Merge pull request #10328 from AdmiralCurtiss/config-port-interface

Config: Port remaining Interface settings to new config system.
This commit is contained in:
Léo Lam 2022-01-01 01:27:54 +01:00 committed by GitHub
commit c6225e451c
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30 changed files with 148 additions and 172 deletions

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@ -8,6 +8,7 @@
#include <fmt/format.h>
#include "AudioCommon/AudioCommon.h"
#include "Common/CommonPaths.h"
#include "Common/Config/Config.h"
#include "Common/StringUtil.h"
#include "Common/Version.h"
@ -198,6 +199,19 @@ const Info<bool> MAIN_USE_PANIC_HANDLERS{{System::Main, "Interface", "UsePanicHa
const Info<bool> MAIN_ABORT_ON_PANIC_ALERT{{System::Main, "Interface", "AbortOnPanicAlert"}, false};
const Info<bool> MAIN_OSD_MESSAGES{{System::Main, "Interface", "OnScreenDisplayMessages"}, true};
const Info<bool> MAIN_SKIP_NKIT_WARNING{{System::Main, "Interface", "SkipNKitWarning"}, false};
const Info<bool> MAIN_CONFIRM_ON_STOP{{System::Main, "Interface", "ConfirmStop"}, true};
const Info<ShowCursor> MAIN_SHOW_CURSOR{{System::Main, "Interface", "CursorVisibility"},
ShowCursor::OnMovement};
const Info<bool> MAIN_LOCK_CURSOR{{System::Main, "Interface", "LockCursor"}, false};
const Info<std::string> MAIN_INTERFACE_LANGUAGE{{System::Main, "Interface", "LanguageCode"}, ""};
const Info<bool> MAIN_EXTENDED_FPS_INFO{{System::Main, "Interface", "ExtendedFPSInfo"}, false};
const Info<bool> MAIN_SHOW_ACTIVE_TITLE{{System::Main, "Interface", "ShowActiveTitle"}, true};
const Info<bool> MAIN_USE_BUILT_IN_TITLE_DATABASE{
{System::Main, "Interface", "UseBuiltinTitleDatabase"}, true};
const Info<std::string> MAIN_THEME_NAME{{System::Main, "Interface", "ThemeName"},
DEFAULT_THEME_DIR};
const Info<bool> MAIN_PAUSE_ON_FOCUS_LOST{{System::Main, "Interface", "PauseOnFocusLost"}, false};
const Info<bool> MAIN_ENABLE_DEBUGGING{{System::Main, "Interface", "DebugModeEnabled"}, false};
// Main.Analytics

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@ -167,6 +167,24 @@ extern const Info<bool> MAIN_USE_PANIC_HANDLERS;
extern const Info<bool> MAIN_ABORT_ON_PANIC_ALERT;
extern const Info<bool> MAIN_OSD_MESSAGES;
extern const Info<bool> MAIN_SKIP_NKIT_WARNING;
extern const Info<bool> MAIN_CONFIRM_ON_STOP;
enum class ShowCursor
{
Never,
Constantly,
OnMovement,
};
extern const Info<ShowCursor> MAIN_SHOW_CURSOR;
extern const Info<bool> MAIN_LOCK_CURSOR;
extern const Info<std::string> MAIN_INTERFACE_LANGUAGE;
extern const Info<bool> MAIN_EXTENDED_FPS_INFO;
extern const Info<bool> MAIN_SHOW_ACTIVE_TITLE;
extern const Info<bool> MAIN_USE_BUILT_IN_TITLE_DATABASE;
extern const Info<std::string> MAIN_THEME_NAME;
extern const Info<bool> MAIN_PAUSE_ON_FOCUS_LOST;
extern const Info<bool> MAIN_ENABLE_DEBUGGING;
// Main.Analytics

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@ -28,7 +28,7 @@ bool IsSettingSaveable(const Config::Location& config_location)
for (const std::string_view section :
{"NetPlay", "General", "GBA", "Display", "Network", "Analytics", "AndroidOverlayButtons",
"DSP", "GameList", "FifoPlayer", "AutoUpdate", "Movie", "Input", "Debug",
"BluetoothPassthrough", "USBPassthrough"})
"BluetoothPassthrough", "USBPassthrough", "Interface"})
{
if (config_location.section == section)
return true;
@ -73,13 +73,6 @@ bool IsSettingSaveable(const Config::Location& config_location)
&Config::MAIN_REAL_WII_REMOTE_REPEAT_REPORTS.GetLocation(),
&Config::MAIN_DSP_HLE.GetLocation(),
// Main.Interface
&Config::MAIN_USE_PANIC_HANDLERS.GetLocation(),
&Config::MAIN_ABORT_ON_PANIC_ALERT.GetLocation(),
&Config::MAIN_OSD_MESSAGES.GetLocation(),
&Config::MAIN_SKIP_NKIT_WARNING.GetLocation(),
// UI.General
&Config::MAIN_USE_DISCORD_PRESENCE.GetLocation(),

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@ -89,7 +89,6 @@ void SConfig::SaveSettings()
ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX)); // load first to not kill unknown stuff
SaveGeneralSettings(ini);
SaveInterfaceSettings(ini);
SaveCoreSettings(ini);
ini.Save(File::GetUserPath(F_DOLPHINCONFIG_IDX));
@ -129,22 +128,6 @@ void SConfig::SaveGeneralSettings(IniFile& ini)
general->Set("GDBPort", iGDBPort);
}
void SConfig::SaveInterfaceSettings(IniFile& ini)
{
IniFile::Section* interface = ini.GetOrCreateSection("Interface");
interface->Set("ConfirmStop", bConfirmStop);
interface->Set("CursorVisibility", m_show_cursor);
interface->Set("LockCursor", bLockCursor);
interface->Set("LanguageCode", m_InterfaceLanguage);
interface->Set("ExtendedFPSInfo", m_InterfaceExtendedFPSInfo);
interface->Set("ShowActiveTitle", m_show_active_title);
interface->Set("UseBuiltinTitleDatabase", m_use_builtin_title_database);
interface->Set("ThemeName", theme_name);
interface->Set("PauseOnFocusLost", m_PauseOnFocusLost);
interface->Set("DebugModeEnabled", bEnableDebugging);
}
void SConfig::SaveCoreSettings(IniFile& ini)
{
IniFile::Section* core = ini.GetOrCreateSection("Core");
@ -203,7 +186,6 @@ void SConfig::LoadSettings()
ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
LoadGeneralSettings(ini);
LoadInterfaceSettings(ini);
LoadCoreSettings(ini);
}
@ -234,22 +216,6 @@ void SConfig::LoadGeneralSettings(IniFile& ini)
general->Get("WirelessMac", &m_WirelessMac);
}
void SConfig::LoadInterfaceSettings(IniFile& ini)
{
IniFile::Section* interface = ini.GetOrCreateSection("Interface");
interface->Get("ConfirmStop", &bConfirmStop, true);
interface->Get("CursorVisibility", &m_show_cursor, ShowCursor::OnMovement);
interface->Get("LockCursor", &bLockCursor, false);
interface->Get("LanguageCode", &m_InterfaceLanguage, "");
interface->Get("ExtendedFPSInfo", &m_InterfaceExtendedFPSInfo, false);
interface->Get("ShowActiveTitle", &m_show_active_title, true);
interface->Get("UseBuiltinTitleDatabase", &m_use_builtin_title_database, true);
interface->Get("ThemeName", &theme_name, DEFAULT_THEME_DIR);
interface->Get("PauseOnFocusLost", &m_PauseOnFocusLost, false);
interface->Get("DebugModeEnabled", &bEnableDebugging, false);
}
void SConfig::LoadCoreSettings(IniFile& ini)
{
IniFile::Section* core = ini.GetOrCreateSection("Core");
@ -423,7 +389,6 @@ void SConfig::OnNewTitleLoad()
void SConfig::LoadDefaults()
{
bEnableDebugging = false;
bAutomaticStart = false;
bBootToPause = false;

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@ -69,7 +69,6 @@ struct SConfig
std::vector<std::string> m_ISOFolder;
// Settings
bool bEnableDebugging = false;
int iGDBPort;
#ifndef _WIN32
std::string gdb_socket;
@ -115,19 +114,6 @@ struct SConfig
bool bWii = false;
bool m_is_mios = false;
// Interface settings
bool bConfirmStop = false;
enum class ShowCursor
{
Never,
Constantly,
OnMovement,
} m_show_cursor;
bool bLockCursor = false;
std::string theme_name;
// Custom RTC
bool bEnableCustomRTC;
u32 m_customRTCValue;
@ -192,20 +178,12 @@ struct SConfig
std::string m_bba_xlink_ip;
bool m_bba_xlink_chat_osd = true;
// interface language
std::string m_InterfaceLanguage;
float m_EmulationSpeed;
// other interface settings
bool m_InterfaceExtendedFPSInfo;
bool m_show_active_title = false;
bool m_use_builtin_title_database = true;
std::string m_WirelessMac;
bool m_ShowLag;
bool m_ShowFrameCount;
bool m_PauseOnFocusLost;
// Input settings
bool m_AdapterRumble[4];
bool m_AdapterKonga[4];
@ -231,11 +209,9 @@ private:
~SConfig();
void SaveGeneralSettings(IniFile& ini);
void SaveInterfaceSettings(IniFile& ini);
void SaveCoreSettings(IniFile& ini);
void LoadGeneralSettings(IniFile& ini);
void LoadInterfaceSettings(IniFile& ini);
void LoadCoreSettings(IniFile& ini);
void SetRunningGameMetadata(const std::string& game_id, const std::string& gametdb_id,

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@ -954,7 +954,7 @@ void UpdateTitle(u32 ElapseTime)
else
{
SFPS = fmt::format("FPS: {:.0f} - VPS: {:.0f} - {:.0f}%", FPS, VPS, Speed);
if (SConfig::GetInstance().m_InterfaceExtendedFPSInfo)
if (Config::Get(Config::MAIN_EXTENDED_FPS_INFO))
{
// Use extended or summary information. The summary information does not print the ticks data,
// that's more of a debugging interest, it can always be optional of course if someone is
@ -980,7 +980,7 @@ void UpdateTitle(u32 ElapseTime)
}
std::string message = fmt::format("{} | {} | {}", Common::scm_rev_str, SSettings, SFPS);
if (SConfig::GetInstance().m_show_active_title)
if (Config::Get(Config::MAIN_SHOW_ACTIVE_TITLE))
{
const std::string& title = SConfig::GetInstance().GetTitleDescription();
if (!title.empty())

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@ -189,7 +189,7 @@ HookFlag GetHookFlagsByIndex(u32 index)
bool IsEnabled(HookFlag flag)
{
return flag != HLE::HookFlag::Debug || SConfig::GetInstance().bEnableDebugging ||
return flag != HLE::HookFlag::Debug || Config::Get(Config::MAIN_ENABLE_DEBUGGING) ||
PowerPC::GetMode() == PowerPC::CoreMode::Interpreter;
}

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@ -882,7 +882,7 @@ void Update(u64 ticks)
if (s_half_line_of_next_si_poll == s_half_line_count)
{
Core::UpdateInputGate(!Config::Get(Config::MAIN_INPUT_BACKGROUND_INPUT),
SConfig::GetInstance().bLockCursor);
Config::Get(Config::MAIN_LOCK_CURSOR));
SerialInterface::UpdateDevices();
s_half_line_of_next_si_poll += 2 * SerialInterface::GetPollXLines();
}

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@ -273,8 +273,8 @@ void CachedInterpreter::Jit(u32 address)
if (!op.skip)
{
const bool breakpoint = SConfig::GetInstance().bEnableDebugging &&
PowerPC::breakpoints.IsAddressBreakPoint(op.address);
const bool breakpoint =
m_enable_debugging && PowerPC::breakpoints.IsAddressBreakPoint(op.address);
const bool check_fpu = (op.opinfo->flags & FL_USE_FPU) && !js.firstFPInstructionFound;
const bool endblock = (op.opinfo->flags & FL_ENDBLOCK) != 0;
const bool memcheck = (op.opinfo->flags & FL_LOADSTORE) && jo.memcheck;

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@ -14,7 +14,7 @@
#include "Common/GekkoDisassembler.h"
#include "Common/Logging/Log.h"
#include "Common/StringUtil.h"
#include "Core/ConfigManager.h"
#include "Core/Config/MainSettings.h"
#include "Core/CoreTiming.h"
#include "Core/Debugger/Debugger_SymbolMap.h"
#include "Core/HLE/HLE.h"
@ -247,7 +247,7 @@ void Interpreter::Run()
CoreTiming::Advance();
// we have to check exceptions at branches apparently (or maybe just rfi?)
if (SConfig::GetInstance().bEnableDebugging)
if (Config::Get(Config::MAIN_ENABLE_DEBUGGING))
{
#ifdef SHOW_HISTORY
s_pc_block_vec.push_back(PC);

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@ -355,8 +355,8 @@ void Jit64::Init()
// BLR optimization has the same consequences as block linking, as well as
// depending on the fault handler to be safe in the event of excessive BL.
m_enable_blr_optimization = jo.enableBlocklink && SConfig::GetInstance().bFastmem &&
!SConfig::GetInstance().bEnableDebugging;
m_enable_blr_optimization =
jo.enableBlocklink && SConfig::GetInstance().bFastmem && !m_enable_debugging;
m_cleanup_after_stackfault = false;
m_stack = nullptr;
@ -603,8 +603,8 @@ void Jit64::JustWriteExit(u32 destination, bool bl, u32 after)
MOV(32, PPCSTATE(pc), Imm32(destination));
// Do not skip breakpoint check if debugging.
const u8* dispatcher = SConfig::GetInstance().bEnableDebugging ? asm_routines.dispatcher :
asm_routines.dispatcher_no_check;
const u8* dispatcher =
m_enable_debugging ? asm_routines.dispatcher : asm_routines.dispatcher_no_check;
// Perform downcount flag check, followed by the requested exit
if (bl)
@ -796,7 +796,7 @@ void Jit64::Jit(u32 em_address, bool clear_cache_and_retry_on_failure)
std::size_t block_size = m_code_buffer.size();
if (SConfig::GetInstance().bEnableDebugging)
if (m_enable_debugging)
{
// We can link blocks as long as we are not single stepping and there are no breakpoints here
EnableBlockLink();
@ -1007,7 +1007,7 @@ bool Jit64::DoJit(u32 em_address, JitBlock* b, u32 nextPC)
js.fastmemLoadStore = nullptr;
js.fixupExceptionHandler = false;
if (!SConfig::GetInstance().bEnableDebugging)
if (!m_enable_debugging)
js.downcountAmount += PatchEngine::GetSpeedhackCycles(js.compilerPC);
if (i == (code_block.m_num_instructions - 1))
@ -1094,8 +1094,7 @@ bool Jit64::DoJit(u32 em_address, JitBlock* b, u32 nextPC)
js.firstFPInstructionFound = true;
}
if (SConfig::GetInstance().bEnableDebugging && breakpoints.IsAddressBreakPoint(op.address) &&
!CPU::IsStepping())
if (m_enable_debugging && breakpoints.IsAddressBreakPoint(op.address) && !CPU::IsStepping())
{
// Turn off block linking if there are breakpoints so that the Step Over command does not
// link this block.

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@ -9,7 +9,7 @@
#include "Common/JitRegister.h"
#include "Common/x64ABI.h"
#include "Common/x64Emitter.h"
#include "Core/ConfigManager.h"
#include "Core/Config/MainSettings.h"
#include "Core/CoreTiming.h"
#include "Core/HW/CPU.h"
#include "Core/HW/Memmap.h"
@ -37,6 +37,8 @@ void Jit64AsmRoutineManager::Init(u8* stack_top)
void Jit64AsmRoutineManager::Generate()
{
const bool enable_debugging = Config::Get(Config::MAIN_ENABLE_DEBUGGING);
enter_code = AlignCode16();
// We need to own the beginning of RSP, so we do an extra stack adjustment
// for the shadow region before calls in this function. This call will
@ -65,8 +67,7 @@ void Jit64AsmRoutineManager::Generate()
ABI_PushRegistersAndAdjustStack({}, 0);
ABI_CallFunction(CoreTiming::Advance);
ABI_PopRegistersAndAdjustStack({}, 0);
FixupBranch skipToRealDispatch =
J(SConfig::GetInstance().bEnableDebugging); // skip the sync and compare first time
FixupBranch skipToRealDispatch = J(enable_debugging); // skip the sync and compare first time
dispatcher_mispredicted_blr = GetCodePtr();
AND(32, PPCSTATE(pc), Imm32(0xFFFFFFFC));
@ -88,7 +89,7 @@ void Jit64AsmRoutineManager::Generate()
FixupBranch dbg_exit;
if (SConfig::GetInstance().bEnableDebugging)
if (enable_debugging)
{
MOV(64, R(RSCRATCH), ImmPtr(CPU::GetStatePtr()));
TEST(32, MatR(RSCRATCH), Imm32(static_cast<u32>(CPU::State::Stepping)));
@ -205,7 +206,7 @@ void Jit64AsmRoutineManager::Generate()
J_CC(CC_Z, outerLoop);
// Landing pad for drec space
if (SConfig::GetInstance().bEnableDebugging)
if (enable_debugging)
SetJumpTarget(dbg_exit);
ResetStack(*this);
if (m_stack_top)

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@ -14,9 +14,8 @@ JitBlockCache::JitBlockCache(JitBase& jit) : JitBaseBlockCache{jit}
void JitBlockCache::WriteLinkBlock(const JitBlock::LinkData& source, const JitBlock* dest)
{
// Do not skip breakpoint check if debugging.
const u8* dispatcher = SConfig::GetInstance().bEnableDebugging ?
m_jit.GetAsmRoutines()->dispatcher :
m_jit.GetAsmRoutines()->dispatcher_no_check;
const u8* dispatcher = m_jit.IsDebuggingEnabled() ? m_jit.GetAsmRoutines()->dispatcher :
m_jit.GetAsmRoutines()->dispatcher_no_check;
u8* location = source.exitPtrs;
const u8* address = dest ? dest->checkedEntry : dispatcher;

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@ -67,8 +67,8 @@ void JitArm64::Init()
analyzer.SetOption(PPCAnalyst::PPCAnalyzer::OPTION_CARRY_MERGE);
analyzer.SetOption(PPCAnalyst::PPCAnalyzer::OPTION_BRANCH_FOLLOW);
m_enable_blr_optimization = jo.enableBlocklink && SConfig::GetInstance().bFastmem &&
!SConfig::GetInstance().bEnableDebugging;
m_enable_blr_optimization =
jo.enableBlocklink && SConfig::GetInstance().bFastmem && !m_enable_debugging;
m_cleanup_after_stackfault = false;
AllocStack();
@ -655,7 +655,7 @@ void JitArm64::Jit(u32 em_address, bool clear_cache_and_retry_on_failure)
std::size_t block_size = m_code_buffer.size();
if (SConfig::GetInstance().bEnableDebugging)
if (m_enable_debugging)
{
// Comment out the following to disable breakpoints (speed-up)
block_size = 1;
@ -820,7 +820,7 @@ bool JitArm64::DoJit(u32 em_address, JitBlock* b, u32 nextPC)
js.downcountAmount += opinfo->numCycles;
js.isLastInstruction = i == (code_block.m_num_instructions - 1);
if (!SConfig::GetInstance().bEnableDebugging)
if (!m_enable_debugging)
js.downcountAmount += PatchEngine::GetSpeedhackCycles(js.compilerPC);
// Skip calling UpdateLastUsed for lmw/stmw - it usually hurts more than it helps

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@ -48,6 +48,8 @@ void JitBase::RefreshConfig()
bJITSystemRegistersOff = Config::Get(Config::MAIN_DEBUG_JIT_SYSTEM_REGISTERS_OFF);
bJITBranchOff = Config::Get(Config::MAIN_DEBUG_JIT_BRANCH_OFF);
bJITRegisterCacheOff = Config::Get(Config::MAIN_DEBUG_JIT_REGISTER_CACHE_OFF);
m_enable_debugging = Config::Get(Config::MAIN_ENABLE_DEBUGGING);
analyzer.SetDebuggingEnabled(m_enable_debugging);
}
bool JitBase::CanMergeNextInstructions(int count) const
@ -57,8 +59,7 @@ bool JitBase::CanMergeNextInstructions(int count) const
// Be careful: a breakpoint kills flags in between instructions
for (int i = 1; i <= count; i++)
{
if (SConfig::GetInstance().bEnableDebugging &&
PowerPC::breakpoints.IsAddressBreakPoint(js.op[i].address))
if (m_enable_debugging && PowerPC::breakpoints.IsAddressBreakPoint(js.op[i].address))
return false;
if (js.op[i].isBranchTarget)
return false;

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@ -126,6 +126,7 @@ protected:
bool bJITSystemRegistersOff = false;
bool bJITBranchOff = false;
bool bJITRegisterCacheOff = false;
bool m_enable_debugging = false;
void RefreshConfig();
@ -139,6 +140,8 @@ public:
JitBase();
~JitBase() override;
bool IsDebuggingEnabled() const { return m_enable_debugging; }
static const u8* Dispatch(JitBase& jit);
virtual JitBaseBlockCache* GetBlockCache() = 0;

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@ -15,6 +15,7 @@
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/StringUtil.h"
#include "Core/Config/MainSettings.h"
#include "Core/ConfigManager.h"
#include "Core/PowerPC/JitCommon/JitBase.h"
#include "Core/PowerPC/MMU.h"
@ -191,7 +192,7 @@ static void AnalyzeFunction2(Common::Symbol* func)
func->flags = flags;
}
static bool CanSwapAdjacentOps(const CodeOp& a, const CodeOp& b)
bool PPCAnalyzer::CanSwapAdjacentOps(const CodeOp& a, const CodeOp& b) const
{
const GekkoOPInfo* a_info = a.opinfo;
const GekkoOPInfo* b_info = b.opinfo;
@ -199,10 +200,11 @@ static bool CanSwapAdjacentOps(const CodeOp& a, const CodeOp& b)
u64 b_flags = b_info->flags;
// can't reorder around breakpoints
if (SConfig::GetInstance().bEnableDebugging &&
(PowerPC::breakpoints.IsAddressBreakPoint(a.address) ||
PowerPC::breakpoints.IsAddressBreakPoint(b.address)))
if (m_is_debugging_enabled && (PowerPC::breakpoints.IsAddressBreakPoint(a.address) ||
PowerPC::breakpoints.IsAddressBreakPoint(b.address)))
{
return false;
}
if (b_flags & (FL_SET_CRx | FL_ENDBLOCK | FL_TIMER | FL_EVIL | FL_SET_OE))
return false;
if ((b_flags & (FL_RC_BIT | FL_RC_BIT_F)) && (b.inst.Rc))
@ -449,7 +451,7 @@ static bool isCror(const CodeOp& a)
}
void PPCAnalyzer::ReorderInstructionsCore(u32 instructions, CodeOp* code, bool reverse,
ReorderType type)
ReorderType type) const
{
// Bubbling an instruction sometimes reveals another opportunity to bubble an instruction, so do
// multiple passes.
@ -500,7 +502,7 @@ void PPCAnalyzer::ReorderInstructionsCore(u32 instructions, CodeOp* code, bool r
}
}
void PPCAnalyzer::ReorderInstructions(u32 instructions, CodeOp* code)
void PPCAnalyzer::ReorderInstructions(u32 instructions, CodeOp* code) const
{
// Reorder cror instructions upwards (e.g. towards an fcmp). Technically we should be more
// picky about this, but cror seems to almost solely be used for this purpose in real code.
@ -519,7 +521,7 @@ void PPCAnalyzer::ReorderInstructions(u32 instructions, CodeOp* code)
}
void PPCAnalyzer::SetInstructionStats(CodeBlock* block, CodeOp* code, const GekkoOPInfo* opinfo,
u32 index)
u32 index) const
{
code->wantsCR0 = false;
code->wantsCR1 = false;
@ -682,7 +684,7 @@ void PPCAnalyzer::SetInstructionStats(CodeBlock* block, CodeOp* code, const Gekk
}
}
bool PPCAnalyzer::IsBusyWaitLoop(CodeBlock* block, CodeOp* code, size_t instructions)
bool PPCAnalyzer::IsBusyWaitLoop(CodeBlock* block, CodeOp* code, size_t instructions) const
{
// Very basic algorithm to detect busy wait loops:
// * It loops to itself and does not contain any other branches.
@ -735,7 +737,8 @@ bool PPCAnalyzer::IsBusyWaitLoop(CodeBlock* block, CodeOp* code, size_t instruct
return false;
}
u32 PPCAnalyzer::Analyze(u32 address, CodeBlock* block, CodeBuffer* buffer, std::size_t block_size)
u32 PPCAnalyzer::Analyze(u32 address, CodeBlock* block, CodeBuffer* buffer,
std::size_t block_size) const
{
// Clear block stats
*block->m_stats = {};

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@ -215,7 +215,8 @@ public:
void SetOption(AnalystOption option) { m_options |= option; }
void ClearOption(AnalystOption option) { m_options &= ~(option); }
bool HasOption(AnalystOption option) const { return !!(m_options & option); }
u32 Analyze(u32 address, CodeBlock* block, CodeBuffer* buffer, std::size_t block_size);
void SetDebuggingEnabled(bool enabled) { m_is_debugging_enabled = enabled; }
u32 Analyze(u32 address, CodeBlock* block, CodeBuffer* buffer, std::size_t block_size) const;
private:
enum class ReorderType
@ -225,13 +226,18 @@ private:
CROR
};
void ReorderInstructionsCore(u32 instructions, CodeOp* code, bool reverse, ReorderType type);
void ReorderInstructions(u32 instructions, CodeOp* code);
void SetInstructionStats(CodeBlock* block, CodeOp* code, const GekkoOPInfo* opinfo, u32 index);
bool IsBusyWaitLoop(CodeBlock* block, CodeOp* code, size_t instructions);
bool CanSwapAdjacentOps(const CodeOp& a, const CodeOp& b) const;
void ReorderInstructionsCore(u32 instructions, CodeOp* code, bool reverse,
ReorderType type) const;
void ReorderInstructions(u32 instructions, CodeOp* code) const;
void SetInstructionStats(CodeBlock* block, CodeOp* code, const GekkoOPInfo* opinfo,
u32 index) const;
bool IsBusyWaitLoop(CodeBlock* block, CodeOp* code, size_t instructions) const;
// Options
u32 m_options = 0;
bool m_is_debugging_enabled = false;
};
void FindFunctions(u32 startAddr, u32 endAddr, PPCSymbolDB* func_db);

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@ -18,6 +18,7 @@
#include "Common/FloatUtils.h"
#include "Common/Logging/Log.h"
#include "Core/Config/MainSettings.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
@ -264,7 +265,7 @@ void Init(CPUCore cpu_core)
InitializeCPUCore(cpu_core);
ppcState.iCache.Init();
if (SConfig::GetInstance().bEnableDebugging)
if (Config::Get(Config::MAIN_ENABLE_DEBUGGING))
breakpoints.ClearAllTemporary();
}

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@ -16,7 +16,7 @@
#include "Common/FileUtil.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
#include "Core/ConfigManager.h"
#include "Core/Config/MainSettings.h"
#include "Core/IOS/ES/Formats.h"
#include "DiscIO/Enums.h"
@ -97,7 +97,7 @@ const std::string& TitleDatabase::GetTitleName(const std::string& gametdb_id,
if (it != m_user_title_map.end())
return it->second;
if (!SConfig::GetInstance().m_use_builtin_title_database)
if (!Config::Get(Config::MAIN_USE_BUILT_IN_TITLE_DATABASE))
return EMPTY_STRING;
const Map& map = *m_title_maps.at(language);

View File

@ -13,7 +13,6 @@ static constexpr auto X_None = None;
#include "Common/MsgHandler.h"
#include "Core/Config/MainSettings.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/State.h"
@ -70,7 +69,7 @@ PlatformX11::~PlatformX11()
if (m_display)
{
if (SConfig::GetInstance().m_show_cursor == SConfig::ShowCursor::Never)
if (Config::Get(Config::MAIN_SHOW_CURSOR) == Config::ShowCursor::Never)
XFreeCursor(m_display, m_blank_cursor);
XCloseDisplay(m_display);
@ -115,7 +114,7 @@ bool PlatformX11::Init()
m_xrr_config = new X11Utils::XRRConfiguration(m_display, m_window);
#endif
if (SConfig::GetInstance().m_show_cursor == SConfig::ShowCursor::Never)
if (Config::Get(Config::MAIN_SHOW_CURSOR) == Config::ShowCursor::Never)
{
// make a blank cursor
Pixmap Blank;
@ -200,13 +199,13 @@ void PlatformX11::ProcessEvents()
{
if (Core::GetState() == Core::State::Running)
{
if (SConfig::GetInstance().m_show_cursor == SConfig::ShowCursor::Never)
if (Config::Get(Config::MAIN_SHOW_CURSOR) == Config::ShowCursor::Never)
XUndefineCursor(m_display, m_window);
Core::SetState(Core::State::Paused);
}
else
{
if (SConfig::GetInstance().m_show_cursor == SConfig::ShowCursor::Never)
if (Config::Get(Config::MAIN_SHOW_CURSOR) == Config::ShowCursor::Never)
XDefineCursor(m_display, m_window, m_blank_cursor);
Core::SetState(Core::State::Running);
}
@ -243,7 +242,7 @@ void PlatformX11::ProcessEvents()
case FocusIn:
{
m_window_focus = true;
if (SConfig::GetInstance().m_show_cursor == SConfig::ShowCursor::Never &&
if (Config::Get(Config::MAIN_SHOW_CURSOR) == Config::ShowCursor::Never &&
Core::GetState() != Core::State::Paused)
XDefineCursor(m_display, m_window, m_blank_cursor);
}
@ -251,7 +250,7 @@ void PlatformX11::ProcessEvents()
case FocusOut:
{
m_window_focus = false;
if (SConfig::GetInstance().m_show_cursor == SConfig::ShowCursor::Never)
if (Config::Get(Config::MAIN_SHOW_CURSOR) == Config::ShowCursor::Never)
XUndefineCursor(m_display, m_window);
}
break;

View File

@ -156,6 +156,7 @@ void JITWidget::Update()
PPCAnalyst::BlockRegStats fpa;
PPCAnalyst::CodeBlock code_block;
PPCAnalyst::PPCAnalyzer analyzer;
analyzer.SetDebuggingEnabled(Config::Get(Config::MAIN_ENABLE_DEBUGGING));
analyzer.SetOption(PPCAnalyst::PPCAnalyzer::OPTION_CONDITIONAL_CONTINUE);
analyzer.SetOption(PPCAnalyst::PPCAnalyzer::OPTION_BRANCH_FOLLOW);

View File

@ -254,7 +254,7 @@ void HotkeyScheduler::Run()
if (auto bt = WiiUtils::GetBluetoothRealDevice())
bt->UpdateSyncButtonState(IsHotkey(HK_TRIGGER_SYNC_BUTTON, true));
if (SConfig::GetInstance().bEnableDebugging)
if (Config::Get(Config::MAIN_ENABLE_DEBUGGING))
{
CheckDebuggingHotkeys();
}

View File

@ -861,7 +861,7 @@ bool MainWindow::RequestStop()
else
FullScreen();
if (SConfig::GetInstance().bConfirmStop)
if (Config::Get(Config::MAIN_CONFIRM_ON_STOP))
{
if (std::exchange(m_stop_confirm_showing, true))
return true;

View File

@ -22,7 +22,6 @@
#include <imgui.h>
#include "Core/Config/MainSettings.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/State.h"
@ -156,14 +155,14 @@ void RenderWidget::UpdateCursor()
// on top of the game window in the background
const bool keep_on_top = (windowFlags() & Qt::WindowStaysOnTopHint) != 0;
const bool should_hide =
(Settings::Instance().GetCursorVisibility() == SConfig::ShowCursor::Never) &&
(Settings::Instance().GetCursorVisibility() == Config::ShowCursor::Never) &&
(keep_on_top || Config::Get(Config::MAIN_INPUT_BACKGROUND_INPUT) || isActiveWindow());
setCursor(should_hide ? Qt::BlankCursor : Qt::ArrowCursor);
}
else
{
setCursor((m_cursor_locked &&
Settings::Instance().GetCursorVisibility() == SConfig::ShowCursor::Never) ?
Settings::Instance().GetCursorVisibility() == Config::ShowCursor::Never) ?
Qt::BlankCursor :
Qt::ArrowCursor);
}
@ -189,7 +188,7 @@ void RenderWidget::HandleCursorTimer()
if (!isActiveWindow())
return;
if ((!Settings::Instance().GetLockCursor() || m_cursor_locked) &&
Settings::Instance().GetCursorVisibility() == SConfig::ShowCursor::OnMovement)
Settings::Instance().GetCursorVisibility() == Config::ShowCursor::OnMovement)
{
setCursor(Qt::BlankCursor);
}
@ -272,7 +271,7 @@ void RenderWidget::SetCursorLocked(bool locked, bool follow_aspect_ratio)
{
m_cursor_locked = true;
if (Settings::Instance().GetCursorVisibility() != SConfig::ShowCursor::Constantly)
if (Settings::Instance().GetCursorVisibility() != Config::ShowCursor::Constantly)
{
setCursor(Qt::BlankCursor);
}
@ -374,7 +373,7 @@ bool RenderWidget::event(QEvent* event)
break;
case QEvent::MouseMove:
// Unhide on movement
if (Settings::Instance().GetCursorVisibility() == SConfig::ShowCursor::OnMovement)
if (Settings::Instance().GetCursorVisibility() == Config::ShowCursor::OnMovement)
{
setCursor(Qt::ArrowCursor);
m_mouse_timer->start(MOUSE_HIDE_DELAY);
@ -386,7 +385,7 @@ bool RenderWidget::event(QEvent* event)
case QEvent::Show:
// Don't do if "stay on top" changed (or was true)
if (Settings::Instance().GetLockCursor() &&
Settings::Instance().GetCursorVisibility() != SConfig::ShowCursor::Constantly &&
Settings::Instance().GetCursorVisibility() != Config::ShowCursor::Constantly &&
!m_dont_lock_cursor_on_show)
{
// Auto lock when this window is shown (it was hidden)
@ -399,7 +398,7 @@ bool RenderWidget::event(QEvent* event)
// Note that this event in Windows is not always aligned to the window that is highlighted,
// it's the window that has keyboard and mouse focus
case QEvent::WindowActivate:
if (SConfig::GetInstance().m_PauseOnFocusLost && Core::GetState() == Core::State::Paused)
if (Config::Get(Config::MAIN_PAUSE_ON_FOCUS_LOST) && Core::GetState() == Core::State::Paused)
Core::SetState(Core::State::Running);
UpdateCursor();
@ -421,7 +420,7 @@ bool RenderWidget::event(QEvent* event)
UpdateCursor();
if (SConfig::GetInstance().m_PauseOnFocusLost && Core::GetState() == Core::State::Running)
if (Config::Get(Config::MAIN_PAUSE_ON_FOCUS_LOST) && Core::GetState() == Core::State::Running)
{
// If we are declared as the CPU thread, it means that the real CPU thread is waiting
// for us to finish showing a panic alert (with that panic alert likely being the cause

View File

@ -10,7 +10,7 @@
#include "Common/FileUtil.h"
#include "Core/ConfigManager.h"
#include "Core/Config/MainSettings.h"
#include "DolphinQt/Settings.h"
@ -52,7 +52,7 @@ QPixmap Resources::GetPixmap(std::string_view name, const QString& dir)
static QString GetCurrentThemeDir()
{
return QString::fromStdString(File::GetThemeDir(SConfig::GetInstance().theme_name));
return QString::fromStdString(File::GetThemeDir(Config::Get(Config::MAIN_THEME_NAME)));
}
static QString GetResourcesDir()

View File

@ -106,7 +106,7 @@ QSettings& Settings::GetQSettings()
void Settings::SetThemeName(const QString& theme_name)
{
SConfig::GetInstance().theme_name = theme_name.toStdString();
Config::SetBaseOrCurrent(Config::MAIN_THEME_NAME, theme_name.toStdString());
emit ThemeChanged();
}
@ -325,27 +325,26 @@ void Settings::SetStateSlot(int slot)
GetQSettings().setValue(QStringLiteral("Emulation/StateSlot"), slot);
}
void Settings::SetCursorVisibility(SConfig::ShowCursor hideCursor)
void Settings::SetCursorVisibility(Config::ShowCursor hideCursor)
{
SConfig::GetInstance().m_show_cursor = hideCursor;
Config::SetBaseOrCurrent(Config::MAIN_SHOW_CURSOR, hideCursor);
emit CursorVisibilityChanged();
}
SConfig::ShowCursor Settings::GetCursorVisibility() const
Config::ShowCursor Settings::GetCursorVisibility() const
{
return SConfig::GetInstance().m_show_cursor;
return Config::Get(Config::MAIN_SHOW_CURSOR);
}
void Settings::SetLockCursor(bool lock_cursor)
{
SConfig::GetInstance().bLockCursor = lock_cursor;
Config::SetBaseOrCurrent(Config::MAIN_LOCK_CURSOR, lock_cursor);
emit LockCursorChanged();
}
bool Settings::GetLockCursor() const
{
return SConfig::GetInstance().bLockCursor;
return Config::Get(Config::MAIN_LOCK_CURSOR);
}
void Settings::SetKeepWindowOnTop(bool top)
@ -457,7 +456,7 @@ void Settings::SetDebugModeEnabled(bool enabled)
{
if (IsDebugModeEnabled() != enabled)
{
SConfig::GetInstance().bEnableDebugging = enabled;
Config::SetBaseOrCurrent(Config::MAIN_ENABLE_DEBUGGING, enabled);
emit DebugModeToggled(enabled);
}
if (enabled)
@ -466,7 +465,7 @@ void Settings::SetDebugModeEnabled(bool enabled)
bool Settings::IsDebugModeEnabled() const
{
return SConfig::GetInstance().bEnableDebugging;
return Config::Get(Config::MAIN_ENABLE_DEBUGGING);
}
void Settings::SetRegistersVisible(bool enabled)

View File

@ -10,7 +10,7 @@
#include <QRadioButton>
#include <QSettings>
#include "Core/ConfigManager.h"
#include "Core/Config/MainSettings.h"
#include "DiscIO/Enums.h"
namespace Core
@ -99,8 +99,8 @@ public:
void SetUSBKeyboardConnected(bool connected);
// Graphics
void SetCursorVisibility(SConfig::ShowCursor hideCursor);
SConfig::ShowCursor GetCursorVisibility() const;
void SetCursorVisibility(Config::ShowCursor hideCursor);
Config::ShowCursor GetCursorVisibility() const;
void SetLockCursor(bool lock_cursor);
bool GetLockCursor() const;
void SetKeepWindowOnTop(bool top);

View File

@ -21,7 +21,6 @@
#include "Core/Config/MainSettings.h"
#include "Core/Config/UISettings.h"
#include "Core/ConfigManager.h"
#include "DolphinQt/QtUtils/ModalMessageBox.h"
#include "DolphinQt/Settings.h"
@ -238,13 +237,13 @@ void InterfacePane::ConnectLayout()
void InterfacePane::LoadConfig()
{
const SConfig& startup_params = SConfig::GetInstance();
m_checkbox_use_builtin_title_database->setChecked(startup_params.m_use_builtin_title_database);
m_checkbox_use_builtin_title_database->setChecked(
Config::Get(Config::MAIN_USE_BUILT_IN_TITLE_DATABASE));
m_checkbox_show_debugging_ui->setChecked(Settings::Instance().IsDebugModeEnabled());
m_combobox_language->setCurrentIndex(m_combobox_language->findData(
QString::fromStdString(SConfig::GetInstance().m_InterfaceLanguage)));
QString::fromStdString(Config::Get(Config::MAIN_INTERFACE_LANGUAGE))));
m_combobox_theme->setCurrentIndex(
m_combobox_theme->findText(QString::fromStdString(SConfig::GetInstance().theme_name)));
m_combobox_theme->findText(QString::fromStdString(Config::Get(Config::MAIN_THEME_NAME))));
const QString userstyle = Settings::Instance().GetCurrentUserStyle();
const int index = m_combobox_userstyle->findData(QFileInfo(userstyle).fileName());
@ -261,19 +260,19 @@ void InterfacePane::LoadConfig()
// Render Window Options
m_checkbox_top_window->setChecked(Settings::Instance().IsKeepWindowOnTopEnabled());
m_checkbox_confirm_on_stop->setChecked(startup_params.bConfirmStop);
m_checkbox_confirm_on_stop->setChecked(Config::Get(Config::MAIN_CONFIRM_ON_STOP));
m_checkbox_use_panic_handlers->setChecked(Config::Get(Config::MAIN_USE_PANIC_HANDLERS));
m_checkbox_enable_osd->setChecked(Config::Get(Config::MAIN_OSD_MESSAGES));
m_checkbox_show_active_title->setChecked(startup_params.m_show_active_title);
m_checkbox_pause_on_focus_lost->setChecked(startup_params.m_PauseOnFocusLost);
m_checkbox_show_active_title->setChecked(Config::Get(Config::MAIN_SHOW_ACTIVE_TITLE));
m_checkbox_pause_on_focus_lost->setChecked(Config::Get(Config::MAIN_PAUSE_ON_FOCUS_LOST));
m_checkbox_use_covers->setChecked(Config::Get(Config::MAIN_USE_GAME_COVERS));
m_checkbox_focused_hotkeys->setChecked(Config::Get(Config::MAIN_FOCUSED_HOTKEYS));
m_radio_cursor_visible_movement->setChecked(Settings::Instance().GetCursorVisibility() ==
SConfig::ShowCursor::OnMovement);
Config::ShowCursor::OnMovement);
m_radio_cursor_visible_always->setChecked(Settings::Instance().GetCursorVisibility() ==
SConfig::ShowCursor::Constantly);
Config::ShowCursor::Constantly);
m_radio_cursor_visible_never->setChecked(Settings::Instance().GetCursorVisibility() ==
SConfig::ShowCursor::Never);
Config::ShowCursor::Never);
m_checkbox_lock_mouse->setChecked(Settings::Instance().GetLockCursor());
m_checkbox_disable_screensaver->setChecked(Config::Get(Config::MAIN_DISABLE_SCREENSAVER));
@ -281,8 +280,8 @@ void InterfacePane::LoadConfig()
void InterfacePane::OnSaveConfig()
{
SConfig& settings = SConfig::GetInstance();
settings.m_use_builtin_title_database = m_checkbox_use_builtin_title_database->isChecked();
Config::SetBase(Config::MAIN_USE_BUILT_IN_TITLE_DATABASE,
m_checkbox_use_builtin_title_database->isChecked());
Settings::Instance().SetDebugModeEnabled(m_checkbox_show_debugging_ui->isChecked());
Settings::Instance().SetUserStylesEnabled(m_checkbox_use_userstyle->isChecked());
Settings::Instance().SetCurrentUserStyle(m_combobox_userstyle->currentData().toString());
@ -294,18 +293,18 @@ void InterfacePane::OnSaveConfig()
// Render Window Options
Settings::Instance().SetKeepWindowOnTop(m_checkbox_top_window->isChecked());
settings.bConfirmStop = m_checkbox_confirm_on_stop->isChecked();
Config::SetBase(Config::MAIN_CONFIRM_ON_STOP, m_checkbox_confirm_on_stop->isChecked());
Config::SetBase(Config::MAIN_USE_PANIC_HANDLERS, m_checkbox_use_panic_handlers->isChecked());
Config::SetBase(Config::MAIN_OSD_MESSAGES, m_checkbox_enable_osd->isChecked());
settings.m_show_active_title = m_checkbox_show_active_title->isChecked();
settings.m_PauseOnFocusLost = m_checkbox_pause_on_focus_lost->isChecked();
Config::SetBase(Config::MAIN_SHOW_ACTIVE_TITLE, m_checkbox_show_active_title->isChecked());
Config::SetBase(Config::MAIN_PAUSE_ON_FOCUS_LOST, m_checkbox_pause_on_focus_lost->isChecked());
Common::SetEnableAlert(Config::Get(Config::MAIN_USE_PANIC_HANDLERS));
auto new_language = m_combobox_language->currentData().toString().toStdString();
if (new_language != SConfig::GetInstance().m_InterfaceLanguage)
if (new_language != Config::Get(Config::MAIN_INTERFACE_LANGUAGE))
{
SConfig::GetInstance().m_InterfaceLanguage = new_language;
Config::SetBase(Config::MAIN_INTERFACE_LANGUAGE, new_language);
ModalMessageBox::information(
this, tr("Restart Required"),
tr("You must restart Dolphin in order for the change to take effect."));
@ -322,20 +321,20 @@ void InterfacePane::OnSaveConfig()
Config::SetBase(Config::MAIN_FOCUSED_HOTKEYS, m_checkbox_focused_hotkeys->isChecked());
Config::SetBase(Config::MAIN_DISABLE_SCREENSAVER, m_checkbox_disable_screensaver->isChecked());
settings.SaveSettings();
Config::Save();
}
void InterfacePane::OnCursorVisibleMovement()
{
Settings::Instance().SetCursorVisibility(SConfig::ShowCursor::OnMovement);
Settings::Instance().SetCursorVisibility(Config::ShowCursor::OnMovement);
}
void InterfacePane::OnCursorVisibleNever()
{
Settings::Instance().SetCursorVisibility(SConfig::ShowCursor::Never);
Settings::Instance().SetCursorVisibility(Config::ShowCursor::Never);
}
void InterfacePane::OnCursorVisibleAlways()
{
Settings::Instance().SetCursorVisibility(SConfig::ShowCursor::Constantly);
Settings::Instance().SetCursorVisibility(Config::ShowCursor::Constantly);
}

View File

@ -17,7 +17,7 @@
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
#include "Core/ConfigManager.h"
#include "Core/Config/MainSettings.h"
#include "DolphinQt/QtUtils/ModalMessageBox.h"
@ -310,7 +310,7 @@ void Translation::Initialize()
[](const char* text) { return QObject::tr(text).toStdString(); });
// Hook up Qt translations
auto& configured_language = SConfig::GetInstance().m_InterfaceLanguage;
std::string configured_language = Config::Get(Config::MAIN_INTERFACE_LANGUAGE);
if (!configured_language.empty())
{
if (TryInstallTranslator(QString::fromStdString(configured_language)))
@ -319,7 +319,7 @@ void Translation::Initialize()
ModalMessageBox::warning(
nullptr, QObject::tr("Error"),
QObject::tr("Error loading selected language. Falling back to system default."));
configured_language.clear();
Config::SetBase(Config::MAIN_INTERFACE_LANGUAGE, "");
}
for (const auto& lang : QLocale::system().uiLanguages())