Markus Wick
4f9fcbaba9
Merge pull request #2120 from JosJuice/show-default-gameini
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ISOProperties: Allow opening region-free INIs with "Show Defaults" button
2015-02-27 17:58:42 +01:00
Markus Wick
4489c21b18
Merge pull request #2136 from JosJuice/gameini-less-regions
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Use the new game INI naming format for as many games as possible
2015-02-27 17:43:56 +01:00
skidau
1dcd0ad879
Merge pull request #2129 from Sonicadvance1/shuffle_user_dir
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Move user directory detection location to UICommon.
2015-02-27 14:07:06 +11:00
skidau
2a41ac4072
Merge pull request #2123 from RachelBryk/nonmodal-isoprops
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Make iso properties non modal.
2015-02-27 13:25:46 +11:00
skidau
85359d5169
Merge pull request #2124 from RachelBryk/framelimit-hotkeys
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Fix order of some hotkeys
2015-02-27 13:24:32 +11:00
JosJuice
2e02c10b0c
Manual de-duplication of game INIs
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That took a few hours...
2015-02-26 21:53:55 +01:00
JosJuice
49f1aad707
Use three-character names for game INIs that don't have region siblings
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This will make some game INIs cover more regions.
For INIs with AR codes or patches, I manually created a region-free
file without region-specific data while keeping the original.
2015-02-26 21:53:52 +01:00
skidau
ae9a63479f
Merge pull request #2135 from lioncash/sizer
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DolphinWX: Remove an unnecessary sizer from the watch window
2015-02-27 07:43:34 +11:00
Lioncash
d50c56c2e4
DolphinWX: Remove an unnecessary sizer from the watch window
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The AUI manager already has the grid in place. Setting the sizer isn't needed.
2015-02-26 09:58:38 -05:00
Markus Wick
6f01b4226a
Merge pull request #2131 from JosJuice/gameini-2015-02-25
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Gameini updates. (PR #2130 fixed and rebased)
2015-02-26 15:52:01 +01:00
skidau
b1830edaff
Merge pull request #1995 from Ziek/master
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Added Enet and move traversal code from old netplay branch
2015-02-26 14:50:34 +11:00
Ziek
779f275486
Added TraversalServer.cpp to Core/Common
2015-02-25 18:28:27 -08:00
Ziek
619a3a5171
Added all of enet lib, changed Cmake files accordingly
2015-02-25 18:28:27 -08:00
Ziek
a629555e6b
Added Gui elements in Netplay Setup Diag so a person can choose a traversal server
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Fixed bug with UPnP so that it will grab the proper address and protocal
Fixed bug that caused dolphin to freeze when host codes were to large
2015-02-25 18:28:26 -08:00
Ziek
1dea3780a7
Fixed issue where players were not disconnecting correctly
2015-02-25 18:28:26 -08:00
Ziek
074d688884
Change netplay initial gctime to be determined by the hosts initial time
2015-02-25 18:28:26 -08:00
Ziek
4cdc307b87
Moved Traversal Client code over from old netplay
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Moved over gui code for copying host code
added gui to netplay diag setup to switch between direct and traversal connection
2015-02-25 18:28:25 -08:00
Ziek
461a54338b
Switched tcp over to enet
2015-02-25 18:17:50 -08:00
Ziek
3f367c22ee
Adding enet library for future replacement of tcp
2015-02-25 18:17:49 -08:00
skidau
f71f376371
Merge pull request #2117 from lioncash/id
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DolphinWX: Remove unnecessary control IDs
2015-02-26 12:49:07 +11:00
Lioncash
7408de7e79
Merge pull request #2058 from Stevoisiak/Codemaid-Cleanup-Take2
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Basic Formatting/Whitespace Cleanup
2015-02-25 18:07:56 -05:00
magumagu
b1fbf205ec
Merge pull request #2122 from Tilka/intrinsics
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Intrinsics: drop custom _mm_shuffle_epi8()
2015-02-25 10:48:34 -08:00
Linktothepast
eb29077ef0
Gameini updates.
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It removes settings that were removed from dolphin to clean up the
database. Modifies some gameinis to use the new 3 letter gameid. Adds
Hyrule field speedup hack for Japanese and American version of Twilight
Princess for wii. Removes efb to ram from Twilight Princess, Tony Hawk's
Pro Skater 3, Tony Hawk's Pro Skater 4, Prince of Persia Forgotten
Sands, Mario Superstar Baseball, Okami, FFCC the Crystal Bearers and The
Simpsons due to the recent dolphin changes. Enables efb to ram for The
Magic Obelisk because it needs it and some more minor changes.
2015-02-25 18:15:43 +01:00
Ryan Houdek
d6fcd85110
Merge pull request #2127 from lioncash/aui
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DolphinWX: Relocate the address search into the code window
2015-02-25 10:36:07 -06:00
Stevoisiak
93b16a4a2d
Formatting/Whitespace Cleanup
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Various fixes to formatting and whitespace
2015-02-25 10:48:21 -05:00
Markus Wick
d6ccbb1f9c
Merge pull request #2004 from randomstuff/stringutil-c-locale
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Use the C locale for non-Windows CharArrayFromFormatV() and StringFromFormat()
2015-02-25 13:17:04 +01:00
Ryan Houdek
ca6e154f0b
Fix a bug on user path re-assignment.
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The Load directory wasn't being properly reassigned when the user path changed, which causes a bunch of issues with things loading from the wrong
place when using the -U option in Dolphin.
2015-02-25 05:45:25 -06:00
Ryan Houdek
db06f058e4
Move user directory detection location to UICommon.
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The UI should decide on where it wants the user directory, not our core system.
This is in anticipation of some upcoming work on Android which will need proper user directory setting.
2015-02-25 03:31:59 -06:00
Rachel Bryk
2c54ca0f84
Fix order of some hotkeys
2015-02-25 00:42:40 -05:00
Lioncash
ce4b73388a
DolphinWX: Relocate the address search into the code window
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It's only function is in this pane. Leaving it on the main application toolbar not only looks gross, but subverts what a user might think it applies to.
2015-02-25 00:16:17 -05:00
Lioncash
792e166f87
Merge pull request #2118 from lioncash/aui
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DolphinWX: Use AUI in the code window.
2015-02-24 21:45:16 -05:00
Lioncash
fd11f8fd29
DolphinWX: Use AUI in the code window.
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Allows for resizing of the callstack, function call/callers windows etc.
First step in slightly improving the code window.
2015-02-24 21:31:28 -05:00
skidau
f4e42b394c
Merge pull request #2106 from magumagu/elf-translation-registers
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Correctly set up MSR and BAT registers for ELF loading.
2015-02-25 12:42:48 +11:00
Lioncash
084ff7d305
Merge pull request #2126 from dolphin-emu/consi
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VideoConfigDiag: Use consistent spelling of nouns.
2015-02-24 20:03:43 -05:00
Tony Wasserka
ec47be7884
VideoConfigDiag: Use consistent spelling of nouns.
2015-02-25 01:58:47 +01:00
Rachel Bryk
2df8190e1a
Make iso properties non modal.
2015-02-24 19:11:03 -05:00
Pierre Bourdon
f06b1106db
Merge pull request #2089 from degasus/remove_disable_efb_copy
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Remove disable efb copy
2015-02-24 23:31:05 +01:00
degasus
967eaad8df
VideoCommon: rename efb2tex and efb2ram
2015-02-24 23:10:13 +01:00
degasus
1313d3461f
VideoCommon: always enable efb copy
2015-02-24 23:01:01 +01:00
Markus Wick
5fc62ac563
Merge pull request #2085 from degasus/ogl_paletted
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OGL: support palette texture decoding
2015-02-24 22:59:58 +01:00
degasus
ac7102918d
OGL: support palette texture decoding
2015-02-24 22:51:55 +01:00
Fiora
0e34737390
Merge pull request #2121 from JosJuice/remove-sudtr-note
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Remove "Needed for a few games." from fast disc speed description
2015-02-24 13:12:48 -08:00
magumagu
e9e1a2c2dc
Merge pull request #2110 from lioncash/tl
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DolphinWX: Make RAM watch strings translatable
2015-02-24 11:42:14 -08:00
JosJuice
2247bfa9bc
Remove "Needed for a few games." from fast disc speed description
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There are no longer any games that are known to require this.
The last one was Rogue Leader, fixed in PR #1778 .
2015-02-24 20:06:38 +01:00
JosJuice
021f6d0f72
ISOProperties: Allow opening region-free INIs with "Show Defaults" button
2015-02-24 20:04:19 +01:00
JosJuice
a1f0f60a79
CoreParameter: Refactor game INI code
2015-02-24 20:01:11 +01:00
Tillmann Karras
dd818a3831
Intrinsics: drop custom _mm_shuffle_epi8()
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We don't actually use it, because of reasons.
2015-02-24 19:37:16 +01:00
Lioncash
30c91a3003
DolphinWX: Remove unnecessary control IDs
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These don't need to be specifically identified.
2015-02-24 08:31:52 -05:00
Ryan Houdek
7d5a558f31
Merge pull request #2105 from Sonicadvance1/android_stop_eating_buttons
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[Android] Stop eating button events we don't handle.
2015-02-24 06:25:10 -06:00
Ryan Houdek
29fc52cfa1
[Android] Stop eating button events we don't handle.
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We were eating /all/ button events except the back button. This would cause issues where Android wouldn't receive button press events for things like
volume rockers. So you couldn't change the audio ingame, even if that button isn't bound to an input.
Now we return to Android if we've handled that button press, so it works fine.
2015-02-24 05:38:16 -06:00