[ARM] Adds a ArmCommon folder.

Moves the backpatch flags and struct to a common location for ARM.
I'm sure there will be more things that use this common ARM location in the future.
This commit is contained in:
Ryan Houdek 2014-12-19 20:52:57 -06:00
parent eaf17b7d7b
commit edfbb6ab9a
2 changed files with 28 additions and 19 deletions

View File

@ -24,6 +24,7 @@
#include "Core/PowerPC/JitArm32/JitAsm.h"
#include "Core/PowerPC/JitArm32/JitFPRCache.h"
#include "Core/PowerPC/JitArm32/JitRegCache.h"
#include "Core/PowerPC/JitArmCommon/BackPatch.h"
#include "Core/PowerPC/JitCommon/JitBase.h"
#define PPCSTATE_OFF(elem) ((s32)STRUCT_OFF(PowerPC::ppcState, elem) - (s32)STRUCT_OFF(PowerPC::ppcState, spr[0]))
@ -48,26 +49,8 @@ private:
ArmFPRCache fpr;
PPCAnalyst::CodeBuffer code_buffer;
struct BackPatchInfo
{
enum
{
FLAG_STORE = (1 << 0),
FLAG_LOAD = (1 << 1),
FLAG_SIZE_8 = (1 << 2),
FLAG_SIZE_16 = (1 << 3),
FLAG_SIZE_32 = (1 << 4),
FLAG_SIZE_F32 = (1 << 5),
FLAG_SIZE_F64 = (1 << 6),
FLAG_REVERSE = (1 << 7),
FLAG_EXTEND = (1 << 8),
};
u32 m_fastmem_size;
u32 m_fastmem_trouble_inst_offset;
u32 m_slowmem_size;
};
// The key is the flags
// The key is the backpatch flags
std::map<u32, BackPatchInfo> m_backpatch_info;
void DoDownCount();

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@ -0,0 +1,26 @@
// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "Common/CommonTypes.h"
struct BackPatchInfo
{
enum
{
FLAG_STORE = (1 << 0),
FLAG_LOAD = (1 << 1),
FLAG_SIZE_8 = (1 << 2),
FLAG_SIZE_16 = (1 << 3),
FLAG_SIZE_32 = (1 << 4),
FLAG_SIZE_F32 = (1 << 5),
FLAG_SIZE_F64 = (1 << 6),
FLAG_REVERSE = (1 << 7),
FLAG_EXTEND = (1 << 8),
};
u32 m_fastmem_size;
u32 m_fastmem_trouble_inst_offset;
u32 m_slowmem_size;
};