Commit Graph

16129 Commits

Author SHA1 Message Date
Benjamin Przybocki fba3c48ec4 Update Outdated Google Code References 2014-12-20 21:17:51 -06:00
Stevoisiak 6ad5e54970 DolphinWX/Globals: Variable naming consistency 2014-12-20 21:43:11 -05:00
Ryan Houdek ab2b499fa6 [ARMv7] Minor integer fastmem optimization.
This is a one instruction optimization for integer loadstores.
Makes sure to enable nop padding in some cases where a fault can still happen and cause us to overwrite other instructions that aren't meant to be.
2014-12-20 19:41:33 -06:00
Ryan Houdek c22e750f74 [AArch64] Add partial support for cmp* instructions.
This support is as far as ARMv7's support for these instructions.
Requires PR #1728 prior to merging.
2014-12-20 19:41:04 -06:00
Ryan Houdek 6f0fbac68f [AArch64] Adds support for BindToRegister to the integer instructions.
This requires PR #1723 prior to merging.
2014-12-20 19:40:14 -06:00
Ryan Houdek 73542ce93e [AArch64] Flush registers from register cache if they won't be used again.
This requires PR #1705 and #1723 prior to merging.
2014-12-20 19:38:34 -06:00
Ryan Houdek 360cf761d2 [AArch64] Optimization in the dispatcher.
Align our dispatcher to a page so we can jump to it with a ADRP+BR pair instead of ADRP+ADD+BR.
Also make sure to save /all/ of our callee saved registers that we are supposed to save.
Requires PR #1705 prior to merging.
2014-12-20 19:37:45 -06:00
Ryan Houdek 13b70c2fbd [AArch64] Add an exception exit function with the exit location already in PC.
This will be used with idle skipping later.
2014-12-20 19:36:48 -06:00
Ryan Houdek 32eb0a9d68 [AArch64] Removes CODE_SIZE variable.
This is in a global location now which conflicts with this one.
2014-12-20 19:36:48 -06:00
Ryan Houdek edfbb6ab9a [ARM] Adds a ArmCommon folder.
Moves the backpatch flags and struct to a common location for ARM.
I'm sure there will be more things that use this common ARM location in the future.
2014-12-20 19:36:48 -06:00
Ryan Houdek eaf17b7d7b [AArch64] Register cache improvements.
Adds the ability to flush the cache and maintain state.
Adds the BindToRegister ability.
Sorts register usage as callee saved used first, reduces dumping pressure when jumping to external routines/interpreter.
Adds a function to store a register, for use when flushing a register that won't be used during the rest of a block.
2014-12-20 19:36:48 -06:00
Ryan Houdek 5eb8876bac [AArch64] Removes ARMv8 as a generic target.
Generic flag disables the ability to have backpatching supporting.
Also compiles Dolphin with CRC instructions enabled.
2014-12-20 19:36:48 -06:00
Ryan Houdek d3c2e8fb0a [AArch64] Improvements to the AArch64 emitter.
Fixes issues with negative offsets in loadstore instructions.
Adds ADRP/ADR instructions.
Optimizes MOVI2R function to take advantage of ADRP on pointers, can change a 3 instruction operation down to one.
Adds GPR push/pop operations for ABI related things.
2014-12-20 19:35:52 -06:00
Matthew Parlane f4ab1443fa Merge pull request #1725 from Sonicadvance1/update_gradle
Updates the gradle build file to the latest needed for Android Studio.
2014-12-21 14:31:05 +13:00
Ryan Houdek b47cf7e70e Updates the gradle build file to the latest needed for Android Studio.
This may require the buildbot to be updated.
2014-12-20 19:01:40 -06:00
Pierre Bourdon f2a07e43d1 Merge pull request #1638 from Stevoisiak/DSP-to-Audio
Rename DSP settings to Audio settings
2014-12-21 01:57:39 +01:00
Stevoisiak 91aeb7510f Changed config DSP references to config audio 2014-12-20 19:46:59 -05:00
Lioncash 0735aaf208 Merge pull request #1741 from Sonicadvance1/android_stop_pretending
[Android] Raise requirements to Android 4.3 and OpenGL ES 3.0
2014-12-20 17:03:41 -05:00
Ryan Houdek 3b332f7270 [Android] Raise requirements to Android 4.3 and OpenGL ES 3.0
We need to stop pretending that we "support" GLES 2.0 devices.
We are a high performance application that requires GLES 3.0, which was officially supported in Android 4.3.
The few Android phones that released with Android 4.2 and supported OpenGL ES 3.0 have already been updated to a later Android version.
2014-12-20 15:43:51 -06:00
Ryan Houdek 829132d465 Merge pull request #1732 from Sonicadvance1/stupid_android_garbage
Work around broken Android garbage.
2014-12-20 15:29:38 -06:00
Ryan Houdek f2d998c938 Work around broken Android garbage.
This fixes running Dolphin on the Nexus 9.

Android's EGL stack has internal arrays that they use for tracking OpenGL function usage. Probably has something to do with their OpenGL profiling
garbage that used to be in ADT.

Android has three of these arrays, each statically allocated.
One array is for all GLES 1.x functions
One array is for all GLES 2.0/3.0/3.1 and a couple of extensions they deem worthy of being in this array.
The last array is for all function pointers grabbed via eglGetProcAddress that isn't in the other two arrays.

The last array is the issue that we are having problems with. This array is 256 members in length.
So if you are pulling more than 256 function pointers that Google doesn't track in their internal array, the function will return NULL and yell at you
in logcat.

The Nvidia Shield Tablet gets around this by replacing part of the EGL stack with their own implementation that doesn't have this garbage.
The Nexus 9 on the other hand doesn't get away with this. So we pull >100 more function pointers than the array can handle, and some of those we need
to use.

The workaround for this is to grab OpenGL 1.1 functions last because we won't actually be using those functions, so we get away with not grabbing the
function pointers.
2014-12-20 15:15:57 -06:00
JosJuice 34a37cc30d WII_IPC_HLE: Fix timing weirdness
The reply delay of a command shouldn't be ignored just because the
previous command isn't done yet. DI is way too fast without this change.
2014-12-20 22:07:30 +01:00
JosJuice be9789f2c6 WII_IPC_HLE_Device_DI: Use the new accurate timing 2014-12-20 22:07:28 +01:00
JosJuice a7296681ff WII_IPC_HLE: Return delay time instead of using GetCmdDelay 2014-12-20 22:07:15 +01:00
Dolphin Bot f978d141c8 Merge pull request #1720 from Armada651/stereo-msaa
FramebufferManager: Support resolving a multi-layered EFB
2014-12-20 20:35:36 +01:00
Markus Wick f8bf938f37 Merge pull request #1738 from degasus/master
OGL: Fix OGL3 with stereo enabled
2014-12-20 19:57:27 +01:00
degasus a858db1d27 OGL: move osd warning for not supported stereo mode into config validation 2014-12-20 19:54:00 +01:00
degasus ed9c14e0d5 OGL: Fix OGL3 with stereo enabled 2014-12-20 19:13:34 +01:00
Markus Wick 9122c868fe Merge pull request #1734 from Armada651/stereo-fixes
GeometryShaderManager: Set stereo parameters in a SetConstants() call.
2014-12-20 17:48:31 +01:00
Pierre Bourdon dad7911214 Merge pull request #1486 from rohit-n/goto
Remove some gotos.
2014-12-20 16:47:55 +01:00
Pierre Bourdon cee4a85a12 Merge pull request #1633 from JosJuice/dvd-speed-tweak
DVDInterface: Tweak speeds
2014-12-20 16:46:22 +01:00
Pierre Bourdon 24a2ca4d28 Merge pull request #1703 from FioraAeterna/saveregs
JIT: free up a register by eliminating RCODE_POINTERS
2014-12-20 16:45:08 +01:00
Pierre Bourdon e7eb4c06e2 Merge pull request #1634 from JosJuice/disc-drive-unification-lite
Make WII_IPC_HLE_Device_DI call DVDInterface
2014-12-20 16:41:52 +01:00
Jules Blok d37b65c117 FramebufferManager: Support resolving a multi-layered EFB in OGL. 2014-12-20 16:08:00 +01:00
Pierre Bourdon 9fb7091f36 Merge pull request #1737 from degasus/master
OGL: don't clear the stencil buffer
2014-12-20 15:34:39 +01:00
degasus 3322c55484 OGL: don't clear the stencil buffer
We don't have one. This should remove some spamming of the nvidia driver.
2014-12-20 15:17:20 +01:00
degasus 3f9b52e555 OGL: draw shadows within rasterfont itself 2014-12-20 13:31:41 +01:00
Jules Blok d09af2dbba GeometryShaderManager: Set stereo parameters in a SetConstants() call.
Doing it in SetProjectionChanged() is too early because the projection type is not set yet.
2014-12-20 13:16:26 +01:00
degasus fb177ca04e VideoCommon: merge debug test generators 2014-12-20 13:06:29 +01:00
JosJuice d1c8a8bd9f Make WII_IPC_HLE_Device_DI call DVDInterface 2014-12-20 13:02:04 +01:00
degasus ffa014dd48 VideoCommon: merge debug info generators 2014-12-20 12:25:10 +01:00
Dolphin Bot a560d8f150 Merge pull request #1716 from Armada651/geom-wireframe
VideoCommon: Handle wireframe mode in the geometry shader.
2014-12-20 12:22:40 +01:00
degasus e6137407ba GLX: try to get an OpenGL 3.3 core context 2014-12-20 10:57:34 +01:00
Matthew Parlane 6a785af280 Merge pull request #1704 from phire/wii_ssl_segfault
De-memsetify Wii_SSL and fix segfault.
2014-12-20 21:16:55 +13:00
comex 793862ae34 Merge pull request #1730 from comex/suaero
Remove the one commit (as far as I can tell) by soreau that added nontrivial material still in the tree
2014-12-20 03:06:00 -05:00
comex fba3abe4cf Manually revert d34418100b 2014-12-20 00:33:15 -05:00
skidau 31bc51072b Merge pull request #1712 from skidau/GC-Adapter-thread-fix
Corrected the buffer that is used by the GCAdapter thread.
2014-12-20 13:09:19 +11:00
Ryan Houdek d7d1d11286 Merge pull request #1722 from Armada651/intel-interface
OGL: Disable geometry shaders on Intel's Windows drivers due to broken interface blocks.
2014-12-19 17:09:01 -06:00
Jules Blok bc3ed44050 OGL: Disable geometry shaders on Intel's Windows drivers due to broken interface blocks. 2014-12-19 23:56:02 +01:00
skidau f913cb6ab6 Removed redundant code from the GC Adapter interface. 2014-12-20 09:44:35 +11:00