Léo Lam
379ab16e1b
Merge pull request #10301 from RA-Kooi/BBAFix
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BBA: Fix TAP detection
2022-01-01 16:39:41 +01:00
Léo Lam
0a62ba9beb
Merge pull request #10320 from OatmealDome/macos-headless
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VulkanContext: Ensure present queue family is valid before incrementing queueCreateInfoCount
2022-01-01 02:45:10 +01:00
Léo Lam
9a61514073
Merge pull request #10241 from AdmiralCurtiss/user-dir-consistency
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Ensure user paths are stored in a consistent manner.
2022-01-01 02:32:24 +01:00
Léo Lam
c6225e451c
Merge pull request #10328 from AdmiralCurtiss/config-port-interface
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Config: Port remaining Interface settings to new config system.
2022-01-01 01:27:54 +01:00
Admiral H. Curtiss
b3a3ecd2b4
PPCAnalyzer: Most member functions can be const.
2021-12-31 17:46:45 +01:00
Admiral H. Curtiss
d6331c1e71
Config: Port remaining Interface settings to new config system.
2021-12-31 17:40:04 +01:00
Mai M
c2160578a1
Merge pull request #10313 from JosJuice/android-coverhelper-region
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Android: Fix country constants in CoverHelper.getRegion
2021-12-31 06:02:32 -05:00
Admiral H. Curtiss
247f5d823f
Config: Port USBPassthrough setting to new config system.
2021-12-31 01:15:38 +01:00
Admiral H. Curtiss
526887899e
Config: Port BluetoothPassthrough settings to new config system.
2021-12-30 23:17:19 +01:00
Admiral H. Curtiss
810dcfa0f6
Config: Port Debug settings to new config system.
2021-12-30 22:28:05 +01:00
Admiral H. Curtiss
9c4b2b65b4
Config: Port Input setting to new config system.
2021-12-30 21:50:36 +01:00
Admiral H. Curtiss
aa437d9805
Config: Port Movie settings to new config system.
2021-12-30 20:16:17 +01:00
JMC47
1112b2a19e
Merge pull request #10307 from AdmiralCurtiss/config-port-autoupdate
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Config: Port AutoUpdate settings to new config system.
2021-12-30 14:12:36 -05:00
JMC47
de91afaff3
Merge pull request #10298 from aldelaro5/gdb-stub-fix-registers
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GDB Stub: Fix the id of the registers returned by p and P packets
2021-12-29 21:02:31 -05:00
JMC47
01f180217b
Merge pull request #10299 from aldelaro5/gdb-stub-add-query-packets
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GDB Stub: add support for various query packets
2021-12-29 19:37:28 -05:00
JMC47
1c8a7f1867
Merge pull request #10277 from AdmiralCurtiss/memarena-cleanup
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MemArena: Cleanup & interface changes for safer memory mapping.
2021-12-29 19:06:47 -05:00
aldelaro5
b369d822b1
GDB Stub: add support for various query packets
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These tends to get requested from either pure GDB or Ghidra. They reduce the verbosity of the communications. The QSupported packet is also important to implemnent for future proofing too.
2021-12-28 23:34:33 -05:00
OatmealDome
9ff7f80aa0
VulkanContext: Ensure present queue family is valid before incrementing queueCreateInfoCount
2021-12-28 21:18:47 -05:00
aldelaro5
beabd56ff8
GDB Stub: Fix the id of the registers returned by p and P packets
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The stub was made with the assumption that the GDB architecture is rs6000:6000, but the closest is actually powerpc:750 which features much more SPR that the gekko supports, but it also has slightly different ID. This commit now assumes the more proper powerpc:750.
2021-12-28 19:27:34 -05:00
JosJuice
68fd94e063
Merge pull request #10302 from RA-Kooi/CMakeQt
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DolphinQt: Fix generation of /external:I flags
2021-12-28 20:03:26 +01:00
JosJuice
a96cfe2531
GLES: Fix LOD bias int/float mismatch
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Another simple GLES shader compilation error.
2021-12-28 19:19:22 +01:00
JosJuice
014cc02b96
Android: Fix country constants in CoverHelper.getRegion
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This code seems to have been written as if GameFile.getCountry
returns a language rather than a country, which is wrong.
2021-12-28 17:16:49 +01:00
JosJuice
76b508557e
GLES: Fix missing precision for sampler2DMSArray
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We don't use sampler2DMS, but we do use sampler2DMSArray.
I can't reproduce it on my phone, but a user who was running GLES
on a Tegra X1 reported a shader compilation error related to this.
2021-12-28 11:36:11 +01:00
JMC47
2a34118e1e
Merge pull request #10310 from AdmiralCurtiss/interpreter-cycle-count-debug
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Interpreter: Fix cycle counting inconsistency between debug mode and regular mode loops.
2021-12-28 04:14:13 -05:00
JMC47
01e8e950e8
Merge pull request #10292 from OatmealDome/lodbias-take-two
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PixelShaderGen: Use LOD bias when sampling texture on Metal and OpenGL ES
2021-12-28 02:45:14 -05:00
OatmealDome
056613ecc5
PixelShaderGen: Add LOD bias to texture() call on systems that don't support it in the sampler
2021-12-28 02:10:45 -05:00
OatmealDome
4e12d6e871
ShaderGenCommon: Add bit for LOD bias
2021-12-28 02:10:39 -05:00
Admiral H. Curtiss
ebe27e0140
Interpreter: Fix cycle counting inconsistency between debug mode and regular mode loops.
2021-12-28 05:48:33 +01:00
Rafaël Kooi
edb843415d
BBA: Fix TAP detection
2021-12-27 22:03:00 +01:00
Admiral H. Curtiss
96fa0919be
Config: Port AutoUpdate settings to new config system.
2021-12-27 21:19:28 +01:00
JosJuice
8d237eb102
Merge pull request #10305 from AdmiralCurtiss/config-port-fifoplayer
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Config: Port FifoPlayer setting to new config system.
2021-12-27 21:11:41 +01:00
JMC47
ddb3bad9c9
Merge pull request #10288 from JosJuice/jit64-safe-paired-load
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Jit64: Make paired loads always safe
2021-12-27 14:47:27 -05:00
Admiral H. Curtiss
56f747ebf3
Config: Port FifoPlayer setting to new config system.
2021-12-27 17:56:34 +01:00
Rafaël Kooi
d6c9831efd
DolphinQt: Fix generation of /external:I flags
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Mainly concerns to building with Ninja, as that's what I tested it with.
Originally it would only prepend the first path with `/external:I`,
however all paths in the list have to be prepended with `/external:I`.
The MS documentation seems to support this, as it makes no mention of it
accepting a list.
This is probably the worst way to implement this, I am unfamiliar with
CMake.
2021-12-27 14:31:58 +01:00
JMC47
4dcf2327eb
Merge pull request #10286 from Pokechu22/geometry-shader-depth-clamp
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GeomeryShaderGen: Set gl_ClipDistance on Vulkan as well as OpenGL
2021-12-27 02:04:59 -05:00
JMC47
1f1e78ee7a
Merge pull request #10273 from Pokechu22/fifoplayer-efb-clear-wait
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FifoPlayer: Wait after clearing the screen
2021-12-27 02:01:02 -05:00
JMC47
66411571fa
Merge pull request #10293 from AdmiralCurtiss/config-port-cpu-overclock
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Config: Port CPU overclock setting to new config.
2021-12-27 00:16:24 -05:00
Admiral H. Curtiss
5999e9e139
Config: Port GameList settings to new config system.
2021-12-26 23:46:35 +01:00
Admiral H. Curtiss
7625cb7aca
CoreTiming: Cache the overclock factor instead of re-querying it every Advance().
2021-12-25 23:40:26 +01:00
Admiral H. Curtiss
319b00f1fd
Config: Allow unregistering callbacks.
2021-12-25 23:32:49 +01:00
Admiral H. Curtiss
cae4b545bd
Config: Port CPU overclock settings to new config system.
2021-12-25 21:52:50 +01:00
OatmealDome
91cdeb5aa6
SamplerCache: Check for bSupportsLodBiasInSampler instead of IsGLES
2021-12-25 15:17:19 -05:00
OatmealDome
08396c56e5
VideoConfig: Add bool for sampler LOD bias support
2021-12-25 15:16:27 -05:00
Admiral H. Curtiss
269ae6f7e8
Core/UICommon: Use std::move() a bit more.
2021-12-25 20:21:33 +01:00
Admiral H. Curtiss
ab56f3ecbd
Calls to File::SetUserPath() no longer need to manually append directory separators.
2021-12-25 20:21:32 +01:00
Admiral H. Curtiss
e54657254a
Core: Make format of D_WIIROOT_IDX consistent with the rest of the user directories.
2021-12-25 20:21:32 +01:00
Admiral H. Curtiss
3e1511ce98
Common/FileUtil: Ensure consistency for custom user paths.
2021-12-25 20:21:32 +01:00
Admiral H. Curtiss
1554128560
MemArena: Prepare interface for proper memory reservation.
2021-12-25 20:20:36 +01:00
Admiral H. Curtiss
812cc8b632
MemArena: Split into three separate files for each OS.
2021-12-25 20:20:36 +01:00
JosJuice
1295bc4272
Jit64: Make paired loads always safe
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It's always a good sign when the comments say "this will definitely
crash" and "I don't know if this is for a good reason".
Fixes https://bugs.dolphin-emu.org/issues/12762 .
2021-12-24 19:09:12 +01:00
JosJuice
75bf008aba
Android: Make WFS directory configurable
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The Android version of 5ecd5f0
. No scoped storage support, though...
2021-12-24 11:30:09 +01:00
JosJuice
5dd2ddb1df
Memmap: Replace some GetPointer calls
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These GetPointer calls could cause crashes, in part because the
callers didn't do null checks and in part because GetPointer
inherently is unsafe to use for accesses larger than 1 byte.
2021-12-24 11:03:58 +01:00
Pokechu22
1cd148d4c5
GeomeryShaderGen: Set gl_ClipDistance on Vulkan as well as OpenGL
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Fixes https://bugs.dolphin-emu.org/issues/12548
2021-12-23 17:56:21 -08:00
Pokechu22
de7c78ef3d
ControllerEmu: Hide the cursor if the input gate is disabled
2021-12-23 15:22:35 -08:00
Pokechu22
86f2b39d66
FifoPlayer: Wait after clearing the screen
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If we don't wait, then the copy will be performed at a later time, which may overwrite memory updates.
2021-12-23 12:35:18 -08:00
Pokechu22
d981944d7c
FifoPlayer: Fix uninitialized variable warnings in ClearEfb
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The actual values don't matter since we overwrite all of the relevant fields, but other bits were not initialized (e.g. the top 12 bits of X10Y10), so the warning was semi-valid.
2021-12-23 12:35:18 -08:00
Pokechu22
85025612bc
LightingShaderGen: Make s_lighting_struct not inline
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This generated warnings on the freebsd builder.
2021-12-22 15:17:52 -08:00
JosJuice
e6f40fa015
Merge pull request #10279 from Pokechu22/intensity-alpha
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TextureConverterShaderGen: Set alpha to 1 on intensity formats if EFB lacks alpha
2021-12-23 00:14:06 +01:00
JMC47
b1f79d9ecf
Merge pull request #10215 from OatmealDome/shader-logic-ops
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VideoCommon: Support shader logic ops on Metal (Apple GPUs) and OpenGL ES
2021-12-22 16:39:54 -05:00
JosJuice
b6395a7c49
PPCAnalyst: Don't treat blr as writing to CR
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This piece of code is rather hard to understand, but my best guess
at what it's trying to do is that it tries to create opportunities
to skip writing CRs back to ppcState if we know that there are no
CR instructions (or branch instructions, etc) between an instruction
that writes to a CR register and the next blr. This is technically
inaccurate emulation, but as long as games don't do anything too
weird with their ABIs, I suppose it doesn't break anything.
So why do I want to get rid of it? Well, other than breaking some
hypothetical weird game, I imagine it could trip up people trying
to debug a game who are looking at the CR contents. And the code
is just plain confusing. (blr clearly doesn't write to CRs!)
2021-12-21 21:29:55 +01:00
Pokechu22
fd2324e40a
Fifo analyzer: Rename mipmap filter to half scale for EFB copies
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The field itself is named half_scale, and it can be used for things unrelated to mipmaps, so reflecting that name in the fifo analyzer helps.
2021-12-20 11:34:05 -08:00
Pokechu22
2f6953efb6
TextureConverterShaderGen: Set alpha to 1 on intensity formats if EFB lacks alpha
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We were already doing this for non-intensity formats, but it seems like the same applies to intensity formats.
2021-12-20 11:34:05 -08:00
JMC47
820a424dcd
Merge pull request #10272 from JosJuice/android-intent-uri
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Android: Rework intent handling to work under scoped storage
2021-12-20 14:30:16 -05:00
JMC47
32fed91b0d
Merge pull request #9718 from Pokechu22/better-fifo-analyzer-part-3
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Fifo analyzer improvements, part 3
2021-12-20 14:27:14 -05:00
JMC47
1714dc64bb
Merge pull request #10120 from Sintendo/jit64arithcxrefactor
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Jit64: Merge arithcx into addx/subfx
2021-12-20 14:20:49 -05:00
JMC47
9ed368ead7
Merge pull request #9376 from merryhime/rlwimix2
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Jit_Integer: Optimize rlwimix
2021-12-20 14:20:26 -05:00
JosJuice
a8a8b294cd
Android: Remove all setRetainInstance calls
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Our reasons for using setRetainInstance were gotten rid of in PRs
9011 and 10008, so let's remove our calls to this deprecated method.
2021-12-19 14:45:51 +01:00
JMC47
2d1c7352e4
Merge pull request #10280 from iwubcode/wfs_root_configurable
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Core / DolphinQt: make WFS directory configurable
2021-12-18 19:02:53 -05:00
Pokechu22
ffa512f5e7
DolphinTool: Remove direct dependency on core
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Videocommon also depends on core, which resulted in linking errors (though I'm not sure why). Ideally, dolphintool woudln't depend on videocommon... but some stuff in core does.
2021-12-18 15:24:29 -08:00
Pokechu22
e7d5f8ad5c
TextureCacheBase: Re-wrap GetTexture comment
2021-12-18 15:21:48 -08:00
Pokechu22
f4f4dbbc63
Switch to the Play / Record tab when fifo playback stops
2021-12-18 15:21:48 -08:00
Pokechu22
d1cc539476
BPMemory: Correct spelling of MaxAniso
2021-12-18 15:21:48 -08:00
Pokechu22
f0f12ac8d7
Fifo analyzer: Decode floats in primitive data
2021-12-18 15:21:48 -08:00
Pokechu22
27cb704466
Eliminate VarType for ComponentFormat
2021-12-18 15:21:48 -08:00
Pokechu22
1a964891f8
VertexLoader_Color: Use Common::swap24
2021-12-18 15:21:48 -08:00
Pokechu22
95e0f833f9
Fifo analyzer: Display equations for color/alpha combiners
2021-12-18 15:21:48 -08:00
Pokechu22
0afe318b55
OpcodeDecoding: Make s_is_fifo_error_seen static
2021-12-18 15:21:48 -08:00
Pokechu22
d039b1bc0d
VideoCommon: Move VertexLoaderManager logic out of CPState
2021-12-18 15:21:48 -08:00
Pokechu22
e4605fa399
Fifo analyzer: Create a new object for each EFB copy
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Previously, EFB copies would be in the middle of other objects, as objects were only split on primitive data. A distinct object for each EFB copy makes them easier to spot, but does also mean there are more objects that do nothing when disabled (as disabling an object only skips primitive data, and there is no primitive data for EFB copies).
2021-12-18 15:21:48 -08:00
Pokechu22
d84d695fdf
Remove DataReader from LoadXFReg
2021-12-18 15:21:48 -08:00
Pokechu22
b5fd35f951
Refactor OpcodeDecoding and FIFO analyzer to use callbacks
2021-12-18 15:21:36 -08:00
Pokechu22
0441826206
Fix wrapping in FifoPlayer comment
2021-12-18 12:51:56 -08:00
Pokechu22
d5cfac71d0
Refactor object listing code
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This also adds the commands after the last primitive data but before the next frame as a unique object; this is mainly just the XFB copy. It's nice to have these visible, though disabling the object does nothing since only primitive data is disabled and there is no primitive data in this case.
2021-12-18 12:51:56 -08:00
Pokechu22
1914087998
Create and use CPArray enum class
2021-12-18 12:51:56 -08:00
Pokechu22
3aaeb2b9ef
Convert OpcodeDecoder::Opcode and OpcodeDecoder::Primitive to enum class
2021-12-18 12:51:56 -08:00
Pokechu22
3fc12431c5
Remove parameters to SWVertexLoader::SetFormat
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They haven't been used since efbe5bc4b6
.
2021-12-18 12:51:56 -08:00
Pokechu22
205ab23d80
GeometryShaderGen: Convert to EnumMap
2021-12-18 12:51:55 -08:00
Pokechu22
f53dc6564f
UberShaderPixel: Convert to EnumMap
2021-12-18 12:51:55 -08:00
Pokechu22
380b333387
PixelShaderGen: Convert to EnumMap
2021-12-18 12:51:55 -08:00
Pokechu22
2b1d1038a6
VertexLoader: Convert to EnumMap
2021-12-18 12:51:55 -08:00
Pokechu22
327126d1e8
ShaderGenCommon: Add WriteSwitch
2021-12-18 12:51:55 -08:00
iwubcode
5ecd5f010f
Core / DolphinQt: make WFS directory configurable
2021-12-18 01:08:35 -06:00
Admiral H. Curtiss
48560135b3
Jit64: Put the exception exit in twX into farcode.
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As a byproduct, this fixes the dont_trap jump not having enough available jump distance to its target in some instances (eg. in Not64).
2021-12-18 06:05:08 +01:00
Markus Wick
80ccb20931
Merge pull request #10267 from JosJuice/jitarm64-bigger-farcode
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JitArm64: Allocate 64 MB for farcode
2021-12-16 19:23:31 +01:00
JosJuice
094290792a
Core: Add missing header to NetPlayCommon.cpp
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https://bugs.dolphin-emu.org/issues/12765
2021-12-15 18:57:10 +01:00
Mai M
66fc335c11
Merge pull request #10276 from JosJuice/android-fix-file-manager
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Android: Fix opening system file manager
2021-12-15 00:03:16 -05:00
JosJuice
974c7f4f86
Android: Fix opening system file manager
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Turns out that most phones ship with a special Google version of
DocumentsUI instead of just using the AOSP version, despite the two
being pretty similar as far as I can tell. This change makes us
check for both package names instead of just the AOSP package name.
2021-12-14 18:34:50 +01:00
JosJuice
41c7e1116a
Android: Rework intent handling to work under scoped storage
2021-12-14 18:25:42 +01:00
Léo Lam
185475fe03
Merge pull request #10187 from AdmiralCurtiss/json-gamelist
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Support for GameModDescriptor files in Game List.
2021-12-14 11:08:38 +01:00
Admiral H. Curtiss
b928900f6e
Core/WiiRoot: Handle the combination of NetPlay and savegame redirects.
2021-12-14 06:15:37 +01:00