Léo Lam
28cd6f6520
Merge pull request #9440 from lioncash/qt6
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DolphinQt: Qt 6.0 forward-compatibility changes
2021-01-27 19:28:43 +01:00
Léo Lam
6086111566
Merge pull request #9467 from iwubcode/gamecube_controllers_widget
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DolphinQt: Move gamecube controller ui logic to its own widget
2021-01-27 19:24:06 +01:00
Léo Lam
84ad550c19
Merge pull request #9449 from Filoppi/patch-11
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Qt: Fix Shake Mapping Indicator not showing deadzone
2021-01-27 19:19:58 +01:00
Léo Lam
42b55e8fa3
Merge pull request #9450 from Filoppi/patch-12
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Qt: Fix stock input profiles being deletable
2021-01-27 19:18:51 +01:00
iwubcode
780360b921
DolphinQt: Move gamecube controller ui logic to its own widget
2021-01-27 12:02:39 -06:00
iwubcode
f3b6c9723c
DolphinQt: Move wiimote controller ui logic to its own widget
2021-01-27 11:27:05 -06:00
iwubcode
67b9e94e4d
DolphinQt: Move common controller interface logic to its own widget
2021-01-23 15:17:38 -06:00
Filippo Tarpini
c1ab89cf2c
Qt: Fix stock input profiles being deletable
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Also avoid files without a name before the extension (name: ".ini")
from being added to the list because then they wouldn't be saveable
and it would appear with an empty name anyway.
2021-01-17 20:51:01 +02:00
Filippo Tarpini
43223aadc8
Qt: Fix Shake Mapping Indicator not showing deadzone
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QRectF was missing from drawRect which meant the deazone was casted to an int, flooring its value (it goes from 0 to 1).
2021-01-16 23:10:35 +02:00
Lioncash
46ca371ef3
DolphinQt: Migrate QRegExp over to QRegularExpression
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Qt 5.0 introduced QRegularExpression to replace QRegExp. In Qt 6.0,
QRegExp is removed entirely in favor of it.
2021-01-13 05:07:29 -05:00
Léo Lam
4cdcbb6ab2
Merge pull request #9308 from smurf3tte/re23_patch
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Patches for Resident Evil 2/3 audio issues
2021-01-06 01:52:15 +01:00
Léo Lam
0b1db65aa1
Merge pull request #9405 from Filoppi/patch-7
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Rename "Use Fullscreen" setting to "Start in Fullscreen"
2021-01-06 01:44:46 +01:00
Filippo Tarpini
0805b58302
DolphinQt: Remove some useless includes
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[committer note: fixed commit message style]
2021-01-05 15:24:13 +01:00
Filippo Tarpini
57c59c18d4
Rename "Use Fullscreen" setting to "Start in Fullscreen"
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The name was confusing as changing it at runtime would not change the window to fullscreen, as it effectively only affects the start of the emulation.
Also blocked the ability to change it when the emulation is running, to be more inline with other similar settings, like "Render to main Window".
2020-12-31 13:39:45 +02:00
smurf3tte
f4c579e720
Fix bad memory references in NewPatchDialog
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This code was storing references to patch entries which could move around in memory if a patch was erased from the middle of a vector or if the vector itself was reallocated. Instead, NewPatchDialog maintains a separate copy of the patch entries which are committed back to the patch if the user accepts the changes.
2020-12-29 14:31:05 -08:00
smurf3tte
f3b8a985e7
Patches for Resident Evil 2/3 audio issues
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These games are erroneously zeroing buffers before they can be fully copied to ARAM by DMA. The responsible memset() calls are followed by a call to DVDRead() which issues dcbi instructions that effectively cancel the memset() on real hardware. Because Dolphin lacks dcache emulation, the effects of the memset() calls are observed, which causes missing audio.
In a comment on the original bug, phire noted that the issue can be corrected by simply nop'ing out the offending memset() calls. Because the games dynamically load different .rel executables based on the character and/or language, the addresses of these calls can vary.
To deal generally with the problem of code being dynamically loaded to fixed, known addresses, the patch engine is extended to support conditional patches which require a match against a known value. This sort of thing is already achievable with Action Replay/Gecko codes, but their use depends on enabling cheats globally in Dolphin, which is not a prerequisite shared by patches.
Patches are included for every region, character, and language combination. They are enabled by default.
The end result is an approximation of the games' behavior on real hardware without the associated complexity of proper dcache emulation.
https://bugs.dolphin-emu.org/issues/9840
2020-12-29 14:24:46 -08:00
iwubcode
9bd4e0939e
DolphinQt: Update mapping window device to use expanding size policy
2020-12-24 13:49:25 -06:00
iwubcode
9a744ab25b
DolphinQt: Move Free Look out of Graphics/Hotkey and into its own configuration window. Launched from a new menu option - "Free Look Settings". The HotKeyScheduler still calls the Free Look functionality to reduce the total number of threads
2020-12-24 13:49:25 -06:00
iwubcode
e55342ae88
DolphinQt: Fix all instances of <gameid> in AdvancedWidget to use the appropriate html code instead
2020-12-18 22:50:06 -06:00
Léo Lam
6018525992
Qt: Fix deprecated use of MidButton
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MidButton has been deprecated since Qt 4.7. The replacement is
MiddleButton.
2020-12-16 14:45:11 +01:00
Léo Lam
efdb620783
Qt/Config: Remove unused includes
2020-12-16 14:43:26 +01:00
Jordan Woyak
4bb0a885d0
WiimoteEmu/DolphinQt: Fix tilt indicator for wrapped around angles.
2020-12-14 20:02:49 -06:00
Léo Lam
2c2ec16b53
Merge pull request #9320 from JosJuice/remove-patch-crash
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DolphinQt: Fix crash after removing extra patch line
2020-12-15 00:01:07 +01:00
JosJuice
3c6ad495b4
DolphinQt: Fix crash after removing extra patch line
2020-12-11 22:13:10 +01:00
JosJuice
b285991b88
Turn Config::Info into a class with getters
2020-12-11 19:54:16 +01:00
JosJuice
11e8783893
Core: Don't copy default _Enabled sections to user INIs
2020-12-11 15:38:11 +01:00
JosJuice
d77a9ad1b6
Core: Save the disabling of default enabled codes
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The previous commit adjusted the code for loading
and this commit adjusts the code for saving.
2020-12-11 10:08:20 +01:00
JosJuice
366cfd0f8c
Core: Allow overriding the enabling of a code
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If we want to enable codes in the default game INIs,
we should have some way for users to disable them.
This commit accomplishes that by adding a *_Disabled
section corresponding to each *_Enabled section.
2020-12-11 10:02:14 +01:00
Léo Lam
a5880fa402
Qt: Add missing tr calls for tooltip descriptions
2020-11-30 14:04:08 +01:00
iwubcode
cc837a59d6
Core / DolphinQt: Add ini only option to force low-contrast tooltips
2020-11-28 11:49:14 -06:00
iwubcode
9c204428fe
DolphinQt: Add tooltip support to Software Renderer Graphics tab
2020-11-28 11:49:14 -06:00
iwubcode
2bfb8ebf96
DolphinQt: Add tooltip support to Hacks Graphics tab
2020-11-28 11:49:14 -06:00
iwubcode
1673442794
DolphinQt: Add tooltip support to Advanced Graphics tab
2020-11-28 11:49:14 -06:00
iwubcode
d083dae7fd
DolphinQt: Add tooltip support to Enhancements Graphics tab
2020-11-28 11:49:14 -06:00
iwubcode
b9eae86704
DolphinQt: Add tooltip support to General Graphics tab
2020-11-28 11:49:14 -06:00
iwubcode
a9271aa167
DolphinQt: Add the ability to show a tooltip for custom graphics controls
2020-11-28 11:49:14 -06:00
iwubcode
af0161cafd
DolphinQt: Add generic tooltip controls
2020-11-28 11:49:14 -06:00
iwubcode
613d8b1cba
DolphinQt: Remove description box handling from graphics widget and window
2020-11-28 11:49:14 -06:00
iwubcode
c754b02aae
DolphinQt: Add BalloonTip which is built off of an internal Qt class. It gives the ability to show a tooltip with an arrow!
2020-11-28 11:49:14 -06:00
Admiral H. Curtiss
11e226a91a
Qt/IOWindow: Remove Apply button.
2020-11-26 00:47:37 +01:00
Admiral H. Curtiss
334100509b
Qt/IOWindow: Show the current value of the expression.
2020-11-26 00:46:51 +01:00
Admiral H. Curtiss
ddfb8fa404
Qt/IOWindow: Apply expressions immediately so we can query the current value of the expression.
2020-11-26 00:45:31 +01:00
Nick Michael
55dd3d7337
Virtual Notch settings and UI for octagonal stick
2020-11-03 22:06:27 +00:00
JosJuice
908d6f8fa0
Merge pull request #9179 from leoetlino/available-video-backends
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VideoCommon: Get rid of the global g_available_video_backends
2020-10-23 20:02:21 +02:00
LC
de96fe0860
Merge pull request #9162 from jordan-woyak/quaternion
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Replace stateful rotational matrices with quaternions.
2020-10-21 17:34:11 -04:00
Léo Lam
aaaa3896c0
VideoCommon: Get rid of the global g_available_video_backends
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Replace it with a function-local static that is initialized on first
use. This gets rid of a global variable and removes the need for
manual initialization in UICommon.
This commit also replaces the weird find_if that looks for a non-null
unique_ptr with a simple "is vector empty" check considering that
none of the pointers can be null by construction.
2020-10-21 22:00:10 +02:00
Léo Lam
fc3b474cce
Merge pull request #8318 from iwubcode/dynamic_input_textures
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InputCommon: Dynamic Input Textures
2020-10-20 02:10:29 +02:00
Léo Lam
911704611e
Merge pull request #9096 from jordan-woyak/calibration-cleanup
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ControllerEmu: Improve and simplify UpdateCalibrationData.
2020-10-20 02:01:16 +02:00
Jordan Woyak
09431635f3
InputCommon/WiimoteEmu: Replace stateful rotational matrices with quaternions.
2020-10-19 16:33:55 -05:00
JosJuice
d64fc67b04
Show NKitness in file format string
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To make people more aware that they're not using a normal disc image.
2020-10-06 19:35:00 +02:00
iwubcode
fd3af4c5d3
InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
2020-10-03 17:10:35 -05:00
Jordan Woyak
48b76ff90f
InputCommon: Improve input detection to produce buton combinations.
2020-09-25 22:51:32 -05:00
Jordan Woyak
d8ad8c3861
InputCommon: Make hotkeys and input detection aware of Ctrl -> L_Ctrl / R_Ctrl hierarchy.
2020-09-25 20:29:18 -05:00
Jordan Woyak
b3acc7403f
InputCommon: Support detecting combinations of inputs. (Hotkeys)
2020-09-25 20:29:18 -05:00
JosJuice
0ddd296cd9
DolphinQt: Use 1-based disc numbering in InfoWidget
2020-09-23 11:42:22 +02:00
Jordan Woyak
0ca73355a8
ControllerEmu: Improve and simplify UpdateCalibrationData.
2020-09-19 08:40:55 -05:00
Techjar
29460b946e
Qt/MappingWindow: Add support for built-in profiles
2020-09-18 06:32:42 -04:00
Techjar
0759ead9b6
Qt: Use better method of getting default monospace font
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This should give us a nicer font on Windows, while also not severely
impacting the existing behavior on Linux.
2020-09-15 04:48:44 -04:00
iwubcode
a83bf8bc59
DolphinQt: properly remove slot connection for ConfigChange when object is destructed
2020-09-12 17:35:58 -05:00
Shawn Hoffman
89b6a4cbee
DolphinQt: resolve Qt5.15 deprecations
2020-08-23 13:57:05 -07:00
Tilka
f17b5dd41b
Merge pull request #8804 from iwubcode/dsu-improvements
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DolphinQt / InputCommon - Support multiple DSU servers
2020-08-08 20:45:57 +01:00
Admiral H. Curtiss
cdf2a29b5e
Qt/IOWindow: Add a handful of math functions to the function dropdown.
2020-08-02 22:09:09 +02:00
iwubcode
9c8338ec4c
DolphinQt / VideoCommon: Add additional texture dumping options. Specifically, this enables users to choose whether to dump mip maps, base level textures, or both.
2020-07-22 19:30:27 -05:00
iwubcode
97c9cf3e21
DolphinQt / InputCommon - add DSU string validator to avoid crashes, limited backwards compatibility support
2020-07-17 14:53:39 -05:00
iwubcode
58aa0150e1
DolphinQt / InputCommon: Support multiple DSU servers
2020-07-17 14:53:39 -05:00
JosJuice
c9edfa0eaa
Replace Windows CMake lambda constexpr capture workaround
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While manually capturing constexpr variables used in lambda
expressions does work, it's really easy to forget doing so since
we don't have a Windows CMake builder and the workaround isn't
necessary anywhere else. Fortunately, MSVC has a flag that fixes
the constexpr capture behavior, so let's use that instead.
2020-06-25 13:11:29 +02:00
JosJuice
d494e0230c
Show file format details in game properties
2020-06-21 20:47:23 +02:00
Léo Lam
8df56cb319
Migrate video backend setting to the new config system
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Fixes https://bugs.dolphin-emu.org/issues/12087
2020-05-22 16:54:53 +02:00
JosJuice
6d3b0db041
DolphinQt: Fix freelook description typos
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cControls -> controls, axis -> axes, removed leading spaces.
2020-05-20 21:56:04 +02:00
Pierre Bourdon
cea779cc84
Merge pull request #8767 from iwubcode/freelook-camera-type
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Expand freelook camera with control options
2020-05-17 17:33:04 +02:00
iwubcode
aed7319ef8
DolphinQt: Expose freelook camera control to UI
2020-05-03 13:34:13 -05:00
Léo Lam
297bbceadf
Remove redundant "Emulation" from "DSP HLE Emulation"
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HLE stands for "high-level emulation", so "DSP HLE Emulation" would
mean "DSP High-Level Emulation Emulation"
2020-05-03 17:54:05 +02:00
Léo Lam
1b26929119
Merge pull request #8789 from JosJuice/windows-cmake-errors
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Fix Windows CMake build errors
2020-05-03 15:33:58 +02:00
JosJuice
bf57abc0d5
Fix Windows CMake build errors
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Lambda expressions with uncaptured constants were leading to errors,
and there were also some warnings about deprecated functions
(QFontMetrics::width and inet_ntoa).
2020-05-03 14:10:24 +02:00
Léo Lam
19da101164
Remove redundant Config prefix from ConfigInfo/ConfigLocation
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Both structs are already in the Config namespace.
2020-05-02 14:40:14 +02:00
Lioncash
19115c84dd
DolphinQt: Use qOverload where applicable
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Provides the same behvaior, but in a much more concise manner.
2020-04-28 16:54:19 +02:00
3t13nn3
8288bdce03
Fix Hotkey Controller Profile display with boxes for each Wiimote
2020-04-28 15:55:53 +02:00
Léo Lam
88ae4c7914
Merge pull request #8729 from JosJuice/android-touch-ir-default
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Android: Use touch emulation of IR by default
2020-04-27 17:56:01 +02:00
JosJuice
18a4afb053
Android: Use touch emulation of IR by default
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While having motion control emulation of IR enabled by default
makes sense in situations like using a DualShock 4 on a PC,
Android has the additional option of touch emulation of IR
which seems to be better liked, and the default value which
was chosen with PC in mind was carried over to Android
without any particular consideration. This change disables
motion control emulation of IR by default on Android only.
2020-04-27 17:02:53 +02:00
JMC47
a5bd263dfb
Merge pull request #8714 from JosJuice/progress-dialog-thread
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DolphinQt: Run tasks that use progress dialogs on separate threads
2020-04-21 23:59:37 -04:00
JMC47
9de3717c50
Merge pull request #8340 from stenzek/max-res
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DolphinQt: Don't overwrite >8x IR scale in ini, add maximum internal res option
2020-04-16 21:01:14 -04:00
JosJuice
c6ee767851
DolphinQt: Run tasks that use progress dialogs on separate threads
2020-04-03 12:53:38 +02:00
JosJuice
aee9c7390d
Merge pull request #8699 from howard0su/cleanup_move
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Cleanup warnings of -Wpessimizing-move
2020-03-23 19:58:13 +01:00
sL1pKn07
4f7ea79ae4
Fix build with Qt 5.15+
2020-03-23 17:58:39 +01:00
Jun Su
964a2e1e70
Cleanup warnings of -Wpessimizing-move
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moving a temporary object prevents copy elision. Remove std::move.
2020-03-23 16:31:15 +08:00
Jordan Woyak
099e6bfab9
DolphinQt: Fix gyro mapping indicator's "jitter" drawing.
2020-03-17 19:19:58 -05:00
Léo Lam
57274cbf91
Merge pull request #8565 from Pokechu22/log-scroll-bar
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Always display the horizontal scroll bar when log word wrap is off
2020-03-15 23:14:23 +01:00
Jordan Woyak
2451a41a48
DolphinQt: Fix calibration cancel behavior.
2020-02-25 18:36:56 -06:00
Jordan Woyak
2c843ae06b
DolphinQt: Clean up calibration drawing a bit.
2020-02-25 17:58:32 -06:00
Jordan Woyak
6b109bd2a6
DolphinQt: Tweak indicator raw-input/input-shape color for better contrast in some dark themes.
2020-02-24 16:26:28 -06:00
Jordan Woyak
122984b46e
DolphinQt: Eliminiate redundant swing indicator logic.
2020-02-24 16:26:28 -06:00
Jordan Woyak
d80fd13b17
DolphinQt: Clean up mapping indicator code and draw lines on "pixel centers".
2020-02-24 16:26:26 -06:00
Jordan Woyak
f79ca680cb
DolphinQt: Eliminate redundant cursor indicator logic.
2020-02-24 16:25:06 -06:00
Jordan Woyak
38f36be9ae
DolphinQt: Break mapping indicators into separate classes. Ensure "state lock" is held on redraw.
2020-02-24 16:25:06 -06:00
Jordan Woyak
1a3b4d91bf
InputCommon: Mark GetStateLock with [[nodiscard]] and fix discarding calls.
2020-02-24 16:25:06 -06:00
Jordan Woyak
58448d74c5
InputCommon: Add real Wii Remote support to ControllerInterface. Add option to connect additional Wii Remotes.
2020-02-17 16:14:01 -06:00
Jordan Woyak
1e652d7d34
InputCommon: Add calibration functionality to IMUGyroscope.
2020-02-17 15:57:43 -06:00
Jordan Woyak
82a3aa5ff6
InputCommon: Add "Dead Zone" setting to raw gyro inputs.
2020-02-17 15:57:43 -06:00
Tilka
a9dc4ac3f0
Merge pull request #8603 from jordan-woyak/deadzone-too-dark
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DolphinQt/Mapping: Tweak "Dead Zone" and "Gate" colors.
2020-02-10 23:28:56 +00:00
Jordan Woyak
0a1634bedf
InputCommon: Allow Wii remote extension to be set with an input expression.
2020-02-08 16:03:13 -06:00