OGL: move osd warning for not supported stereo mode into config validation

This commit is contained in:
degasus 2014-12-20 19:54:00 +01:00
parent ed9c14e0d5
commit a858db1d27
2 changed files with 6 additions and 4 deletions

View File

@ -556,9 +556,6 @@ Renderer::Renderer()
bSuccess = false;
}
if (g_Config.iStereoMode > 0 && !g_Config.backend_info.bSupportsGeometryShaders)
OSD::AddMessage("Stereoscopic 3D isn't supported by your GPU, support for OpenGL 3.2 is required.", 10000);
if (!bSuccess)
{
// Not all needed extensions are supported, so we have to stop here.

View File

@ -216,7 +216,12 @@ void VideoConfig::VerifyValidity()
// TODO: Check iMaxAnisotropy value
if (iAdapter < 0 || iAdapter > ((int)backend_info.Adapters.size() - 1)) iAdapter = 0;
if (iMultisampleMode < 0 || iMultisampleMode >= (int)backend_info.AAModes.size()) iMultisampleMode = 0;
if (!backend_info.bSupportsGeometryShaders) iStereoMode = 0;
if (iStereoMode > 0 && !backend_info.bSupportsGeometryShaders)
{
OSD::AddMessage("Stereoscopic 3D isn't supported by your GPU, support for OpenGL 3.2 is required.", 10000);
iStereoMode = 0;
}
}
void VideoConfig::Save(const std::string& ini_file)