Commit Graph

423 Commits

Author SHA1 Message Date
Léo Lam 28cd6f6520
Merge pull request #9440 from lioncash/qt6
DolphinQt: Qt 6.0 forward-compatibility changes
2021-01-27 19:28:43 +01:00
Léo Lam 6086111566
Merge pull request #9467 from iwubcode/gamecube_controllers_widget
DolphinQt: Move gamecube controller ui logic to its own widget
2021-01-27 19:24:06 +01:00
Léo Lam 84ad550c19
Merge pull request #9449 from Filoppi/patch-11
Qt: Fix Shake Mapping Indicator not showing deadzone
2021-01-27 19:19:58 +01:00
Léo Lam 42b55e8fa3
Merge pull request #9450 from Filoppi/patch-12
Qt: Fix stock input profiles being deletable
2021-01-27 19:18:51 +01:00
iwubcode 780360b921 DolphinQt: Move gamecube controller ui logic to its own widget 2021-01-27 12:02:39 -06:00
iwubcode f3b6c9723c DolphinQt: Move wiimote controller ui logic to its own widget 2021-01-27 11:27:05 -06:00
iwubcode 67b9e94e4d DolphinQt: Move common controller interface logic to its own widget 2021-01-23 15:17:38 -06:00
Filippo Tarpini c1ab89cf2c Qt: Fix stock input profiles being deletable
Also avoid files without a name before the extension (name: ".ini")
from being added to the list because then they wouldn't be saveable
and it would appear with an empty name anyway.
2021-01-17 20:51:01 +02:00
Filippo Tarpini 43223aadc8
Qt: Fix Shake Mapping Indicator not showing deadzone
QRectF was missing from drawRect which meant the deazone was casted to an int, flooring its value (it goes from 0 to 1).
2021-01-16 23:10:35 +02:00
Lioncash 46ca371ef3 DolphinQt: Migrate QRegExp over to QRegularExpression
Qt 5.0 introduced QRegularExpression to replace QRegExp. In Qt 6.0,
QRegExp is removed entirely in favor of it.
2021-01-13 05:07:29 -05:00
Léo Lam 4cdcbb6ab2
Merge pull request #9308 from smurf3tte/re23_patch
Patches for Resident Evil 2/3 audio issues
2021-01-06 01:52:15 +01:00
Léo Lam 0b1db65aa1
Merge pull request #9405 from Filoppi/patch-7
Rename "Use Fullscreen" setting to "Start in Fullscreen"
2021-01-06 01:44:46 +01:00
Filippo Tarpini 0805b58302
DolphinQt: Remove some useless includes
[committer note: fixed commit message style]
2021-01-05 15:24:13 +01:00
Filippo Tarpini 57c59c18d4
Rename "Use Fullscreen" setting to "Start in Fullscreen"
The name was confusing as changing it at runtime would not change the window to fullscreen, as it effectively only affects the start of the emulation.
Also blocked the ability to change it when the emulation is running, to be more inline with other similar settings, like "Render to main Window".
2020-12-31 13:39:45 +02:00
smurf3tte f4c579e720 Fix bad memory references in NewPatchDialog
This code was storing references to patch entries which could move around in memory if a patch was erased from the middle of a vector or if the vector itself was reallocated. Instead, NewPatchDialog maintains a separate copy of the patch entries which are committed back to the patch if the user accepts the changes.
2020-12-29 14:31:05 -08:00
smurf3tte f3b8a985e7 Patches for Resident Evil 2/3 audio issues
These games are erroneously zeroing buffers before they can be fully copied to ARAM by DMA. The responsible memset() calls are followed by a call to DVDRead() which issues dcbi instructions that effectively cancel the memset() on real hardware. Because Dolphin lacks dcache emulation, the effects of the memset() calls are observed, which causes missing audio.

In a comment on the original bug, phire noted that the issue can be corrected by simply nop'ing out the offending memset() calls. Because the games dynamically load different .rel executables based on the character and/or language, the addresses of these calls can vary.

To deal generally with the problem of code being dynamically loaded to fixed, known addresses, the patch engine is extended to support conditional patches which require a match against a known value. This sort of thing is already achievable with Action Replay/Gecko codes, but their use depends on enabling cheats globally in Dolphin, which is not a prerequisite shared by patches.

Patches are included for every region, character, and language combination. They are enabled by default.

The end result is an approximation of the games' behavior on real hardware without the associated complexity of proper dcache emulation.

https://bugs.dolphin-emu.org/issues/9840
2020-12-29 14:24:46 -08:00
iwubcode 9bd4e0939e DolphinQt: Update mapping window device to use expanding size policy 2020-12-24 13:49:25 -06:00
iwubcode 9a744ab25b DolphinQt: Move Free Look out of Graphics/Hotkey and into its own configuration window. Launched from a new menu option - "Free Look Settings". The HotKeyScheduler still calls the Free Look functionality to reduce the total number of threads 2020-12-24 13:49:25 -06:00
iwubcode e55342ae88 DolphinQt: Fix all instances of <gameid> in AdvancedWidget to use the appropriate html code instead 2020-12-18 22:50:06 -06:00
Léo Lam 6018525992
Qt: Fix deprecated use of MidButton
MidButton has been deprecated since Qt 4.7. The replacement is
MiddleButton.
2020-12-16 14:45:11 +01:00
Léo Lam efdb620783
Qt/Config: Remove unused includes 2020-12-16 14:43:26 +01:00
Jordan Woyak 4bb0a885d0 WiimoteEmu/DolphinQt: Fix tilt indicator for wrapped around angles. 2020-12-14 20:02:49 -06:00
Léo Lam 2c2ec16b53
Merge pull request #9320 from JosJuice/remove-patch-crash
DolphinQt: Fix crash after removing extra patch line
2020-12-15 00:01:07 +01:00
JosJuice 3c6ad495b4 DolphinQt: Fix crash after removing extra patch line 2020-12-11 22:13:10 +01:00
JosJuice b285991b88 Turn Config::Info into a class with getters 2020-12-11 19:54:16 +01:00
JosJuice 11e8783893 Core: Don't copy default _Enabled sections to user INIs 2020-12-11 15:38:11 +01:00
JosJuice d77a9ad1b6 Core: Save the disabling of default enabled codes
The previous commit adjusted the code for loading
and this commit adjusts the code for saving.
2020-12-11 10:08:20 +01:00
JosJuice 366cfd0f8c Core: Allow overriding the enabling of a code
If we want to enable codes in the default game INIs,
we should have some way for users to disable them.
This commit accomplishes that by adding a *_Disabled
section corresponding to each *_Enabled section.
2020-12-11 10:02:14 +01:00
Léo Lam a5880fa402
Qt: Add missing tr calls for tooltip descriptions 2020-11-30 14:04:08 +01:00
iwubcode cc837a59d6 Core / DolphinQt: Add ini only option to force low-contrast tooltips 2020-11-28 11:49:14 -06:00
iwubcode 9c204428fe DolphinQt: Add tooltip support to Software Renderer Graphics tab 2020-11-28 11:49:14 -06:00
iwubcode 2bfb8ebf96 DolphinQt: Add tooltip support to Hacks Graphics tab 2020-11-28 11:49:14 -06:00
iwubcode 1673442794 DolphinQt: Add tooltip support to Advanced Graphics tab 2020-11-28 11:49:14 -06:00
iwubcode d083dae7fd DolphinQt: Add tooltip support to Enhancements Graphics tab 2020-11-28 11:49:14 -06:00
iwubcode b9eae86704 DolphinQt: Add tooltip support to General Graphics tab 2020-11-28 11:49:14 -06:00
iwubcode a9271aa167 DolphinQt: Add the ability to show a tooltip for custom graphics controls 2020-11-28 11:49:14 -06:00
iwubcode af0161cafd DolphinQt: Add generic tooltip controls 2020-11-28 11:49:14 -06:00
iwubcode 613d8b1cba DolphinQt: Remove description box handling from graphics widget and window 2020-11-28 11:49:14 -06:00
iwubcode c754b02aae DolphinQt: Add BalloonTip which is built off of an internal Qt class. It gives the ability to show a tooltip with an arrow! 2020-11-28 11:49:14 -06:00
Admiral H. Curtiss 11e226a91a Qt/IOWindow: Remove Apply button. 2020-11-26 00:47:37 +01:00
Admiral H. Curtiss 334100509b Qt/IOWindow: Show the current value of the expression. 2020-11-26 00:46:51 +01:00
Admiral H. Curtiss ddfb8fa404 Qt/IOWindow: Apply expressions immediately so we can query the current value of the expression. 2020-11-26 00:45:31 +01:00
Nick Michael 55dd3d7337 Virtual Notch settings and UI for octagonal stick 2020-11-03 22:06:27 +00:00
JosJuice 908d6f8fa0
Merge pull request #9179 from leoetlino/available-video-backends
VideoCommon: Get rid of the global g_available_video_backends
2020-10-23 20:02:21 +02:00
LC de96fe0860
Merge pull request #9162 from jordan-woyak/quaternion
Replace stateful rotational matrices with quaternions.
2020-10-21 17:34:11 -04:00
Léo Lam aaaa3896c0
VideoCommon: Get rid of the global g_available_video_backends
Replace it with a function-local static that is initialized on first
use. This gets rid of a global variable and removes the need for
manual initialization in UICommon.

This commit also replaces the weird find_if that looks for a non-null
unique_ptr with a simple "is vector empty" check considering that
none of the pointers can be null by construction.
2020-10-21 22:00:10 +02:00
Léo Lam fc3b474cce
Merge pull request #8318 from iwubcode/dynamic_input_textures
InputCommon: Dynamic Input Textures
2020-10-20 02:10:29 +02:00
Léo Lam 911704611e
Merge pull request #9096 from jordan-woyak/calibration-cleanup
ControllerEmu: Improve and simplify UpdateCalibrationData.
2020-10-20 02:01:16 +02:00
Jordan Woyak 09431635f3 InputCommon/WiimoteEmu: Replace stateful rotational matrices with quaternions. 2020-10-19 16:33:55 -05:00
JosJuice d64fc67b04 Show NKitness in file format string
To make people more aware that they're not using a normal disc image.
2020-10-06 19:35:00 +02:00
iwubcode fd3af4c5d3 InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image. 2020-10-03 17:10:35 -05:00
Jordan Woyak 48b76ff90f InputCommon: Improve input detection to produce buton combinations. 2020-09-25 22:51:32 -05:00
Jordan Woyak d8ad8c3861 InputCommon: Make hotkeys and input detection aware of Ctrl -> L_Ctrl / R_Ctrl hierarchy. 2020-09-25 20:29:18 -05:00
Jordan Woyak b3acc7403f InputCommon: Support detecting combinations of inputs. (Hotkeys) 2020-09-25 20:29:18 -05:00
JosJuice 0ddd296cd9 DolphinQt: Use 1-based disc numbering in InfoWidget 2020-09-23 11:42:22 +02:00
Jordan Woyak 0ca73355a8 ControllerEmu: Improve and simplify UpdateCalibrationData. 2020-09-19 08:40:55 -05:00
Techjar 29460b946e Qt/MappingWindow: Add support for built-in profiles 2020-09-18 06:32:42 -04:00
Techjar 0759ead9b6 Qt: Use better method of getting default monospace font
This should give us a nicer font on Windows, while also not severely
impacting the existing behavior on Linux.
2020-09-15 04:48:44 -04:00
iwubcode a83bf8bc59 DolphinQt: properly remove slot connection for ConfigChange when object is destructed 2020-09-12 17:35:58 -05:00
Shawn Hoffman 89b6a4cbee DolphinQt: resolve Qt5.15 deprecations 2020-08-23 13:57:05 -07:00
Tilka f17b5dd41b
Merge pull request #8804 from iwubcode/dsu-improvements
DolphinQt / InputCommon - Support multiple DSU servers
2020-08-08 20:45:57 +01:00
Admiral H. Curtiss cdf2a29b5e Qt/IOWindow: Add a handful of math functions to the function dropdown. 2020-08-02 22:09:09 +02:00
iwubcode 9c8338ec4c DolphinQt / VideoCommon: Add additional texture dumping options. Specifically, this enables users to choose whether to dump mip maps, base level textures, or both. 2020-07-22 19:30:27 -05:00
iwubcode 97c9cf3e21 DolphinQt / InputCommon - add DSU string validator to avoid crashes, limited backwards compatibility support 2020-07-17 14:53:39 -05:00
iwubcode 58aa0150e1 DolphinQt / InputCommon: Support multiple DSU servers 2020-07-17 14:53:39 -05:00
JosJuice c9edfa0eaa Replace Windows CMake lambda constexpr capture workaround
While manually capturing constexpr variables used in lambda
expressions does work, it's really easy to forget doing so since
we don't have a Windows CMake builder and the workaround isn't
necessary anywhere else. Fortunately, MSVC has a flag that fixes
the constexpr capture behavior, so let's use that instead.
2020-06-25 13:11:29 +02:00
JosJuice d494e0230c Show file format details in game properties 2020-06-21 20:47:23 +02:00
Léo Lam 8df56cb319 Migrate video backend setting to the new config system
Fixes https://bugs.dolphin-emu.org/issues/12087
2020-05-22 16:54:53 +02:00
JosJuice 6d3b0db041 DolphinQt: Fix freelook description typos
cControls -> controls, axis -> axes, removed leading spaces.
2020-05-20 21:56:04 +02:00
Pierre Bourdon cea779cc84
Merge pull request #8767 from iwubcode/freelook-camera-type
Expand freelook camera with control options
2020-05-17 17:33:04 +02:00
iwubcode aed7319ef8 DolphinQt: Expose freelook camera control to UI 2020-05-03 13:34:13 -05:00
Léo Lam 297bbceadf Remove redundant "Emulation" from "DSP HLE Emulation"
HLE stands for "high-level emulation", so "DSP HLE Emulation" would
mean "DSP High-Level Emulation Emulation"
2020-05-03 17:54:05 +02:00
Léo Lam 1b26929119
Merge pull request #8789 from JosJuice/windows-cmake-errors
Fix Windows CMake build errors
2020-05-03 15:33:58 +02:00
JosJuice bf57abc0d5 Fix Windows CMake build errors
Lambda expressions with uncaptured constants were leading to errors,
and there were also some warnings about deprecated functions
(QFontMetrics::width and inet_ntoa).
2020-05-03 14:10:24 +02:00
Léo Lam 19da101164 Remove redundant Config prefix from ConfigInfo/ConfigLocation
Both structs are already in the Config namespace.
2020-05-02 14:40:14 +02:00
Lioncash 19115c84dd DolphinQt: Use qOverload where applicable
Provides the same behvaior, but in a much more concise manner.
2020-04-28 16:54:19 +02:00
3t13nn3 8288bdce03 Fix Hotkey Controller Profile display with boxes for each Wiimote 2020-04-28 15:55:53 +02:00
Léo Lam 88ae4c7914
Merge pull request #8729 from JosJuice/android-touch-ir-default
Android: Use touch emulation of IR by default
2020-04-27 17:56:01 +02:00
JosJuice 18a4afb053 Android: Use touch emulation of IR by default
While having motion control emulation of IR enabled by default
makes sense in situations like using a DualShock 4 on a PC,
Android has the additional option of touch emulation of IR
which seems to be better liked, and the default value which
was chosen with PC in mind was carried over to Android
without any particular consideration. This change disables
motion control emulation of IR by default on Android only.
2020-04-27 17:02:53 +02:00
JMC47 a5bd263dfb
Merge pull request #8714 from JosJuice/progress-dialog-thread
DolphinQt: Run tasks that use progress dialogs on separate threads
2020-04-21 23:59:37 -04:00
JMC47 9de3717c50
Merge pull request #8340 from stenzek/max-res
DolphinQt: Don't overwrite >8x IR scale in ini, add maximum internal res option
2020-04-16 21:01:14 -04:00
JosJuice c6ee767851 DolphinQt: Run tasks that use progress dialogs on separate threads 2020-04-03 12:53:38 +02:00
JosJuice aee9c7390d
Merge pull request #8699 from howard0su/cleanup_move
Cleanup warnings of -Wpessimizing-move
2020-03-23 19:58:13 +01:00
sL1pKn07 4f7ea79ae4 Fix build with Qt 5.15+ 2020-03-23 17:58:39 +01:00
Jun Su 964a2e1e70 Cleanup warnings of -Wpessimizing-move
moving a temporary object prevents copy elision. Remove std::move.
2020-03-23 16:31:15 +08:00
Jordan Woyak 099e6bfab9 DolphinQt: Fix gyro mapping indicator's "jitter" drawing. 2020-03-17 19:19:58 -05:00
Léo Lam 57274cbf91
Merge pull request #8565 from Pokechu22/log-scroll-bar
Always display the horizontal scroll bar when log word wrap is off
2020-03-15 23:14:23 +01:00
Jordan Woyak 2451a41a48 DolphinQt: Fix calibration cancel behavior. 2020-02-25 18:36:56 -06:00
Jordan Woyak 2c843ae06b DolphinQt: Clean up calibration drawing a bit. 2020-02-25 17:58:32 -06:00
Jordan Woyak 6b109bd2a6 DolphinQt: Tweak indicator raw-input/input-shape color for better contrast in some dark themes. 2020-02-24 16:26:28 -06:00
Jordan Woyak 122984b46e DolphinQt: Eliminiate redundant swing indicator logic. 2020-02-24 16:26:28 -06:00
Jordan Woyak d80fd13b17 DolphinQt: Clean up mapping indicator code and draw lines on "pixel centers". 2020-02-24 16:26:26 -06:00
Jordan Woyak f79ca680cb DolphinQt: Eliminate redundant cursor indicator logic. 2020-02-24 16:25:06 -06:00
Jordan Woyak 38f36be9ae DolphinQt: Break mapping indicators into separate classes. Ensure "state lock" is held on redraw. 2020-02-24 16:25:06 -06:00
Jordan Woyak 1a3b4d91bf InputCommon: Mark GetStateLock with [[nodiscard]] and fix discarding calls. 2020-02-24 16:25:06 -06:00
Jordan Woyak 58448d74c5 InputCommon: Add real Wii Remote support to ControllerInterface. Add option to connect additional Wii Remotes. 2020-02-17 16:14:01 -06:00
Jordan Woyak 1e652d7d34 InputCommon: Add calibration functionality to IMUGyroscope. 2020-02-17 15:57:43 -06:00
Jordan Woyak 82a3aa5ff6 InputCommon: Add "Dead Zone" setting to raw gyro inputs. 2020-02-17 15:57:43 -06:00
Tilka a9dc4ac3f0
Merge pull request #8603 from jordan-woyak/deadzone-too-dark
DolphinQt/Mapping: Tweak "Dead Zone" and "Gate" colors.
2020-02-10 23:28:56 +00:00
Jordan Woyak 0a1634bedf InputCommon: Allow Wii remote extension to be set with an input expression. 2020-02-08 16:03:13 -06:00