Commit Graph

30 Commits

Author SHA1 Message Date
Admiral H. Curtiss c310e504cb
AudioCommon: Move sound stream variables to Core::System. 2022-08-31 21:44:21 +02:00
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
Bonta-kun 66e39de1ab AudioCommon: Initialize before HW 2021-03-24 14:11:49 +01:00
LAGonauta 3c9eb37381 Allow user to change DPLII decoding quality 2019-10-22 22:55:15 -03:00
Lioncash 1a56e9d9e0 AudioCommon: Use std::string_view with feature querying functions
Provides the same behavior, but allows passed in strings to be
non-allocating in calling code.
2019-05-31 07:01:47 -04:00
Techjar ff972e3673 Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
Michael M d6985fc3e8 AudioCommon: rename ClearAudioBuffer(mute) to SetSoundStreamRunning(running) 2017-10-21 16:28:04 -07:00
Michael Maltese b2c9d6d217 Rename CMixer to Mixer 2017-06-26 15:01:07 -07:00
Florent Castelli 9ebfaa9324 AudioCommon: Move logic for default sound backend there from ConfigManager
This way, we don't have to leak the HAVE_ALSA define there.
2017-02-05 02:55:04 +01:00
Lioncash 87f2a74c08 AudioCommon: Remove unnecessary headers
Now AudioCommon code won't need to be recompiled if the TAS movie header
is ever modified.
2016-12-11 06:11:37 -05:00
Michael Maltese 45903b7b4d AudioCommon: SupportsDPL2Decoder, SupportsLatencyControl, SupportsVolumeChanges 2016-10-09 19:18:16 -07:00
Lioncash 128d762aea AudioCommon: const correctness 2016-07-31 19:14:20 -04:00
Lioncash ecc1710676 AudioCommon: Make the SoundStream global a unique_ptr 2016-07-31 15:45:28 -04:00
Pierre Bourdon 3570c7f03a Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
degasus 9a96e3c416 AudioCommon: Remove lock on Pause state
We had to lock audiocommon with the old asynchron HLE audio emulation,
now our Mixer is just a plain FIFO which may underrun.
Of course, this will stutter, but underruning the audio backend is likely worse.
2015-05-28 19:58:18 +02:00
Tillmann Karras 30ebb2459e Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
Tillmann Karras cefcb0ace9 Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
Stevoisiak 93b16a4a2d Formatting/Whitespace Cleanup
Various fixes to formatting and whitespace
2015-02-25 10:48:21 -05:00
FL.dolphinemu 78f8bf7423 Issue 7968: Added keybinds for increasing, decreasing, and muting audio. 2014-12-28 22:03:21 +01:00
Fog f2ed533841 Start/Stop Audio Dump During Emulation 2014-10-15 20:50:38 -04:00
Lioncash 7f7fb5e70c AudioCommon: Prefix soundStream global with g_ 2014-09-30 03:06:16 -04:00
Rohit Nirmal fbc64984ca Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
Lioncash 377a1c8f20 AudioCommon: Get rid of now unused handle param for InitSoundStream() 2014-08-30 23:36:00 -04:00
magumagu 3afa17f752 Move audio handling out of DSP emulation.
This is good for a couple of reasons: one, it gets rid of duplicated code,
and two, DSP emulation shouldn't need to interact with audio in the first
place.
2014-03-29 11:19:32 -07:00
magumagu 78499e5b7c Delete AudioCommon::UseJIT(). 2014-03-29 11:19:31 -07:00
magumagu 102ea55f20 Move mixer construction to AudioCommon.cpp. 2014-03-29 11:19:30 -07:00
magumagu aac4206664 Move UDSPControl structure into DSP.h . 2014-03-29 11:19:19 -07:00
Lioncash 2afe215271 Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
lioncash d2038049f5 Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
Jasper St. Pierre 34692ab826 Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00