Use three-character names for game INIs that don't have region siblings
This will make some game INIs cover more regions. For INIs with AR codes or patches, I manually created a region-free file without region-specific data while keeping the original.
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# G2FE78 - Tak 2: The Staff of Dreams
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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@ -26,4 +26,3 @@ $Max JuJu Elements
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$Have All Cards/All Cards Mixable
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00000000 8439A5E0
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00000001 001E000A
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@ -0,0 +1,17 @@
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# G4GEE9 - Harvest Moon: Another Wonderful Life
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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@ -1,4 +1,4 @@
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# G4GEE9 - Harvest Moon: Another Wonderful Life - NTSC
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# G4GEE9 - Harvest Moon: Another Wonderful Life
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[Core]
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# Values set here will override the main dolphin settings.
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@ -66,4 +66,3 @@ $Reset Time Speed (D Pad Right)
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06C2E570 08000000
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0A3434E6 00000002
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04012458 38080014
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# G4NJDA - NARUTO Gekitou Ninja Taisen! 4
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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@ -0,0 +1,22 @@
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# GBOP51 - Burnout
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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# GCVEEB - Cubivore
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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@ -0,0 +1,22 @@
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# GDDE41 - Disney's Donald Duck Goin' Quackers
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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@ -0,0 +1,22 @@
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# GDJEB2 - Digimon World 4
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationIssues = Screen Blinking unless you enable use real efb
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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@ -0,0 +1,22 @@
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# GE5EA4 - TMNT:Mutant Melee
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[Core]
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# Values set here will override the main dolphin settings.
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DSPHLE = False
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Slow audio with HLE.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[DSP]
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EnableJIT = True
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