcessor: Log ignored unknown opcodes at warn level
Large amounts of logging can have an impact on performance, so moving the ones that have been determined to not matter to the warn level gives a way to hide those messages without hiding actual errors (and also gives a fast visual way of distinguishing between ignored and non-ignored ones due to the different colors).
2022-02-13 14:16:05 -08:00
Pokechu22 4ea9287a09 CommandProcessor: Move unknown opcode log message before the panic alert
This way, the extra information is already in the log by the time the panic alert appears, which is slightly more convenient for debugging.
2022-02-13 14:15:54 -08:00
Pokechu22 97482a61c6 CommandProcessor: Ignore unknown opcode for 0x3f 2022-02-12 23:38:20 -08:00
Pokechu22 68cdceb4be CommandProcessor: Log PC and LR on unknown opcodes 2022-02-12 23:38:20 -08:00
Pokechu22 095803d1e9 CommandProcessor: Move contents of second unknown opcode panic alert to the log
This way, the information is always available, and users don't have to deal with a wall of meaningless information.
2022-02-12 23:38:19 -08:00
Pokechu22 1c74867c71 GPFifo: Make s_gather_pipe size new constant GATHER_PIPE_EXTRA_SIZE 2022-02-12 23:38:19 -08:00
Pokechu22 55f8aa9921 VideoCommon/Fifo: Use GPFifo::GATHER_PIPE_SIZE instead of magic 32 2022-02-12 23:38:19 -08:00
Pokechu22 9ffe9d3dc1 CommandProcessor: Remove redundant GATHER_PIPE_SIZE constant 2022-02-12 16:17:03 -08:00
Pokechu22 ce52ea35ec Jit: Replace magic 32 with GPFifo::GATHER_PIPE_SIZE 2022-02-12 16:14:05 -08:00
JosJuice 989bdb8d6d Common/CodeBlock: Call ResetCodePtr when decreasing region_size
Fixes https://bugs.dolphin-emu.org/issues/12827.

A description of what was going wrong:

JitArm64::Init first calls CodeBlock::AllocCodeSpace, after which
CodeBlock and Arm64Emitter consider us to have 96 MB of code space
available. JitArm64::Init then calls AddChildCodeSpace, which is
supposed to take 64 MiB of that space and give it to m_far_code.
CodeBlock's view of how much space there is gets updated from 96 MiB
to 32 MiB, but due to the missing call, Arm64Emitter keeps thinking
that it has 96 MiB of space available.

The last thing JitArm64::Init does is to call ResetFreeMemoryRanges.
This function asks Arm64Emitter how much code space is available and
stores a range of that size in m_free_ranges_near, meaning that
m_free_ranges_near ends up being backed by both nearcode and farcode!
This is a ticking time bomb; as soon as we grab memory from
m_free_ranges_near which is backed by farcode, we're in trouble.
The crash I ran into in my testing was caused by fastmem code being
allocated in farcode (our backpatch handler only handles accesses made
from nearcode), but you may as well get errors caused by code intended
for nearcode overwriting code intended for farcode or vice versa.

So why did NBA Live 2005 crash when most games had no problems,
and why was the bug bisected to the commit that increased the size
of far code from 16 MiB to 64 MiB? Well, as long as we're only
using the first 32 MiB of the big 96 MiB range, everything works.
What happens with NBA Live 2005 (I have not investigated exactly
through what mechanism this happens) is that at some point the range
in m_free_ranges_near gets split into two ranges, one which is
backed by nearcode and one which is backed by farcode. Dolphin
prefers to select the biggest range available (we don't want to
pick a tiny 1 KiB range that may not be able to fit the whole block
we're about to emit, after all), and after increasing the size of
farcode to 64 MiB, farcode is bigger than nearcode.
2022-02-12 17:51:32 +01:00
JMC47 9214174bb3
Merge pull request #10435 from AdmiralCurtiss/savestate-crash
Core/State: Add some multithreading protections.
2022-02-11 06:28:46 -05:00
JMC47 9d69ca8850
Merge pull request #10386 from JosJuice/gba-save-dir-cond
Don't create GBA saves dir when building without mGBA
2022-02-11 06:27:43 -05:00
JMC47 30a9777c5a
Merge pull request #10394 from Pokechu22/alpha-1-blend
Revert TEV alpha lerp change and special-case alpha=1 in blending
2022-02-11 06:26:35 -05:00
JMC47 a6f9dd5a83
Merge pull request #9544 from AdmiralCurtiss/fastmem-placeholder-windows
MemArena: Use memory placeholders for fastmem on Windows to ensure nothing allocates within the fastmem space.
2022-02-09 16:46:15 -05:00
Pokechu22 444f6fd0cb Treat alpha as 0 if alpha is 1 for blending
This removes the white box in fortune street again, without causing Mario Kart Wii to regress.
2022-02-08 15:15:15 -08:00
Pokechu22 0327e6acb4 Use the same logic for lerp bias for color and alpha
It doesn't make sense for alpha to add the bias ONLY when dividing by 2, while color doesn't apply the bias for divide by 2 only; hardware testing indicates that alpha should have the bias.

This fixes the menus in Mario Kart Wii (https://bugs.dolphin-emu.org/issues/11909) but reintroduces the white rectangle in Fortune Street.

This reverts commit 5aaa5141ed (and several other matching changes elsewhere).
2022-02-08 15:15:15 -08:00
OatmealDome a9b5188047 OGLMain: Set default value for bSupportsSettingObjectNames 2022-02-08 14:53:51 -05:00
Admiral H. Curtiss 79405de103
MemArena: Use placeholders on Windows. 2022-02-06 18:06:04 +01:00
Admiral H. Curtiss 73311694b0
Core/State: Guard g_save_thread with a mutex. 2022-02-05 21:50:37 +01:00
Admiral H. Curtiss 56ea1c1d74
Core/State: Guard SaveAs() and LoadAs() with a mutex. 2022-02-05 21:50:34 +01:00
Admiral H. Curtiss 09a0ba06c0
Merge pull request #10417 from jordan-woyak/libavformat-59-build-fix
VideoCommon/FrameDump: Build fix for libavformat major version 59 and newer.
2022-02-04 20:42:34 +01:00
Mai M 40cda23491
Merge pull request #10404 from iwubcode/vulkan_headers_update
Externals / Vulkan: update Vulkan headers to v1.3.204
2022-02-04 01:04:29 -05:00
JMC47 4d1e6ff76a
Merge pull request #10422 from OatmealDome/opengl-shader-crash
VideoConfig: Add flag for whether the system supports setting object names
2022-01-31 01:25:46 -05:00
OatmealDome 8be3572c83 D3D12: Assume support for setting object names 2022-01-31 01:17:40 -05:00
OatmealDome 73d957f65c D3DMain: Assume support for setting object names 2022-01-31 01:17:40 -05:00
OatmealDome 4c7fe45475 VKShader: Only set shader name if supported 2022-01-31 01:17:40 -05:00
OatmealDome 28f3cb3d97 VKTexture: Only set texture name if supported 2022-01-31 01:17:40 -05:00
OatmealDome a8ce71fcd4 VulkanContext: Set bSupportsSettingObjectNames based on extension initialization result 2022-01-31 01:17:40 -05:00
OatmealDome 801897467c VulkanEntryPoints: Make vkSetDebugUtilsObjectNameEXT an instance function 2022-01-31 01:17:40 -05:00
OatmealDome a720083a7e Revert "Vulkan: Check for vkSetDebugUtilsObjectNameEXT before using it"
This reverts commit 2ab66390f8.
2022-01-31 01:17:40 -05:00
OatmealDome b36c866398 OGLTexture: Only set texture name if supported 2022-01-31 01:17:40 -05:00
OatmealDome ea1ac73c38 OGLShader: Only set shader name if supported 2022-01-31 01:17:40 -05:00
OatmealDome 390cc13834 OGLRender: Set object name support on GL >4.3 and GL ES 3.2 2022-01-31 01:17:40 -05:00
OatmealDome 947b562e06 VideoConfig: Add flag for whether the system supports setting object names 2022-01-31 01:17:37 -05:00
JMC47 8e21495c59
Merge pull request #10419 from OatmealDome/mac-updater-rename
UpdaterCommon: Copy content file to a temporary file before renaming on macOS
2022-01-30 19:45:58 -05:00
OatmealDome 90665fbabe UpdaterCommon: Copy content file to a temporary file before renaming on macOS 2022-01-30 15:40:28 -05:00
Jordan Woyak a9a163657c VideoCommon/FrameDump: Build fix for libavformat major version 59 and newer. av_guess_format now returns a pointer to const. 2022-01-30 13:16:51 -06:00
Admiral H. Curtiss ff071f8b75
Core/BaseConfigLoader: Disallow loading the MAIN_MEMORY_CARD_SIZE from the global config INI. 2022-01-29 22:32:19 +01:00
Admiral H. Curtiss 63df67b7c8
Merge pull request #10395 from AdmiralCurtiss/memcard-size-setting
Port memory card size override setting to new config system.
2022-01-29 22:32:00 +01:00
Pokechu22 4aeef95746 Fix copy filter clamping when EFB VRAM copies are disabled 2022-01-29 12:23:32 -08:00
iwubcode 8e3dbe9671 Externals / Vulkan: update Vulkan headers to v1.3.204. Fix default present mode in Vulkan swap chain 2022-01-29 00:47:51 -06:00
Admiral H. Curtiss a336c4386c
IOFile: Rename Clear() to ClearError() for clarity. 2022-01-29 06:49:22 +01:00
Admiral H. Curtiss 36cfcb530f
IOFile: Make origin parameter to Seek() an enum class. 2022-01-29 06:49:21 +01:00
JMC47 c2d8191fbb
Merge pull request #10401 from JosJuice/adreno-primitive-restart
DriverDetails: Disable primitive restart on Adreno
2022-01-28 15:12:43 -05:00
JosJuice 4f292f5ade DriverDetails: Disable primitive restart on Adreno
Turning off primitive restart increases performance a lot on
Adreno for some reason. We're talking numbers like 50%-100% faster
in situations which are bottlenecked by rendering.
2022-01-28 20:25:18 +01:00