Merge pull request #10241 from AdmiralCurtiss/user-dir-consistency
Ensure user paths are stored in a consistent manner.
This commit is contained in:
commit
9a61514073
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@ -387,7 +387,7 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetCacheDire
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JNIEnv* env, jclass, jstring jDirectory)
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{
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std::lock_guard<std::mutex> guard(s_host_identity_lock);
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File::SetUserPath(D_CACHE_IDX, GetJString(env, jDirectory) + DIR_SEP);
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File::SetUserPath(D_CACHE_IDX, GetJString(env, jDirectory));
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}
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JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_DefaultCPUCore(JNIEnv*, jclass)
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@ -26,6 +26,7 @@
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#endif
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#include "Common/IOFile.h"
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#include "Common/Logging/Log.h"
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#include "Common/StringUtil.h"
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#ifdef _WIN32
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#include <windows.h>
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@ -931,7 +932,7 @@ static void RebuildUserDirectories(unsigned int dir_index)
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{
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case D_USER_IDX:
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s_user_paths[D_GCUSER_IDX] = s_user_paths[D_USER_IDX] + GC_USER_DIR DIR_SEP;
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s_user_paths[D_WIIROOT_IDX] = s_user_paths[D_USER_IDX] + WII_USER_DIR;
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s_user_paths[D_WIIROOT_IDX] = s_user_paths[D_USER_IDX] + WII_USER_DIR DIR_SEP;
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s_user_paths[D_CONFIG_IDX] = s_user_paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
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s_user_paths[D_GAMESETTINGS_IDX] = s_user_paths[D_USER_IDX] + GAMESETTINGS_DIR DIR_SEP;
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s_user_paths[D_MAPS_IDX] = s_user_paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
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@ -977,7 +978,7 @@ static void RebuildUserDirectories(unsigned int dir_index)
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s_user_paths[F_ARAMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + ARAM_DUMP;
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s_user_paths[F_FAKEVMEMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + FAKEVMEM_DUMP;
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s_user_paths[F_GCSRAM_IDX] = s_user_paths[D_GCUSER_IDX] + GC_SRAM;
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s_user_paths[F_WIISDCARD_IDX] = s_user_paths[D_WIIROOT_IDX] + DIR_SEP WII_SDCARD;
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s_user_paths[F_WIISDCARD_IDX] = s_user_paths[D_WIIROOT_IDX] + WII_SDCARD;
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s_user_paths[D_MEMORYWATCHER_IDX] = s_user_paths[D_USER_IDX] + MEMORYWATCHER_DIR DIR_SEP;
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s_user_paths[F_MEMORYWATCHERLOCATIONS_IDX] =
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@ -1052,12 +1053,31 @@ const std::string& GetUserPath(unsigned int dir_index)
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// Sets a user directory path
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// Rebuilds internal directory structure to compensate for the new directory
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void SetUserPath(unsigned int dir_index, const std::string& path)
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void SetUserPath(unsigned int dir_index, std::string path)
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{
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if (path.empty())
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return;
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s_user_paths[dir_index] = path;
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#ifdef _WIN32
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// On Windows, replace all '\' with '/' since we assume the latter in various places in the
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// codebase.
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for (char& c : path)
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{
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if (c == '\\')
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c = '/';
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}
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#endif
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// Directories should end with a separator, files should not.
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while (StringEndsWith(path, "/"))
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path.pop_back();
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if (path.empty())
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return;
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const bool is_directory = dir_index < FIRST_FILE_USER_PATH_IDX;
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if (is_directory)
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path.push_back('/');
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s_user_paths[dir_index] = std::move(path);
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RebuildUserDirectories(dir_index);
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}
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@ -62,7 +62,8 @@ enum
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D_DYNAMICINPUT_IDX,
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D_GBAUSER_IDX,
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D_GBASAVES_IDX,
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F_DOLPHINCONFIG_IDX,
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FIRST_FILE_USER_PATH_IDX,
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F_DOLPHINCONFIG_IDX = FIRST_FILE_USER_PATH_IDX,
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F_GCPADCONFIG_IDX,
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F_WIIPADCONFIG_IDX,
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F_GCKEYBOARDCONFIG_IDX,
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@ -208,7 +209,7 @@ const std::string& GetUserPath(unsigned int dir_index);
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// Sets a user directory path
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// Rebuilds internal directory structure to compensate for the new directory
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void SetUserPath(unsigned int dir_index, const std::string& path);
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void SetUserPath(unsigned int dir_index, std::string path);
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// probably doesn't belong here
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std::string GetThemeDir(const std::string& theme_name);
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@ -19,7 +19,9 @@ namespace Common
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std::string RootUserPath(FromWhichRoot from)
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{
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int idx = from == FROM_CONFIGURED_ROOT ? D_WIIROOT_IDX : D_SESSION_WIIROOT_IDX;
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return File::GetUserPath(idx);
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std::string dir = File::GetUserPath(idx);
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dir.pop_back(); // remove trailing path separator
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return dir;
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}
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static std::string RootUserPath(std::optional<FromWhichRoot> from)
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@ -117,6 +117,8 @@ HostFileSystem::HostFileSystem(const std::string& root_path,
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std::vector<NandRedirect> nand_redirects)
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: m_root_path{root_path}, m_nand_redirects(std::move(nand_redirects))
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{
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while (StringEndsWith(m_root_path, "/"))
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m_root_path.pop_back();
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File::CreateFullPath(m_root_path + "/");
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ResetFst();
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LoadFst();
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@ -557,7 +557,7 @@ void IOSC::LoadDefaultEntries(ConsoleType console_type)
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void IOSC::LoadEntries()
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{
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File::IOFile file{File::GetUserPath(D_WIIROOT_IDX) + "/keys.bin", "rb"};
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File::IOFile file{File::GetUserPath(D_WIIROOT_IDX) + "keys.bin", "rb"};
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if (!file)
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{
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WARN_LOG_FMT(IOS, "keys.bin could not be found. Default values will be used.");
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@ -65,14 +65,14 @@ static bool CopyBackupFile(const std::string& path_from, const std::string& path
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static void DeleteBackupFile(const std::string& file_name)
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{
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File::Delete(File::GetUserPath(D_BACKUP_IDX) + DIR_SEP + file_name);
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File::Delete(File::GetUserPath(D_BACKUP_IDX) + file_name);
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}
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static void BackupFile(const std::string& path_in_nand)
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{
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const std::string file_name = PathToFileName(path_in_nand);
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const std::string original_path = File::GetUserPath(D_WIIROOT_IDX) + DIR_SEP + path_in_nand;
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const std::string backup_path = File::GetUserPath(D_BACKUP_IDX) + DIR_SEP + file_name;
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const std::string original_path = File::GetUserPath(D_WIIROOT_IDX) + path_in_nand;
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const std::string backup_path = File::GetUserPath(D_BACKUP_IDX) + file_name;
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CopyBackupFile(original_path, backup_path);
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}
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@ -80,8 +80,8 @@ static void BackupFile(const std::string& path_in_nand)
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static void RestoreFile(const std::string& path_in_nand)
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{
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const std::string file_name = PathToFileName(path_in_nand);
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const std::string original_path = File::GetUserPath(D_WIIROOT_IDX) + DIR_SEP + path_in_nand;
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const std::string backup_path = File::GetUserPath(D_BACKUP_IDX) + DIR_SEP + file_name;
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const std::string original_path = File::GetUserPath(D_WIIROOT_IDX) + path_in_nand;
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const std::string backup_path = File::GetUserPath(D_BACKUP_IDX) + file_name;
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if (CopyBackupFile(backup_path, original_path))
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DeleteBackupFile(file_name);
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@ -34,10 +34,9 @@ void NANDImporter::ImportNANDBin(const std::string& path_to_bin,
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if (!ReadNANDBin(path_to_bin, get_otp_dump_path))
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return;
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const std::string nand_root = File::GetUserPath(D_WIIROOT_IDX);
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std::string nand_root = File::GetUserPath(D_WIIROOT_IDX);
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nand_root.pop_back(); // remove trailing path separator
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m_nand_root_length = nand_root.length();
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if (nand_root.back() == '/')
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m_nand_root_length++;
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FindSuperblock();
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ProcessEntry(0, nand_root);
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@ -51,10 +51,10 @@
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namespace UICommon
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{
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static void CreateDumpPath(const std::string& path)
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static void CreateDumpPath(std::string path)
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{
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if (!path.empty())
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File::SetUserPath(D_DUMP_IDX, path + '/');
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File::SetUserPath(D_DUMP_IDX, std::move(path));
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File::CreateFullPath(File::GetUserPath(D_DUMPAUDIO_IDX));
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File::CreateFullPath(File::GetUserPath(D_DUMPDSP_IDX));
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File::CreateFullPath(File::GetUserPath(D_DUMPSSL_IDX));
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@ -63,18 +63,18 @@ static void CreateDumpPath(const std::string& path)
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File::CreateFullPath(File::GetUserPath(D_DUMPTEXTURES_IDX));
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}
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static void CreateLoadPath(const std::string& path)
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static void CreateLoadPath(std::string path)
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{
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if (!path.empty())
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File::SetUserPath(D_LOAD_IDX, path + '/');
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File::SetUserPath(D_LOAD_IDX, std::move(path));
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File::CreateFullPath(File::GetUserPath(D_HIRESTEXTURES_IDX));
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File::CreateFullPath(File::GetUserPath(D_RIIVOLUTION_IDX));
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}
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static void CreateResourcePackPath(const std::string& path)
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static void CreateResourcePackPath(std::string path)
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{
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if (!path.empty())
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File::SetUserPath(D_RESOURCEPACK_IDX, path + '/');
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File::SetUserPath(D_RESOURCEPACK_IDX, std::move(path));
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}
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static void CreateWFSPath(const std::string& path)
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@ -212,12 +212,12 @@ void CreateDirectories()
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#endif
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}
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void SetUserDirectory(const std::string& custom_path)
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void SetUserDirectory(std::string custom_path)
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{
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if (!custom_path.empty())
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{
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File::CreateFullPath(custom_path + DIR_SEP);
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File::SetUserPath(D_USER_IDX, custom_path + DIR_SEP);
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File::SetUserPath(D_USER_IDX, std::move(custom_path));
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return;
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}
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@ -281,15 +281,6 @@ void SetUserDirectory(const std::string& custom_path)
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user_path = File::GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
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CoTaskMemFree(my_documents);
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// Prettify the path: it will be displayed in some places, we don't want a mix
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// of \ and /.
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user_path = ReplaceAll(std::move(user_path), "\\", DIR_SEP);
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// Make sure it ends in DIR_SEP.
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if (user_path.back() != DIR_SEP_CHR)
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user_path += DIR_SEP;
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#else
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if (File::IsDirectory(ROOT_DIR DIR_SEP USERDATA_DIR))
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{
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@ -23,7 +23,7 @@ void InhibitScreenSaver(bool enable);
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void SetLocale(std::string locale_name);
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void CreateDirectories();
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void SetUserDirectory(const std::string& custom_path);
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void SetUserDirectory(std::string custom_path);
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bool TriggerSTMPowerEvent();
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