[ARM] Adds a ArmCommon folder.
Moves the backpatch flags and struct to a common location for ARM. I'm sure there will be more things that use this common ARM location in the future.
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@ -24,6 +24,7 @@
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#include "Core/PowerPC/JitArm32/JitAsm.h"
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#include "Core/PowerPC/JitArm32/JitFPRCache.h"
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#include "Core/PowerPC/JitArm32/JitRegCache.h"
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#include "Core/PowerPC/JitArmCommon/BackPatch.h"
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#include "Core/PowerPC/JitCommon/JitBase.h"
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#define PPCSTATE_OFF(elem) ((s32)STRUCT_OFF(PowerPC::ppcState, elem) - (s32)STRUCT_OFF(PowerPC::ppcState, spr[0]))
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@ -48,26 +49,8 @@ private:
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ArmFPRCache fpr;
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PPCAnalyst::CodeBuffer code_buffer;
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struct BackPatchInfo
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{
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enum
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{
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FLAG_STORE = (1 << 0),
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FLAG_LOAD = (1 << 1),
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FLAG_SIZE_8 = (1 << 2),
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FLAG_SIZE_16 = (1 << 3),
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FLAG_SIZE_32 = (1 << 4),
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FLAG_SIZE_F32 = (1 << 5),
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FLAG_SIZE_F64 = (1 << 6),
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FLAG_REVERSE = (1 << 7),
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FLAG_EXTEND = (1 << 8),
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};
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u32 m_fastmem_size;
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u32 m_fastmem_trouble_inst_offset;
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u32 m_slowmem_size;
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};
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// The key is the flags
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// The key is the backpatch flags
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std::map<u32, BackPatchInfo> m_backpatch_info;
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void DoDownCount();
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@ -0,0 +1,26 @@
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// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/CommonTypes.h"
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struct BackPatchInfo
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{
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enum
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{
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FLAG_STORE = (1 << 0),
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FLAG_LOAD = (1 << 1),
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FLAG_SIZE_8 = (1 << 2),
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FLAG_SIZE_16 = (1 << 3),
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FLAG_SIZE_32 = (1 << 4),
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FLAG_SIZE_F32 = (1 << 5),
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FLAG_SIZE_F64 = (1 << 6),
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FLAG_REVERSE = (1 << 7),
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FLAG_EXTEND = (1 << 8),
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};
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u32 m_fastmem_size;
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u32 m_fastmem_trouble_inst_offset;
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u32 m_slowmem_size;
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};
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